darkbeardwerewolf
darkbeardwerewolf
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darkbeardwerewolf · 7 years ago
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Some drawing tips previously posted on twitter. More drawing tips on my patreon. Hope some of these can be helpful.
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darkbeardwerewolf · 7 years ago
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Weekly art tip: Drawing folds! 
Hope you guys enjoy it  I’ve put a lot work to make this ^^
I tried to make it as simple as possible :)
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darkbeardwerewolf · 7 years ago
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So that's how to reference with digital art. Cool. Thanks for sharing it.
It is! I always make sure to try and break the pose into shapes and work from there. I also like to use arrows to show the flow of the pose!!! I then open it next to my picture and draw the shapes scaled up in size as I draw on a 4000px x 4000px canvas usually. You can also use posemaniacs.com for referencing, if you scroll down the right side and click “model” it has hands, a torso, and a head for practicing with.
Here’s 2 examples!!!
Making someone bigger than ref’d person:
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Making someone smaller than ref’d person:
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HOPE THIS HELPS EVEN MORE SO!
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darkbeardwerewolf · 7 years ago
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Little tutorial on how to paint Ghibli style grass
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darkbeardwerewolf · 7 years ago
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Just in case you forget this exists.
It exists.
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darkbeardwerewolf · 7 years ago
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How to other eye
ALRIGHT, so, I know a lot of people have trouble making eyes match. Yesterday I found out a way to make it significantly easier! Here’s a small guide.
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Well, first of all, you have your face. mark where the eyes should be on it.
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Then mark the corners of the eyes and go over the middle again, to make the next step easier
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Alright, I know it sounds a bit crazy, but draw this shape, trying to make it as symmetrical as you can.
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Draw the eyes using that shape as a guide and TA-DA! They match! For different eye shapes you tweak the angle of the two guide lines.
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And it also helps with angles where the size and shape of the eye is distorted, you just put it in perspective.
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I think the theory behind it is that the thing that makes it hard to make the eyes match is the angle of the corners, and this type of guideline helps make them even, which makes the eyes look symmetrical. Welp, here it is! I hope it helps someone!
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darkbeardwerewolf · 7 years ago
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How do I get my art noticed online; A simple guide based on what I have experienced.
This is one of my most asked questions so I am going to try and offer what advice I can. It certainly did not make any sense to me years ago and I would have liked a bit of help.
To preface this entire guide will be from the perspective of an artist attracting an audience for their work that is interested in buying and supporting their art.
Understanding and reaching the audience.
These are the people you want to see your work. If you are trying to create something commercially viable you must always keep the audience in mind. What matters to you is often lost on them and it is easy to lose track of that when you are emotionally involved in your work. 
Everything I discuss from here on is centred around the audience and how they will potentially regard you and your artwork. 
1. Time does not matter to the audience. 
I see this brought up a lot. “I worked very hard for a long time on my art, someone else did not, why don’t people appreciate that.”
To be incredibly blunt, why should they? Two artists create two similar pieces of work. One took 3 days, one took 3 hours. Both are at the same technical level and a similar concept. Why should one be “worth” anything more to the audience, who only sees the end result.
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Time rarely matters to the audience. An audience with no art background of any kind will find it very hard to judge how long someone spent on a piece of art (especially digital art) unless-
It’s very clear. A huge traditional painting for example, with something for scale. A linked video showing the process. 
The artist states the time taken somewhere. Again, this is only really going to matter to the audience if it surprises them or justifies their own assumptions about the work. (It looks good, but they work quickly, how do they do it!)
I know there will be exceptions. People who really appreciate art will understand and recognise the time taken to create it. You aren’t leaving your success to exceptions though. You need to work with the majority.
Taking a long time to produce a piece of work only really informs your potential audience that they are going to have to wait a while to receive the content. If the work or the concept behind it are strong enough this is not a problem. It hurts an unknown artist trying to establish themselves though for the following reasons… 
2. Your upload schedule.
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People like consistency and the best way to capture any kind of audience in media is with quick regular uploads of content they are prepared for, are looking for or easily understand. I will list a few things that I feel an audience appreciates or deviates towards.
A regular upload schedule, be it daily, twice a week, even once a month. As long as it is clear. This is a great way to keep viewers coming back to you once they find your work and are happy with the content you appear to be providing. 
