The moment has come to make your stand, to call upon every last reserve of strength. Fight for those who shared your journey, and for those you met along the way. Fight for those who awaited your coming across the boundaries of time and space. From distant stars yet undimmed, you are joined by seven summoned champions, for only together can you hope to prevail against the staggering might of this ancient Ascian ─the immortal and implacable Hades!
« calling dibs on the big monster! How about we cook 'em up with a tag team?! »
Of course they'd pick the biggest Shadow of the bunch. But Joker would've probably done the same thing anyways, so all's well! So lifting his pistol up towards the enemy, he sides up next to Skull as they stare them down.
"The bigger they are, the harder they fall! Let's show them what we can do!"
🌙 * ― 𝐓𝐇𝐄 𝐅𝐈𝐕𝐄 𝐒𝐄𝐍𝐒𝐄𝐒 ( prompts for the five senses. add [reversed] to reverse the action. feel free to change wording as needed & add details )
𝐓𝐎𝐔𝐂𝐇.
[ 𝐒𝐎𝐅𝐓 ] ― sender wraps a soft blanket around receiver’s shoulders
[ 𝐒𝐈𝐋𝐊 ] ― sender and receiver fall into bed together on silk sheets
[ 𝐏𝐔𝐋𝐋 ] ― sender pulls receiver’s hair ( gently / hard )
[ 𝐇𝐀𝐈𝐑 ] ― sender strokes receiver’s hair
[ 𝐁𝐑𝐔𝐒𝐇 ] ― sender brushes receiver’s hair
[ 𝐏𝐀𝐈𝐍𝐓 ] ― sender paints a picture onto part of receiver’s body ( specify what & where )
[ 𝐓𝐑𝐀𝐂𝐄 ] ― sender traces their fingertips over receiver’s body
[ 𝐒𝐂𝐀𝐑 ] ― sender traces a scar on receiver’s body
[ 𝐇𝐎𝐋𝐃 ] ― sender reaches out to hold receiver’s hand
[ 𝐖𝐎𝐑𝐒𝐇𝐈𝐏 ] ― sender worships receiver’s body
𝐓𝐀𝐒𝐓𝐄.
[ 𝐔𝐍𝐔𝐒𝐔𝐀𝐋 ] ― sender feeds receiver something they’ve never tried before ( specify what )
[ 𝐒𝐎𝐔𝐑 ] ― sender feeds receiver something sour ( specify what )
[ 𝐒𝐖𝐄𝐄𝐓 ] ― sender feeds receiver something sweet ( specify what )
[ 𝐒𝐏𝐈𝐂𝐄 ] ― sender feeds receiver something spicy ( specify what )
[ 𝐋𝐈𝐍𝐆𝐄𝐑 ] ― sender kisses receiver to taste the lingering flavour of what they ate or drank on their lips ( specify what )
[ 𝐂𝐎𝐏𝐏𝐄𝐑 ] ― sender bites receiver hard enough to draw blood
[ 𝐔𝐍𝐖𝐄𝐋𝐋 ] ― sender feeds receiver soup when they’ve fallen ill
[ 𝐃𝐑𝐈𝐍𝐊 ] ― sender makes receiver a cocktail to try
[ 𝐃𝐈𝐒𝐇 ] ― sender cooks receiver their favourite meal
[ 𝐓𝐑𝐘 ] ― sender gives receiver a taste of what they’re cooking / baking for their opinion
𝐒𝐈𝐆𝐇𝐓.
[ 𝐁𝐋𝐈𝐍𝐃 ] ― sender blindfolds receiver
[ 𝐑𝐄𝐔𝐍𝐈𝐓𝐄 ] ― sender and receiver see each other again after a period of being apart
[ 𝐂𝐇𝐀𝐍𝐆𝐄 ] ― sender notices something different about receiver ( injury / haircut / tattoo / piercing / etc )
[ 𝐅𝐎𝐑𝐌𝐀𝐋 ] ― sender greets receiver in formal partywear ( feel free to add detail )
[ 𝐋𝐀𝐍𝐓𝐄𝐑𝐍𝐒 ] ― sender takes receiver to see lanterns in the sky
[ 𝐒𝐓𝐀𝐑𝐒 ] ― sender and receiver lay under the stars to stargaze
[ 𝐆𝐀𝐙𝐄 ] ― sender and receiver lock eyes across the room
[ 𝐒𝐇𝐀𝐃𝐎𝐖 ] ― sender and receiver see a shadow move out the corner of their eye
[ 𝐁𝐔𝐑𝐍 ] ― sender and receive watch as something burns ( candles / a building / a campfire / etc )
[ 𝐅𝐈𝐒𝐇 ] ― sender takes receiver to the aquarium to watch the sea life
[ 𝐌𝐀𝐒𝐊 ] ― sender recognises receiver at a masquerade party
𝐒𝐎𝐔𝐍𝐃.
