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IMPACT OF SOCIAL MEDIA TO THE STUDENT'S
Today’s world is a global village. Everyone is connected to one another in this vast network generated by the Internet. As said by Marshall McLuhan, a philosopher of communication theory, “The new electronic independence re-creates the world in the image of a global village.” This electronic independence is inherently dependent upon the Internet. It illuminates the lives of thousands of people by spreading knowledge internationally, thereby making us global citizens.
What are the impact of social media to the students? it has a Good impact and bad impact we will go on first on the Good impact
Social media can helps students to studying gets more knowledge and hepls their Studies or project to be easy they can Gather some news here in social media but it is up to them on how they use social media . and what is the Bad impact. Bad impact is that they use to much of it they cant focus on their studies thats why some of the students gets lower grade from their teacher . some of the students use these for none sense thing and some of them using this for searching pornoghraphic vedios
just like what i said later it is up to the students on how they use it
I HOPE ALL OF THE STUDENTS USE SOCIAL IN GOOD WAYS.
~itmawd101aCronicallona~
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STI TALENT SEARCH 2K17
Last August 27 2017 the sti talent search (this is to show case the hidden talents of the students) took place at Albay atrodome at full time from 1:00 pm to 6 pm the programs are MR AND MS.STI 2017,POP IDOL,HATAW SAYAW AND BATTLE OF THE BANDS Many attended and participated in this program and everyone was available while the Participants won Will be sent to the manila for cluster meet on September 6 until the following day
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Complete History of Social Media: Then And Now May 8, 2013 by Drew Hendricks In Social Media 26
Interacting with friends and family across long distances has been a concern of humans for centuries. As social animals, people have always relied on communication to strengthen their relationships. When face-to-face discussions are impossible or inconvenient, humans have dreamed up plenty of creative solutions. Avalaunch Media recently unveiled their Interactive Infographic entitled, “The Complete History of Social Media.”
History of Social Media: Then And Now
The roots of social media stretch far deeper than you might imagine. Although it seems like a new trend, sites like Facebook are the natural outcome of many centuries of social media development.
Social Media Before 1900
The earliest methods of communicating across great distances used written correspondence delivered by hand from one person to another. In other words, letters. The earliest form of postal service dates back to 550 B.C., and this primitive delivery system would become more widespread and streamlined in future centuries.
In 1792, the telegraph was invented. This allowed messages to be delivered over a long distance far faster than a horse and rider could carry them. Although telegraph messages were short, they were a revolutionary way to convey news and information.
Although no longer popular outside of drive-through banking, the pneumatic post, developed in 1865, created another way for letters to be delivered quickly between recipients. A pneumatic post utilizes underground pressurized air tubes to carry capsules from one area to another.
Two important discoveries happened in the last decade of the 1800s: The telephone in 1890 and the radio in 1891.
Both technologies are still in use today, although the modern versions are much more sophisticated than their predecessors. Telephone lines and radio signals enabled people to communicate across great distances instantaneously, something that mankind had never experienced before.
Social Media in the 20th Century
Technology began to change very rapidly in the 20th Century. After the first super computers were created in the 1940s, scientists and engineers began to develop ways to create networks between those computers, and this would later lead to the birth of the Internet.
The earliest forms of the Internet, such as CompuServe, were developed in the 1960s. Primitive forms of email were also developed during this time. By the 70s, networking technology had improved, and 1979’s UseNet allowed users to communicate through a virtual newsletter.
By the 1980s, home computers were becoming more common and social media was becoming more sophisticated. Internet relay chats, or IRCs, were first used in 1988 and continued to be popular well into the 1990’s.
The first recognizable social media site, Six Degrees, was created in 1997. It enabled users to upload a profile and make friends with other users. In 1999, the first blogging sites became popular, creating a social media sensation that’s still popular today.
