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I have tried to ‘animate’…this came out of it…
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thinking abt the one episode of robots in disguise 2015 that actually featured a REAL decepticon from the war and instead of his evil plan being funny little shenanigans like every other episode with the fake decepticons, this dude was actually planning mass genocide and bee was like WAI HOLD UP HOLD UP -
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I have a bizarre obsession with the idea of Megatron wanting to get Starscream and Shockwave together and Soundwave hating it lol This comic is a belated gift for @arceespinkgun who also helped me edit it!
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protect Optimus at all cost
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Art Autobot Teen getting captured by the cons...
Continuaton of this:
~ You're walking home one day after art club when you notice a car slowly following behind you. Confused thinking it's a bot you turn only to have the car speed up. Before you can react a door swings open as the car tilts forcing you inside. The door slams closed behind you and your trapped inside. Head throbbing as seatbelts buckle around you, you feel a light shock as everything gets fuzzy. Slowly going unconscious you have no idea what's happening.
~ You wake up somewhere new. Soft blankets piled under you make a d.i.y nest. Shifting up and grabbing your nearby bag scared a vehicon passes you before pausing. It tilts it's helm red light surrounding your from its visor and you swallow nervously before waving unsure. It waves back gesturing you to stay before walking off. You slowly begin to shift out of the blankets you were piled on and try to look for a way out realising your aboard the Nemesis. Pausing as you stand on the edge of the desk your placed on you see there's no way to climb or jump down. A glance at your phone shows that hours have passed and that you don't have any signal. Your stuck on the Nemesis, on this ledge, helpless.
~ The decepticons are terrifying. It's much scarier seeing them in person than on a screen back at base and whats scarier is you have no idea what they want from you. It doesn't help that your not like Miko and haven't really been on a bot con adventure before. You try not to stress the bots out so this is your first interaction and as far as you know none of the kids have been taken to the Nemesis. Do the bots even know your gone yet? Whats the cons plan? Trying to stay calm you take out your sketchbook and camera with shaky hands. Discretely you take pictures of the cons screens and absent mindedly sketch things you think are important hoping it'll be useful to the bots later.
~ A nearby vehicon watches and leans in close. Shaken up but knowing vehicons are servant class and not warrior class you show them your sketchbook. The vehicons visor flashes before they walk off. Confused but unphased you continue before stopping feeling eyes on you. They'd come back with some of their friends and soon your surrounded by curious vehicons asking about your work. They want to know what the sketches mean, how long they took, if their from observing something or made up from your head, how you learned to draw like that, if you like the piece and if so why or why not, and other things like what materials you used and why. Apprentally Knockout has been talking about your skills ever since he took that sketch you gave him. So the vehicons have a lot of questions about your art and Earth that they want to ask.
~ It takes a bit but soon you've calmed down happy to talk about your work. Talking and laughing with them you pause watching the vehicons go stiff. Listening to a door open you turn before going silent as well. Clutching your sketchbook close the vehicons step away from you and salute waiting for orders. You keep quiet as Megatron, Starscream, SoundWave, Knockout, and Breakdown enter the room. Oh crap this is how you die. This is how you die. Standing tall, tilting your chin up and puffing out your chest you make eye contact with them refusing to act afraid despite how you feel.
~ You swallow when they all stop talking and focus on you. You steel yourself wanting to not appear weak but you are scared. Knockouts doorwings flutter and he steps forward smiling. You step back as his claws get closer but as he opens his servo in it is a tin of colored pencils. Taking them with shaky hands you pause. The ones he broke when you originally met? He'd replaced them for you?
"I don't understand why am I here? What's going on?" You grip the pencils close not trusting any of this. Didn't the cons hate humans? Why aren't you dead yet?
"Well we've decided to keep you! The autobots humans always seem to give them advantages so we took one for ourselves." Knockout responds as if you were some sort of pet. Confused and a little angry your about to protest when Megatron steps in making you go quiet.
