25 years of age 馃敒feedism/inflation/blueberry kink TTRPG blog 馃敒 minors do not interact. @blimp-freak is my main blog
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Piggy(hoho)backing off of the second point, I would like to go through the published 5e adventures with an expansive twist. A condensed, modified version of them, rather than the full thing. These would include:
Out of the Abyss: you have been captured by a group of subterranean bat folk who have been keeping you as prisoner, feeding you nothing but strange mushrooms. You are to be shipped to their main city. You were lucky enough to escape, but there are plenty of perils in the underdark below. Your goal: escape to the surface! However, with each passing day, you notice your clothes feel become a little bit tighter and you feel hungrier. Will you be able to escape the deep deep below?
Hoard of the Dragon Queen: You have been staying at the village of Greenest, a peaceful farming community that stands in the shadows of Wrathgard mountains, rumoured to be full of goblins, treasures and traps. It was another peaceful day, when suddenly a dragon as white as snow attacks the village, with the aid of people in red robes and masks carved in the likeness of dragons! People and wealth have been destroyed or stolen, where nothing but a frozen ruin is left of the village. Do you dare reclaim the stolen villagers and treasures? Can you fight against this wyrm and their robed figures?
Holy shit
Hi! Um, I first want to say I'm rather surprised by all of the likes and the interest of the Witchlight Carnival game. I thought I had to wait to get people, but wow!! Thank you so much for your interest.
I've wanted to do kink D&D for quite some time, but it would either not work out or fizzle quickly, either due to different interests, biting off more than I can chew (like doing something like the entirety of Curse of Strahd or multiple games at the same time), the supplement was draining to use, or just the age old D&D curse: scheduling conflicts and life.
So! I've made this blog to try and get that TTRPG itch, but a bit wiser than I have been. While I have multiple ideas (which I will share below, and please comment if you're interested or curious about it). I do hope Witchlight will work out for everyone involved, but everyone seems to be rather excited for it, so that's good to hear!
Again, thank you so much for your interest and I hope to be gaming with you soon!
The Games/Ideas I would like to one day play
This is actually two games, but borne from the same idea. I am a huge sci-fi fan. One of my favorite series is Mass Effect (though I do have opinions). In short, I wish to do my own sci-fi game, but with a quirk: ships and a large portion of technology are powered by blueberries and their juices (right now I'm calling them berry-batteries, but I'll come up with a better name. It's still a work in progress). The game will have a more biomechanical essence to it, rather than the sleek, brutalism of most contemporary sci-fi settings. The first game will use the Starfinder rules and will be more in line with the space opera genre. The second game will use the Traveller system and will be more so like that one game EVE Online.
Going to traditional D&D 5e, I want to run various popular dungeons, but with an expansive twist. These dungeons include (but are not limited to) The Sunless Citadel, The Forge of Fury, White Plume Mountain, The Tomb of Horrors. Putting the "fun" in fun house dungeons :3
Still in the realm of D&D, but not using the system itself, I wish to do the supplement "Waterdeep: Dragon Heist" (a heavily modified version of it, since I'm not happy with the story). Instead of the Sword and Sorcery fantasy we get with D&D, I wish to run Gorge World, which is a fatfur TTRPG (we don't necessarily have to do fatfur, but it'll be up to the players. It's only marketed as that) that has been recently released and does its job rather well. It'll be more down to Earth and character driven, but there will be plenty of magic and an overarching plot.
Please tell me what you think, if you're interested, if you have any suggestions. I'm open to anything. Again, thank you so much for your engagement! I'm just giddy with excitement.
#inflati0n#body expansion#body inflation#blueberry inflation#blueberrykink#bodyinflation#full body inflation#feeding kink#feedingkink#feedee gainer
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We're all filled up for White Plume Mountain
It has been a hot minute since I have GMed, let alone done a kink module. So, to get my GMing muscles back in the game, between now and when I do the Witchlight Carnival, I will be doing two popular D&D dungeons, but with a kinky twist: The Sunless Citadel (1st level, more traditional dungeon) and White Plume Mountain (8th level, fun house dungeon).
