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These three vessels are for each of the dreamers.
Web, the vessel on the left, is in the service of Herrah the Beast and Deepnest. Web is well versed in the art of the weavers, and creates beautiful artwork using these skills. He considers Hornet his sister, and they get along quite well.
Rain, the vessel in the middle, considers himself a secretary for Lurien. He is fast at reading and writing, and his personality is quite similar to Lurien. However, Rain does not like the Pale King. He still acts polite to him but only listens to Lurien.
Sting, far right, is in the service of Monomon. They are immune to acid, and often enjoy swimming in it. They are very rough and tumble and have gained many of their cracks through hasty action. If Monomon needs something physically done for research purposes, she will call on Sting.
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Crimson is Grimm Troupe themed, and she specializes in combat. She uses the end of her torch that isn’t flared as the main end of damage. She admires the aesthetic of the Grimm Troupe and considers herself working for them, but she doesn’t participate in any of their rituals, and remains in Hallownest once they have left.
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Viridi is a Greenpath themed vessel, who has shrouded himself in foliage and has trained in the weapons of the Moss Knights. He accrued his cracks of his mask fairly early in his life, protecting other vessels from falling rocks.
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First post of the blog is my Lifeblood themed vessel, Azure. Azure lives in the area between Greenpath and Howling Cliffs, where she attempts to grow lifeblood plants.
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