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Final Fly Through
I had to compress this as it refused to upload on tumblr
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final playthrough
The play-through was compressed so that I could upload it. Overall I am satisfied with the out come, I am mostly proud of the assets I textured. However there are things I would have changed I wish I could have added music and sound effects but that is because of my lack of time management which I shall improve on
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final execution Play through and fly through
The original files were too big to upload on tumblr
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removal of mini-map
When I did blueprints for the mini-map I forgot that the churros and rain section is meant to be a maze and the player should not know where they are. So i sadly had to get rid of it
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added an emmisive glow to the geodes
applied the same nodes to all the geodes that had the section incorporated into it, some colours worked with the emissive glow better than the rest. such as the the purples being more visible than the orange but it looks nice
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print string - you have collected fruit
I decided to add a print string so the player is aware that they have collected the fruit
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struggling with blue prints
For some reason the collision bix blueprints refused to work with me and I got errors instead, When I tried it out the first time it worked. I will have to do the blueprints all over again
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applied visibility blue print on to the fruit
it worked, I managed to get it to work. I believe I had typed in the wrong name for the asset somewhere along the blueprints which is why I got and error. But now it works
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Messing around with blue prints for hiding and unhiding mesh
I wanted my fruits to be hidden until the player goes near it, and then it will turn visible. I thought that it would make my game a but harder and feel more like an open world exploration game
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final layout of landscape
I need to turn off the auto exposure by using a post-processing volume, but other than that the game is done and this is the final layout
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mineral cave progress
I scattered all the geodes everywhere and added a spotlight just so I could see inside the game and navigate around it, it won't be there for the final game
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