"And if your not useful I'm sure the Prime will pay a hefty price for your return. Either way you will be staying with us for awhile little autobot." With that Megatron leaves you to his minions.
~ Knockout brought up the idea of kidnapping you after he took the picture you gave him. The other crewmates at first didn't want any part of Knockouts schemes but than through Knockouts constant blabbering about you they slowly got attached to the idea. They all had different motives for wanting you on the ship of course but they all wanted you none the less. Megatron only agreed because he was curious about what his crewmates would do with you and how Optimus would react. The medic and his SIC were easy enough to reject but SoundWave? He wanted to see how all of this played out.
~ Depsite being Knockouts idea SoundWave is in charge of a lot of your care. That suits the medic fine as he doesn't want to deal with you 24/7 only when he wants a new picture done or something to sate his boredom. Knockout talks more at you than with you and he's terrible in all honesty. It takes him awhile to become anything more than angering. They all do. SoundWave, Breakdown, and the vehicons seem to be the only ones who actually care about your feelings and wants but they can only do so much. It surprises you when they improve and begin taking better care of you as a person not a pet.
~ SoundWave always has food for you and tries to keep you on a feeding and sleeping schedule so you don't get sick or go hungry. He's done his research on humans and treats you more kindly than the other cons but the third in command has many jobs and isn't always able to accommodate you despite his want to do so. The Medbay is also fully stocked thankfully as Knockout drags you there constantly. As neglectful as the medic can be he does a good job of keeping track of when you need to eat like SoundWave. Starscream will poke fun but typically leaves you alone when it comes to your eating times (he finds the process gross). Organic fuel consumption is a bit strange for the cons as they only need energon but they know you need your food to live so they don't comment on it. Breakdown and ShockWave are the only ones who activatley ask you questions about your food. Breakdowns more curious about tastes while ShockWave wants to understand your biology and how food is processed and broke down in your system.
~ They have art supplies for you all over the ship. A dark room for your photos, instruments for music as well as sound recording equipment, paints and other art supplies in a studio, a quiet place with a writing desk for poetry and stories, masks and costumes so you can do monolouges or plays, clay, metal, and other materials for sculpting. They may be evil but at least you'll never be bored and will always have materials. There's stuff on the command deck, in the medbay, in the science lab, in their rooms. Each con likes a different form of art so different rooms are made for different crafts similar to the base. It almost reminds you of home in a weird way. Your creations are spread across the ship, some displayed in public spaces while others are kept privately in your studios or mechs rooms. They don't often thank you for your work like the bots but its obvious the cons appreciate your peices and admire your skills even if they won't admit it.
~ It doesn't take long for you and the cons too fall into a more or less structured schedule aboard the warship. Living on the Nemesis and switching from room to room is choatic but the cons have never hurt you and are surpringly careful when handling you. Each con has a different style of caring for you and shows their concern in varying ways but it quickly becomes apparent that their growing attached. Your not sure if this is good or bad.
~ Megatron is surpringly kind the longer your on the ship. He's indulging his cremates wishes for an organic pet but he sees you as more of a bargaining chip than anything else. Your not long term and you will be returned eventually. You mean nothing to him, a simple pet to pass the time. However, the longer your on the ship the more curious he grows and the more that ideal begins to change. Your poetry and writings intrigue him and your past becomes something he wants to learn more about.
~ It's very curious how humans and cybertronians have such different perspectives on words and their meanings. He finds himself enjoying your works and when you read your latest peice to him he gets the faintest smile on his face. He'll often join you in your writing room just listening to you type on a computer or the sound of your pencil gliding across the page. Megatron finds you a comforting presense and soon enough he has become attached. Prime continues to offer him things for your return and yet Megatron finds none of them as appealing as keeping you.
