3D Environment Artist. This blog functions as a progress log for my personal projects. You can see finished renders of all my projects on my artstation.
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Photo
3/5/2020, Stardate 58973.13
Log Notes:
Refined brick texture, worked on UVs for main building.
To DO; Keep making variations of brick texture as needed, finish UVs for main building.
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Photo
3/5/2020, Stardate 58972.20
Log Notes:
But the brick texture I’ve been working on in engine, to get a feel or any changes I’d need to make.
To do:
Finish polish for brick tex, start variations for vertex painting and yellow variation for trim.
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Photo
4/25/2020, Stardate 58965.12030
Log Notes:
Grass and flowers are in! Just need to do the greenery for the planters, and I’m all done with foliage!
To Do:
Miniature pine and flowers for planters. Make trunks to put under canopy pieces.
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Photo
4/22/2020
Log Notes:
More work on trees (optimizing)
To Do:
Make grass/ground cover foliage
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Photo
19/4/2020, Stardate 58959.04b
Log Notes:
First day in Speedtree, mostly trying to figure out how to use the program. Resulted in aesthetically workable but super high-poly trees.
To Do:
Retopo trees, rework and clean them up a bit based on IRL reference.
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Photo
18/4/2020, Stardate 58958.13273
Log Notes:
Landscape splines are done.
To Do;
Cough up the money and download speedtree. Start working on foliage.
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Photo
12/4/2020
Log Notes:
Fences for front and back station areas and train...stopper thing? are done.
To Do:
Keep plugging away at modeling; Start figuring out landscape splines for UE4.
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Photo
9/4/2020
Log Notes;
Sign props are done, did pipes for side of building as well
To Do: Keep working on modeling.
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Photo
3/4/2020
Log Notes;
Cafe props are in progress; need to finish up sign props.
To Do:
Keep plugging away at modeling.
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Photo
2/4/2020
Log Notes:
Started on props for the back area (light pole, benches and trash cans)
To Do:
Keep plugging away at modeling.
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Photo
31/3/2020
Log Notes:
more main building work;made the fences for the back area.
To Do:
Keep plugging away at the modeling.
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Photo
29/3/2020
Log Notes:
more building modeling; got the doors, pillars and trim decoration in there now.
To Do;
Keep working on modeling for the main area, start cafe stuff next.
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Photo
3/28/2020
Log Notes:
More modeling updates, mostly on the main building.
To Do:
Continue modeling
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Text

Slowly getting the blockout closer to the ref image!
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Text

Back at it again boys
(I'll put the stardate in later)
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Photo
Stardate 58908.13
Glad to announce that this piece is officially done with revision and up on my Artstation again!
Probably going to take a brief hiatus before I start my next piece.
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Photo
StarDate 58905.10
Log Notes:
Played with lighting, trying to increase contrast so this doesn’t feel too washed out. Played with VFX, still need to make them more visible. Fixed up the cash register and cardreader textures.
To Do: Lighting in the front area feels blown out now, fix that. Add some wear to the wall signs.
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