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i know its the mets, but this is the coolest shit i’ve ever seen a human being do
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The most popular browsers in different countries in 2012 and 2022.
by @theworldmaps_
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Recoil-operated’s $12 traditional mead:
So one of the most common things I see on my Mead posts is “I’d love to do that, but I don’t have the stuff”
We’ll sit down and buckle up. Because I’m about to show you how to make a $12.56 traditional mead.
Here’s the recipe:

1 gallon Deer Park/spring water. You don’t want distilled.

3 lb or 32 fluid ounces honey.

One package of yeast.

a party balloon.

The cost total is $13.49, but you only need one pack of yeast. So -$0.90.
Let’s begin:

Everything together on a clean work surface, you will need a clean glass. And while not entirely necessary, a measuring cup will be handy.

Pour a cup of water for yourself and drink it. Hydration is important. Also this will allow you headspace.

Remove about ehhhhh, a quart or so of water to drink later.
Trust me. You’re going to want it


Wash your drinking cup and mixing about a teaspoon of honey.
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Mastering Ironskulls Boyz: Part 2.
Mastering Ironskulls Boyz: Part 2.
Welcome back! In part 2, the plan is to quickly go over the strengths and weaknesses of the Ironskull’s Boys ready for building power and objective decks. I have previously said that I’m looking at the warband as a brute force, attrition based warband. I think they have some real efficacy in that area. Da Gud: The Boss!Gurzag is one of the biggest strengths of Ironskull’s boys, as he is an…
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Mastering Ironskull's Boyz: Part 1
Mastering Ironskull's Boyz: Day 1 The start of an in-depth look at the OG Green Gods of aggro in Warhammer:underworlds
Part one: Choosing a Warband! I’ve already done this one, as I have painted my Warband up and have photos of them eager and ready to hit the table! The first attempt I’m going to have at mastering Warhammer: Underworlds is with the Ironskull’s Boyz. In this short intro post, I want to detail my reasons for choosing them and go into the aesthetics of the miniatures in a general sense to set the…
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New Content: Warhammer Underworlds!
So, recently (and pre-covid) I bought into the end of season 3 of Warhammer:Underworlds and have had some great games of it, both up my local gaming club, and at home with my 10-yr old daughter. I know that i’m getting the new Direchasm core set for xmas, and wanted to document my experiences with the new season on here. I plan on reanimating a format of posts that I last saw used on the Team…

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I accidentally created the most soothing drink in the world after trying to recreate the hot honey drink in Ponyo! I guarantee it will remove all stress and troubles, I’ve had like 3 today because it makes me so happy
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INFINITY TRAIN: BOOK 2 - CRACKED REFLECTION
It’ll release as a 5 night special event on January 6th, 2020 on Cartoon Network! Mark your schedules!
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So the main question I’m seeing pop up is “how did this season get made so fast??”
Answer: It didn’t! We don’t start making a new season after we’ve finished and aired the previous one. Cartoons often end up working on multiple seasons at a time.
CN gave us a 20 episode pick up, but we had only planned the first 10. So when the option came up to do 10 more episodes, that’s when we decided we could carry the show on in an anthology format, allowing us to delve deeper into different topics we’d only touched on.
What this means is that while we were in production on the first 10 episodes, we were writing the next 10. When we started getting animation back from Sunmin on the second episode, it was around then that we were starting to storyboard the first episode of the second season.
By the time we were editing the 10th episode, we were boarding the 7th or 8th episode for season 2 and doing BG’s and designs for probably the second or third episode of season 2. By the time we were finished with post on season 1, we had already gotten back multiple workprints of season 2. Post then took a few more months, and now here we are.
Although it feels sequential to the audience, we actually sometimes have to work out of order on the episodes because they can each be such different amounts of work. So I started doing animation and post on the last couple of episodes of season 2 first, then moved backward.
It’s all about managing the workload, which our crew does exceptionally well. This is a very difficult show to work on because of the constant changing nature of the show. It’s nice creatively, but it can be a very heavy workload.
So this means that every episode is usually being worked on by different departments at different times. At peak capacity, we can have about 12 different episodes being worked on at once in the US, with maybe another 4 being worked on at Sunmin.
So that’s why it seems like it was made “so fast”, it’s because all the audience sees is the airing schedule, not the production schedule. Our crew is very talented and experienced and none of this would be possible without their dedication and hard work.
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@xxxcara87xxx
What if Peridot found Spinel in the garden while doing routine warp pad checkups
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