Both adventures will take anywhere from 3-5 sessions to complete.
Kinks include: inflation, blueberry inflation, weight gain, feedism, tf.
Players: 4-6 (excluding GM)
Tentative start: June or July, then July or August. If people have a preference between the two, then we'll start with that one. If not, then we'll start with White Plume Mountain.
If you have any questions or wish to join, please DM me.
Here are the adventure synopses:
The Sunless Citadel (1st Level)
Long ago, a great fortress built by a cult of the dragon Ashardalon sank into the earth in a forgotten cataclysm. Its ruins became known as the Sunless Citadel, and over the centuries numerous creatures made this place their home.
Twelve years ago, the druid Belak the Outcast discovered the Twilight Grove in the citadels depths. There he found the Gulthias Tree, grown from a wooden stake once used to slay an ancient vampire, and from which sprouts supernatural fruit known to cure any disease.
One month ago, four adventurers from the nearby town of Oakhurst ventured into the Sunken Citadel searching for the origin of the magical fruit. They never returned. It is up to you now, to find what is lost.
White Plume Mountain (8th Level)
White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.
Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, and discovered the system of old lava-tubes that riddle the cone and the underlying strata. With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, and he could think of a few ways to make it worse. So he disappeared below White Plume Mountain and vanished from the knowledge of the surface world.
Today, the once-feared name of Keraptis is not widely known even among learned scholars. Or it was not widely known, that is, until several weeks ago, when three highly valued magic weapons named Wave, Whelm, and Blackrazor disappeared from the vaults of their owners. Rewards were posted, servants hanged, even the sanctuary of the thieves' guild was violated in the frantic search for the priceless arms, but not even a single clue was turned up until the weapons' former owners each received a copy of the following note:
Search ye far or search ye near
You'll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.
North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you'll burrow
Forget life, forget light, forget sound.
To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.
Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you're done
For now you'll find you are caught
I care not, former owners brave
What heroes you seek to hire.
Though mighty, I'll make each one my slave
Or send him to the fire.
All the notes were signed with the symbol of Keraptis.
White Plume Mountain has tentatively been identified as the "feathered mound" of the poem. The former owners of Wave, Whelm, and Blackrazor are outfitting a group of intrepid heroes to take up the challenge. If the adventurers can rescue the weapons from this false Keraptis (for who can believe it is really the magician of legend, after thirteen hundred years?), the wealthy collectors have promised to grant them whatever they desire, if it is within their power to do so.
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Hey, now I'm just throwing this out there, but would anyone be interested in doing a Heist game like this?
I don't know why, but I was talking with a friend a while ago about just fantasy stuff, and they mentioned a thief stealing goods from a bakery, because they had eaten too many pies and cakes and left it on their tab, never to pay it.
That twinged a thought, "So what if they were caught?" And for some reason, that made me think, "What if thieves in a city were inflated and were laid outside in front of the shop like signs?"
Once lithe paragons of acrobatics, experts in cat burglary, or vagabonds who thought they could easily muscle what they wanted, left swaying in the wind, as bloat parodies in themselves, having more in common with blimps high in the sky. Dexterous hands and nimble feed sunken into divots as all they can do is sway as passerbys and patrons come to gawk at them or tease them.
Perhaps it's a mark of prestige for the shop or a warning to other thieves. Maybe there's a shop with multiple blimps, bumping against each other, and a daring thief passes by them and smirks, seeing it as a challenge. "Ha," they think. "Windbags didn't have a chance. I'll show those blimps how it's done."
Just a silly little thought
#body inflation#inflation kink#inflati0n#inflationkink#body expansion#bodyinflation#I'm sorry for all of the Games I'm throwing at people. I'm only doing the two dungeons (maybe just white plume atm. idk) and the Witchlight#carnival. but I'm planning for possible stuff in the future. i have big ambitions but i want to try all sorts of different types of games in#the future. i want to be a well-rounded (hehe) GM
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There are some spots still available for those that are interested. Please DM if you're interested
It has been a hot minute since I have GMed, let alone done a kink module. So, to get my GMing muscles back in the game, between now and when I do the Witchlight Carnival, I will be doing two popular D&D dungeons, but with a kinky twist: The Sunless Citadel (1st level, more traditional dungeon) and White Plume Mountain (8th level, fun house dungeon).
