Don't wanna be here? Send us removal request.
Text
as a hater, it's important to keep in mind that true fandom is a long game. for example, yeah, it's fucking annoying when you genuinely enjoy a show or something for multiple reasons and it happens to have gay people (or people who could be read as gay) in it and so the fandom gets flooded with the kind of fans who are literally just here for the "Hot New Thing to Slash Ship" and therefore have bad opinions on everything because they think entirely in shallow fanfic tropes and are going to get mad every time something doesn't line up perfectly with their fanfics, but with time they will move on to the next "Hot New Thing to Slash Ship," and you'll realize your real enemy is and has always been That One Blogger who Sincerely Loves this Show as Much as You But Has the Worst Fucking Opinions on Planet Earth.
13K notes
·
View notes
Text

alistair ft. philomena cunk
12K notes
·
View notes
Text
in the art book it's mentioned that they considered having morrigan and isabela as dai-style advisors, and you know what that means. ultimate-sacrificed or succumbed-to-the-calling hof-romanced morrigan and left-in-the-fade hawke-romanced isabela middle-aged widow yuri. is what that means.
9K notes
·
View notes
Text
nen will refuse to ask for directions and have the audacity to be surprised when they end up here

1K notes
·
View notes
Photo

The Priestess
Commission done for a private client.
Flemeth rocks :)
7K notes
·
View notes
Text
Just to check we are in agreement that the ritual went wrong because Solas stabbed Varric and not because Rook dropped a statue on him right?? We all saw that everything was "fine" until he did that right???? That the dagger was made to bond with ancient elven blood so it went haywire with Varric's and that's why the tear exploded right??????? We did notice that every time the fade opened in this game was because of the dagger getting in contact with blood RIGHT??
5K notes
·
View notes
Text

I just know my girl would've solved things expeditiously
2K notes
·
View notes
Text
Everything Loghain Mac Tir did he did out of an unfathomable hate for the French. Is he a villain for this? I scoff at you.
3K notes
·
View notes
Text
Goddd I keep seeing ppl defend the use of "non-binary" and saying it's unapologetic and doesn't allow for interpretation and how that's good because that means bigots and chuds won't be able to look away and deny anything.
And like cool I'm glad that you found this empowering in some way but to imply that anybody who doesn't is a hater who doesn't get it or a bigot is uuh. Well it's fucking insane and I'm tired of being nice about it!! Sorry dude! If you think anybody who's uncomfortable with Taash's writing is a bad person then you're brain broken!
First of all the implication that representation should be written to pre-empt the reactions of bigots rather than to organically depict and integrate the people you're claiming you care about kinda sucks ass?? Kinda insane actually? And also like ... how has that worked out for them lmao. Taash has become the icon for Veilguard itself among the very chuds it set out to prove something to.
Second of all. Dorian didn't go around saying "I am a homosexual man. I am gay" but we still knew what the fuck his story was about. Sera didn't say "yeah I'm a lesbian btw" and we still knew! If they'd established that using modern language was something that was fine in previous games, this wouldn't have been as jarring. But they didn't!
Third of all I'm fucking tired of having my own discomfort with the writing of Taash be sneered at as though I, a literal nonbinary person who literally has a mother who doesn't "get it" and literally has struggled to figure out where I belong due to my multicultural, immigrant existence, am the same as a trans/enbyphobe for not liking the fucking SLOP I'm being served.
Like, it's fine! It's fine if you like Taash! I'm glad you relate to them and that you see yourself reflected in them! Genuinely! I wish I could say the fucking same! But if I have to see another fucking "um actually Taash is so so so so important to me and anybody who doesn't feel the same way is just a bitter hater and a bigot who doesn't GET IT" I'm going to start blasting.
The blanket-dismissal of genuine criticism as bigotry or just "not getting it" or implying that anybody not comfortable with this "representation" somehow has no emotional intelligence is so much fucking WORSE to see than the reactionary chuds. Like okay wow you, the person supposedly pretending to be SOOO concerned with enby rep in video games are telling ME, a fellow enby, that I'm the same as an anti-woke reactionary assholes who hate us both? Is this a joke??
Well, to be fair, I have yet to see anybody actually, like, tell me they're nonbinary but liked Taash. Mostly it's people going "well yeah um anybody OVER THERE who doesn't like them or is made uncomfortable by their writing is a bigot" without acknowledging that fellow enbies might fucking hate their writing, too. Because that would be acknowledging valid criticism. And we can't fucking have that, can we?
