infinite-archive
infinite-archive
[ KIRA'S DATA DUMP ]
41K posts
Well, you found me. Congratulations. Was it worth it? [ She/They/Zey/It, call me Kira. ]
Last active 3 hours ago
Don't wanna be here? Send us removal request.
infinite-archive · 18 days ago
Text
Four hours until DELTARUNE release. Going dark...
1 note · View note
infinite-archive · 18 days ago
Text
when something major goes down in a fandom you're not a part of
Tumblr media
64K notes · View notes
infinite-archive · 18 days ago
Text
Tumblr media
CITATION NEEDED?!!!
37K notes · View notes
infinite-archive · 18 days ago
Text
GIR DIES
77 notes · View notes
infinite-archive · 18 days ago
Text
okay the people agreed to see my shitty selfship.. be nice ..
Tumblr media Tumblr media
395 notes · View notes
infinite-archive · 18 days ago
Text
Tumblr media
Niko's expressions🐱
427 notes · View notes
infinite-archive · 18 days ago
Text
Tumblr media
Miau!
289 notes · View notes
infinite-archive · 18 days ago
Text
Pre-emptive alert: I will be uninstalling Tumblr until I have completed DELTARUNE 3 and 4.
1 note · View note
infinite-archive · 18 days ago
Text
Tumblr media
ah ... I see you've caught me balancing on my baul!
48K notes · View notes
infinite-archive · 18 days ago
Text
Tumblr media Tumblr media
16 notes · View notes
infinite-archive · 18 days ago
Text
did you hear the one about the joke
4K notes · View notes
infinite-archive · 18 days ago
Text
Tumblr media
1K notes · View notes
infinite-archive · 18 days ago
Text
Tumblr media Tumblr media
Most games that have a dialogue system making use of more than one text style have an internal markup system (similar to e.g. HTML tags) used to determine properties of the text, such as size, color etc. inside the message.
In the Super Mario Galaxy games, some of these tags are not merely redundant but outright self-defeating, so that one tag may change the text properties only to be immediately undone by a different tag changing them to something else.
The image shows a baffling example of a message in Super Mario Galaxy 2 that visually changes color 5 times (starting with black, to red, to black, to blue and finally back to black), which would normally need no more than 5 color change tags.
However, internally, the game instead changes the color 10 times, including multiple times in a row into the same color. This messy implementation is likely a remnant of various rewrites of the original message whereby the tags were never cleaned up between revisions.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: HEYimHeroic
4K notes · View notes
infinite-archive · 19 days ago
Text
Did you just crunch a lettuce at me dude You are out of control lol
7K notes · View notes
infinite-archive · 19 days ago
Text
runs into a cave and breaks my ankle but theres already another guy with a broken ankle inthere so its really awkward
5K notes · View notes
infinite-archive · 19 days ago
Text
Tumblr media
Shoutouts to every character who's shaped like this
208 notes · View notes
infinite-archive · 19 days ago
Text
Tumblr media
Its that goat! There she is.
327 notes · View notes