it literally drives me insane that so many companies refuse to send rejection emails like it’s disgraceful tbh. you put so much time and effort into putting together an application and they can’t even be bothered tell you via some measly automated message that you didn’t get the job. you’re expected to just infer
zolu has got to be one of the only ships that dudebros unknowingly hype up more than the fandom itself. they are the BACKBONE they are in comment sections of every platform making any video they come across about luffy n zoro. they’re writing hcs on reddit about how they don’t think they’ll ever separate, even if the strawhats disband. theyare waxing about the essence of their undying love loyalty and devotion (practically calling them soulmates). they’re unironically saying things like “luffy is the only one who can make zoro smile that way”. they do not rest and do not falter in the face of opposition. thank u dudebros
"Guy" and "man" have different connotations with adjectival nouns. Like "tree guy" = arborist but "tree man" = he lives in a tree, or maybe he is a tree.
We've all heard the argument, "a modder did it in a day, why does Mojang take a year?"
Hi, in case you don't know me, I'm a Minecraft modder. I'm the lead developer for the Sweet Berry Collective, a small modding team focused on quality mods.
I've been working on a mod, Wandering Wizardry, for about a year now, and I only have the amount of new content equivalent to 1/3 of an update.
Quality content takes time.
Anyone who does anything creative will agree with me. You need to make the code, the art, the models, all of which takes time.
One of the biggest bottlenecks in anything creative is the flow of ideas. If you have a lot of conflicting ideas you throw together super quickly, they'll all clash with each other, and nothing will feel coherent.
If you instead try to come up with ideas that fit with other parts of the content, you'll quickly run out and get stuck on what to add.
Modders don't need to follow Mojang's standards.
Mojang has a lot of standards on the type of content that's allowed to be in the game. Modders don't need to follow these.
A modder can implement a small feature in 5 minutes disregarding the rest of the game and how it fits in with that.
Mojang has to make sure it works on both Java and Bedrock, make sure it fits with other similar features, make sure it doesn't break progression, and listen to the whole community on that feature.
Mojang can't just buy out mods.
Almost every mod depends on external code that Mojang doesn't have the right to use. Forge, Fabric API, and Quilt Standard Libraries, all are unusable in base Minecraft, as well as the dozens of community maintained libraries for mods.
If Mojang were to buy a mod to implement it in the game, they'd need to partially or fully reimplement it to be compatible with the rest of the codebase.
Mojang does have tendencies of *hiring* modders, but that's different than outright buying mods.
Conclusion
Stop weaponizing us against Mojang. I can speak for almost the whole modding community when I say we don't like it.
Please reblog so more people can see this, and to put an end to the modder argument.
huge admirer of your art style and your skill, seriously, you are insanely talented. do you have any tips or suggestions for someone who is a beginner/wants to improve?
dfhgkl thank you so much!
honestly feel like im quite detached technical-wise so i don't know what tip would be useful to starting artists vs beginners vs intermediate. so here's something that everyone can find useful instead:
its important to surround yourself with things that inspire you. so like, artists you wanna osmosis artstyle from, art masters who share their processes, photography accounts you'd like to study compositions of, and peers that uplift each other etc. i used to collect ragnarok online art cards and pokemon TCGs to stare at when i was a kid and copy them. now i have pinterest boards for drawing inspirations and follow some Riot artists who posts their splash art painting timelapses. i don't have tiktok nor subscribe to reels, but i find most who use them only use the format for algo purposes and aesthetic vs showing their creative processes for educational puposes. long formats are better.
for a more tangible art tip, idk. whenever you buy a sketchbook, go open it in a random page and doodle whatever. dont be afraid to get messy