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CTEC502 reflective week 6
(This is a bit short because I just lost my finished post and don’t have the energy to recreate the whole thing)
How is my creative practice changing?
The thing that changed most was my ways of thinking when making a project. I used to only think about the final destination and how to get to it. Now I learnt that we should start with an idea then develop from it bits by bits then it starts to take form of the final project.
How am I experiencing the difference between having an idea in my mind vs. growing an idea in the world?
From how I read the question is that the difference between those two is having an idea is already having a visual of the final project in mind while growing an idea in the real world is forming an abstract solution of a real world problem.
I’m developing more nuanced views on __________
On what the futures will become like the “technology determinism” or the “social determinism” which is the oppsite of technology determinsm.
These are some things I learned this week:
I learned to start writing reflective post starting from this week and to take the course more seriously.
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Gamers loopy
Gamers loopy
This is about when gamers spend their money on their money on games and other stuff (like supporting a twitch streamer).
The pattern are generated through gamers spending their money which in turn created a wave of production of goods and result in gamers spending more until they are broke. This will also cause the wave of production to stop so gamers can save up their money then repeat.
The major structure of the pattern is the gamer’s money that influenced the rest of the goods and technology to increase or decrease based on the amount spend.
The demand for better things and more happiness in our life creates a never ending cycle of greed and how economy strive oppon our demands.
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