A home for all of my creative work.reblog account: @meatballsander-reblogs
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My entry for Brackey's Game Jam is now published!! Enjoy a little, singleplayer resource management game about the epic highs and lows of making cookies.
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Chat help my cookies are in shambles
#working on a card game for brackeys game jam!!#basic functionality and art assets are p much entirely done#now onto music + multiple game modes#game jam#game dev
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I got given Hunt the Wumpus as a group project some three years ago and always wanted to remake it myself in a nicer language. The og one used Java Swing 😭
It was super fun tackling the implementation all over again in Gamemaker this time, especially the new roguelike mode. Crazy what a few years experience can do to totally transform how you approach a project. Imagine knowing how to maintain a codebase
My first published game is now LIVE on itch io!!
Endless Hunt the Wumpus is a short, simple game about trying to escape a cave system (while a horrible monster lingers around with you). Play a standard game, or incorporate new elements into the cave system via a roguelike choice mechanic. (I'm curious what the highest number of caves a player can escape from in one game is...)
It's available to play in browser or download for Windows! And it's free!
#game dev#idk man I really like tinkering around in the gamemaker ide#oh - while all the code is new#most of the assets were originally made by me way back when for the og version!#I'm still super pleased with how I adapted the wumpus for the art style
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My first published game is now LIVE on itch io!!
Endless Hunt the Wumpus is a short, simple game about trying to escape a cave system (while a horrible monster lingers around with you). Play a standard game, or incorporate new elements into the cave system via a roguelike choice mechanic. (I'm curious what the highest number of caves a player can escape from in one game is...)
It's available to play in browser or download for Windows! And it's free!
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Hey there!!
This here blog is the new hub for my creative projects. I've got a (free!) game lined up to share on itch in the coming days, as well as a longterm writing project in the works - which I aim to start releasing before the end of the year.
Either way: I look forward to sharing my work with you all!
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