Social Media Today
After the invention of blogging, social media began to explode in popularity. Sites like MySpace and LinkedIn gained prominence in the early 2000s, and sites like Photobucket and Flickr facilitated online photo sharing. YouTube came out in 2005, creating an entirely new way for people to communicate and share with each other across great distances.
By 2006, Facebook and Twitter both became available to users throughout the world. These sites remain some of the most popular social networks on the Internet. Other sites like Tumblr, Spotify, Foursquare and Pinterest began popping up to fill specific social networking niches.
Today, there is a tremendous variety of social networking sites, and many of them can be linked to allow cross-posting. This creates an environment where users can reach the maximum number of people without sacrificing the intimacy of person-to-person communication. We can only speculate about what the future of social networking may look in the next decade or even 100 years from now, but it seems clear that it will exist in some form for as long as humans are alive.
REFERENCE:(https://smallbiztrends.com/2013/05/the-complete-history-of-social-media-infographic.html)
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THE HISTORY OF SOCIAL NET WORKING
Long before it became the commercialized mass information and entertainment juggernaut it is today, long before it was accessible to the general public, and certainly many years before Al Gore claimed he “took the initiative in creating” it, the Internet – and its predecessors – were a focal point for social interactivity. Granted, computer networking was initially envisioned in the heyday of The Beatles as a military-centric command and control scheme. But as it expanded beyond just a privileged few hubs and nodes, so too did the idea that connected computers might also make a great forum for discussing mutual topics of interest, and perhaps even meeting or renewing acquaintances with other humans. In the 1970s, that process began in earnest.
Related:
Mullets reigned supreme in the late ‘70s and early ‘80s; computers were a far rarer commodity. Machine languages were bewildering, and their potential seemingly limited. What’s more, this whole sitting-in-front-of-a-keyboard thing was so… isolationistic. Put all this together and you have a medium where only the most ardent enthusiasts and techno-babbling hobbyists dared tread. It was, in effect, a breeding ground for pocket-protector-wearing societal rejects, or nerds. Boring, reclusive nerds at that.
Yet it also was during this time, and with a parade of purportedly antisocial geeks at the helm, that the very gregarious notion of social networking would take its first steps towards becoming the omnipresent cultural phenomenon we know and love in 2014.
BBS, AOL AND COMPUSERVE: THE INFANT YEARS
“Put all this together and you have a medium where only the most ardent enthusiasts and techno-babbling hobbyists dared tread.”
It started with the BBS. Short for Bulletin Board System, these online meeting places were effectively independently-produced hunks of code that allowed users to communicate with a central system where they could download files or games (many times including pirated software) and post messages to other users. Accessed over telephone lines via a modem, BBSes were often run by hobbyists who carefully nurtured the social aspects and interest-specific nature of their projects – which, more often than not in those early days of computers, was technology-related. Moreover, long distance calling rates usually applied for out-of-towners, so many Bulletin Boards were locals-only affairs that in turn spurred local in-person gatherings. And voila, just like that, suddenly the antisocial had become social.
The BBS was no joke. Though the technology of the time restricted the flexibility of these systems, and the end-user’s experience, to text-only exchanges of data that crawled along at glacial speed, BBSes continued to gain popularity throughout the ‘80s and well into the ‘90s, when the Internet truly kicked into gear. Indeed, some services – such as Tom Jennings’ FidoNet – linked numerous BBSes together into worldwide computer networks that managed to survive the Internet revolution.
But there were also other avenues for social interaction long before the Internet exploded onto the mainstream consciousness. One such option was CompuServe, a service that began life in the 1970s as a business-oriented mainframe computer communication solution, but expanded into the public domain in the late 1980s.
CompuServe allowed members to share files and access news and events. But it also offered something few had ever experienced – true interaction. Not only could you send a message to your friend via a newfangled technology dubbed “e-mail” (granted, the concept of e-mail wasn’t exactly newfangled at the time, though widespread public access to it was). You could also join any of CompuServe’s thousands of discussion forums to yap with thousands of other members on virtually any important subject of the day. Those forums proved tremendously popular and paved the way for the modern iterations we know today.