Fuck, man. You felt that Taash was good rep. I felt that it was bad rep. We're both entitled to feel this way, but you don't get to dismiss ME as a bigot because I wasn't pleased with this depiction of a nonbinary person.
Any enby, trans or cis (ally) haters of Taash who also didn't like their writing have my full permission to use all of my Taash hater posts to back up any argument they might have for why their writing sucks. I do not even care anymore. I'm a proud nonbinary multicultural Taash hater and anybody who tells me I'm wrong or bigoted for this can eat my shorts.
Also can we please. Can we please fucking stop with the "well you didn't have a problem with the word MAN or WOMAN so why does this bother you?" Like be so for serious. Be so so so so for serious. I won't even pretend that's a valid argument.
Anyway, give it up for the FIRST TRUE AND BEST ENBY REP IN DRAGON AGE:
75 notes
·
View notes
Text
solas is so fortunate that cassandra pentaghast was Handling Shit In The South because if she found out that her middest coworker murdered her favourite author and friend?????
christ on a cracker she would take that man apart one tendon at a time
you thought he regretted having a physical body before ?????
i am, respectfully, devastated that cassandra was not in veilguard, playing for team "atomize solas."
498 notes
·
View notes
Text
wha t if oregon trail was called wagon age: oregons
255K notes
·
View notes
Text








The collection is complete!!! This series of portraits took so long 😭 but I am happy with how they turned out 🥲💕
These will all be available as prints when my shop launches on Friday! And, if you’re interested in a giveaway for the whole set, check out my instagram (same username!) where we’re celebrating 15k 🥰
13K notes
·
View notes
Text
There is some context missing from The Last Flight that never made it into Veilguard:
That those Wardens had their backs to the wall and were losing, and that they genuinely feared extinction
That they weren't willy-nilly Blighting Griffins for shits and giggles, but that they were Joining them
That they did nothing to their steeds that hadn't happened to every single Warden
That the Joined Griffins literally turned the tide against the Archdemons
That the Blight turned into a zoonotic disease in the Griffins that infected everyone before the Wardens had understood what happened
That the diseased Griffins turned berserk, attacking even their bonded partners
That nobody, literally nobody, meant for this to happen
That Isseya was the instrument of the tragedy
That she hated every second of it
That she saw no better way because of how bad the Blight was and went along despite the cost, because In Death, Sacrifice
That many Wardens went on their Calling although it was not yet their time so they could die together with their Griffins
That Isseya was one of these Wardens
That before she left, she pulled the Blight Disease out of the un-hatched Griffin eggs into her own ravaged body and hid them away for future Wardens
Alistair is a smart bean. He'd be heartbroken for them, but he'd understand. Maybe he'd be grateful that his generation never faced the choices that these past Wardens had faced.
And shame on Veilguard for erasing all that. Shame on Veilguard for character assassinating Isseya.
One thing I do keep thinking about is...
Alistair is an incredibly high ranking grey warden if he survives until the end of DAI. And then he goes to Wessienhaupt. So he was probably allowed to go to the cauldron right? Know those kinds of high ranking secrets?
Can you IMAGINE his reaction?
I can't stop thinking about it. Alistair who believes the grey wardens are good and noble and a family, Alistair who sees the best in them and excuses their actions by blaming it on a single person. How would he feel looking at all those corpses. How would he feel seeing all those dead griffons not even honoured but just piled up?
Would he think of his wardens Mabari and how they helped defeat the blight? Would he be able to stand it? Would he compartmentalise it? Would he ignore it? Is he old enough and hardened enough that it wouldn't phase him as much anymore?
I just. Cannot. Stop. Thinking. About. It.
248 notes
·
View notes
Text
So... everyone pretty much hated Veilguard's "secret ending", right? Beyond speculation about the Executors themselves, I haven't exactly seen anyone excited about its presence, and for that matter, haven't seen many people talking about it at all.
The closest way I can describe my initial reaction to it was an immediate, visceral disgust. I think I remember uttering at my screen something along the lines of "Fuck off! What the fuck?! Are you fucking kidding me???" and ever since then I've wanted to put into words exactly why it made me feel that way.
For the 88% of you (according to Steam achievement statistics) who didn't see this ending due to not picking up three very specific codex entries by complete chance, you can watch it here. In short, the clip depicts a mysterious voice who sounds suspiciously like Matt Mercer talking about how a group of shadowy figures has "balanced, guided, and whispered" over scenes of villains from the previous DA games, implying that these shadowy figures have been at least partially responsible for all of the bad things happening in Thedas, towards some unknown nefarious purpose.
