Banderita X | Intro 2021 from Jeremy Mansford on Vimeo.
To celebrate Banderita X reaching a mega-massive 10 million subs we created a next level intro treatment.
BanderitaX Flash and Reverse Flash are brought to life in a dynamic ’n fresh “next-gen” low-poly 3D game style. A homage to BanderitaX’s favourite Naruto scene, both Flashes fight until it’s revealed that The Flash was one step ahead all along. Anime!!!
Full project info and credits here: jeremymansford.com/banderita-x-intro-2021
Director & Art Direction: Jeremy Mansford
Character Design: sachabryning.com/
3D Character Modeling, Rigging, Animation: Kyle Downes vekta.tv/
Music & Sound Design: La Gramaille Audio Boutique behance.net/chrisgra
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Banderita X | Intro Sequence from Jeremy Mansford on Vimeo.
Full project details here: jeremymansford.com/banderita-x-intro
My latest Intro package was for Saudi Arabian Youtube Gaming legend - BanderitaX!
Check out his channel here: https://bit.ly/2RtTYbD
We mashed together inspiration from 3 of his favourite IPs to create this epic adventure. Mario Maker, Fortnite and The Flash.
Director & Animation: Jeremy Mansford
Illustration & Character Design: Sacha Bryning
Original Music Composer & SFX Design: White Owl Sound
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Introducing Block from Sekani on Vimeo.
Creative Director: Sekani Solomon
Character Animation: Justin Morton
Music and Sound Design: Echoic
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Audible - I am what I hear from GLASSWORKS VFX on Vimeo.
CREDITS
Client
Audible
Agency
Kolle Rebbe
Production company
Tempo Media
Directors
Dvein
Executive Producer
Joan Amat
Producer
Tomás Muñoz
3D Artists
Rüdiger Kaltenhäuser
Marco Rossi
Joan Guasch
Carlos Cortés
Marc Urtasun
Pol Soler
Fabio Medrano
2D Artists
Rubén Llusia
Carlos de la Sotilla
Dani Lopez
Karen Weiss
Colorist
Xavi Santolaya
Sound design
Banjo Music
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45s Full length Cartoon Network Ident from Max Halstead on Vimeo.
All in camera single pass of a kinetic sculpture designed in the style of Cartoon Network channel branding. Controlled using the midi information from the music.
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Audible - I am what I hear from GLASSWORKS VFX on Vimeo.
CREDITS:
Client
Audible
Agency
Kolle Rebbe
Production company
Tempo Media
Directors
Dvein
Executive Producer
Joan Amat
Producer
Tomás Muñoz
3D Artists
Rüdiger Kaltenhäuser
Marco Rossi
Joan Guasch
Carlos Cortés
Marc Urtasun
Pol Soler
Fabio Medrano
2D Artists
Rubén Llusia
Carlos de la Sotilla
Dani Lopez
Karen Weiss
Colorist
Xavi Santolaya
Sound design
Banjo Music
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OFFF Dach 'Repeater' - Title Film from Carbon on Vimeo.
We are so proud and excited to share 'Repeater', the vibrant animated Title Film to OFFF Dach’s creativity and design festival in Vienna. Directed by Carbon's Ian Bradley, and with live orchestra music and sound design from Antfood, it’s a tale of non-conformity and rejection that builds to a kaleidoscopic ceremony and the uplifting power of finding your place. We hope you love it as much as we do.
‘Repeater’ is the story of a world in which creatures speak in symbols and can turn those symbols into realities. A ruling class of Sayers forces Repeaters to only speak in squares, creating endless cubes with which the Sayers can build their towers. One Repeater, banished from their tower for creating a forbidden anomaly, wanders the wastelands and discovers a band of misfit rebels in the midst of a wild ceremonial ritual. Joining them, they discover the true potential of these forbidden forms to change their world.