Both adventures will take anywhere from 3-5 sessions to complete.
Kinks include: inflation, blueberry inflation, weight gain, feedism, tf.
Players: 4-6 (excluding GM)
Tentative start: June or July, then July or August. If people have a preference between the two, then we'll start with that one. If not, then we'll start with White Plume Mountain.
If you have any questions or wish to join, please DM me.
Here are the adventure synopses:
The Sunless Citadel (1st Level)
Long ago, a great fortress built by a cult of the dragon Ashardalon sank into the earth in a forgotten cataclysm. Its ruins became known as the Sunless Citadel, and over the centuries numerous creatures made this place their home.
Twelve years ago, the druid Belak the Outcast discovered the Twilight Grove in the citadels depths. There he found the Gulthias Tree, grown from a wooden stake once used to slay an ancient vampire, and from which sprouts supernatural fruit known to cure any disease.
One month ago, four adventurers from the nearby town of Oakhurst ventured into the Sunken Citadel searching for the origin of the magical fruit. They never returned. It is up to you now, to find what is lost.
White Plume Mountain (8th Level)
White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.
Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, and discovered the system of old lava-tubes that riddle the cone and the underlying strata. With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, and he could think of a few ways to make it worse. So he disappeared below White Plume Mountain and vanished from the knowledge of the surface world.
Today, the once-feared name of Keraptis is not widely known even among learned scholars. Or it was not widely known, that is, until several weeks ago, when three highly valued magic weapons named Wave, Whelm, and Blackrazor disappeared from the vaults of their owners. Rewards were posted, servants hanged, even the sanctuary of the thieves' guild was violated in the frantic search for the priceless arms, but not even a single clue was turned up until the weapons' former owners each received a copy of the following note:
Search ye far or search ye near
You'll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.
North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you'll burrow
Forget life, forget light, forget sound.
To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.
Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you're done
For now you'll find you are caught
I care not, former owners brave
What heroes you seek to hire.
Though mighty, I'll make each one my slave
Or send him to the fire.
All the notes were signed with the symbol of Keraptis.
White Plume Mountain has tentatively been identified as the "feathered mound" of the poem. The former owners of Wave, Whelm, and Blackrazor are outfitting a group of intrepid heroes to take up the challenge. If the adventurers can rescue the weapons from this false Keraptis (for who can believe it is really the magician of legend, after thirteen hundred years?), the wealthy collectors have promised to grant them whatever they desire, if it is within their power to do so.
#blueberry inflation#blueberrykink#body expansion#body inflation#bodyinflation#feedee gainer#feeding kink#feedingkink#full body inflation#inflati0n#reblogging :)
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There are some spots still available for those that are interested. Please DM if you're interested
"Come one, come all to the Witchlight Carnival! Take a break from the everyday humb-numb and make merry! Free admittance for a night you'll never forget." In golden letters on sheets of lavender paper, this advertisement has been pasted to every shop window and lamppost in your town only a few nights ago. Murmurs about the carnival have been budding up around town about this strange carnival, which seemed to have sprung up overnight. Few have entered this carnival but haven't been seen in days.
However, the morning of the third day of the carnival, one of the first goers - a Cecil Smyth - has been seen, though severely changed. While you have known Cecil to be on the chunkier side, they've absolutely ballooned since they were last seen. Swollen into a ball of fat, unable to move, beached just outside the carnival. They were rolled by several people back to a local farm to be house. Being questioned on the situation, Cecil had only said one thing: "More."
You are a part of a local paranormal investigation group and the town has asked you to look into the Witchlight Carnival. Do you dare test your waistline and enter the carnival? Will you be able to leave without having to be rolled out?
Estimated length: multi-shot (2-3 sessions)
System: Monster of the Week (could potentially change)
Setting: contemporary, modern
Kinks: feedism, weight gain, inflation, hypnosis, tfs.