But if there is a true precursor to today’s social networking sites, it was likely spawned under the AOL (America Online) umbrella. In many ways, and for many people, AOL was the Internet before the Internet, and its member-created communities (complete with searchable “Member Profiles,” in which users would list pertinent details about themselves), were arguably the service’s most fascinating, forward-thinking feature.
Yet there was no stopping the real Internet, and by the mid-1990s it was moving full bore. Yahoo had just set up shop, Amazon had just begun selling books, and the race to get a PC in every household was on. And, by 1995, the site that may have been the first to fulfill the modern definition of social networking was born.
THE INTERNET BOOM: SOCIAL NETWORKING’S ADOLESCENCE
Though differing from many current social networking sites in that it asks not “Who can I connect with?” but rather, “Who can I connect with that was once a schoolmate of mine?” Classmates.com proved almost immediately that the idea of a virtual reunion was a good one. Early users could not create profiles, but they could locate long-lost grade school chums, menacing school bullies and maybe even that prom date they just couldn’t forget. It was a hit almost immediately, and even today the service boasts some 57 million registered accounts.
One of the first iterations of SixDegrees.com.
That same level of success can’t be said for SixDegrees.com. Sporting a name based on the theory somehow associated with actor Kevin Bacon that no person is separated by more than six degrees from another, the site sprung up in 1997 and was one of the very first to allow its users to create profiles, invite friends, organize groups, and surf other user profiles. Its founders worked the six degrees angle hard by encouraging members to bring more people into the fold. Unfortunately, this “encouragement” ultimately became a bit too pushy for many, and the site slowly devolved into a loose association of computer users and numerous complaints of spam-filled membership drives. SixDegrees.com folded completely just after the turn of the millennium.
Other sites of the era opted solely for niche, demographic-driven markets. One was AsianAvenue.com, founded in 1997. A product of Community Connect Inc., which itself was founded just one year prior in the New York apartment of former investment banker and the future Community Connect CEO, AsianAvenue.com was followed by BlackPlanet.com in 1999 and by the Hispanic-oriented MiGente.com in 2000. All three still exist today, with BlackPlanet.com in particular still enjoying tremendous success with more than eight million visitors per month.
FRIENDSTER, LINKEDIN, MYSPACE AND FACEBOOK: THE BIZ GROWS UP
In 2002, social networking hit really its stride with the launch of Friendster. Friendster used a degree of separation concept similar to that of the now-defunct SixDegrees.com, refined it into a routine dubbed the “Circle of Friends,” and promoted the idea that a rich online community can exist only between people who truly have common bonds. And it ensured there were plenty of ways to discover those bonds.
An interface that shared many of the same traits one would find at an online dating site certainly didn’t seem to hurt. Friendster CEO Jonathan Abrams even once referred to his creation as a dating site that isn’t about dating. Within a year after its launch, Friendster boasted more than three million registered users and a ton of investment interest. Unfortunately, the service has since seen more than its fair share of technical difficulties, questionable management decisions, and a resulting drop in its North American fortunes. Although briefly enjoying success in Indonesia and in the Philippines, Friendster has since abandoned social networking and now exists solely as an online gaming site.Introduced just a year later in 2003, LinkedIn took a decidedly more serious, sober approach to the social networking phenomenon. Rather than being a mere playground for former classmates, teenagers, and cyberspace Don Juans, LinkedIn was, and still is, a networking resource for business people who want to connect with other professionals. In fact, LinkedIn contacts are referred to as “connections.” Today, LinkedIn boasts more than 297 million members.MySpace also launched in 2003. Though it no longer resides upon the social networking throne in many English-speaking countries – that honor now belongs to Facebook just about everywhere – MySpace was once the perennial favorite. It did so by tempting the key young adult demographic with music, music videos, and a funky, feature-filled environment. It looked and felt hipper than major competitor Friendster right from the start, and it conducted a campaign of sorts in the early days to show alienated Friendster users just what they were missing. Over the years however, the number of casual Myspace users declined, and today the site exists now as a social networking site targeted to bands and musicians.