carbonvfx.com/offf
Conjured And Crafted by Carbon
Written And Directed by Ian Bradley
Music And Sound Design by Antfood
Assistant Director / Head of CG - Frank Grecco
Executive Producer - Phil Linturn
Executive Creative Director - Liam Chapple
Senior Producer - Krystle Timm
CG Supervisor - Dan Fine
VFX Supervisor - Tobey Lindback
FX Supervisor - Ryan Hussain
Art Direction and Design - Ian Bradley, Claudio Araos Marincovic, Felipe Fiori, Kim Dulaney, Lena Vargas, Katrina Zimmerman, Reece Parker, Megan Palero
2D Animation - Katrina Zimmerman, Reece Parker, Peiter Hergert, Mikhail Pakhomov, Lizzi Akana, Carolina Lopez Corominas, Jahmad Rollins
3D Animation - Anthony Travieso, Han Hu, Jean-Luc Delhougne, Kevin Nguyen, Sam Gierasimczuk
Compositors - Fred Kim, Jen Howard
CG Artists - Martin Gunnarsson, Chin Lee, Ivan Joy, Alex Rumsa, Katie Heady, Dan Moreno, Eric Xu, Mike Penny, Sean Skube, Sylvia Apostol
Colorist - Julien Biard
Executive Producer, Color - Laurie Adrianopoli
Producer, Color - Dan Butler
Color Assist - Cassie Benedict
Resource Manager - Beth Skopp
Production Coordinator - Mariette Amici
Antfood
Composers - Wilson Brown, Yuta Endo, Rory White, Charley Van Veldhoven, Dalton Harts
Sound Design - Wilson Brown, Yuta Endo, Pedro Botsaris, Rory White, Bennett Eiferman
Executive Producer - Sue Lee
Senior Producers - Jennifer Fife, Trevor Haimes
Executive Creative Director - Wilson Brown
Creative Director - Yuta Endo
Orchestrator - Adam Klemens
Orchestra - Smecky Orchestra
Special Thanks - Tessa Treanor, Wilson Brown, Thomas Keeley, Lauren Malis, Whitehouse Post
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2020REEL from Nisa on Vimeo.
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Splash from Peter Höhsl on Vimeo.
An exercise in Houdini fluids and mixing two different colours.
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BRAVO Pay - 2D Character Animation from Brand Design Hub on Vimeo.
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TradeStation from Brian Gossett on Vimeo.
I illustrated and designed numerous shots in these three spots for TradeStation with Black Math.
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La Vie Antérieure from Benjamin Bardou on Vimeo.
La Vie Antérieure
Megalopolis MGLP#008
Directed by Benjamin Bardou
Music by Aphex Twin - Avril AltDelay (soundcloud.com/user18081971/avril-altdelay)
The memory blocks of Megalopolis are like the past life of the City.
Here, at the Opéra Garnier as elsewhere, Hipparcos or even the AI can stroll through them to feel the "life before", the one where there were people to meet, situations to live, issues and conflicts to experience, in short, where there was still the weight of History.
Megalopolis is a project born from the fascination of megacities.
Through different durations and forms the MGLP episodes propose an in-depth exploration of the city of Megalopolis.
Each piece, each motif of the city is assembled in a montage that invites memories and dreams.
Please visit benjaminbardou.com for the best experience.
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Fruits from gelmi on Vimeo.
Cl: Mais Vita
Ag: CP+B
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Gorkem Adir - Anthropomorphic Sound Design from Görkem Adır on Vimeo.
Created by Bournemouth University postgraduate student Gorkem Adir through the MA Sound Design for Film and Television program.
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Anthropomorphic from Ammonite on Vimeo.
A short film about cute little anthropomorphised objects killing themselves for our amusement.
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A Sun Will Always Sing from Yeah Haus on Vimeo.
In Karin Lowachee’s original short story, a spacecraft carrying precious cargo embarks on a lifetime journey to a better world.
“A Sun Will Always Sing” is a part of Better Worlds, The Verge’s science fiction project about hope.
Directed by: Chad Thompson
Production: Yeah Haus
Art Director: Claudio Araos Marincovic
Additional Design: Felipe Fiori, MIchelle Ouellette
Music: Ambrose Yu
Sound Design: Sono Sanctus
Compositing + Post: Thad Chompson, Cathy Tompkins
Screenplay: Laura Hudson
Animators: Michael Abarca, Jose Moreno, Elijah Watkins, Mel McCann, Jess Rowden, Edgar Ferrer, Dahc Nospmoht
Production Supervisor: Kaylee Kean
Colorists: Omar Romolino, Max Morgan, Guilherme Gurian, Kelsey Gottschlich, Oliver Wee
Voice Actors: Gayatri Bahl, Samuel Fleming
Read Karin Lowachee’s original story here: theverge.com/2019/2/4/18139371/karin-lowachee-sci-fi-story-video-seimei-ai-better-worlds
Verge Team:
Creative Direction: The Verge
Executive Producers: Eleanor Donovan, Nilay Patel
Supervising Producer: Sophie Erickson
Production Manager: Meg Toth
Creative Director: William Joel
Editorial Director: Helen Havlak
General Manager: Steven Belser
Network Manager: Sarah Bishop Woods
Audience Development: Ruben Salvadori, Dilpreet Kainth, Esther Cohen, Kaitlin Hatton
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Reel_2020 from Tyler Heacox on Vimeo.
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