meloncgrcube
meloncgrcube
Tuna 🐟
84 posts
She/TheyFollow me on Wattpad @Bashful_Tuna Multifandom
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meloncgrcube · 5 months ago
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ao3 turns 15 today
reblog if youre older than ao3
(there's a lot of people asking about this, but the legal age to use social media is 13, except in few countries. so yes, there are people here under 15)
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meloncgrcube · 5 months ago
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meloncgrcube · 5 months ago
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Damn…
So we all argee that Derek listens to stiles heartbeat yes? Yes. Anyway headcannon.
At first Derek founds stiles annoying. Even in his resting state, stiles was loud. His very state of being demands attention. And Derek hates it. Until the day stiles has a panic attack in front of him. Derek is afraid, listening to stiles having a panic attack, hearing Stiles’ heart sound like a cacophony of screams. It’s wrong, it’s far too fast and far to loud. Hearing his lungs struggle to breathe. Derek has never hated a sound more in his life.
Derek can’t get the sound out of his head. It haunts him. Playing over and over like a reminder of morality. It sounds like death.
So he starts to pay extra attention to stiles and his heart beat, allowing it to wash over him. Listening to the rhythm — reminding himself that stiles is alive and okay. He can identify when stiles starts to panic and stop it before it becomes anything. He know stiles heart beat like it’s his own, so he notices when the rhythm changes. Even if it just skips a beat.
He doesn’t realize that he beginning to use it as an anchor, as stiles as an anchor, until the day they’ve been kidnapped and stiles heart starts to slow.
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meloncgrcube · 5 months ago
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Objectively speaking, the fanfic I’m reading is not good, but my goodness, it’s made my afternoon that much more enjoyable
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meloncgrcube · 5 months ago
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I didn’t realize you were the person who did the fanfiction tag drinks.
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ahah yeah that's meeee!!
If you guys are interested they are all available as stickers on my RB!!
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meloncgrcube · 5 months ago
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emails with “[AO3] Comment on _____” in the subject line give me a better dopamine rush than hard drugs ever will
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meloncgrcube · 6 months ago
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It be like that sometimes 🫡
when i want fluff/angst fics and all i’m getting is smut
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the struggle is real
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meloncgrcube · 6 months ago
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Scott: :)
Stiles: > :(
Scott: Turn that frown upside down!
Stiles: ): <
Scott: Not sure what I was expecting..
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meloncgrcube · 6 months ago
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after all, isn't this what mcyt is even for.
when i was dumped, i watched Technoblade
when news only spoke of death and war, i watched Hermitcraft
when the pressure of uni was too much, i watched Jimmy Solidarity
silly minecraft videos will not fix your government, but having a little laugh is infinitely more helpful than doomscrolling
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meloncgrcube · 6 months ago
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HAHAHA
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Home (is where the heart is) - pt. 2/2 ❣
Bonus: Taxpayer Dollars lore
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meloncgrcube · 6 months ago
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Silly Halloween comic 🎃 (pretend I posted this on time)
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meloncgrcube · 7 months ago
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How To Write A Chase Scene
Before anyone takes off running, the reader needs to know why this matters. The chase can’t just be about two people running, it’s gotta have a reason. Is your hero sprinting for their life because the villain has a knife? Or maybe they’re chasing someone who just stole something valuable, and if they don’t catch them, it’s game over for everyone. Whatever the reason, make it clear early on. The higher the stakes, the more the reader will care about how this chase plays out. They’ll feel that surge of panic, knowing what’s on the line.
Sure, a chase scene is fast, people are running, dodging, maybe even falling. But not every second needs to be at full speed. If it’s too frantic from start to finish, the reader might get numb to the action. Instead, throw in some rhythm. Use quick, sharp sentences when things get intense, like someone stumbling or almost getting caught. But then slow it down for a second. Maybe they hit a dead end or pause to look around. Those brief moments of slow-down add suspense because they feel like the calm before the storm kicks up again.
Don’t let the setting just be a backdrop. The world around them should become a part of the chase. Maybe they’re tearing through a marketplace, dodging carts and knocking over tables, or sprinting down alleyways with trash cans crashing behind them. If they’re running through the woods, you’ve got low-hanging branches, roots, slippery mud, and the constant threat of tripping. Describing the environment makes the scene more vivid, but it also adds layers of tension. It’s not just two people running in a straight line, it’s two people trying to navigate through chaos.
Running isn’t easy, especially when you’re running for your life. This isn’t some smooth, graceful sprint where they look cool the whole time. Your character’s lungs should be burning, their legs aching, maybe their side starts to cramp. They’re gasping for air, barely holding it together. These details will remind the reader that this chase is taking a real toll. And the harder it gets for your character to keep going, the more the tension ramps up because the reader will wonder if they’ll actually make it.
Don’t make it too easy. The villain should almost catch your hero or the hero should almost grab the villain. But something happens last second to change the outcome. Maybe the villain’s fingers brush the hero’s coat as they sprint around a corner, but they manage to slip out of reach just in time. Or maybe your hero almost gets close enough to tackle the villain, but slips on some gravel, losing precious seconds.