As expected, the ubiquitous Facebook now leads the global social networking pack. Founded, like many social networking sites, by university students who initially peddled their product to other university students, Facebook launched in 2004 as a Harvard-only exercise and remained a campus-oriented site for two full years before finally opening to the general public in 2006. Yet, even by that time, Facebook was considered big business. So much so that, by 2009, Silicon Valley bigwigs such as Paypal co-founder and billionaire Peter Thiel invested tens of millions of dollars just to see it flourish.The secret of Facebook’s success — the site currently boasts more than 1.3 billion active users — is a subject of much debate. Some point to its ease of use, others to its multitude of easily-accessed features, and still others, to its memorable name. A highly targeted advertising model certainly doesn’t hurt, either, nor did financial injections such as the $60 million from noted Hong Kong tycoon Li Ka-shing in 2007. Regardless, there’s universal agreement on one thing: Facebook promotes both honesty and openness. It seems people really enjoy being themselves, and throwing that openness out there for all to see.PULLING AHEAD: HOW FACEBOOK AND TWITTER WON THE WEBFacebook is king for a reason. It wasn’t just through luck that founder Mark Zuckerberg’s darling came to reign supreme over the social media kingdom. It was, in fact, a series of smart moves and innovative features that set the platform apart from the rest of the social media pack. First and foremost, the 2007 launch of the Facebook Platform was key to site’s success. The open API made it possible for third-party developers to create applications that work within Facebook itself. Almost immediately after being released, the platform gained a massive amount of attention. At one point in time, Facebook had hundreds of thousands of apps built on the platform, so many that Facebook launched the Facebook App Store to organize and display them all. Twitter, meanwhile, created its own API and enjoyed similar success as a result.DT’s early hands-on with Google+.The other key to success was Facebook’s ubiquitous ‘Like’ button, which broke free from the bounds of the site and began appearing all over the Internet. Now you can ‘like’ or “tweet’ just about everything even when you’re not on Facebook or Twitter. Realizing the power of social networking, Google decided to launch their own social network (Google+) in 2007. It differed from Facebook and Twitter in that it wasn’t necessarily a full-featured networking site, but rather a social “layer” of the overall Google experience. Initially, Google generated a lot of buzz with the service’s Hangouts feature, which allowed users to enter live video chats with other online friends. At the time of launch, Facebook was scrambling to keep up by integrating a video chat feature of their own.Within just four weeks, Google+ had garnered 25 million unique visitors, with as much as 540 million active monthly users as of June 2014. Regardless, the service definitely didn’t dethrone Zuckerberg’s behemoth, especially considering more than half of Google+ users have never even visited the service’s official site. It still arguably showed the world that there was still room for innovation and competition in the realm of social networking, though.THE MULTI-PLATFORMED SELF: THE RISE OF MOBILEOver the course of the past two years, “Fourth screen” technology — smartphones, tablets, etc. — has changed social networking and the way we communicate with one another entirely. What used to sit on our desks now conveniently fits in the palm of our hands, allowing us to effortlessly utilize functionality once reserved for multiple devices wherever we go.Given the abrupt rise in mobile computing, it’s not surprising the most popular social media platforms of the past several years hinge on the capabilities of smartphones. Photo and video-sharing applications such as Snapchat and Instagram, the latter of which has now garnered a staggering 20 billion images since the app’s initial inception in October 2010, exist almost entirely on mobile. The same goes with platforms such as Foursquare, an application in which users use their smartphones to check in to various locations around the globe, and various matchmaking services. Tinder, for instance, currently boasts more than 10 million daily users, each of which swipes for potential partners based on their approximately in relation to their smartphone.Mobile-based platforms also approach social networking in an entirely different fashion than their Web-based counterparts. Rather than offering a comprehensive social networking experience like the now-defunct Myspace and the struggling Google+, they instead specialize in a specific kind of interaction service that involves the sharing of public images (Instagram), the private sharing of images sharing (Snapchat), augmented reality (Foursquare), and location-based matchmaking (Tinder). People essentially use the various services in conjunction with other platforms to build a comprehensive, digital identity.