Players: 4-6 (excluding GM)
Tentative start: September or October. Will let you know closer to the time
Send me a DM if you're interested in joining or have any questions.
#blueberry inflation#inflati0n#body expansion#full body inflation#body inflation#blueberrykink#inflationkink#bodyinflation#inflation kink#feedee gainer#feedism#feedee#feedingkink#feeding kink#blueberry kink#blueberry expansion#reblogging :)
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Just throwing this out there, but would anyone be interested in doing a D&D 4e expansion adventure in the future? I'm oddly intrigued by 4e
#blueberry inflation#blueberrykink#body expansion#body inflation#full body inflation#inflati0n#inflationkink#bodyinflation
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We will be starting with White Plume Mountain! This is a fun house dungeon, originally published back during the first edition days (though we're running the 5e remake). You will both need brains and brawn to complete!
There are plenty of situations within the dungeon where you'll be ballooned up! I hope that those daring adventurers won't be too big to be able to get out.
We will have spots open, so please let me know if you're interested in joining!
It has been a hot minute since I have GMed, let alone done a kink module. So, to get my GMing muscles back in the game, between now and when I do the Witchlight Carnival, I will be doing two popular D&D dungeons, but with a kinky twist: The Sunless Citadel (1st level, more traditional dungeon) and White Plume Mountain (8th level, fun house dungeon).
Both adventures will take anywhere from 3-5 sessions to complete.
Kinks include: inflation, blueberry inflation, weight gain, feedism, tf.
Players: 4-6 (excluding GM)
Tentative start: June or July, then July or August. If people have a preference between the two, then we'll start with that one. If not, then we'll start with White Plume Mountain.
If you have any questions or wish to join, please DM me.
Here are the adventure synopses:
The Sunless Citadel (1st Level)
Long ago, a great fortress built by a cult of the dragon Ashardalon sank into the earth in a forgotten cataclysm. Its ruins became known as the Sunless Citadel, and over the centuries numerous creatures made this place their home.
Twelve years ago, the druid Belak the Outcast discovered the Twilight Grove in the citadels depths. There he found the Gulthias Tree, grown from a wooden stake once used to slay an ancient vampire, and from which sprouts supernatural fruit known to cure any disease.
One month ago, four adventurers from the nearby town of Oakhurst ventured into the Sunken Citadel searching for the origin of the magical fruit. They never returned. It is up to you now, to find what is lost.
White Plume Mountain (8th Level)
White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.
Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, and discovered the system of old lava-tubes that riddle the cone and the underlying strata. With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, and he could think of a few ways to make it worse. So he disappeared below White Plume Mountain and vanished from the knowledge of the surface world.
Today, the once-feared name of Keraptis is not widely known even among learned scholars. Or it was not widely known, that is, until several weeks ago, when three highly valued magic weapons named Wave, Whelm, and Blackrazor disappeared from the vaults of their owners. Rewards were posted, servants hanged, even the sanctuary of the thieves' guild was violated in the frantic search for the priceless arms, but not even a single clue was turned up until the weapons' former owners each received a copy of the following note:
Search ye far or search ye near
You'll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.
North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you'll burrow
Forget life, forget light, forget sound.
To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.
Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you're done
For now you'll find you are caught
I care not, former owners brave
What heroes you seek to hire.
Though mighty, I'll make each one my slave
Or send him to the fire.
All the notes were signed with the symbol of Keraptis.
White Plume Mountain has tentatively been identified as the "feathered mound" of the poem. The former owners of Wave, Whelm, and Blackrazor are outfitting a group of intrepid heroes to take up the challenge. If the adventurers can rescue the weapons from this false Keraptis (for who can believe it is really the magician of legend, after thirteen hundred years?), the wealthy collectors have promised to grant them whatever they desire, if it is within their power to do so.
#blueberry inflation#blueberrykink#body expansion#body inflation#bodyinflation#feedee gainer#feeding kink#feedingkink#full body inflation#inflati0n#I'm so sorry to spam I'm just super excited to get back into the saddle 馃槶
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It has been a hot minute since I have GMed, let alone done a kink module. So, to get my GMing muscles back in the game, between now and when I do the Witchlight Carnival, I will be doing two popular D&D dungeons, but with a kinky twist: The Sunless Citadel (1st level, more traditional dungeon) and White Plume Mountain (8th level, fun house dungeon).
