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Out of 94 reblogs, @ichika27 and @be-my-prince have been selected as the winners! 𼳠We will be messaging you privately in a bit. Kindly reply to our DM to you within 5 days to claim your Steam key. đ
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The giveaway is now closed! đThank you to everyone who has participated. â¨It was a pleasure to read all of your entries.đ We will be announcing the winners after 24 hours.
In celebration of Cinderella Phenomenon: Evermore going live on Steam, weâre holding a giveaway!đâ¨
â Giveaway Terms:
Winners will be selected using a random number generator.Â
Winners must reply to our DM within 5 days.
đŹ Reblog Notes:
Please make sure your account is public so we can see your reply!
We will stop counting replies after Jan 17, 2021 6:00:00 AM EST.
Your favorite scene must be from the original Cinderella Phenomenon game.
(STEAM | ITCH.IO)
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In celebration of Cinderella Phenomenon: Evermore going live on Steam, weâre holding a giveaway!đâ¨
â Giveaway Terms:
Winners will be selected using a random number generator.Â
Winners must reply to our DM within 5 days.
đŹ Reblog Notes:
Please make sure your account is public so we can see your reply!
We will stop counting replies after Jan 17, 2021 6:00:00 AM EST.
Your favorite scene must be from the original Cinderella Phenomenon game.
(STEAM | ITCH.IO)
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Hey, everyone!
The day is finally here! Cinderella Phenomenon: Evermore is officially available on STEAM! As promised weâll be also hosting a giveaway on both Twitter (@dicesukidev) and Tumblr (dicesuki) which will be up in a few minutes.
READ ON FOR A MORE DETAILED UPDATE
Sitraxis from DICESUKI here! Iâm grateful to the people who have taken the time to report all of the bugs, visual glitches, and typos. It helps loads! Now that Evermore 1.1 is finally live, here are the changes and improvements Iâve made. (Please note that these changes are part of the launch version of the STEAM release, and in a free update on itch.io if you already have the game!):
Mini-CGs: Weâve added mini-CGs! Youâll have to play the game to find out where they've been added. There are 14 in total!
Lucette Bug: This glitch should now be fixed. Please let us know if you see it again!
Missing Track: There were reports of a locked track between Forgotten and Music Box in the Music despite having completed the game. It should be accessible after this update.
Achievements Help Text: Due to frequent inquiries about unlocking some of our achievements, weâve added descriptions under all locked achievements. The only exception is the achievement with a Read Dialogue bar.
Miscellaneous Typos & Misspellings: When reporting these, please be sure to indicate the route and chapter theyâve appeared in!
To players who have downloaded the game from itch.io, your achievements from your itch.io copy will carry over to your Steam copy. However, your saves will not be loadable on the game itself unless you access the gameâs raw files and copy the .SAVE files from your itch.io copy to your Steam copyâs save folder.
Last but not the least, if youâve completed the game, we've added a little surprise that appears after you finish your final route. Be sure to keep your eyes peeled after the credits. đ
Thank you again for taking the time to report issues and errors. Please let us know if any of them persist in this version and report them in either our #bug-reports channel on our Discord server or send us an e-mail via [email protected].
â DICESUKI
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Hello everyone!
With only 5 days left until the STEAM release of Cinderella Phenomenon: Evermore, weâre popping in with a teaser for our next update! Weâre so excited to announce our latest update for CP: Evermore will have mini-CGs!
If youâve purchased the game already through itch.io, youâll be able to view these new CGs with a free update. If youâre waiting to buy the game on STEAM, the mini-CGs will be included in the launch version of the game. We hope you enjoy the new CGs⌠and another tiny surprise that will be viewable once you finish the game â¨
â DICESUKI
ITCH.IO | STEAM
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What better way to start the new year than with a Happily Ever After? Weâre excited to announce that Cinderella Phenomenon is coming to STEAM January 13, 2021! Weâve still got a little less than a month until the release date, but you can add the game to your wishlist using the link below.
Keep your eyes peeled for a STEAM giveaway in early January! Until then: thank you all for your patience as we continue to fix reported bugs and errors and work on getting the game ready for STEAM.