“People now exist on multiple platforms, and instead of fighting against this trend, larger companies are tapping into this new environment.”Indeed social media companies no longer see the market as strictly zero-sum, or at least that’s what Zuckerberg continues to say in public. The registration process for hundreds of applications such Snapchat, Instagram, Foursquare, and Tinder can be completed using already-existing Facebook, Gmail, or Twitter accounts. Furthermore, a number of platforms allow users to simultaneously post content using several platforms at once. Again, people now exist on multiple platforms, and instead of fighting against this trend, larger companies are tapping into this new environment.VIRTUAL REALITY AND AUGMENTED REALITY: THE FUTURE OF SOCIAL NETWORKINGIn March 2014, Facebook acquired Oculus VR, a company on the cusp of mass producing virtual-reality headsets. Upon sealing the deal, Zuckerberg commented regarding the communication potential for the platform, highlighting the slew of potential uses for the virtual technology when it comes to academics, viewing live events, and consulting with doctors face-to-face. However, Facebook has taken a hands-off approach in its management of Oculus VR, allowing the company to continue focusing predominately on gaming applications while other parties — i.e. the Pentagon — quietly look into using virtual reality headsets for military purposes. A number of medical experts have even begun using virtual reality to treat anxiety, combat-induced P.T.S.D., and other pronounced mental illnesses. Adult entertainment, meanwhile, has invested in virtual reality for years.Oculus RiftTo simplify my point, it appears a good deal of people have high hopes that virtual reality will become the next blockbuster computing platform. The technology already exists, and with the consumer version of the Oculus Rift VR headset slated to go on sale in late 2014 for under $300, the potential for widespread adoption of virtual reality has never been greater. At the very least, the Rift’s success or failure in the market will shape Facebook’s approach toward incorporating virtual reality. Note that augmented reality differs from virtual reality in that it applies digital interaction to the real world instead of creating an audio-visual experience from scratch. In terms of social networking, augmented reality offers a number of possibilities. For instance, people could share their name, interests, relationship status, and mutual friends all within a digital sphere.Google GlassBelieve it or not, augmented reality already exists in apps like Yelp and Google Ingress. Smartphones are more than capable of delivering augmented reality, and as one might expect, the technology is the entire concept driving Google Glass’ digital integration with the real world. Google’s deliberate decision to sell Glass at an inflated price of $1,500, however, is likely meant to exclude the general public while the tech giant and a selective group of consumers — aka “explorers” work to hammer out the device’s flaws. The day Google lowers the price of Glass to its estimated production cost of $150 marks the day when widespread adoption of augmented reality, including augmented reality in social networking, becomes a greater possibility. Until then, there’s always Snapchat and the overuse of hashtags in just about everything we do.THE BID FOR ORIGINALITY: FACEBOOK AND TWITTER BET BIG ON VIDEO AND LIVESTREAMINGFueled by the rise of third-party apps, social media giants were forced to take note of the video format by 2012. But not before that same format, in a different guise, had laid waste to any form of originality on their respective services.A spending spree followed. Within the span of just a couple of years, several major buyouts —and failed acquisition attempts — took place within the sector. In 2012, Twitter purchased video-looping platform, Vine. Later that same year, Facebook bought Instagram, which would eventually introduce video-sharing into its own app app to great success. Then in 2013, Facebook made its infamous bid for Snapchat, which was turned down by the makers of the ephemeral messaging app.VineMeanwhile, the video-shaped void on Facebook and Twitter had been filled by new media companies that were experts in the art of viral content (i.e. BuzzFeed, 9GAG, Mashable). An earlier source had been YouTube, which had heralded the dawn of the internet celebrity with its homegrown roster of creators. Despite their popularity, however, viral videos posed more complications for social media giants