Both adventures will take anywhere from 3-5 sessions to complete.
Kinks include: inflation, blueberry inflation, weight gain, feedism, tf.
Players: 4-6 (excluding GM)
Tentative start: June or July, then July or August. If people have a preference between the two, then we'll start with that one. If not, then we'll start with White Plume Mountain.
If you have any questions or wish to join, please DM me.
Here are the adventure synopses:
The Sunless Citadel (1st Level)
Long ago, a great fortress built by a cult of the dragon Ashardalon sank into the earth in a forgotten cataclysm. Its ruins became known as the Sunless Citadel, and over the centuries numerous creatures made this place their home.
Twelve years ago, the druid Belak the Outcast discovered the Twilight Grove in the citadels depths. There he found the Gulthias Tree, grown from a wooden stake once used to slay an ancient vampire, and from which sprouts supernatural fruit known to cure any disease.
One month ago, four adventurers from the nearby town of Oakhurst ventured into the Sunken Citadel searching for the origin of the magical fruit. They never returned. It is up to you now, to find what is lost.
White Plume Mountain (8th Level)
White Plume Mountain has always been a subject of superstitious awe to the neighboring villagers. People still travel many miles to gaze upon this natural wonder, though few will approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief.
Thirteen hundred years ago, the wizard Keraptis was searching for a suitable haven where he could indulge his eccentricities without fear of interference. He visited White Plume Mountain, going closer than most dared to, and discovered the system of old lava-tubes that riddle the cone and the underlying strata. With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad reputation, and he could think of a few ways to make it worse. So he disappeared below White Plume Mountain and vanished from the knowledge of the surface world.
Today, the once-feared name of Keraptis is not widely known even among learned scholars. Or it was not widely known, that is, until several weeks ago, when three highly valued magic weapons named Wave, Whelm, and Blackrazor disappeared from the vaults of their owners. Rewards were posted, servants hanged, even the sanctuary of the thieves' guild was violated in the frantic search for the priceless arms, but not even a single clue was turned up until the weapons' former owners each received a copy of the following note:
Search ye far or search ye near
You'll find no trace of the three
Unless you follow instructions clear
For the weapons abide with me.
North past forest, farm and furrow
You must go to the feathered mound
Then down away from the sun you'll burrow
Forget life, forget light, forget sound.
To rescue Wave, you must do battle
With the Beast in the Boiling Bubble
Crost cavern vast, where chain-links rattle
Lies Whelm, past water-spouts double.
Blackrazor yet remains to be won
Underneath inverted ziggurat.
That garnered, think not that you're done
For now you'll find you are caught
I care not, former owners brave
What heroes you seek to hire.
Though mighty, I'll make each one my slave
Or send him to the fire.
All the notes were signed with the symbol of Keraptis.
White Plume Mountain has tentatively been identified as the "feathered mound" of the poem. The former owners of Wave, Whelm, and Blackrazor are outfitting a group of intrepid heroes to take up the challenge. If the adventurers can rescue the weapons from this false Keraptis (for who can believe it is really the magician of legend, after thirteen hundred years?), the wealthy collectors have promised to grant them whatever they desire, if it is within their power to do so.
#blueberry inflation#blueberrykink#body expansion#body inflation#bodyinflation#feedee gainer#feeding kink#feedingkink#full body inflation#inflati0n
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Holy shit
Hi! Um, I first want to say I'm rather surprised by all of the likes and the interest of the Witchlight Carnival game. I thought I had to wait to get people, but wow!! Thank you so much for your interest.
I've wanted to do kink D&D for quite some time, but it would either not work out or fizzle quickly, either due to different interests, biting off more than I can chew (like doing something like the entirety of Curse of Strahd or multiple games at the same time), the supplement was draining to use, or just the age old D&D curse: scheduling conflicts and life.