~ On the rare occasion when he finds himself reminiscing he'll share his own work with you. It's been many years since he's been inspired to write but you've renewed this old passion of his and he begins writing more. Megatron also finds himself telling you about his past and what Cybertron was once like before the war. You exchange stories of your life when neither of you can sleep or write and the warlord wonders if he was wrong about organic life.
~ Starscream as SIC of the ship is often busy but he's oddly invested in the human project depsite trying not to seem intrested. (He's tried suggesting aligning their cause with like minded humans before but Megatron always said no). Like Knockout predicted the Seeker is enamoured with your sculpture skills but surpringly your acting and screenwriting enthral him as well. It reminds him of someone who he once held close to his spark and he always gets this far away look in his optic as he listens to your work or watches you act. He'll act as a soundboard if you need any ideas for projects. Starscream likes watching you work on whatever your focused on and listens to you as you tell him why you made a certain artistic choice. Human art is truly different but not in a bad way.
~ The Seeker becomes your biggest critic on the Nemesis. As someone who grew up in Vos one of the art capitols of Cybertron he knows when something is art and when something is trash. He prides himself on his artistic knowledge and does a lot of research on Earth media so he can properly critique you. At first his critiques are awful but the more he gets to know you the nicer and more thoughtful they become, really pushing you to greatness when it comes to your work. He very quickly gets attached to watching you do your art and finds it comforting as it reminds him of old times in Vos... Whenever you make something based off him or for him he's honored and keeps it somewhere safe. Your work is treasured and he grows quit attached to you depsite knowing its not a good idea.
~ When he softens a bit the Seeker will take you on flights to spark your motivation and so he can show off to you. He likes seeing that creative flare in your eye before you make something and enjoys how he can inspire you. Some days the flights will be calm and focus on the scenery so you can sketch scultpure ideas, draw, or take pictues. While other days will be full of advanced aerial stunts and having fun. It's a good way for both of you to let off stress and Megatron approves it under the guise of improving your mental health aboard their ship. The Seeker isn't really supposed to land on these flights but sometimes he will so you can both stretch out your legs. In these quiet moments exploring earth's tundra he'll sometimes tell you stories about Vos. If you happen to get nostalgic on these walks and mention things about your old life he'll listen and note them for later.
~ On days he's not taking you on flights it soon becomes a habit for him to stomp into your art studio to start ranting about his day. At first you stopped and listened to him slightly scared he'd be pissed if you didn't pause but he doesn't mind if you work while he rants. He prefers it actually. His passion becomes your passion and what he talks about effects your work. It also makes it much easier for him to be open and rant when he thinks your distracted or not paying full attention. The Seeker is used to being ignored so baby steps. He knows your paying attention but by pretending your not it makes him feel better about spilling his spark to an organic. You become a therapist for him and in turn he becomes one for you when you can't take how your being treated anymore. He can be a real Tsundere about his feelings but it's obvious the seekers very attached to you and only want you adjusted and comfortable.
~Thanks to your impromptu therapy sessions with Stascream you quickly become the resident therapist human much to your displeasure. Having all these cons telling you their problems humanizes them in a way that makes it difficult for you to remember all the bad things their doing. It also makes you relaize that they aren't as bad as you thought and makes you have very conflicting feelings about the war and where you stand in it. Thankfully you have your art to secretly channel your feelings and keep you sane as you wait for rescue.
~ SoundWave is one of your main care takers on the Nemesis. Since day one on Earth hes been curious about humans/organics as they remind him of minibots and now he has one. And not just any human either, an artistic one! He's not good with his emotions or showing he cares but the con makes sure your well fed, that your comfortable, that you have everything you could need for your artistic ventures, and that your being treated as well as an oragnic on the Nemesis can be. If you have any problems or feel threatened by a con he will handle it. You are his responsibility and no one will be hurting you. (He's looking at Arachnid and Shockwave)
~ He's absolutely fascinated with photography and your ability to play instruments. As a spy he's good at taking pictures but your photos tell a story, their artistic not observatory and he loves them. He often joins you in the dark room where you'll both just take a break from the world. The third in command also has an endless musical library that he loves to share with you. Having someone on the ship who loves music as much as him and plays beautiful songs is a nice change. He buys you top of the line instruments and music books so you can play for him. He won't force you to do your craft (unlike Knockout and Starscream) but he does enjoy when you sing or play for him. And any photos that are gifted to him are kept safley tucked away.