than they did opportunities.Left to operate independently, both Instagram and Vine proved to be solid investments. Their respective owners, however, were still facing the same issue. By 2015, Twitter was being labelled as “inaccessible” due to its flat growth in user numbers. Facebook, on the other hand, saw its users sharing less personal information. Instead of original posts, Facebook news feeds and Twitter timelines became bloated with viral videos, memes, GIFs, and clickbait articles — making them harder to navigate in the process. As in the past, the perceived solution came from an existing product, which ended up paying the ultimate price for its abrupt rise.Having dominated the conversation at the 2015 SXSW Interactive festival, livestreaming app Meerkat caught the attention of Twitter. Capitalizing on what it viewed as an emerging trend, Twitter bought rival livestreaming app Periscope just a few months later. It has since integrated Periscope streams into its main platform, in an attempt to further popularize the app. Fast forward a few months to the end of 2015, and Facebook inevitably followed suit with the launch of Live Video. Overshadowed by its rivals, Meerkat quickly quickly abandoned livestreaming altogether.PeriscopeIt is easy to see the attraction live broadcasts hold for social networks. Like viral videos, livestreams have the unique benefit of making viewers feel like they are ‘in the moment.’ A popular livestream has a snowball effect and, in turn, can quickly become a trending topic. Like the immediacy offered by Snapchat, the format can transform the mundane into the unmissable. Best of all, it allows social networks to lay claim to something original, which now autoplays on its flagship platform.The integration of the livestream on Twitter and Facebook has also made the two companies more open to striking broadcast deals with third-parties. In turn, having seen the success that BuzzFeed and its counterparts have had with video, both traditional and new media companies have been quick to embrace Periscope and Facebook Live.Nowhere is this theory better evidenced than Twitter’s recent deal to livestream NFL games. This compromise on the part of the social media giants comes in the wake of the realization that they can no longer be relegated to the second, third, or fourth screen. They have to be the main attraction by showcasing viral, trending, or popular visual media — whether original or not — in real-time, fueling interaction and reaction in the process.This article was originally published on August 5, 2014, and updated on May 4, 2016, by Saqib Shah to reflect the widespread adoption of video-sharing platforms and livestreaming.
REFERENCE:(https://www.digitaltrends.com/features/the-history-of-social-networking/)
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MORE INFORMATION ABOUT MEDIA
Media Information Sources
In 1960, presidential candidates Richard Nixon and John F. Kennedy participated in a debate. Some people listened to the debate on the radio, while others watched it on television. Afterward, most radio listeners thought Nixon won the debate, but the majority of television viewers thought Kennedy won. How can this be?
Americans use several different media sources in order to gain information about the government. A media source is any resource that serves as a means of communicating to a general, public audience. These sources are important because the medium in which we receive a message shapes the message.
For example, television is a kind of visual media. The combination of pictures and words often evoke an emotional response from viewers. Television viewers typically remember how a news story made them feel, rather than the details of the story. On the other hand, readers are much more likely to remember the details of a news story when they've read an article in the newspaper.
So, while Nixon made several good political points during the debate, radio listeners were unable to see his sweating and uneasiness. Kennedy was photogenic and appeared calm and assured next to Nixon. Let's take a further look at the most popular American media information sources and their influence on politics.
Print Media
Before anything else, we had print media. Print media includes books, newspapers, newsletters and magazines. Though print media readership has declined in recent years, studies show that regular readers of print media are more politically active than those who get their news elsewhere. This makes print an important media source.
Print media in the U.S. began with The Federalist Papers, which were published and distributed to promote the ratification of the Constitution. Our early newspapers were typically propaganda, meaning they printed information that was biased or misleading in order to promote or publicize a particular political point of view.