And Don’t let the chase end in a way that feels too predictable. Whether your character gets away or is caught, it should be because of something clever. Maybe they spot a hiding place that’s almost impossible to notice, or they use their surroundings to mislead their pursuer. Or, the person chasing them pulls a fast one, Laying a trap, cutting off their escape route, or sending the hero down the wrong path. You want the end to feel earned, like it took quick thinking and ingenuity, not just dumb luck or fate.
if you have any questions or feedback on writing materials, please send me an email at [email protected] ✍🏻
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meloncgrcube · 7 months ago
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Describe your Main Character sheet
Skin
Tone: Pale, Rosy, Olive, Dark, Tanned, Alabaster, Ebony, Bronze, Golden, Fair
Texture: Smooth, Rough, Silky, Coarse, Flaky, Supple, Wrinkled, Calloused, Bumpy
Condition: Moles, Acne, Dry, Greasy, Freckled, Scars, Birthmarks, Bruised, Sunburned, Flawless
Complexion: Clear, Ruddy, Sallow, Glowing, Dull, Even-toned, Blotchy
Eyes
Size: Small, Large, Average, Tiny, Bulging, Narrow
Color: Grey, Brown, Blue, Violet, Pink, Green, Gold, Hazel, Crimson, Amber, Turquoise, Sapphire, Onyx
Shape: Doe-eyed, Almond, Close-set, Wide-set, Round, Oval, Hooded, Monolid
Expression: Deep-set, Squinty, Monolid, Heavy eyelids, Upturned, Downturned, Piercing, Gentle, Sparkling, Steely
Other: Glassy, Bloodshot, Tear-filled, Clear, Glinting, Shiny
Hair
Thickness: Thin, Thick, Fine, Normal
Texture: Greasy, Dry, Soft, Shiny, Curly, Frizzy, Wild, Unruly, Straight, Smooth, Wavy, Floppy
Length: Cropped, Pixie-cut, Afro, Shoulder length, Back length, Waist length, Past hip-length, Buzz cut, Bald
Styles: Weave, Hair extensions, Jaw length, Layered, Mohawk, Dreadlocks, Box braids, Faux locks, Braid, Ponytail, Bun, Updo
Color: White, Salt and pepper, Platinum blonde, Golden blonde, Dirty blonde, Blonde, Strawberry blonde, Ash brown, Mouse brown, Chestnut brown, Golden brown, Chocolate brown, Dark brown, Jet black, Ginger, Red, Auburn, Dyed, Highlights, Low-lights, Ombre
Eyebrows: Thin eyebrows, Average eyebrows, Thick eyebrows, Plucked eyebrows, Bushy eyebrows, Arched eyebrows, Straight eyebrows
Lips
Shape: Full, Thin, Heart-shaped, Bow-shaped, Wide, Small
Texture: Chapped, Smooth, Cracked, Soft, Rough
Color: Pale, Pink, Red, Crimson, Brown, Purple, Nude
Expression: Smiling, Frowning, Pursed, Pouting, Curved, Neutral, Tight-lipped, Parted
Nose
Shape: Button, Roman, Hooked, Aquiline, Flat, Pointed, Wide, Narrow, Crooked, Upturned, Snub
Size: Small, Large, Average, Long, Short
Condition: Freckled, Sunburned, Smooth, Bumpy
Build
Frame: Petite, Slim, Athletic, Muscular, Average, Stocky, Large, Lean, Stout, Bony, Broad-shouldered, Narrow-shouldered
Height: Short, Tall, Average, Petite, Giant
Posture: Upright, Slouched, Rigid, Relaxed, Graceful, Awkward, Stiff, Hunched
Hands
Size: Small, Large, Average, Delicate, Strong
Texture: Smooth, Rough, Calloused, Soft, Firm
Condition: Clean, Dirty, Manicured, Scarred, Wrinkled
Nails: Short, Long, Polished, Chipped, Clean, Dirty, Painted, Natural
Voice
Tone: Deep, High, Soft, Loud, Raspy, Melodic, Monotonous, Hoarse, Clear, Gentle
Volume: Loud, Soft, Whispery, Booming, Muted
Pace: Fast, Slow, Steady, Hasty, Measured
Expression: Cheerful, Sad, Angry, Calm, Anxious, Confident, Nervous, Excited, Bored
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meloncgrcube · 7 months ago
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Words to Use Instead of "Said"
whispered
shouted
exclaimed
murmured
muttered
yelled
cried
screamed
stammered
declared
replied
answered
commented
remarked
suggested
hinted
announced
observed
mentioned
noted
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meloncgrcube · 9 months ago
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Ooooo I like this line
"Don't worry, I'm not going to tell anyone what I saw that night, but never forget: I saw. I saw it with my own eyeballs. You can't pretend with me. I know."
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meloncgrcube · 9 months ago
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🫡 thank you
When A Character Is in a state of panic they…
breathe rapidly and shallowly.
feel their heart pounding in their chest.
have trouble forming coherent thoughts.
sweat profusely even in cool environments.
tremble or shake uncontrollably.
feel a tightness in their chest or throat.
dart their eyes around frantically.
speak in a hurried and disjointed manner.
feel an overwhelming sense of dread.
have a strong urge to escape or hide.
experience a sense of detachment or unreality.
struggle to make rational decisions.
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meloncgrcube · 11 months ago
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Tips for Fight scenes #3
Blood loss can significantly weaken characters during a fight, leading to dizziness, lightheadedness, and even loss of consciousness if not addressed promptly.
Characters may become more desperate or aggressive if they see their own blood, triggering a primal survival instinct and driving them to fight harder or take greater risks.
The sight or smell of blood can evoke visceral reactions in characters, causing nausea, revulsion, or a heightened sense of urgency as they try to staunch their wounds and stay in the fight.
Characters who sustain serious injuries and lose a significant amount of blood may go into shock, experiencing symptoms such as rapid heartbeat, shallow breathing, and cold sweats that impair their ability to continue fighting.
Blood spatter or pooling on the ground can create hazardous terrain during a fight, causing characters to slip or lose their footing, especially if the surface becomes slick or slippery.
Characters may use their own blood as a makeshift weapon, smearing it on their hands or weapons to intimidate their opponents or gain a psychological advantage in battle.
The presence of blood can attract predators or scavengers to the battlefield, posing an additional threat to characters who are already struggling to survive the fight.
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