So! I've made this blog to try and get that TTRPG itch, but a bit wiser than I have been. While I have multiple ideas (which I will share below, and please comment if you're interested or curious about it). I do hope Witchlight will work out for everyone involved, but everyone seems to be rather excited for it, so that's good to hear!
Again, thank you so much for your interest and I hope to be gaming with you soon!
The Games/Ideas I would like to one day play
This is actually two games, but borne from the same idea. I am a huge sci-fi fan. One of my favorite series is Mass Effect (though I do have opinions). In short, I wish to do my own sci-fi game, but with a quirk: ships and a large portion of technology are powered by blueberries and their juices (right now I'm calling them berry-batteries, but I'll come up with a better name. It's still a work in progress). The game will have a more biomechanical essence to it, rather than the sleek, brutalism of most contemporary sci-fi settings. The first game will use the Starfinder rules and will be more in line with the space opera genre. The second game will use the Traveller system and will be more so like that one game EVE Online.
Going to traditional D&D 5e, I want to run various popular dungeons, but with an expansive twist. These dungeons include (but are not limited to) The Sunless Citadel, The Forge of Fury, White Plume Mountain, The Tomb of Horrors. Putting the "fun" in fun house dungeons :3
Still in the realm of D&D, but not using the system itself, I wish to do the supplement "Waterdeep: Dragon Heist" (a heavily modified version of it, since I'm not happy with the story). Instead of the Sword and Sorcery fantasy we get with D&D, I wish to run Gorge World, which is a fatfur TTRPG (we don't necessarily have to do fatfur, but it'll be up to the players. It's only marketed as that) that has been recently released and does its job rather well. It'll be more down to Earth and character driven, but there will be plenty of magic and an overarching plot.
Please tell me what you think, if you're interested, if you have any suggestions. I'm open to anything. Again, thank you so much for your engagement! I'm just giddy with excitement.
#blueberry kink#blueberry expansion#blueberry inflation#inflati0n#body expansion#full body inflation#body inflation#blueberrykink#inflationkink#feedingkink#feedism#feedee#feeding kink#fatfur
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Master Post
This is just all of the adventures that I have on my blog (past, present, future). I will update this to have more information.
Systems that I run/plan to run: D&D 5e, D&D 4e, Pathfinder 2e, Shadowrun, Starfinder, Monster of the Week, Blades in the Dark, GorgeWorld, Mutants and Masterminds
The Sunless Citadel and White Plume Mountain:
Witchlight Carnival:
Games I wish to play in the future (and a thank you):
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"Come one, come all to the Witchlight Carnival! Take a break from the everyday humb-numb and make merry! Free admittance for a night you'll never forget." In golden letters on sheets of lavender paper, this advertisement has been pasted to every shop window and lamppost in your town only a few nights ago. Murmurs about the carnival have been budding up around town about this strange carnival, which seemed to have sprung up overnight. Few have entered this carnival but haven't been seen in days.
However, the morning of the third day of the carnival, one of the first goers - a Cecil Smyth - has been seen, though severely changed. While you have known Cecil to be on the chunkier side, they've absolutely ballooned since they were last seen. Swollen into a ball of fat, unable to move, beached just outside the carnival. They were rolled by several people back to a local farm to be house. Being questioned on the situation, Cecil had only said one thing: "More."
You are a part of a local paranormal investigation group and the town has asked you to look into the Witchlight Carnival. Do you dare test your waistline and enter the carnival? Will you be able to leave without having to be rolled out?
Estimated length: multi-shot (2-3 sessions)
System: Monster of the Week (could potentially change)
Setting: contemporary, modern
Kinks: feedism, weight gain, inflation, hypnosis, tfs.
Players: 4-6 (excluding GM)
Tentative start: September or October. Will let you know closer to the time
Send me a DM if you're interested in joining or have any questions.
#blueberry inflation#inflati0n#body expansion#full body inflation#body inflation#blueberrykink#inflationkink#bodyinflation#inflation kink#feedee gainer#feedism#feedee#feedingkink#feeding kink#blueberry kink#blueberry expansion
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