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Mass Effect 2: Table for Cheat Engine [] - Download - GTrainers
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💾 ►►► DOWNLOAD FILE 🔥🔥🔥 Mass Effect was built from the Unreal Engine UE 3 games engine, which allows many modifications by the user to enhance the in-game graphics and controls. Mass Effect's in-game configuration options have very little tweaking possibilities and only support basic graphic and key mapping. This article intends to serve as a guide to players who want to have more control on game performance and personalization, by highlighting options which players can tweak to better suit their needs. All of the changes that are described in this article should only be tested on the files in the documents folder:. The configuration files implement the CamelCase writing style for functions and variables names. Note, however, that this is merely a writing convention. When entering commands in the console, you may use any case, or combination of cases, you prefer. This section has many behaviors that can be changed. It is advised to leave any line that does not start with the word 'Binding' alone. The exceptions to this are:. Changing anything other than the recommended behaviors can cause severe gameplay bugs! Generally, you only want to alter the Name and Command , unless you have a specific behavior you want to achieve. When binding a key with Control, Shift, or Alt combination in addition to the same key without that combination, make sure that the declaration with the combination precedes the one without. For example:. Mass Effect comes with a set of commands that can be executed through the console or bound to keys, most are hidden and can only be found through trial and error. Please note, that changing critical game-play keys may cause you to not be able to interface with objects, start conversations, etc. There are also some keys that control several action and sub-actions, removing parts of the binding command can cause that key to stop behaving as expected. Note that should you desire to use an F Key to bind quickload, you will also need to delete its corresponding line, such as. This may cause spikes in FPS and unwanted graphic behavior. Higher value reduces the number of shadows shown, up to 1. This setting can cause glitches or fix them by changing the value. This may decrease performance, but it will ensure a high resolution texture for Garrus 's face - due to a bug, the game will always use the minimum resolution for his face texture. To enable the console, browse to and open the file In the file you opened, search for [Engine. Note: some keyboard layouts, specifically on non-US English layouts, the Tilde key will map differently, and the game engine will not recognize the Tilde keyword. In this case, you will need to select a different key, such as Backslash, Tab, CapsLock, or any other to function as the console key. To prevent this, set the file to read-only after making your changes. The GiveItem code works the following way:. Difference between same specializations are first 6 points that are same as starting class mentioned in brackets. When adding the bonus talents string be very careful for the game will only allow you to use around offensive abilities for use in game, no matter how many abilities you add. So keep in mind that firstly you should add the abilities which are most useful ex. Note: The Binary Helix Hotlabs value doesn't work. This tweak may be useful for those who want to use the mouse while having access to analog movement. Comes in useful for Steam controller users or gamepad users who want to bind gyro to a mouse. Beyond changes to the configuration files, it is recommended to set your graphics card driver and settings to enhance graphic quality and performance. Below, are some recommendations for further readings:. Mass Effect Wiki Explore. Mass Effect: Andromeda. Original Trilogy. Explore Wikis Community Central. Register Don't have an account? PC Tweaks. View source. History Talk This article is about tweaks for the first Mass Effect game. A different approach is to toggle the HUD so it will stay on by pressing a key, and return to the game when the same button is pressed again. It is recommended to use a key other than the 'Spacebar' to preserve the default method. The game has a lot of repetitive cutscenes, i. Those cutscenes can be skipped, and there is no need to alter the binding keys. The second line indicates the time that it takes from the button press to the actual skip. Note: some locations have the cutscene for a reason Shepard walk or say something that triggers another event. Skipping that cutscene, therefore, may leave you stuck. Experiment at your own risk. There are eight lines for the ability keys, they are numbered from 0 to 7, and are easy to alter. Setting the Shift option to True instead of False will activate that combination, and will make Shepard use the first ability instead of moving to the left. Sometimes you want to give commands to a certain party member to move forward, most of the times and not to both of them. Either 1 first squad member or 2 second squad member. It is possible to add a quickload option to the game. The problem is that you have to manually set the save name in the configuration file. Otherwise the quickload bind won't do anything. This hotkey increases game speed tenfold while holding the key. It's helpful when traveling big distances, such as hub zones or planetary surface. It also works in Mako, and even in cutscenes, allowing you to fast-forward normally unskippable cutscenes. Speed multiplier may be arbitrary. Using this on a keyboard key sometimes causes glitches e. Setting the maximum value too high can sometimes degrade quality, rather then enhance it. It is recommended to set those values to the system refresh rate for best performance. Setting it to false may increase performance, but at the same time can degrade the presentation of shadows. Higher value will make the shadow softer, and lower value will make them sharper. Note: Patch 1. Setting this to 0. Higher minimum value will increase the richness of shadows. Lower maximum value will degrade the appearance of shadows. Note, that setting the minimum too high or maximum too low may result in glitches and loss of performance. Higher value will cause shadows to be visible in the near vicinity, while lower value will cause shadows to