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lizzybeanbutt · 3 hours
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my scapegoat is eating your straw man
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lizzybeanbutt · 8 hours
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Instead of apologizing for liking "trashy" media, consider: what is it doing well? If you like it, if it's making you feel pleasure and interest, then it must be succeeding at something. Is it shaping a set of emotional beats that you find satisfying to watch play out? Did it craft a character you find really compelling? Is something in the styling and aesthetics speaking to you? Did it unexpectedly resonate with a mood or experience you needed to see reflected right then?
However shallow or flawed a piece of media is, if you like it, it's because of something it did well - at least well enough to affect you, on the day that you encountered it.
There are a lot of good reasons to acknowledge this. One is about gratitude and manners: someone worked hard on that thing, and if they provided something that gave you happiness and pleasure, it's nice to honor that. Another is about breaking down the insidious habit of sorting everything into simple good/bad boxes. A piece of media, like a person, can do a lot of things wrong and a lot of things right, and the things on one side do not magically erase the other.
But the most important reason, I believe, is to get in the habit of celebrating what brings you pleasure and happiness. All your life there have been and there will be people telling you that you find joy in the wrong things, that if a particular thing makes you feel good it shows that there's something wrong with you. I reject that utterly. If a particular thing makes you feel good then there's something right, about you and about that thing. I'm not saying that pleasure is the only important thing or that every pleasure should be indulged indiscriminately. All I'm saying is that pleasure is in and of itself a good thing, and deserves notice.
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lizzybeanbutt · 3 days
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where am i
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lizzybeanbutt · 5 days
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Tabletop RPGs should have more tutorial scenarios where you get to learn the game mechanics in a low-risk environment so that while you're actually learning the game mechanics your character is not at the risk of immediate death (unless lethality is very much a part of the game, in which case go for it)
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lizzybeanbutt · 5 days
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the thing about art is that it was always supposed to be about us, about the human-ness of us, the impossible and beautiful reality that we (for centuries) have stood still, transfixed by music. that we can close our eyes and cry about the same book passage; the events of which aren't real and never happened. theatre in shakespeare's time was as real as it is now; we all laugh at the same cue (pursued by bear), separated hundreds of years apart.
three years ago my housemates were jamming outdoors, just messing around with their instruments, mostly just making noise. our neighbors - shy, cautious, a little sheepish - sat down and started playing. i don't really know how it happened; i was somehow in charge of dancing, barefoot and laughing - but i looked up, and our yard was full of people. kids stacked on the shoulders of parents. old couples holding hands. someone had brought sidewalk chalk; our front walk became a riot of color. someone ran in with a flute and played the most astounding solo i've ever heard in my life, upright and wiggling, skipping as she did so. she only paused because the violin player was kicking his heels up and she was laughing too hard to continue.
two weeks ago my friend and i met in the basement of her apartment complex so she could work out a piece of choreography. we have a language barrier - i'm not as good at ASL as i'd like to be (i'm still learning!) so we communicate mostly through the notes app and this strange secret language of dancers - we have the same movement vocabulary. the two of us cracking jokes at each other, giggling. there were kids in the basement too, who had been playing soccer until we took up the far corner of the room. one by one they made their slow way over like feral cats - they laid down, belly-flat against the floor, just watching. my friend and i were not in tutus - we were in slouchy shirts and leggings and socks. nothing fancy. but when i asked the kids would you like to dance too? they were immediately on their feet and spinning. i love when people dance with abandon, the wild and leggy fervor of childhood. i think it is gorgeous.
their adults showed up eventually, and a few of them said hey, let's not bother the nice ladies. but they weren't bothering us, they were just having fun - so. a few of the adults started dancing awkwardly along, and then most of the adults. someone brought down a better sound system. someone opened a watermelon and started handing out slices. it was 8 PM on a tuesday and nothing about that day was particularly special; we might as well party.
one time i hosted a free "paint along party" and about 20 adults worked quietly while i taught them how to paint nessie. one time i taught community dance classes and so many people showed up we had to move the whole thing outside. we used chairs and coatracks to balance. one time i showed up to a random band playing in a random location, and the whole thing got packed so quickly we had to open every door and window in the place.
