lovesqueaky123
lovesqueaky123
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lovesqueaky123 · 1 year ago
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Age: young adult
Rank: blooded
Height: 7 feet, 6 inches
Gear: wristblades (left gauntlet) : two serrated knives : cloaking field : plasmacaster : wrist shield (right gauntlet) : combi-stick : flechette grenades
Bio: Lamaya was born into a badblood clan, a band of murderous and dishonourable marauders. Lamaya never displayed the violent madness her clan were known for. After maiming a lecherous older warrior in her teens, Lamaya fled by stealing a ship. With little idea on how to actually pilot the vehicle, she ended up crashing on the blue-green world her clan often visited their viciousness upon.
Earth.
Lamaya found herself in the Rocky mountains, armed only with her mother's serrated knives and a stolen bio-mask. With an entire world to explore, without the risk of being attacked by a larger male, lamaya set out to investigate her surroundings.
Ultimately, her hunger drew her towards humanity. The smell of food lured her down towards a farmer's house, where she encountered the hunter's son. After getting over his initial nervousness, the boy brought her some food, thus gaining her trust. She decided that humans weren't acceptable prey, but decided that there's plenty of other things to kill. Her theory was confirmed when she found a dead cow that had been ripped open from the inside, and a dead facehugger nearby. Despite her slave-like position in her clan, even she had heard stories of the "hard meat" and that her race viewed them as the worthiest of prey. Desiring her blood mark and unwilling to allow them to run rampant, Lamaya decided to hunt down the Xenomorph.
Lamaya was able to track down the Xenomorph nest within a few hours, but the arrival of other Yautja, 6 hunters from her clan looking for her, had considerably complicated things, as did an unrelated Yautja enforcer here to kill them and deal with the Xenomorph infestation.
Lamaya managed to overpower and kill one of the badbloods, and took his gear which she used to make her first Xenomorph kill, saving the enforcer from a Xenomorph ambush. Grateful for her potentially saving his life, the enforcer, kataashak, offered to train her in the ways of battle.
Lamaya proved to be a quick learner, and through Kataashak's trial-by-fire tutelage, she quickly racked up an impressive number of Xenomorph kills, including two Praetorians and later disemboweled the Xenomorph queen so Kataashak could kill it.
Even after the Xenomorphs were dealt with, kataashak stayed to continue training lamaya, honing her into a deadly warrior. She tracked down and killed the other badbloods, taking both heads and weapons as trophies. Kataashak eventually left for other fights, but Lamaya decided to stay, having befriended some humans (and liking the meats they fed her) However she soon turned her attention to the darker Elements of humanity. Serial Killers, war criminals and other villains became her prey, and word soon spread of an unseen assassin, an invisible executioner who would appear, dispense swift and brutal justice upon the guilty, and leave with their severed heads. Using a small ship that kataashak left for her, Lamaya travels the globe, ever seeking to wet her blades with the blood of the monstrous and murderous.
Personality: like most Yautja, Lamaya is a strong-willed and ruthless hunter, well-versed in the ways of battle and willing to fight for any reason she thinks is good enough. Fearsome, headstrong and dominant, Lamaya tolerates no insult and seldom backs down from a challenge. Unlike many of her kind, however, lamaya is quite friendly with humans once she knows them, and is polite and respectful towards those she decides to trust and speak to, even learning more than one human language so she can communicate easier. She won't hesitate to kill anyone who threatens the innocent. Since she's only interested in obtaining trophies, Lamaya often gives any victim's wealth to those she thinks needs it, or at least leaves it where it can be found.
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lovesqueaky123 · 3 years ago
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The young Nord woman who recently survived a ferocious Dragon attack on Helgen, and befriended the fearsome and Noble Kurza. She doesn't know it, but her destiny will dictate the fate of Skyrim itself, and possibly Tamriel.