During this era, public officials and politicians didn't worry much about what a newspaper printed about them. Each newspaper promoted a particular political agenda, so information was meant to be favorable to that stance. But by the mid-19th century, many independent newspapers joined the market. This competition led to yellow journalism, which is journalism that exploits, distorts or exaggerates in order to attract readers. Yellow journalism made public officials more aware of the media's role in coloring the public's perception of them.
Yellow journalism also led to our nation's first investigative journalism. Muckrakers were a group of journalists who exposed injustices and political corruption in the late 19th and early 20th centuries. Muckraking tactics are still common today.
For example, WikiLeaks is a website founded in 2006 so that whistleblowers can anonymously share confidential documents. WikiLeaks doesn't investigate items, but provides a forum for others to publicize criminal or unethical behavior by public officials. WikiLeaks famously posted U.S. government documents exposing classified details about the wars in Afghanistan and Iraq. Due to media sources like WikiLeaks, public officials know that even classified information can become 'news.'
Broadcast Media
Next, let's look at the development of broadcast media sources. Today, most Americans get their news and information from broadcast media, which includes radio, television and Internet. Radio was our first form of broadcast media and became popular in the 1920s. Broadcast media provided public officials with a more personal and direct way to reach out to citizens.
For example, President Franklin Roosevelt gave regular radio addresses known as fireside chats. These chats were broadcast between 1933 and 1944 in order to discuss various political issues, such as the banking crisis. Radio allowed Roosevelt to convey his stance directly to the public, using a warm and friendly delivery, rather than relying on reporters.
Television became more prominent in the 1950s. It quickly grew to be a popular source of news and information, though it wasn't as highly regarded as print media at the time. With television, public officials could be seen in America's households. Most seized the opportunity to leave favorable impressions. For example, Dwight Eisenhower was the first presidential candidate to use televised political ads.
The 1960 presidential debate between Kennedy and Nixon was the first to be televised. It's no wonder Nixon didn't properly prepare for his new television image. By the 1970s, public officials commonly hired make-up artists, speech coaches and other consultants in order to project the most likable image possible. President Ronald Reagan, a former actor, was well known for his polished and charismatic television presence during his 1980s presidency.
Internet Media
More recently, Internet media have provided a more immediate outlet for news and information. This is a form of broadcast media and includes any news or information gained from an Internet website. Note that, more Americans than ever before rely on online news sources instead of print, radio or television.
Many newspapers, radio and television stations host news websites, where people can access news stories around the clock. By the late 2000s, Internet media expanded to also include social media, which is Internet-based social interaction between users. Social media includes popular websites like Facebook, Twitter and YouTube and allows users to share and exchange information.
REFERENCE:(http://study.com/academy/lesson/american-media-information-sources-definition-types.html)
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CYBER BULLYING
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Cyberbullying or cyberharassment is a form of bullying or harassment using electronic forms of contact. Cyberbullying has become increasingly common, especially among teenagers. Harmful bullying behavior can include posting rumors about a person, threats, sexual remarks, disclose victims' personal information, or pejorative labels (i.e., hate speech). Bullying or harassment can be identified by repeated behavior and an intent to harm. Victims may have lower self-esteem, increased suicidal ideation, and a variety of emotional responses, retaliating, being scared, frustrated, angry, and depressed.Individuals have reported that cyberbullying can be more harmful than traditional bullying.
Awareness in the United States has risen in the 2010s, due in part to high-profile cases. Several states in the US and in other countries have laws specific to regulating cyberbullying.These laws can be designed to specifically target teen cyberbullying, while others use laws extending from the scope of physical harassment. In cases of adult cyberharassment, these reports are usually filed beginning with local police. Research has demonstrated a number of serious consequences of cyberbullying victimization.
Internet trolling is a common form of bullying over the Internet in an online community (such as in online gaming or social media) in order to elicit a reaction, disruption, or for their own personal amusement. Cyberstalking is another form of bullying or harassment that uses electronic communications to stalk a victim may pose a credible threat to the safety of the victim.