i don't think i can tell you how much people want to be making art and engaging with art. they want to, desperately. so many people would be stunning artists, but they are lied to and told from a very young age that art only matters if it is planned, purposeful, beautiful. that if you have an idea, you need to be able to express it perfectly. this is not true. you don't get only 1 chance to communicate. you can spend a lifetime trying to display exactly 1 thing you can never quite language. you can just express the "!!??!!!"-ing-ness of being alive; that is something none of us really have a full grasp on creating. and even when we can't make what we want - god, it feels fucking good to try. and even just enjoying other artists - art inherently rewards the act of participating.
i wasn't raised wealthy. whenever i make a post about art, someone inevitably says something along the lines of well some of us aren't that lucky. i am not lucky; i am dedicated. i have a chronic condition, my hands are constantly in pain. i am not neurotypical, nor was i raised safe. i worked 5-7 jobs while some of these memories happened. i chose art because it mattered to me more than anything on this fucking planet - i would work 80 hours a week just so i could afford to write in 3 of them.
and i am still telling you - if you are called to make art, you are called to the part of you that is human. you do not have to be good at it. you do not have to have enormous amounts of privilege. you can just... give yourself permission. you can just say i'm going to make something now and then - go out and make it. raquel it won't be good though that is okay, i don't make good things every time either. besides. who decides what good even is?
you weren't called to make something because you wanted it to be good, you were called to make something because it is a basic instinct. you were taught to judge its worth and over-value perfection. you are doing something impossible. a god's ability: from nothing springs creation.
a few months ago i found a piece of sidewalk chalk and started drawing. within an hour i had somehow collected a small classroom of young children. their adults often brought their own chalk. i looked up and about fifteen families had joined me from around the block. we drew scrangly unicorns and messed up flowers and one girl asked me to draw charizard. i am not good at drawing. i basically drew an orb with wings. you would have thought i drew her the mona lisa. she dragged her mother over and pointed and said look! look what she drew for me and, in the moment, i admit i flinched (sorry, i don't -). but the mother just grinned at me. he's beautiful. and then she sat down and started drawing.
someone took a picture of it. it was in the local newspaper. the summary underneath said joyful and spontaneous artwork from local artists springs up in public gallery. in the picture, a little girl covered in chalk dust has her head thrown back, delighted. laughing.
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lizzybeanbutt · 8 days
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I don't know what paddington is doing on that list, but it made me think of the time someone drew a picture of the queen with paddington after she died, and we had scores of people losing their minds at the idea that paddington bear wasn't the same kind of communist as them
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lizzybeanbutt · 8 days
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Ugh, was having a great time mocking my recently imprisoned rival when I noticed the camera positioning makes it so that I appear behind the bars, thus framing me as trapped in a metaphorical prison of the narrative, now my whole day is ruined. Fuck.
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lizzybeanbutt · 8 days
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anyway, heres a handful of little studies from photos by beasweetbeauty on IG
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lizzybeanbutt · 8 days
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BACK as text posts (1/4)
(1) (2) (3) (4)
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lizzybeanbutt · 9 days
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Every discord I’ve ever been in has had a pets channel. I like that about humans. Our companions will never understand this form of affection, yet we still love them so much that we make space for them even in a virtual communities. We care regardless of whether it can be understood or returned.
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lizzybeanbutt · 10 days
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DONT CLICK ON THAT!!! whew. sorry. just be careful.. many people dont know that .pdf stands for “poison dart frog.”
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lizzybeanbutt · 11 days
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Rose O'Neill knew what was up
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lizzybeanbutt · 13 days
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Ms/Ko 
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lizzybeanbutt · 14 days
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i had to do a promo video for an association that helps autistic people which i was more than happy to do
the problem was this was my fit for the day
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lizzybeanbutt · 14 days
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my wife’s game, stewpot, is finally crowdfunding today!!
it’s an incredible game about adventurers settling down and starting a tavern. if you have been enjoying dungeon meshi this is a game for you!
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lizzybeanbutt · 14 days
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i need “Happier than a necromancer in a natural history museum” to become a known phrase immediately
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lizzybeanbutt · 15 days
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Onwards, to glory I go!
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