(OFFICIAL STEAM PAGE)
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(CP:EVERMORE ITCHIO PAGE)
After years of trials and tribulations, Cinderella Phenomenon: Evermore is finally HERE! Evermore is a sequel to the original Cinderella Phenomenon game and takes place two years after the good endings from the prequel. It is $9.99 and, currently, only available to play on itch.io. Please look forward to an update on our STEAM release sometime in January!
Here are some gameplay notes:
There are 5 routes (With 5 chapters and 2 endings each)
All routes are available to play at the start of the game
You can toggle the Right Choice Indicator on and off. Keep in mind that it might show up belatedly!
Please contact us if you encounter any errors during download or play and weâll do our best to update/patch them.
Finally: We would be remiss not to thank our players. Thank you all for waiting so patiently for this sequel, and for supporting us through thick and thin. Thank you for sharing your love of Cinderella Phenomenon with others, and for bringing the characters to life with your commentary, reviews, and fan work.
Thank you for spending time in Angielle, and for continuing to breathe new life into this world and its characters.
â DICESUKI (da yo!)đ
(Update as of 10am EST): As we continue to fix reported bugs and errors, we will patch the game and release updated versions on itchio. Please note that you will not have to buy the game again to download the patched versions! Thank you all for your patience đ
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Hi everyone!
Weâre checking in with another update. Weâre pleased to announce an official release time! Cinderella Phenomenon: Evermore will be releasing Tuesday, December 22nd at 6 am EST. Rest assured that weâll post an official release update once the game is out as well, so keep an eye out on our social media accounts for that!
On that tangent, weâd like to update you on our STEAM situation. Unfortunately, weâve been having difficulties getting the Evermore STEAM page up because of unforeseen complications. Rest assured the game will be available on itch.io for $9.99 on its release date, and will be the same price on STEAM once the game page is up. We apologize to everyone who wanted to play the game on STEAM when it released; weâll keep you updated as to the release status as that information becomes available to us. Right now we do not have an estimated time of release, but it is likely the game will be available in January 2021.
Thank you all for your patience and understandingâjust a little longer until you can again visit Angielle!
Stay safe and healthy!
â DICESUKI ⨠Check out our Official Itch.io Page â¨
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We are so happy to finally reveal the opening video for Cinderella Phenomenon: Evermore! đź âś Watch it here: https://youtu.be/TLgCyFsPEqE đŽ Check out the itch.io page: https://dicesuki.itch.io/cinderella-phenomenon-evermore * STEAM page will be provided when available!
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Hi everyone, Weâre checking in with round 3 of our weekly Evermore teasers! For this week, weâre showcasing our new save menu and music room. As you can see, weâre all about the warm tones in this fandisk. đAlso above: more screenshot teasers from the various routes! Weâre also excited to announce, with release just around the corner, that weâll be releasing the CP: Evermore opening video next week! Please look forward to it.⨠Thanks everyone; stay safe and healthy! â DICESUKI
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Happy Monday, everyone! Hereâs round two of our weekly teasers (hopefully itâs worth that extra day of waiting!) Above youâll find some more screenshots, including ones that feature one of the FDâs new characters: Sinna. As of yet we havenât divulged much about Sinna, but weâd love to hear your speculations as to what role heâll play in the story. One thing we can tell you about him: heâs very temperamental, and difficult to befriend :â) Also included: a preview of the gameâs newly designed History window, along with the flashback variation of our GUI. Weâve got not one but THREE textbox designs for this gameâa daylight, nighttime (see our previous update), and flashback variation! Have a great week, everyone, and weâre looking forward to hopping back on with some more teasers next week! Stay safe and healthy ⤠â DICESUKI
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Happy Sunday, everyone!
We said last week that weâd be checking in with weekly teasers and weâre happy to deliver! Above, please find screenshots from the game, along with some visual updates to Evermoreâs GUI. (Behold: the text box has a night variation!)
Weâd also like to share some story teasers! Below youâll find plot points, one for each route. Can you guess which route each is from?
A Magic Contest at the tavern! Secrets and masks đ Birthday pretzels and baking lessons Piano lessons, and a familiar song⌠Celebratory candied apples!
