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Sunseekers and The Seeds of Serenity
Kindness, to all, is the beginning of everything that is well in life. It's the work of welfare for the humans and the ground they live on. In the sense of peer society's wellness, we're bound to give back to earth; and our way to do it is by having a charity gala event!
Chapter 1: Pick a Souvenir.
The world is littered with many wondrous things, from gold dust to wonders of the world. Surely, we can't pick something that is owned by Mother Earth— but rather ones that are there to pick! In this part, we're set to find items that are deemed to be worthy. The goal is to gain as many bids as possible and get the highest price point.
> Winslets go to find things from the internet— or black market.
> Auburns are on an adventure, tasked to pick a souvenir along the way.
Chapter 2: Items Verification
(game night, host: auburn)
After picking up respective items, each member gathered in the storage house. Here, everyone submits their items to be verified. The host will play a game in which everyone will guess the items put in the spotlight.
> Host will collect all the item from the respective houses
> Host will play guess the item, points will determine the order of auction ('s thread).
Chapter 3: To Bond
(Basically another game night, haven't got an idea yet but this could be a slot to fill or to simply write off.. To Be Arranged)
Chapter 4: Auction Night
(host: winslet)
After going through the processes and preparation, the auction night finally comes.
> Each members make a thread of their items and explanation of the stories behind them.
> Auction starts. Open gate, photobox session (twibbon). After entering, everyone will bid on the respective item until certain time constraints.
> Announcement of Auction's result. Handing out the item, as well as certificates.
Chapter 5: Gift To Earth.
The results of the auction has been announced, it's time for us to give back to earth as every pennies worth a tree!
> Each member is set to sign out of the event by writing an update or plot of them planting the trees + updates with a photo of their muse and a tree/trees.
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ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ duar.
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Timeless elegance, where fashion history meets modern admiration. From structured silhouettes to flowing ballgowns, Vintage Vogue captures the artistry of past eras, reminding us that true style is forever. Which look speaks to your soul? #vintagedior
#timelessfashion #oldhollywoodglam
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Of All Time!
Imagine the world of the undo(s), where malicious deeds are doable with no consequence— merely due to the fact that we're doing it on the brink of apocalypse.. madness! The keypoint here being, if there are no witnesses, then there's nothing to worry about. Space and time deleted, all gone to dust and we save ourselves from the end of time, at all time.
It started with the two worlds colliding; the dark, mad city residents wandering to the sunny-side of the world. And vice versa. They learned that there are more and more things to learn from both places, and eventually, finding doom in betweet. (Can draft two or more family members to do the adventures to the other side.)
The first act: "You Look Strange.."

The lost wanderers found themselves a misfit in between the two worlds— the all dark under the sunlight, the tidy pinks on the gothic hue. They learned that the world is not all that they knew about.. (Here, family members will have to write a plot about finding out a place that doesn't feel familiar. Requirememt: (1) describing the dark city/sunny-side space on the perspective of each family [negative/positive]. (2) Interact with the host of the houses.)
The second act: Hunted Misfits

The space keeper begins to issue a warrant for the deviants— the two parties ran off into the doomed realm, where all the beauty sets to end. Finally, they met with each other and found that they truly are misfts to each other. (Game night, mafia.)
The third and final act: The End of Time
Finally, we ran out of time. The only thing in life that never stops finally has its due. Will you be erased from time or will you keep on running? (Game night. Lose a life modded)
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ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ ㅤㅤ duar.
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In wonderland!
:alice in wonderland-inspired:
In Wonderland, you'll find many odd and peculiar things! Such as the flying Cheshire cat, beloved twins, Mad Hatter and his pals, jabberwocky, and many more. It's a land full of wonder, hence the name.. but anyway, curious things happened there!
It started with Alice's curiosity, she fell off the rabbit hole and arrived in a room full of questionable things. Here, people enter the realm by changing their size to fit the door. (We can use this as the starter: the family members fell off the hole, had to fit in to enter by using twb or such— or maybe some kind of id card that makes it looks like the muse standing in a door would do!)
The first act: Introduction to the Wonderland

Confusion always leads you to places you're unfamiliar with— the wonderlands are such a curious space that it bends the universe's law that we knew of! Everything is either massive or microscopic— everything matters or insignificant. (Here, they will need to write a plot about entering an odd land. Requirement: (1) describe their definition of an odd land, as each person would have their own perspectives! (2) interact with one made up animal, example: butercat, a cat with wings. They can make up any of it!)
The second act: Mad Hatter's Dinner.

A gala dinner where everyone meets— along with an individual game and fun offs! But the triumph creates noises, and soon, they'll have to run away. (Game night, can be light or modded. Light games: never have you ever, lose a life, etc. Modded: mafia, werewolf, etc.)
The third act: Lost but not alone.

Running away is the hardest part of trying to survive the wonderland. They are all scattered in places! But to survive, you can't be alone— hence you'll have to find someone to accompany you, spending a day together in the wonderland in disguise so the red queen won't get suspicious. (Pair up event! Cross pair up, either for one date night or plotting— date night: smth like a day out with each other, like movie date or food date but fictionally. plotting: spending a day together, plotting about helping each other to survive and such!)
The fourth act: Escaping the nightmares.

Jabberwocky at loose, we must run! Those who survived get to tell the magical tales, and those who didn't.. turned into part of the wonderland! (It's a modded game, a hide-and-seek game. Those who died will have to serve a dare of being one of the wonderland creatures.)
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