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jitterbugbetty · 4 months
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Older Dex being like a good looking successful scientist guy is gr8 but consider:
Older Dex being a cringey nerd à la Nerd Crew
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jitterbugbetty · 4 months
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I think about this comment at least twice daily
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jitterbugbetty · 4 months
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Andrew Wyeth, Blackberry Picker, 1943
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jitterbugbetty · 4 months
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this has probably already been pointed out but
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this was intentional right???
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jitterbugbetty · 4 months
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The game Façade but it's mike and jay in the vcr repair shop
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jitterbugbetty · 4 months
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jitterbugbetty · 4 months
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Death
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The Nine of Cups
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Justice
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The Nine of Swords
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The King of Swords
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The Hanged Man
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The Hermit
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The Six of Swords
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The Eight of Cups
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The Five of Cups
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The Sun
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The Three of Swords
‘The Ghetto Tarot’: Haitian artists transform classic tarot deck into stunning real life scenes:
Welcome to the Ghetto Tarot, a project from award-winning documentary photographer Alice Smeets and a group of Haitian artists known as Atis Rezistans. The idea was to take the classic Rider-Waite tarot deck of 78 cards and create a photographic version of each card using settings and objects in the vibrant ghetto of Haiti.
As Smeets says, “The spirit of the Ghetto Tarot project is the inspiration to turn negative into positive while playing. The group of artists ‘Atiz Rezistans’ use trash to create art with their own visions that are a reflection of the beauty they see hidden within the waste. They are claiming the word ‘Ghetto,’ thus freeing themselves of its depreciating undertone and turning it into something beautiful.”
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jitterbugbetty · 5 months
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jitterbugbetty · 5 months
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Avel De Knight, Two Young Men, charcoal on cream wove paper, 1940s
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jitterbugbetty · 5 months
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“Mr. Goodman–” “Please, call me Saul.” “Mr. Goodman.”
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jitterbugbetty · 5 months
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obsessed with cat dad era
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jitterbugbetty · 5 months
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Oh, Sam…
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jitterbugbetty · 5 months
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Fuco Ueda
Visitor II. 2022
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jitterbugbetty · 5 months
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seeing all the crazy stuff people build in totk kinda ... it feels like that is also a factor in why it turned out like this, like the insane things people did in botw and the (i keep saying devs when i actually mean the directors .. producers?) directors saw it and build totk just around letting people do it all 100 times more
to be clear, i think its impressive as hell what some people build (i just saw like .. a movie scene with a functioning mech gozilla and tanks made with totks building stuff ... what the fuck) and those things go pretty viral (understandibly so) but i also gotta question
as creative, free, and impressive as it is ... should that have been the focus in a zelda game? like .. is building mechas and tanks like that something that should be in a zelda game? can it be in there without inevitably sacrificing so much else? theres building games just for that? and if you want to make it zelda themed you can make it a spin off?
like i get it, people did crazy things in botw, they saw what people had fun with and dialed it up to a 1000 in totk, which in itself is not bad, even pretty good if you consider gamedevs and feeback and all that bc in general you should embrace what people had fun with in your game even if it wasnt the intent, given that nintendy listens to feedback (perhaps even a bit too much at times) and creative solutions was a central point to botw design philosophy but
i feel like totk kinda .. missed the balance?
if its really a reason why totk is build around enabling that in a purely player centered toy box kind of way without it actually mattering in the story .. or even themes ... was it worth it? not to sound like an oldschool boomer tm but in a franchise that iconic, lore and story focused, should you really abandon nigh all lore/story cohesion just to give the player a big box of toys in a world where i feel that doesnt ,, really belong? in a direct sequel in the same world with the same characters no less? that point is perhaps the biggest issue with it, bc again lots of games even if somwhat a sequel, had strange new tech or things in the world but in all of those cases it was some alternative universe, millenia after the other game, or on an entire different continent; while totk is supposedly just a few years after botw in the very same hyrule
(still doesnt explain the erasing of all shiekah things and replacing it with sonau- tho suddendly revealing the shiekah had actual rockets, wheels with suspension and grenade-launchers, might have been confusing too- you could have enabled the player creativity with shiekah too imo, and personally i would have found it way more fun ... lil guardian leg crawlies ..)
having thought about it feels rather logical why they did it in alot of ways, but also ... totk is build around it, while its also not build around it at all- its build around the PLAYER, not the world, not the story, not the theme, not the character, but YOU (especialyl those that dont realyl care about anythign story or lore stuff and just want to have fun with the gameplay loop, which isnt wrong, but i question whether thats the right kind if player to center in a zelda game .... also not saying all of those that build these crazy things are like that but- ... i hope you know what i mean)
(i know games are always build around the player, or should be, but .. do you get what i mean????? playing in a world that doesnt make sense anymore bc its all a box of toys yeeted into my face isnt fun to me, bc im here not only for gameplay fun but for the world .. theme .. characters, its something that has to be harmonical as a whole for me and totk just .. isnt)
i say it alot but i do really mean it, its very difficult to get my thoughts and feelings written out and to have them come across correctly
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jitterbugbetty · 5 months
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Parrying Dagger Italian, ca. 1550–75
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jitterbugbetty · 5 months
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I rewatched this like 15 times lmao
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jitterbugbetty · 5 months
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You should be allowed to cruise in bookstores
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