[ 𝐌𝐔𝐒𝐈𝐂 ] ― sender puts on the radio to listen to music with receiver
[ 𝐏𝐋𝐀𝐘 ] ― sender plays receiver their favourite song on an instrument ( specify what )
[ 𝐑𝐀𝐈𝐍 ] ― sender and receiver are in bed together while rain lashes against the windows / tent / etc
[ 𝐖𝐇𝐈𝐒𝐏𝐄𝐑 ] ― sender whispers something in receiver’s ear ( specify what )
[ 𝐃𝐀𝐍𝐂𝐄 ] ― sender asks receiver for a dance upon hearing a song
[ 𝐂𝐎𝐌𝐏𝐀𝐍𝐘 ] ― sender and receiver hear a sound when they should be alone ( footsteps / creaking floorboards / a scream / etc )
[ 𝐇𝐔𝐌 ] ― sender hums a lullaby to lull receiver to sleep
[ 𝐌𝐔𝐅𝐅𝐋𝐄𝐃 ] ― sender comforts a temporally deaf receiver after a loud sound ( gunshot / explosion / etc )
[ 𝐎𝐕𝐄𝐑𝐖𝐇𝐄𝐋𝐌 ] ― sender calms receiver down from a panic attack in a loud place
[ 𝐀𝐅𝐀𝐑 ] ― sender and receiver hear a muffled sound from another room / outside ( music / people / creature / etc )
[ 𝐒𝐎𝐑𝐑𝐎𝐖 ] ― sender hears receiver crying and approaches comfort them
𝐒𝐌𝐄𝐋𝐋.
[ 𝐁𝐀𝐓𝐇 ] ― sender puts a scented bath bomb into receiver’s bath
[ 𝐂𝐀𝐍𝐃𝐋𝐄 ] ― sender lights a scented candle for receiver
[ 𝐅𝐑𝐀𝐆𝐑𝐀𝐍𝐂𝐄 ] ― sender puts perfume / aftershave on receiver’s ( wrist / neck / cheek )
[ 𝐒𝐂𝐄𝐍𝐓 ] ― sender inhales receiver’s scent
[ 𝐂𝐎𝐎𝐊 ] ― sender is drawn to the kitchen by receiver’s cooking
[ 𝐂𝐋𝐎𝐓𝐇𝐄𝐒 ] ― sender steals an item of receiver’s clothes because it smells like them
[ 𝐒𝐇𝐎𝐖𝐄𝐑 ] ― sender notices receiver smells of their shampoo / shower gel
[ 𝐅𝐋𝐎𝐖𝐄𝐑𝐒 ] ― sender gives receiver flowers
[ 𝐖𝐀𝐒𝐇 ] ― sender helps clean receiver after a long day / stressful situation
[ 𝐒𝐓𝐈𝐍𝐊𝐘 ] ― sender and receiver walk through the sewers to escape capture / avoid detection / chase someone
[ 𝐌𝐀𝐒𝐒𝐀𝐆𝐄 ] ― sender massages receiver with a scented oil
a selection of some of my favorite underrepresented situations and actions for one of my favorite tropes! feel free to add + REVERSE to any of the prompts to change the situation and provide context as necessary. do not add to this list.
CRADLE : sender picks up the injured / unconscious receiver and holds them close to their chest, carrying them to safety.
GUARDIAN : facing down a threat, sender pushes receiver back with an arm, moving to stand in front of them and protecting them with their own body.
TENDER : receiver wakes up to sender caressing them gently; a hand carding through their hair, brushing hair off their forehead, a hand on their cheek, a thumb swiping under their eye.
SHELTER : seeing a threat barreling toward them (such as a storm, the shockwave from an explosion, or a building they’re in collapsing), sender holds the injured / incapacitated receiver close, turning their back to the threat to bear the brunt of the impact instead of the receiver.
FLICKER : sender thinks they’re too late to save receiver and begins to mourn them / sinks in defeat and grief, holding them close, only to find through a simple action (a cough, a twitch of a hand, a murmured word) that they haven’t left them after all.
DELIRIUM : receiver wakes up to sender’s relief, only for receiver to not believe it’s really sender (that they’re imagining sender or that they don’t think sender would come for them) or that they’re finally safe.
CONCEAL : both muses have been injured or have fallen ill, though sender keeps their injury / illness secret in favor of taking care of receiver. however, as receiver gets better, sender’s injury / illness worsens from lack of care, and they wind up collapsing, their injury / illness fully revealed.
GUIDE : sender has been injured, but their skills are needed to help with the muses’ current situation (an escape plan, tending a wound, or diffusing a weapon, for example). sender has to walk receiver through the procedure, all the while trying to stay conscious.
SAVIOR : receiver is at the mercy of a threat, and all seems lost, only for sender to suddenly burst in and come to their rescue, bearing weapons and all the protective spirit they can muster, to the relief / confusion / anger of receiver.
LAST RESORT : injured / sick and alone after an encounter with a threat or a run-in with a dangerous situation, sender finds themself at receiver’s door, coming to them because they have nowhere else to go.
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