be shown at greater distance, increasing quality and degrading performance. Setting this setting to False enhances performance, but reduces game experience. It most noticeable while using the Sniper Rifle zoom feature that makes targeted objects more crisp and clear, and others blurred. Setting this option to False improves performance. Specifying numbers between 0 no anisotropic filtering, better performance, but poorer image quality to 16 maximum filtering, degraded performance but crisper and more detailed textures - the default is 4. Raising the Max size is not recommended, this may cause graphical glitches. This makes combat more realistic, but at the same time a problem with the current squad AI. Can also result in the 'death' of non-targetable NPCs. Changing any of these values may hamper game-play experience. The values are in RGB red, green, and blue and alpha, which determines the transparency lower the value to make the subtitles more transparent. Setting this option to False will cause also cause others present to keep their weapons drawn during the conversation. Can create some strange situations in which Shepard waves an assault rifle at people. Enabling this setting may result in degraded performance. This will increase realism, but degrade performance especially on intense combats. BioArtPlaceable] , and might require the additional change, there. Removing the cooldown also applies to NPCs. For example, geth shock troopers will be able to spawn hex shields without limit, making them very difficult to kill. Raising this to 1. Raising over 1. By default the [Engine. Console] section will contain: [Engine. The Self keyword - indicates the target for the item Use Target instead, when giving an item to a squad member. Indicates the item you want. The nmManufacturer code - indicates the code of the manufacturer of that item. Categories : Guides Mass Effect. Universal Conquest Wiki. Basically, how the game will handle the input device that the player is using. Generally, you don't want to change anything in this section. Changes made here could harm your gaming experience. This section defines the Console keys and behavior. More information is in the section about the console. This section deals with how the mouse or gamepad will operate sensitivity, movement emulation, etc. Most likely, you won't need to alter anything in here, but you are free to experiment. The in-game running speed. Any changes made here could ruin the game experience by giving the player an advantage. If you want to shorten the time of traveling, see the section referring to changing the game speed. Deals with Shepard 's neck, and how much it can be turned for a wider field of vision. This can actually be useful when trying to take screenshots. The time between clicks that register as a double-click. As Mass Effect does not treat double-clicks any differently than single clicks, changing this should not have any effect. Unknown function, but should not be touched, regardless. Could be a boolean to determine whether time keeps progressing or not while giving quick commands to your team-mates. Does not protect against hardcoded instant death scenarios. Mass Effect Legendary Edition only. Gives bonus talents to player. See ' Talent Codes ' below. Gives a geth assault rifle with points of damage. Gives geth-style Assault Rifle which does to damage, depending on which manufacturer string is used. Non-geth manufacturer codes may or may not be geth-style. Changes how much damage enemies take on Insanity. A higher number means more damage, while a lower number means less damage. Gives item to player. The manufacturer string is optional. Sets the amount of the party's CURRENT medi-gel count; maximum value can only be increased by purchasing medi-gel count upgrades from stores. Removes the player's henchmen from the party and all nearby pawns from the world. This is reported to cause problems when attempting to play through the full game without a party. Toggles on and off super-fast movement. Using this twice will cancel out changes made by the SetRunSpeed command. Changes the PC's gender; 0 is male, 1 is female. Appears to affect body and voice, but not dialog flags, and doesn't seem to kick in until you zone. Triples the thrust power of the Mako underjets. Original game only. Using 5 instead of 6 allows for same boost, but Mako doesn't have to touch ground for the thruster to function again, allowing for repeated thrusts to stay off the ground. Gentle thrusts are needed to avoid falling damage. Freezes all NPCs in place permanently. This cannot be reversed without loading a savegame and should not be used aside from things like taking screenshots. Toggles all of the Scaleform elements off HUD, menus text, quick power bar. Toggles the vignette effect on or off. Takes a screenshot at many times the resolution of the screen. Postprocessing effects are rendered at default resolution rather than the target one, however, which may result in visual artifacts around the 'tile' edges. TiledShot 3x3 - takes a screenshot with a grid of 3 by 3. If the game is running in resolution of x, this will produce a x screenshot. TiledShot 2 - produces a screenshot twice the size of the game resolution. TiledShot 2 - takes a screenshot twice the size of the game resolution, and overlaps pixels from every grid cell. Ariake Technologies. Elanus Risk Control. Rosenkov Materials. Sirta Foundation Note: 'Sitta' is not a typo. Jormangund Technology. Batarian State Arms. Cerberus Skunkworks. Hahne-Kedar Shadow Works. Spectre Master Gear. Weapon - Master Gear. Distinguished Service Medal Achievement. Council Legion of Merit Achievement. Honorarium of Corporate Service Achievement. Long Service Medal Achievement. Distinguished Combat Medal Achievement. Assault Rifle Expert Achievement. Lift Mastery Achievement. Throw Mastery Achievement. Warp Mastery Achievement. Singularity Mastery Achievement. Barrier Mastery Achievement. Stasis Mastery Achievement. Damping Specialist Achievement. AI Hacking Specialist Achievement. Overload Specialist Achievement. Sabotage Specialist Achievement. First Aid Specialist Achievement. Neural Shock Specialist Achievement. Medal of Exploration Achievement. Dog of War Achievement. Geth Hunter Achievement. Extreme Power Gamer Achievement. Spectre Inductee Achievement. Search and Rescue Achievement. Colonial Savior Achievement.
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