Now obviously, this sucks. This is hamfisted, unimaginative writing that simultaneously retcons and re-contextualizes elements from DA's past that absolutely no one thought needed further explanation, as well as being exactly the kind of irritating sequel-bait tactics that people have largely grown tired of these days. But why does it suck so much? Why did I feel such palpable distaste for this scene?
For starters, it simply reeks of entitlement, and a lack of respect towards Bioware's own past games. Remember those villains you loved and thought were compelling? Well, their own personal, very complex and thought-out motivations were really just the Executors whispering in their ears the whole time! Loghain making a difficult and calculated decision at great personal cost for a greater good he truly believed in? Executors. Bartrand succumbing to his own greed to the point that he betrays his only family and devolves into a tragic husk of himself? Executors. Corypheus and the Magisters breaching the Golden fucking City??? Executors.
Ignore the infuriating lore ramifications for a second and consider: what do all of these things have in common? They're all instances of complex character motivation; of people in this world doing things for their own reasons that ended up having massive ramifications. In short, they're not events that can be explained easily in terms of black and white morality. And from what we've seen in Veilguard, the current dev team has a serious inability to work with any story elements that do not have absolute moral clarity: the Venatori and the Antaam are Evil. The Shadow Dragons and the Crows are Good. Any nuance; any potential questioning of this duality is quickly explained away or snuffed out.
And that's exactly what they're trying to do, retroactively, with the rest of the series. Having a hard time deciding whether Loghain was right or wrong? Well, worry not, the Executors are Evil and if they were guiding him the whole time, then what he did must have been Evil too! Grappling with how the plot of DA2 was about the inevitable tragedy of a series of oppressive systems reaching their natural breaking point? Well, wrestle no further, for if the Executors were involved then Meredith and Bartrand must've been Evil, no question! What the Magisters did was definitely Not Great, and what do you know, there were consequences for it that they and the whole world very much did pay for. But if the Executors were behind it all, then it was someone else's fault, some Evil power reaching in and making them do what they did, rather than their actions being the result of a horrific series of power abuses done by actual people.
Which leads me to where my initial disgust comes in. Because in a world which has always had core themes of power and its many abuses, actions that have consequences, and the idea that there are no true higher beings; every horrible thing that has ever been done was done by people, the simple act of putting shadowy figures behind key moments in history completely debases and neuters all of those themes. The whole point of Dragon Age as a series up until this point has been to illustrate the complex relationships people and societies have with power, choice, and morality. To remove that link - to place an external force between those characters and their choices - is to rob the series of any meaning whatsoever.
There is a staggering difference between the messaging of a game that tells you ordinary people are to blame for society's wrongs and a game that tells you a secret shadowy faction of evil forces are to blame for them. The former invites thought about one's own society; it has the potential to be uncomfortable and difficult to reconcile with. The latter assures its audience of the fantasy it is couched in. It gives the audience a boogeyman to be angry at, and in so doing deflects any potential for introspection. And that, I think, is the real point of the scene in question.
In a time where our media has become inundated with bland, unchallenging liberal politics, the idea of "cozy" stories have become a growing trend. These types of stories often sport a broad rejection of complicated themes, painful emotions, and nuance, preferring instead to provide a "safe" place to escape to. And with that "safe" space comes a directive not to engage in critical thinking about a work, and not to draw any message from that work and apply it to the real world. Yet this is exactly where Bioware seems to be heading nowadays.
Veilguard has already been faced with heavy criticism about playing things overly safe; removing anything that might be potentially uncomfortable for the player. And the end credits scene is no different. Don't think about things too hard, it whispers to you seductively, in Matt Mercer's soothingly Evil voice. See? The Bad Guys were behind everything, all along.
#veilguard critical#oh fuck yes#this is so incredibly true#I was so mad#then I stopped caring about Veilguard
407 notes
·
View notes
Text
I Saw Solas's Origin in an Achievement Icon and It Opened My Eyes on 15 Years of Lore
— PART EIGHT: if you haven't read previous parts, do it now! —
[ 1 ] [ 2 ] [ 3 ] [ 4 ] [ 5 ] [ 6 ] [ 7 ] [ 9 ] [ 10 ]
Welcome, friends and travellers! I wanted to get some thoughts recorded before Veilguard's release so I could see if I am right about an absolute BOATLOAD of theories I have.