~ He doesn't speak so SoundWave often communicates through texting your phone or clips on his screen but the longer you spend around him the more you begin to read and understand his body languae. You start picking up on when he's stressed or in a good mood and you react accordingly. He's always in a better mood after you play some music or give him something you've made. The mech is appreciative of your gestures and always makes sure to give you extra attention or treats when you've been nice to him to show how much it means to him. He knows you struggle with your situation on the Nemesis as you were an autobot before you were captured but unlike Megatron he doesn't think of you as a bargaining chip. You've become an integral part of the ship and maybe it's selfish but the con wants to keep you. He knows that wasn't the plan but he doesn't care. SoundWave doenst ask for much so you staying isn't an overbearing request. Besides he knows that Megatron has fallen for your charm as well.
~ Lazerbeak adores you. The drone enjoys your music abilities as much as their creator and will often bring an instrument to you hoping for a song or tune. They often perch on your shoulder or somewhere near you when your writing and peak over your shoulder trilling questions if it's a song or sheet music. You can't understand them but you do your best to explain the lyrics or what the music notes mean as you talk to them, knowing that Lazerbeak likes that. Lazerbeak is a good art partner and if you want they'll use their tendrils to paint or do art projects with you. They like being included and are happy you accept them when they take time away from SoundWave.
~ Knockout has quickly grown very attached to you. At first you were just a toy or pet. Something to use for your art skills or to distract himself but it didn't stay that way for long. The medic enjoys having someone to talk to while he works when Breakdowns away. Your art also intrigues him and he loves watching the process, something about human hands and the intricacies of organic muscles moving to create something so beautiful intrigues him.
~ It was his idea to take you and he's glad he did. He models and flaunts himself to get art pieces. It can be draining but in a weird way its also flattering. Your relationship with the medic was very rocky in the beginning but he was able to find out what did and didn't bother you fairly quickly. You often discuss art and cybertronian antonomy or have gossip sessions together as your in the Medbay for hours at a time and staying silent when he's around is not an option. Knockout is surprised by your intimate knowledge of his species tech and sometimes quizzes you when working to see how much you really know. The chopshop doctor likes showing off to you and hopes you'll get inspired by him. He often demands art projects from you but pretty soon he doesn't have to ask just wait and their always amazing. Many hang in his office as he loves to show off your taken but more are tucked away on his room where he knows their safe and won't get ruined.
~ Knockout makes you take self care days with him. The car is constantly painting, buffing, and waxing himself so when he relaizes humans have similar rituals he wants to do them with you. Often Starscream also gets roped in as the seeker is always preening you and it becomes like something out of a slumber party. They get you fresh fruit and the supplies you need so you can make face masks along with trashy human magizines and tabloids. The medics read all about massages and facials and spa days so he hopes to recreate some human comforts on the Nemesis. He learns how to paint your nails and do makeup while Strascream does your hair. Knockout finds beautician work to be its own kind of art form and is impressed on how fast you pick up on its practice. Whenever its been a particularly grueling week he has fun pampering you and himself. Plus some of your best work comes a day after your little spa sessions. (It helps that you learn how to buff and wax him as a sort of thankyou. His paints never looked better doll)
~ He takes you to his weekly drive in movies once he thinks your trust worthy. The doors are always locked and your not allowed outside his cab but he hopes the movie makes up for that. You often write notes on your tablet or sketch while watching and he enjoys seeing that your muse never truly goes away. On weeks where there hasn't been any excitement he may even sneak you off to a race to get your adrenaline high. He enjoys these secret get aways with you and is glad you like him. He has Starscream and Breakdown to thank for that in all honesty.
