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kazuliski · 8 days
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Deadpool & Wolverine New Trailer - Ryan Reynolds - Kazuliski
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kazuliski · 12 days
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Baldur's Gate 3 - Patch 7 - Preview - Larian Studios - Kazuliski
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kazuliski · 12 days
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Baldur's Gate 3 - March Of Darkness by Borislav Slavov - Larian Studios - Kazuliski
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kazuliski · 12 days
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Swen Vincke - "Treat your players as you would like to be treated, that's it"
"If you're at sea and a bigger boat passes by, the rule is that you go out of the way for the bigger boat – they were the bigger boat. We went out of the way for [Starfield], but we still wanted the world to pay attention to us"
Source - GamesIndustry
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kazuliski · 15 days
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Ghost in the Shell - Motoko Kusanagi - By Shirow Masamune - Kazuliski
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kazuliski · 18 days
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Baldur's Gate 3 has become the first game to win GOTY / Best Game at all five major award shows - The Golden Joysticks, BAFTAs, Game Developers Choice, DICE, and The Game Awards. Congratulations Larian Studios! - Kazuliski
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kazuliski · 19 days
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Baldur's Gate 3 & Larian Studios win 5 BAFTA's - Kazuliski
Narrative
Performer in a Supporting Role - Andrew Wincott - Raphael
EE Player's Choice
Music - Borislav Slavov
Best Game
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kazuliski · 24 days
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Director of Publishing – Michael Douse
When asked whether Larian Studios would ever go public, Douse said it might give them more money but it would be "antithetical to the quality part of what we're trying to do."
"I mean, for Baldur's Gate III we didn't really do a lot of marketing. People talk about the bear scene as a big marketing beat. It wasn't. It was a communication: Something we decided to do to showcase one extreme of romance in the game, as opposed to the Karlach scene in the restaurant."
Douse went on to argue that marketing, while a form of communication, doesn't generate the social resonance online that people want to engage in meaningful conversations over.
"A game's success is defined by how socially resonant it is," Douse said. "It's not defined by a person who decided this game was successful. Which is a brilliant thing."
Douse drew parallel to Baldur's Gate 3's critical and commercial sucess, despite being a "fucking CRPG" investors would have otherwise never taken a chance on, to the meteoric success of Palworld.
"They took a bunch of mechanics they knew people liked, made a game that was unbothered by what a game should be, and they gave it directly to players who decided to buy it. That's really fucking simple. It’s not rocket science."
Source - IGN
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kazuliski · 26 days
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Baldur's Gate 3 - Hotfix 24 - Larian Studios - Kazuliski
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kazuliski · 1 month
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Baldur's Gate 3 and Larian Studios have been nominated for the EE Player's Choice Award 2024
If you wish to vote - https://ee.co.uk/gaming/baftagames
Voting is open to UK residents only.
20th BAFTA Games Awards take place on Thursday 11th April 2024
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kazuliski · 1 month
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CD Projekt RED - Upcoming Games - Witcher & Cyberpunk - Kazuliski
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kazuliski · 1 month
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Baldur's Gate 3 - Hotfix 23
Coming in hot for all platforms, this hotfix aims to continue improving your Baldur’s Gate 3 experience, and addresses several crashes and bugs. The tradespeople of Baldur’s Gate have also had a word with our people, and we both agree that container-based antics, while amusing, are damaging the economy. So in this update we’ve fixed several bugs with buying and selling. No more free lunches!
As with previous updates, if you’re experiencing any issues after installing this latest hotfix, please check whether the issue still persists with all mods uninstalled. If you continue to experience this issue after uninstalling mods, please contact our support team and submit a full report to help us solve your issue.
We continue to work on further fixes and patches, but in the meantime, thank you for playing Baldur’s Gate 3!
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kazuliski · 1 month
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Swen Vincke - The Future of Baldur's Gate 3 - Larian Studios - Kazuliski
"Well, the big thing is going to be the rollout of mods. So we are working with Wizards, Sony, Microsoft, a lot of partners to align, but we're trying to get cross-platform curated mods in there so that people on console can enjoy the mods that are being made for the PC also. So that'll be a big thing, I think, because there's a lot of mods already, and then we won't be able to support everything, but we should be support quite a share. We have a bunch of big features that are still in development, haven't been released that were on our roadmap since day one, and we still wanted to make them. So there's stuff.
You're not going to see massive content changes though. So there's still epilogue work being done. So we committed after seeing feedback from the players that we were going to give each ending a full cinematic treatment. It takes time. So they're working on the evil endings right now. I've seen some of them. They're really evil. So the evil players will be satisfied with that. So there's a bunch of work still going on on that front, but as time progresses, we are going to scale down. It's just going to be support on bugs. We want the team to be working on new things. So in that sense, the closure will be complete also."
Source - IGN
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kazuliski · 1 month
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Swen Vincke - Early Content - Larian Studios - Kazuliski
"If you play the game and there's a moment where you can convince him and you can see that a moment where he breaks, that moment led to recruitment normally," Vincke explains. "We cut that out when we were rescoped. It was part of the fixing of Act two when we were stuck on it. That was what happened in the rescoping. He was supposed to be in your camp while you were dealing with Gortash and with Orin. So he became a source of information on them, and he could trust, you could get him to his arc. You could then be convinced by him to go to his side. So it was a great story, but yeah.
Githyanki queen Vlaakith's palace, the Gith Astral Plane, Candlekeep, (where the original Baldur's Gate started out), and even a visit to Hell itself, were all in the game at some point. "
Source - IGN
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kazuliski · 1 month
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Baldur's Gate 3 - 3333 Hours - Larian Studios - Kauzliski
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kazuliski · 1 month
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Swen Vincke
“So they're working on the evil endings right now. “I've seen some of them. They're really evil. So the evil players will be satisfied with that.”
Source - IGN
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kazuliski · 1 month
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Swen Vincke - So much love from all you - Thank You - Larian Studios - Kazuliski
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