In short: I saw the achievement list when it was released. I have seen the backstory hints for Solas included in said list. AND MY MIND WAS BLOWN.
You have been warned: THIS COLLECTION OF THEORIES INCLUDES SPOILERS FOR EVERY DRAGON AGE GAME AND ALL PROMOTIONAL MATERIAL UP TO AND INCLUDING OCTOBER 18, 2024.
Come sit down with me. Make a nice cup of tea (and hide it from Solas). We've got a lot of unpacking to do.
(no, this photo isn't the spoiler, I just like it.)
The Story of Solas: Him Solas Evanuris, Da'durgen'lin (1/3)
— The Ballad That Played Right Before Our Eyes —
I meant to write this as soon as I got my day started today (perks of being on the border of a sinus infection right before Veilguard). But I thought of something last night, and I had to do some of the Temple of Solasan and Trespasser all over again to confirm it.
I'm glad I did. I'm horrified at what I found.
Let's begin.
Seriously, as ever, go read the other parts before this one. If you need to only read a few, then read 1, 3, 4, 5, and 7 (linked above). All of those matter for context here, you've been forewarned!
This post will exist in three parts. First up, we've got:
The World at the Time of Solas's Manifestation
Da'durgen'lin: Not the First, but Perhaps Mythal's Last
Solasan: The Icy Terror the World Forgot
The Dread Wolf: Inspiring Hope in Friends, and Fear in Enemies

The World at the Time of Solas's Manifestation
I will be as brief as possible here. Remember when I said the other parts were important for context? It's because we're largely skipping the context we've already covered today.
In the briefest of terms:
Titans, unsundered.
Maker's second children, made. Evanuris, jealous. Evanuris, slaying Titans.
Evanuris, already doing all of their lyrium/Titan-atrocities. We'll get to how I know that.
Conditions are perfect for the blight to begin. All Titans, thus far (that we know of), have been wounded consistently. All are ramping up to "fight back." (We'll get to that.)
But the Evanuris are continuing, heedless of what their arrogance will bring.
Enter: Solas Evanuris.
Da'durgen'lin: Not the First, but Perhaps Mythal's Last
More brevity here, but now with added screencaps from when I just played Trespasser this morning (in fact, I just finished the Shattered Library, and am going to go back to Trespasser after this).
We already knew Mythal was mining Titans for people. What I've refreshed my memory on are three things:
We don't know where in the Deep Roads this is (that I know of)
This is not the only place we see lyrium coffins
This is where we see the codex about needing to forget this place: the one I mentioned began the blight yesterday.
Before I go on, I wish to revisit one more codex from this portion of the Deep Roads: Mythal's Lullaby.
Ir sa tel'nal Mythal las ma theneras Ir san'a emma Him solas evanuris Da'durgen'lin Banal malas elgara Bellanaris, bellanaris.
Isatunoll Mythal gives you dreams Lyrium within Becomes Solas evanuris Blight you give to the Titan Forever, forever.
I've discovered new significance in it that I have not been able to fit into these posts as yet: this lullaby is almost perfectly in the Hallelujah cadence. It follows Hallelujah's meter, but the lines are split up as a distraction.
It can be arranged as:
Ir sa tel'nal, Mythal las ma (8) Theneras ir san'a emma (8) Him Solas Evanuris, da'durgen'lin (11) Banal malas elgara (hallelujah, hallelujah) Bellanaris, bellanaris. (hallelujah, hallelujah)
With the use of "you" in the song and the fact that it is called Mythal's lullaby, I am going to posit that she is singing this to Solas. Why?
Cole tells us in Trespasser. "He did not want a body. But she asked him to come. He left a scar when he burned her off his face."
I believe that this is Mythal asking Solas to take physical shape. But... why? Why coax a spirit if he did not want to come into the physical world, outside of his Titan? If she coerced him into a body, only for the horrors of the Blight to follow, why would he look up to her as the lone voice of reason among the Evanuris?
I'm choosing to read Mythal in a good light here. Know that, as I continue to theorize, the worst case scenario is also possible.
Solasan: the Icy Terror the Elvhen Tried to Forget
Last night, after writing part 7, I could not get this codex out of my mind. The moment of the blight's beginning. I am astonished that I have not seen it theorized before (not to say it does not exist, just that it has not been flung far and wide across the fandom—at least not where I can find it).
Let's go back to it.
