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Change of location and thinking about the architectural form.
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Second interaction with users. Question: Would the building of a new object, with cultural and recreational contents in the block, encourage improve, and make easier everyday life or not?
Answer: Yes. Commercial facilities in the form of markets or shops would improve the circulation of people, but who is interested in some cultural content will always find a way to go to town. I think that that's not a big interest. Yes. would encourage users to socialize more and come out of their apartments. No. Block has everything he needs. No need to overloade it by contents that probably nobody will use, because it is hard to get used to changes in these years. The simpler the better for us. Question: Would it represente a psychological barrier if new object or complex has few floors, whether it be a problem going into the garden if it means to get into the lift and go 6 or 7 floors above the ground? Answer: Yes, most people do not like changes, the thought of making some effort is repulsive. But on the other hand,we all live in skyscrapers ... No, as long as I can walk without assistance. Why not, I don`t have garden, and if it would be something that would be cultivated together and everyone benefits from it, and also drank coffee and exchange few words now and then... As long as I don`t have to climb the stairs-that would be a problem.
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Variants of more certain positioning of the intervention on the site. The physical structure appears in a dialogue of two opposite directions –the harder and more distinct transversal line and more fluid, almost dissolving on a site longitudinal trend. The adjacent sports field which is rarely used ( the central open space of the Block) becomes active part of the program as the central place for community events, a stage for spontaneous and planned open-air gatherings.



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Fairy tale
I thought about things that represent a fairy tale in real life. I realized that there is no common fairy tale and that all of us experience it in our own way. I see it as a bad thing that becomes positive. So I thought about sences. This is a problem for old people, losing sences in time, a tough thing that they have to deal with. Activating sences is a great way to affect them making a fairy tale of their own.
I have read about activating sences and there is an opinion that by losing one sence, other sences become more powerful, sometimes even able to replace the missing one.
So I decided to make a so called concrete house out of flowers. It would actualy be a park as a missing puzzle in the place that remains empty when Televizorka buildings disappear. What is a key thing is that this park would be an architecture that would not include physical caracteristics of a park. It would be something maybe even totally oposite, but that provides the same atmoshere and affects sences in the same way as the park does.
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spiritual space
- Idea for spiritual space came from my perception of churhc as an (everyday) spectacle

*peter zumthor chapel
- so what is church released from relligion?
-having in mind bare everyday life of our users, i thought that some spiritual moment, or moment of introspecton, or even prayer could really improve quality of their lives
- the questions are:
What architectural tools i can use to create that kind of space ?
What does actualy happens there, or is it just pavillion type of space ?
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breaking the box, breaking the line ?


-breaking the box
-trying to develop structural lines into space, sensing some key point

diagram (plan)

research - does the line breaks at some point or is it a diagonal ?
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Analysis of the proportion and the shapes inside the block, reflecting on its constructivist origins and golden ratio.
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deciding and understanding the role of program in the project. program is a discrete revolution of the louis sullivan phrase 'form follows function' to 'form induces function'. users are given a choice to step into the fulfilled terrain and create their own program or perhaps if in a hurry be observers of the events happening below.
the point of this balance in the project is not to activate and push people into the realization of their fears instead to incite the thinking of fears through the use of time and space in everyday life or to divert this kind of thinking to a neverending status quo. the decidion is of the user.
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in this next step i tried to understand the heritage of the terrain through geodesic layers of the location borders and took them into consideration while generating a new revised terrain manipulation. in divergence to the previous, the stroke needed to be progressed in terms of size, depth and program. the potential in this version is the use of underground water levels reviving fluid form to the bloc by the use of context continuity, creating a structure both artificial and natural.
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research on terrain, its projections on the plan and observations on use of program. the terrain was generated randomly by the use of computer aided design.
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first step towards materialisation


-infusing nature/infusing hope
-creating (spiritual) space regardless of program
- key words: light, shadows, nature, hight ( of space )

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program ?

space concept becomes concept of program
white line becomes spiritual line
program - spiritual space, hope, nature , religion (?) , art

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steps towards the program
In the context of body-mind connection, aliveness as an essential quality (revealed by observation of bodily narratives of everyday situations on the site) and the therapeutic effect of movement on elderly people, movement and dance are proposed as a central theme of the program for Block 28 and of the multimodal expressive arts process for personal and community transformation. A considerable research body of phenomenological and body-centered orientation emerged in the last two decades with an emphasize on movement and dance as a powerful tool for psychological, physical and spiritual well-being.
While taking DMT (dance and movement therapy) as a starting point, I started to think about the possible ways of implementing this kind of program on the site – keeping in mind the spectacle of the everyday as our value and goal.
Before any concrete steps in elaborating the program I decided to shape a few key principles of how the encounter of the users and the new space(s) would look(feel) like. I came to the following:
play
improvisation
time & space
mobility
aesthetics
imagination
mind/body connections
experimentation
discovery
meaning making
I think these principles could help transform everyday life of elderly people and facilitate other kinds of urban experiences that are qualitative, experiential but not necessarily functional, or straightforwardly useful in the conventional sense, as we concluded that the users’ experience of space is majorly utilitarian.
Following this idea there is a need for designing playful character of interactions between people and between people and the environment. We can look at the site as if it is an open-ended play context or a playground-like environment, which is attractive and inviting but leaves you the choice whether to join and when to leave.
The next step is to explore and define the possibilities of experiencing familiar spaces in the Block 28 in a different way through movement and the principles mentioned above.
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Fairy tale
Out of ten words i have chosen one- regeneration. I have thought of this as a cycle where a beginning and an end are one. In the cycle of life, those are death and birth; old people are often identified with children. I googled this and found a research of Carl Jung. It was about Petar Pan syndrome or Puer aeternis. It sais that it is not desirable for mature people to act irresponsable and childish, but forming a childy behavior out of a mature one is extremely positive.
I have made a decision to create a fairy tale for old people wanting them to experience (one more time) the gratuitous joy and innosence only a child could feel.
A location for the fairy tale would be where all fairy tales take place- in a land far far away, outside the framework of reality- above the block 28. Since Televizorke, two long buildings, are the main caracteristics of the block, they have to disappear, so the fairy tale could happen on their roofs which represent two extremes, two opposites that stand each other and make a balans.
As for activities in the fairy tale, I still haven' t made a final decision, but I am sure that they will be roughly adult, happening in a childy manner.
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