The time you upload matters. If you post your artwork while the world is asleep no one is going to see it. On sites like tumblr this is even worse, hours can go by and your work will be pushed further and further down the audiences dashboard.
Consistent content. It’s great to try new stuff, but unless your audience knows you for it it could possibly confuse people browsing your page or site. Artists often get categorised as “The dude that draws X, Y Z” for a reason, it’s just easier for an audience to understand.
Do not add unnecessary comments to posts. Nothing puts people off more than 2 paragraphs of text explaining the process or a personal story on why it took so long. Save that for a separate post, consider that your audience needs to share your image. Make it as easy to share as possible.
3. Your content and the concept.
Content is important. Your finished artwork can be technically beautiful, but if there is nothing there for people to understand or relate to they will have no reason to care, or they will be purely judging your work on its level of technical ability. 
That can only go so far if the content is too strange, specific or incomprehensible. Very few people are going to share a technically impressive piece of work if it disgusts confuses or upsets them in some other aspect. 
Vice versa, a strong or interesting concept can take very simple artwork a very long way. The perfect storm is to have both a fantastic concept and strong artwork working together, but you must consider how much work that will mean you have to do and how fast can you do it. Find a balance. 
What grabs an audience varies greatly. You can build up your own brand with your own ideas concepts and characters as long as there is a consistent theme. More often than not an audience will look for:
Things they recognise 
Things they can understand at a glance
Things that are relevant to them and their lives
Consider these examples, try to consider which one has the most immediate appeal to the general public:
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4. Make things easy for them, some important general advice. 
Upload on as many sites as possible, and where appropriate. (No one on a website purely for webcomics is going to appreciate your oil paintings, for example).
Join forums, sign up for art sites. Get to know people and make contacts to get your work out there. Understand the audience on the sites you frequent and what content they do and don’t enjoy. This takes time, this does not happen overnight. You have to commit and find your own path here. 
The audience will not just come to you. You need to be proactive. You have to get out there and find them, but be careful, nobody likes to feel like they’re being sold something. 
Wherever you post your art, MAKE IT EASY FOR PEOPLE TO FIND AND SHARE! Tag, list and group your content. Tags allow people to find things they already like, make use of that. Give them as few reasons as possible not to share your content. Put yourself in the shoes of the audience and think about what they would and would not want to share with their friends and people that know them. 
To conclude
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I hope this will give some people who are really lost a few extra ideas when it comes to creating commercially viable content. It upsets me to say this but sometimes there are ideas that, no matter how beautifully illustrated or conceptually brilliant, will just not resonate with certain groups of people.
This is a sad reality, but if this is an issue for you don’t worry. Use this information to create content you know people will enjoy, make a profit from that and then when you have the time and money make the things you really want to make.
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darkbeardwerewolf · 7 years ago
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Did a miniguide of male anatomy for a friend.
A lot of people ask me if they can use my art as reference and I dont advice to do that. You will learn faster and better doing your own anatomy studies from real people not art from other people.
I hope this helps!
[High Res]
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darkbeardwerewolf · 7 years ago
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How to draw profile view with happy or laughing expression. More emotions coming soon! Hope this helps.
(Click Here: How to draw profiles part 1)
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darkbeardwerewolf · 7 years ago
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hair tutorial!
i made this a while ago but i forgot to post it here;;
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darkbeardwerewolf · 7 years ago
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high quality expression references with varied facial types
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darkbeardwerewolf · 8 years ago
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i didn’t mean to make this so long but i wanted to both analyze my own style and give other people a look into it! I hope someone can find some use for it! 
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darkbeardwerewolf · 8 years ago
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!! ART TUTORIAL !!
This is my first real attempt at doing a walkthrough for one of my landscapes, I’d really appreciate some feedback!
it is pretty much my workflow process, there’s always something slightly big to change during render I should have solved earlier!
Anyway everyone, feel free to message me if you have any questions and I hope this helps anyone!!
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darkbeardwerewolf · 8 years ago
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Studying Trees by Fabian Rensch
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darkbeardwerewolf · 8 years ago
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A mouth-watering fuck-ton of hand angle references.
By Shadowcross on DA.