In the light of the veilfire, the runes seem to shift, coiling and uncoiling like snakes. A thunderous voice shatters the stillness, shouting: "Hail Mythal, adjudicator and savior! She has struck down the pillars of the earth and rendered their demesne unto the People! Praise her name forever!" For a moment, the scent of blood fills the air, and there is a vivid image of green vines growing and enveloping a sphere of fire. The vision grows dark. An aeon seems to pass. Then the runes crackle, as if filled with an angry energy. A new vision appears: elves collapsing caverns, sealing the Deep Roads with stone and magic. Terror, heart-pounding, ice-cold, as the last of the spells is cast. A voice whispers: "What the Evanuris in their greed could unleash would end us all. Let this place be forgotten. Let no one wake its anger. The People must rise before their false gods destroy them all."
I could not help but think again on how Mythal's lullaby directly says, "Blight you give to the Titan." I asked myself, late at night, in despair: could Solas's manifestation TRULY have been the beginning of the blight on Thedas?
Well, we know where to find out, don't we? The Temple of Solasan. I'm not the kind of person to grab 114 shards in a video game (sorry, Bioware), but I did find a mod that let me in over the summer, and I pulled up an old save.
Jogging my memory made me cry.
The top chamber in the temple is where one finds the inscription on Solas. We'll get there, and we'll also get to the outside of the temple, don't worry. For now, I want to focus on the lower level. (Pardon my Inquisition screenshots and their messiness; I told y'all I wasn't going online in any real capacity today, and I meant it. You're getting all homemade footage here.)
There are three rooms down here. One for plants (left), one for fire (right), and one for ice (center).
Huh. Doesn't that sound like...
For a moment, the scent of blood fills the air, and there is a vivid image of green vines growing and enveloping a sphere of fire. The vision grows dark. An aeon seems to pass. Then the runes crackle, as if filled with an angry energy. A new vision appears: elves collapsing caverns, sealing the Deep Roads with stone and magic. Terror, heart-pounding, ice-cold, as the last of the spells is cast.
My heart sank. My stomach twisted into knots. I explored the fire and plant wings again, and found little that I hadn't already explored or looted—only corpses possessed by demons.
But the ice room...
Something flashed within. Something that made my blood run cold (fittingly, I think).
I ventured in. And then I began to cry, for I knew.
Without enemies, not in combat, the floor periodically flashes when you run over certain spots in the room. The whole floor, just for a second, is covered in these.
I'm not one of the fancy fly-cam people, so I spent a lot of time running around until I could hit the Tactical Mode button at the exact right second.
I don't know what this exact sigil means. But I swear that it has blight or bad-bad-not-good-magic implications, and... well, it's red. Red, in a blue room full of ice.
Even with no corpses around this time, no enemies left to fight: I knew, deep in my bones, that this place is what that codex was referring to. Let this place be forgotten.
Let the Titans be forgotten, because of what horrors we have seen.
It makes me read the codices of this temple in a new and horrifying light.
Faintly carved into the stone is a figurebound in chains. Two other figures haveturned their gaze from the central image.The script below the image is ancient,though Solas is able to provide a partialtranslation: Pride in our accomplishments and in our hearts. That same pride became (a word meaning corrupted or altered) within him, he sought to claim (indecipherable), cast from favor and so was bound. Hidden from mortal eyes, death lies within.
"That same pride became (a word meaning corrupted or altered) within him." Now, we have new context on what corrupted or altered might imply.
The same with, "cast from favor and so was bound." The Titan—the Stone—rejected Solas. But why? Was it because of what he was seeking, or because of what Mythal was coercing/asking him to seek? And when he was "bound" — it was by her, right?
But we know what came next. We know that Terror—a Forgotten One, a Titan—fought back, just like Cole says.
"They made bodies from the earth. And the earth was afraid. It fought back. But they made it forget."
The Earth—the Titan—was afraid. It was Terror. It fought back, lighting a room entirely in horrific red circles that gave me a jump-scare (and no doubt doing other terrible blight things). It chased the elves from the Deep Roads, even as they sealed them.
They begged the other elvhen to forget this place. "Hidden from mortal eyes, death lies within."
The blight.
This was terrifying (pun almost intended) for the fleeing elvhen. So much so that they left a parting message by the door to the temple.
An inscription taken at the temple doors in the Forbidden Oasis, followed by a translation. The writing is shaky and uneven, as though the writer labored to complete the task: Emma solas him var din'an. Tel garas solasan. Melana en athim las enaste. Arrogance became our end. Come not to a prideful place. Now let humility grant favor.