SOURCE:https://en.wikipedia.org/wiki/Cyberbullying
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NEW MEDIA
New media most commonly refers to content available on-demand through the Internet, accessible on any digital device, usually containing interactive user feedback and creative participation. Common examples of new media include websites such as online newspapers, blogs, wikis, video games and social media. A defining characteristic of new media is dialogue. New Media transmit content through connection and conversation. It enables people around the world to share, comment on, and discuss a wide variety of topics. Unlike any of past technologies, New Media is grounded on an interactive community.
Most technologies described as "new media" are digital, often having characteristics of being manipulated, networkable, dense, compressible, and interactive. Some examples may be the Internet, websites, computer multimedia, video games, virtual reality, augmented reality, CD-ROMS, and DVDs. New media are often contrasted to "old media", such as television, radio, and print media, although scholars in communication and media studies have criticised rigid distinctions based on oldness and novelty. New media does not include television programs (only analog broadcast), feature films, magazines, books, – unless they contain technologies that enable digital generative or interactive processes.Wikipedia, an online encyclopedia, is an example, combining Internet accessible digital text, images and video with web-links, creative participation of contributors, interactive feedback of users and formation of a participant community of editors and donors for the benefit of non-community readers. Facebook is an example of the social media model, in which most users are also participants. Wikitude is an example for augmented reality. It displays information about the users' surroundings in a mobile camera view, including image recognition, 3D modeling and location-based approach to augmented reality. The newness of "New" Media being constantly challenged, and the frequent injunction of a "pure" use of the media, lead to the concept of "Open Media" to be taken as an hybridation of media taking advantage of the potential and outcomes of New media mutations but open to old media Maurice Benayoun (2001, 2011).
SOURCE:WIKIPEDIA (https://en.wikipedia.org/wiki/New_media)
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Philippines has slowest internet in Asia-Pacific: study
MANILA – The Philippines has the slowest internet in the Asia Pacific in the last three months of 2016, even as service gradually improved, a study showed. However, there is “reason for optimism” as the new government under President Rodrigo Duterte has made improving internet connectivity a priority, according to Akamai’s fourth quarter State of the Internet report. READ: Duterte approves national broadband plan, gov't portal Internet speeds averaged 4.5 Mbps in the fourth quarter, up 7.9 percent from the previous quarter and up 44 percent from the comparable period in 2015, the report said. The Philippines was ranked lowest among 15 Asia Pacific countries and 108th in the world, the report showed. South Korea topped the global rankings with average speeds of 26.1 Mbps, followed by Norway (23.6 Mbps), Sweden (22.8 Mbps), Hong Kong (21.9 Mbps), Switzerland (21.2 Mbps), Denmark (20.7 Mbps), Finland (20.6 Mbps), Singapore (20.2 Mbps), Japan (19.6 Mbps) and the Netherlands (17.6 Mbps). After South Korea, Hong Kong, Singapore and Japan, Taiwan had the fifth fastest with (15.6 Mbps), followed by Thailand (13.3 Mbps), New Zealand (12.9 Mbps), Australia (10.1 Mbps), Vietnam (8.3 Mbps), Malaysia (8.2 Mbps), Sri Lanka (7.3 Mbps), Indonesia (6.7 Mbps), China (6.3 Mbps), India (5.6 Mbps) and the Philippines. Source:(ABS-CBN NEWS)
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FANGIRL (kpop)
MAY 11 2017 THE DAY WHEN I KNEW BTS I LIKE THEM BECAUSE THEY ARE GOOD IN DANCING . IM NOT A FAN OF THEM SO LONG TIME BUT I KNOW ABOUT THEIR FACTS UPDATES AND MANY MORE
“ ONCE YOURE IN A KPOP WORLD YOU CAN NEVER GO BACK IN THE REAL WORLD
I WILL CONTINUE TO UPDATE YOU <3
#BTS_ALERT

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