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darkbeardwerewolf · 8 years ago
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ever wanted to do some stuff? like, different stuff? tired of having to scroll through your huge ref tag? LOOK NO FURTHER!! Have a masterpost of LITERALLY EVERYTHING which took me 5 hours to make so reblog it
Art:
Painting tutorial
Female/male arms
Kneeling + Sitting ref
Dragon head view tutorial
SAI brushes 86786
Drawing expressions
Sai Brushes 1
NGE colour palette 1
100+ colour palletes
Avoiding same face
Face contours/highlighting 
free art MyPaint
Body anatomy help 1
How to shift images using blur in PS
Drawing clothe folding
How to draw ice
Colour palette 1
Colour palette 2
SAI brush settings 2
SAI/PS pixel brushes
Warm/Cool gray
Flower crown tutorial
Skin colour palette
Pink colour sheet
How to draw butts&thighs
The male torso
Drawing glowing stuff in SAI
Drawing horse/animal legs on humans
Drawing clouds
Muscular male with bow stock photos
Pastel colours
Drawing grass fields in SAI
Expressions&Legs
All about the human body
20+ colour palettes 
Colour conversion
Kissing ref
Creature design 
Colour meanings
Creating expression
Tutorial masterpost (100+)
Lineart
Canine
How to colour
Pose studies
Feline comparisons
How to draw penis
Leaf pressing
100+ anatomy references 
How to draw folds
SAI brushes 3
Sitting poses
Colour palette 4
Cloud painting
How to draw 3D rooms
Colour info
Colouring ref
Hair tutorial
Clothing ref
Bodies and poses
SAI brushes 5
Colour scheme designer
Folding ref
Heads&Angles 
Paint tool SAI masterpost
Drawing ref masterpost (10+)
Hair+Fur
How to draw faces
SAI brushes 4
Anatomy of mutant humans
What should I draw?
Free art software
pastel colour ref
Mass art ref
Soft SAI brushes
ways to draw stuff
SAI brush settings
baseball cap ref
Penis ref
Drawing human wings
Cool free art software
Huge art ref
Colour blender
2 SAI brushes
Photoshop for free 
Writing:
Inspiration 1
Instead of ‘whispered’
Music for writing fight scenes
Writing fantasy
Emotions vocab sheet
How to reveal character
Writers block resource
Writing a death scene
BIO help
Music to help you write
Writing prompt generators
Got writers block?
How to torture a character
Degrees of emotion
ULTIMATE writing ref, 500+
Character names
Body language
25 days of fic
HOW TO DRAW ANYTHING
Writing people of colour
nanowrimo start kit
character flaws
General: 
Becoming an adult masterpost
cute OTP things
Resource masterpost
For bored people
Anime + Manga recs
how to make a blanket nest
Getting an apartment
what should i read next?
If you’re bored
Delete tourists from photos
Cute pet nicknames
Family tree explained 
Pulling an all nighter 
masterpost of themes/pixels/emoticons
List of demon names
Demons & Deities in the bible
Moss graffiti 
Types of attraction
Trampoline = outside bed
College textbooks
God masterpost
Creepypasta
OTP necklaces
Super silky summer legs
Plastic keychains
How to write cover letters
make music on itunes sound great
Documentarys 
Classic lit
Makeup:
Black/gold ref 1
Cosplay eye makeup
Halloween eye gore makeup (tw eye gore)
Rotting skin halloween makeup
Eyeliner ref
bloody halloween nails
Gender:
Getting gender-neutral pronouns on facebook
Backgrounds:
Pokemon mystery dungeons iphone
Ghosty backgrounds 
Themes/pixel/backgrounds
Clothing: 
1000+ everything clothing ref
Awesome jackets
Cheer up/Be happy
If you’re having a bad night
Movies to watch when you’re down
Confidence
Sowing:
8ft giant squid pattern
Food:
Cheeseburger cupcakes
Deep-dish cookie for one
Exercise: 
Burning stomach fat
Games:
PokéRadar guide
Play pokémon games online
Pkmn Shiny hunting guide
Animal crossing new leaf face/hair guide
Free RPG games
Mental health:
Talking about your mental health
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darkbeardwerewolf · 8 years ago
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A master post of Thomas Romain’s art tutorials.
There’s not enough space to post all of them, SO here’s links to everything he has posted (on twitter) so far : 1 2 3 4 5 6 7 8 9 10 11 12. 
Now that new semesters have started, I thought people might need these. Enjoy your lessons!
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