Let's re-examine that elven language.
Emma solas him var din'an. Within [Solas or arrogance] becomes our end.
Remember "that same pride became (corrupted or altered) within him?" Does him mean Solas, or does him mean the Forgotten One from whence Solas came?
Regardless, I am beginning to understand the legend, the horror: one last person from one of Mythal's lyrium coffins, and Terror begins to consume Solasan. Elves, fleeing desperately, hands shaking as they carve warnings into the doorway.
The markings are crude and simplistic, but their meaning can be understood: "They did not ask questions and so I was away. I keep my head low and work like the rest. The circle will not hunt this far. At first I regretted the choice, but they all feel the dread at the door. I do not stand out. Only a brother or sister would know these words. If you found your way here as I have, then you are not alone. If you would have allies when this contract ends, then find me." For a moment, the pounding of footsteps can be heard, as if someone is running. Then it fades.
I saw this on my way back to Solasan—I had not seen it before, clearly. I looked, and I wept. I'll admit that.
Because I saw, "the dread at the door," and I knew. The dread locked inside Solasan. The Terror, barred within and forgotten.
And from that Dread? Only one pulled from a lyrium coffin. Mythal's last da'durgen'lin, rushed out of Solasan. I hope that she asked him to take a body to help him escape Terror. I hope that she asked him to take a body to somehow calm Terror, if the Stone truly rejected Solas.
I hope she did not mean for Solas's creation to cause Terror.
Regardless of the motive behind Solas's true and horrific origin, the effect is the same: a parallel to the Inquisitor, Solas's rise to fame and power began when he survived something he should not have.
Dread.

The Dread Wolf: Inspiring Hope in Friends, and Fear in Enemies
If you're like me, you've wondered why these seem to be everywhere. Outside of Dalish camps, sure (even though Fen'Harel is their villain, they still entrust that he'll protect them, uh huh)... but also in the temples and holy places of other Evanuris, not just Mythal. Also out in the middle of the wild.
Now we know. We know because we know the meaning of the Dread Wolf. Wolves, in ancient elvhenan, were warriors, generals, second-in-commands. We can intuit this based on their continued use in Dalish culture with its Arcane Warriors/Knight Enchanters. Solas was one such "wolf" — but he had a quality that no other did.
He had been marked, somehow, by his survival of Dread. I don't know enough today to confirm whether that means Solas is blighted, immune to the blight, or something else entirely, and I only have 1.5 more days until Veilguard launches (and maybe proves all of this wrong). I can only guess at this connection.
Whatever it was, that became his resonance in the culture of Arlathan.
"I was Solas first. Fen'Harel came later... an insult I took as a badge of pride. The Dread Wolf inspired hope in my friends and fear in my enemies... Not unlike "Inquisitor," I suppose."
The insult, presumably, was that he was the one "wolf" for whom it had all gone wrong. Rejected by the Stone; product of a turned Titan fighting back with new blight. But to inspire hope in his friends, and fear in his enemies? We must consider what those friends and enemies would want, and what they would consider hopeful/fear-inducing.
Solas's friends, we know from the agents we see in his rebellion, also want an end to the Blight. His enemies, the other Evanuris, want the blight to cover Thedas.
Therefore: to inspire hope in his friends and fear in his enemies, the Dread Wolf would have to possess some innate anti-blight quality. Therefore, I posit that Solas's title, the Dread Wolf, is meant to refer to how the blight did not kill him when it was unleashed by Terror.
This quality—and the threat that the blight would soon pose to all of Ancient Elvhenan and the entire ancient world—would give way to... well, we all know.
Rebellion.
Stay tuned.
----
Also: I am essentially FULLY OFFLINE to try and avoid game spoilers! As these reviews have just gone live yesterday (10/28), I am not reading my notifications/replies, and am appearing here only to continue posting my theories. I have heard that the embargo has been broken at least once already and I refuse to risk it, so I will respond to messages and notifications once I have played Veilguard for a bit.
(Mutuals, if you need me, you may DM me, as long as you do not mention the reviews in any capacity.)
50 notes
·
View notes
Text
The DA Companions/Advisors and the Hate Comments They’d Leave on Your TikToks
I worked too hard on this and I’m sorry
2K notes
·
View notes
Photo

Quick Zevran for good night sleep
5K notes
·
View notes