~ Breakdown loves your music and dancing. Earth sounds are so alien to him and your dancing is always wild and free. Humans have many different types of dance and he's curious about them all. He doesn't push you to show him but he does ask a lot of questions. When your in the Medbay he loves watching you make stuff in your corner and he comes to like earth music. You become a constant in his life and he appreciates your company.
~ He knows fleshies need to take walks and be outside. I mean Bulkheads fleshy is almost always outside or running around. He'll take you to the mines for a walk and will play your music over his speakers to show his support. He's not a very artsy mech but he still wants to encourage your craft. You can bring your art supplies or instruments to the caves if you want. He likes letting you loose cause it creates some of your best master peices.
~ The constructicon likes seeing you happy but he also loves seeing that look you get when you accomplish something you thought you couldn't. He pushes you to take risks with your gifts. Painting, music, collage, drawing, writing, scupltures, photography. Whatever your focusing on he wants you to know risks can make it so much more satisfying. Whenever a new tecnique goes well he always congratulates you. He knows nothing about art but after getting to know you he knows its important to let you know how amazing and talented you are.
~ The vehicons love hanging out with you when the higher ups are busy. They adore you and are always excited to spend time with you either by carrying you around the ship or spending time in your studio. When you gift any of them something their over the moon and love it. You make them all personalized name tags/dog tags with the earth names you nicknamed them and they all keep them in their subspace. Your very loved on the ship.
~ DreadWing thinks your a centered soul. Art is good for ones mental health and whenever he sees you create you either have a firey passion similar to battle or a gentle calmness like a strategist. He likes seeing both sides of you and always has comments and gentle critique for your work if you ask for his input.
~ He is always willing to help you and if your feeling upset for whatever reason he'll take you on a walk through a lesser used part of the Nemesis so you can be alone. He imagines your situation is hard and tries to be sympathetic but he sees the way you affect all the cons and knows your not leaving any time soon. He doesn't really want you to leave either. He'll tell you stories about space and his travels to distract you from your overheleming feelings. He can't bear to see you upset. (If you ever make him something as a thankyou he's touched and keeps it either in his subspace or room.) DreadWing understands you did not chose to be here but he's glad you are and he hopes he can help you in some small way.
~ Shockwave does not understand art, he finds it very illogical. Your presense more or less makes sense so he doesn't believe your illogical but at times he wonders about everyones logic circuits and if their processors are okay. However, as time goes on Shockwave learns art and science go hand in hand more often than people realize. Schematics are a good example. Your ability to perfectly capture Cybertronian anotmony as well as your practice drawing mythical creatures allows you to draw Predaking and his parts. Not to mention all his other experiments in astonishing detail. The scientist values your art for its scientific uses and will tuck it away for later use.
~ He doesn't mind when you come into the lab and comes to find your presense something more than tolerable. He's curious about human biology and how your neuronets work so your conversations will be less art focused and more scientific orientated but there are times when he asks questions about your art or how you learned what you do now. He's surpringly a well mannered if blunt mech and can be a nice change of pace compared to everyone else on the ship. If you ask nicely or show interest he may even let you help on his projects. Megatron said to treat you with respect after all.
~ Shockwave and Starscream often bicker and fight but your able to work as a middle ground for the mechs. Their both highly intelligent and you don't like when there's problems on the Nemesis because when theres problems you get dragged into them. The two mechs become less hostile around each other which is a great relief to you. It's thanks to you that a lot of mechs on the ship get along better and your concerned as you don't want to help the cons but it's far too late for that.
~ After his creation Predaking follows you like a lost puppy. He seems to like your art and will sit in the corner of your studios and watch as you work. If your creating a sculpture with metal and need a blowtorch to warp the metal he'll help you, carefully following your instructions. He also enjoys dragging his claws on the floors to create pictures like yours. But what the predacon likes most is to curl around you and place his head next to you as you lean against him. His tail will drape over your legs as you show him the latest thing you've made. If you read him a story you've written or sing him a song you wrote he'll drift off from the sound of your voice as its soothing. His tail will pull you close and your both in for a nap when he gets cuddly.