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lovesqueaky123 · 3 years ago
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name: Kurza gender: female race: orc age: 21 height: 6 feet, 4 inches weight: 134.11IBS eyes: Orange hair: black sexuality: straight (possibly bi-curious) description: a young female orc. Her sleek body is tight and sinewy, with rock-hard muscles shifting under her light green skin. Her head is shaved save for a strip of slicked back hair and apart from a few small scratches, she lacks any major scars. She has C-cup boobs and an ample rump. Her teeth are neat and gleaming white, including her tusks with shape birthplace: Wrothgarian Mountains alignment: Lawful good faith: Malacath occupation: Blade, adventurer, outcast, vampire slayer, freelance mercenary, Illiac bay saint outrider factions: Blades, companions, orc strongholds, Illiac bay saints skills: one-handed (swords and axes), two-handed, light armor, archery, sneak, smithing weapons: Kurza fights with a pair of Orcish war-axes that she sharpens after every fight. She also carries an elven bow and Orcish dagger, the latter mostly for dealing with prey animals she hunts. armor: Kurza wears the Mazken harness, a Dark seducer artefact which essentially grants her an ebonyflesh spell for as long she's wearing it, meaning that although she has a lot of skin, she's difficult to injure. She also wears a fur armor skirt, and hide bracers and boots. She also tends to wear a thick fur cloak to deal with cold weather. bio: There's many ways to die in the wrothgarian mountains, where only the most powerful and fearsome creatures can survive. Orcs are the strongest of these creatures, and no tribe was stronger than the Troll-eaters. Kurza was born into this powerful clan as the youngest child of the chieftain. Unlike most clans, The troll-eaters were considered somewhat backwards. Although Kurza had the classic orcish mix of Independence and brawn, she was seen as an outcast. Unlike almost every other known clan, brawn and bravery were not ideal traits for a woman of the troll-eaters to have. To their backwards mindset, a female's role was simple-raise children, help the sick, brew potions and poisons, and forge alliances. When orcish tribes forge alliances, they send meat, gold, weapons and daughters. Kurza's birth-mother was a blade and a member of a "Modern" clan, which was often seen as why Kurza was uncontrollable. Determined to win her clan's approval, Kurza endured her childhood of constant challenge with an iron-will and strong sense of determination. Kurza was as tough and fearsome as a true orcess and displayed an incredibly talent for fighting, often watching her brothers and other males as they trained. Every chance she got, she tried to show up her brothers. when a hunter brought back an elk, Kurza went out and killed a bear. When Ogres wandered into their territory and a mighty warrior killed four, She'd singlehandedly kill four as well. Her constant drive to prove herself made her few friends-Her brothers were intimidated by her ferocity yet enthralled by her beauty, and her sisters knew that whenever she went against their odd traditions, they'd all be punished. Eventually, the other chieftains begun to notice Kurza as she entered her late teens, especially when she strangled a troll and snapped it's neck with her bare hands. Many chieftains were fascinated, and Kurza quickly drew the eyes of many prospective husbands, and the fact that she made her father look like a fool caused many chieftains to call her the "she-chief". Although many chieftains inquired about the possibility her wedding them or one of their sons doing so, her beauty as enticing as her toughness, her father refused their every offer. He was the most powerful chieftain in the Wrothgarian mountains, and his pride couldn't accept his inability to control one rebellious teenage daughter. He mistook the other chieftains' anger at him for disrespect towards him. To save his standing and keep other females from getting the same idea, he and the elders determined there was only one option. Kurza had to die. But the dishonorable murder of one's kin would lose the respect of friendly clans, if not start a war. The opportunity to be rid of their troublesome sister came up soon enough, when a tribe of giants wandered too close to their home for comfort. The clan's chief and elders arranged a warband to repel the giants, and made sure that Kurza was included in said warband. Shocked but proud to have at last been selected without protests of others, Kurza failed to notice the devious smiles her elders and father gave her as she eagerly left their fortress with her brothers. They knew that her drive would swiftly land her in over her head, and had secretly tasked her brothers with goading her into such a situation. Heading into the nearby lowlands, it didn't take long for the orcs to find the massive footprints of giants and within a day her eldest brother, Ugluk, brought in a giant's club as big as he was and claiming that he killed it on single combat, taking the weapon as a trophy. As his brothers congratulated him on his skill and might, Kurza announced that she would find a greater trophy. She had no way of knowing that the club had been brought along by her brothers as a prop in their scheme. What the warband didn't take into account was that Kurza would indeed find a giant. Yet this was no mammoth herding giant that are often seen across much of Tamriel. As she wandered the lowlands, she found the carcass of a dead Sea giant, the most ferocious of giant kin. The loathsome beast had fallen to it's death and it's body now lay at the foot of a cliff. Beside it's corpse lay it's massive spear, it's head alone as large as kurza was tall, and considerably heavier. While she hadn't killed the beast, she knew that all she needed was the spear-no sane person would jest about the presence of a ferocious sea giant in the region and thus her brothers would never doubt her claim when she returned with her prize. Dragging the spear back, She found the camp empty with no sign of her siblings. Concerned that they had fallen victim to the region's dangers, Kurza followed the tracks and eventually caught up with her sibling's at a campfire they made halfway back to the tribe. However, as she approached, she