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Ky’s redesign is awesome! But I’m definitely gonna miss this more svelte version that we’ve come to know for many years now...
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Bedman activating Instant Kill - Chaos Palette
I feel bad about this one... the original file at full size is 68 frames long and almost 10mb in gif format. Large dimension, smooth animation, or intact color palette, you can pick like, one of these to get it under 3mb. :I
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Answer would like to kindly request you hurry up and bring it on already
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Would it be ok to ask for a default color Ramlethal walking forward in the same forced angle as the Sol gif ?
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would you be able to gif Slayer's timeout loss animation pls?
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Sin Kiske activating Instant Kill
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This about sums up my activity for the past... 3.. months
Holy crap I thought I was just taking a hiatus from edits for a little bit then I got caught up with other stuff and one thing led to another and auuuuugh
Apologies to those who’ve put in requests, I still intend to complete them!
playing catch up now
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Hey since you did rips of all of johnny's treasure items is it possible to get the coin itself?
Like this? And a gif version for funsies, though it’s actually only a half spin because the coin always disappears before it does a whole 360 .-.
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Sol Badguy Forward Walk Animation (alt angle)
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How did you get that camera angle on Baiken's walk cycle?
NINJAS!
I mean...
I use a really handy camera mod with Cheat Engine, courtesy of Audiens. You can get it here.
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why the hell Baiken walks like that? what is she even doing?
Beats me, friend-o… maybe she’s just feeling confident? I mean…
that’s the walk of a winner, there.
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The dust that will pierce the heavens
(He seems unimpressed.)
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Sin Forward Walk Animation
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Dizzy Standing Animation
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Ramlethal activating Instant Kill
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Sin Kiske Idle Stance (alt angle)
#guilty gear#sin kiske#my gifs#camera mod#thank you audiens for the mod#makes me appreciate the little details even more
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Hey! another request here: default palette Sol activating dragon install? if that's too much of a pain, then just dragon install Sol doing a taunt, idle, or walk animation.
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