Weâre still hard at work here and are excited to hop back in next week with more teasers and updates! Please also note that weâll be providing giveaway updates when we have them.
Stay safe and healthy, everyone!
â DICESUKI
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Hello, everyone!
Weâre checking in with another update. We are sad to say that, because of unexpected personal circumstances for all of us, we will not be able to make our initial release date of November 27 and will instead be releasing the game on December 22. We promised we would get the game to you this year and are doing everything in our power to make that happen. 2020 has been a tumultuous year for all of us. Because weâre a team of only three people, when one of us hits a roadblock because of unexpected circumstances, we all must work more slowly.
Youâve been waiting a long time for this game, and we are resolved to deliver the best possible gaming experience to you. This is the reason weâve decided to push our release back. We want to sincerely apologize to everyone for the wait and also want to thank you for your incredible patience. All of us at DICESUKI are extremely grateful for your supportâwe donât want to let you down by pushing out a subpar game when youâve put so much faith in us and our work!
Butâwe've also got some good news! Starting November 22, exactly one month before December 22, we will be posting weekly updates leading up to the release of the game. We know youâve been waiting a long time, and we hope these teasers will tide you over until the release date đ We will be releasing in-game screenshots, snippets of the script, GUI updates, and CG teasers. As an additional apology, weâd also like to do a giveaway for free copies of the game on STEAMâplease keep on the look out for more details as we get closer to December.
We hope youâll look forward to these updates while we all wait for the clock to strike 12 on December 21âŚ
Again, all of us at DICESUKI apologize for the delay; we hope youâll continue to be excited with us as we get closer to the new release date. Thank you all for your incredible patience. Stay safe and healthy!
â DICESUKI
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Hi, all!
Itâs been awhile since the last update! We want to start off by saying that we hope youâre all staying sane and healthy during these turbulent times. Everyone here at DICESUKI has been impacted differently by COVID-19. Kooriko is on the frontlines as a nurse, Tajina is currently working from a friendâs house, and Sitraxis is doing freelance work in a country under full quarantine. Weâre all still trying to figure out a new ânormal,â but weâve since been able to sit down and plot out our plans for the rest of Evermore.
We know things are crazy, but! We have an announcement, and we hope it brings you some joy during these trying times. What announcement, you ask? A RELEASE DATE!
We are so excited to announce that Cinderella Phenomenon: Evermore will be officially released November 27, 2020! Early access will be available starting November 20. We know that itâs several months away, but thatâs because weâve chosen a date that will allow us to release a fully polished game. Weâre sorry that we couldnât get this game done as quickly as the original; weâve been exceptionally busy in the years after the gamesâ release.
Please look forward to more frequent updates from us as we put our noses to the grindstone, and work on making this game worth the wait.
Thank you all so much for your patience, and for supporting our small team!
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Hello everyone! Long time no see <3
We sincerely apologize for our lack of updates over the last few months but hope we can put a smile on your face with this one!
We are so happy to announce that Fritzâs route is (finally!!) done, and that the script for his story has been fully implemented into the game! Weâve thrown in some teaser screenshotsâ one of which is even animated. (We hope youâre as excited as we are for all of the animated blinking!)
Better GIF quality HERE
Because of recent life updates, our responsibilities and deadlines have shifted yet again. The three remaining routes are all in different stages of development. Rodâs is closest to implementation, while Waltzâs and Rumpelâs are still in the drafting/editing stages. Rest assured that we will let you know when the routes have been completed. Again, we apologize for our slowness, and appreciate your support and patience from the bottom of our hearts. Thank you for sticking with us through the thick and thin!
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Hello Everyone!
We apologize for being so quiet lately. As you all know, we are still pretty much busy (dying) with irl responsibilities so we have to prioritize work/studies personal stuffs. But rest assured that we are doing our best to make small progress.
To mark Cinderella Phenomenonâs 2nd anniversary, here are one of the final cgs youâll see in each route! (Thank you for 2 years of love and support!)
Again, thank you so much to everyone who are still supporting us despite our slowness and lack of updates. Hopefully we can post more updates again soon!
Have a nice day! :D
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