realized something was amiss as she heard them talking of her, and laughing cruelly. Slinking close, she then realized she had been deceived, hearing them mock her as a freakish outward orc that by now had either been flattened by a mammoth or hurled over the mountains by an enraged giant. It wasn't how calm they seemed about her apparent death that angered her, it was how much of a fool her people thought her as that did. With a shout, she strode into the camp and held out the spear for her brothers to see, making them fall back in surprise, shocked to see her alive and wielding the weapon of one of Tamriel's deadliest creatures...at least until Ugluk pointed out that Kurza could hardly lift such a weapon. As her kin begun laughing, Kurza hefted the weapon and attempted to adopt a menacing pose, but the size and weight of the weapon threw her off balance and she toppled over, landing on her rump, much to her kin's growing amusement. It was then that Ugluk pointed out that her outlander mother was just as weak and had to learn her place, just as Kurza should. Kurza's mother died in childbirth with her and was why she was so determined. These horrible insults towards her mother were the final straw. Springing to her feet, Kurza snarled as a Beserker rage overtook her, flooding her mind and blurring her vision. In her wrath, she seized the massive spear in both hands and swung it in a massive arc. It's razor-sharp end felled two nearby trees and decapitated two of her brothers before they could even comprehend the attack. The battle was short and violent, with Kurza not noticing the injuries landed on her as she stepped from one traitor to the next. As the throes of her rage subsided, Kurza realized what she had done. She knew her kin deserved it and in her mind, her reasons for killing them were valid, it didn't change the ties of blood. Knowing that another hunting party would soon come along, and that her father would kill her for the death of his sons, she knew she had to leave it all behind, cutting all ties to her clan. It was then that the spectral presence nearby made itself known. The ghost of her mother. Explaining that she had watched the young orc from infancy, she told her that she was immensely proud of her and to embrace her might to make her mark on in Tamriel. Leaving her kin's homeland, she truly felt free for the first time in her life. No longer was her future tied to tradition and practices, she and she alone could decide her destiny. So caught up in the ecstatic feeling, she barely heard the approach of footsteps until she was set upon. She had wandered into the territory of the Lyrezi bloodline. The vampires were attracted by the smell of blood and attacked the lone she-orc. Drawing her axes, she hacked and slashed her way through the bloodthirsty fiends and tracked those that fled back to their lair, cutting a bloody swathe through the bloodline and separated the clan leader's head from his shoulders. After massacring every undead in the lair, she helped herself to the treasure vault. Laying among the treasure was the harness of the mazken, a dark seducer artefact said to make the wearer's skin as tough as dragon scales. She took it for herself and as she was leaving, encountered an angry mob of Orcs and Bretons, who revealed themselves to a faction of vampire hunters known as the Illiac bay saints. They had been fighting a losing war against the vampire clan that Kurza just massacred. It was there that Kurza's legend started. Over the next year, Kurza fought alongside the noble hunters to purge the Lyrezi clan as they purged the vampires through holds they blighted, starting with those in the wrothgarian mountain range. Fighting through Alcaire, Koegria, menevia, Balfiera and even Orsinium, facing the vampire hordes with strength, unshakable courage and a ferocity that surpassed even that of her foes. Her youth, beauty and warrior's spirit made her much sought after by many chieftains but barely out of her teens, Kurza had never felt more alive. Stories of her strength and fury boosted morale and attracted countless aspirants to the join the Illiac saints and all but destroyed the entire Lyrezi clan. the clan's leader, Lyrezi himself, faced Kurza in combat and had his head splattered against the floor of his own hall by the young orcess. It wasn't long before Kurza turned her attention the other vampire clans in the region, fighting her way through the nearby Selenu and Garlythi clans and pushing them out of the region. Thankful orc chieftains and grateful Breton lords lined her coffers for her efforts, and other vampire clans quickly withdrew to their isolated lairs to avoid her fury. As word of her might spread, she was soon approached by members of the Thalmor who wanted her to help them in Skyrim, declaring she'd be rewarded well by her high elven masters. Refusing to fight in religious genocide, Kurza was declared a heretic and attacked. The resulting fight left six Thalmor dead and Kurza with an elven bow. With this new knowledge, Kurza headed for Skyrim to fight the Thalmor. personality: Like most Orcs, Kurza is tough, fearsome and realistic, with little time for flights of fancy or superstitious fawning of other races, preferring action over planning. Nonetheless, she is more than willing to work with others at any opportunity, to share in adventure and glory. She's fiercely independent and ironwilled, refusing bribes, threats and blackmail, and never backing down from any foe. Kurza's determination in the face of adversity is legendary, facing down all foes with valour, strength and orcish ferocity, and is willing to fight to the death to protect even a single citizen. Ferocious and merciless in battle, Kurza gives no mercy for she expects none in return. Although Kurza is a ferocious and fearless warrior, she's also kind, talkative and personable to others, always willing to help and stand up for the common folk and is never short a few septims to give the beggars. Kurza has a fondness for trinkets and often pockets and she finds on her travels that tickle her fancy. She's also sassy, whipsmart with insults and has a mischevious sense of humour that often delights those who know her. (kurza is mine. Lyrezi, Orsimer, Tamriel, etc are property of Bethesda)
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