~ Starscream is not thrilled that the Predacon likes you. He often tries to take you from the beast but Predaking is very clear on his intention to stay with you. The Predacon is very protective of you and doesn't enjoy the seekers presense. Predaking will listen to Shockwave, Megatron or you but the con will not follow Strascreams lead. Your able to be a middle ground similar to ShockWave and Starscream which is good because you think Predaking wants to eat the seeker sometimes. You make sure he doesn't use a prod and you show your distaste when Predaking doesn't listen. The Predacon can't breath too see you upset and will listen to Starscream if only to keep you happy.
~ When Predaking transforms for the first time your one of the first to know. Perhaps it's all the cybertornian antomony and transformation drawings you showed him perhaps it was just a matter of time but he figures it out. It's a very shocking but amazing discovery too say the least and your very excited about your friends new form. The con enjoys picking you up now that he has a bipedal mode and will walk you around the Nemesis on his shoulder. He can now join in on projects easier as he has hands.
~ The cons get very jelaous as any mention of the autobots. Megatron will become sour and stop talking to you for a time if their mentioned in a good light. Starscream will begin bragging about how the decepticons are better and implore you to not say such things again, after all the cons do so much for you. SoundWave: Autobots inferior, Decepticons Superior. Knockout thinks their all talk no backbone and believes you make a much better con than bot. Breakdown will talk about the construction days and how he used to and still does beat Bulkhead in their fights. DreadWing remains silent on the matter simply listening to your grievances depsite the pain in his spark. Shockwave scolds you about your autobot ideals and tells you your being illogical as your a con now. And Predaking gets possessive as the autobots are monsters and don't deserve someone like you. They don't see you an an autobot pet any longer but a decepticon liaison. They wish for you to renounce being a bot and to become a con. It's confused and frustarting but you do your best to keep the peace and try to avoid the topic.
~ Eventually this all has to come to an end. Months have passed but a rescue is made much to the decepticons distaste. They have all grown quit attached to you and sadly you had to them too. You missed home back at base but everything feels different now. As you stay cooped up where the bots can dote over and watch you the cons will be finding a way to get you back. You notice how injured the bots get when they come home. The fights against decepticons become more agressive and personal now that your gone. The cons fear loosing you and are scared that when you return, and you will return you'll hate them and they'll have to start over again.
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dweeb alert
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Autobots Roll Out! ⭐💖🐝 
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Me everytime Starscream kicks ass and does badass shit
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Idky whenever I see people refer to starscream as a girl It bothers me
Not because I think it necessarily bad, it's just that starscream has always referred himself as masculine and using he/him pronouns.
Also to add I sometimes put myself in his shoes and it kind of feels like misgenderment but thats just me I guess
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Transformers Prime Postcard Series by yours truly~
Art blocks been a bit of a struggle lately so if anyone has any requests feel free to send me an ask, anon responses are equally as likely to be made (but you’ll have to follow to know when I post it!)
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They had not been seen together in the museum galleries for quite a while. Monet’s “Women with Umbrellas” are once again side by side in the Impressionist gallery.
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We Meet Again TFP AU (Based on Bromomentum’s TFA AU): 
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✨ I hope you like it! ⭐
Keep reading
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Smokescreen: Ow! My armkle!
Megatron: Your what
Ultra Magnus: His wrist.
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I’m just saying. You all talk about Miku with a gun but what about Soundwave with that axe? Wasted- WASTED opportunity. #givesoundwavetheaxeback or #gstab
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I’ve been obsessing over little transformer bitlets, particularly @robotspacealien ‘s baby Orion design (and related posts).
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hey gRANDPA
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