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melsletters · 3 years
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Reflections
As of recently, I’ve had a... Crisis of Self, as of sorts. I do not know who I am, or really my self-worth. For all that I was concerned, I was still a person going through life just as the next. But, looking back at what I’ve achieved, by the Light, I’ve done some amazing things.
The path that I was put on at an early age is not the path that I walk now. I choose to break free from the mold and forge my own path. 
Captain of Stormwind’s finest. Cabalist of the Sarceline Circle Cabalist of the Cabal of the Burning Sword Knight of the Brotherhood of the Horse Ducal Guard Aspirant Perhaps I did not realize it before, or I was willingly ignoring it, but. Not many people can say they’ve done what I have. If I were to look back 2-3 years ago, after the victory on Argus I likely wouldn’t believe what I’ve done. I’ve become a completely different person, from an arrogant ‘battlemage’ of the Kirin Tor, to a proper War Mage of the Alliance. I have mastered armed and magical combat, I fight on the frontlines with my comrades. I have come to realize so many things about myself. 
I did not walk onto the path to become a mage.  I did not choose to go to the Ruins of Dalaran to train with the Kirin Tor to become one of their magical soldiers. When I first signed up with the Regiment, I thought I knew everything there was to Magic, that I was doing them a favor by enlisting. Oh how wrong and arrogant I was.  The Trial of Nature put me in my place immediately. I cannot state enough how it absolutely fucking breaks you as a ‘mage’. It breaks you down and allows the Corps to mold you into what they truly need.  The Corps does not need an arrogant mage, it does not need someone who believes that they know everything about Magic. The Corps need someone who can learn and is open to learning.  Nevertheless, as I went through the trials. Slowly ascending through the ranks of the Corps and the Regiment, I fell for someone, for all the harm that he’s done, he has helped me in some regard. He helped me realize what I believed at my core, but was too scared to admit it.  I don’t want to be a mage. The power, the stress behind each incantation, it’s so much, but this was the path that I was set on, so I have to walk it, right? Fuck no, fuck that. I can forge my own path, like so many of the great heroes of our world had before us.  So, I began to train, and train, I expressed interest in Knighthood. About a half a year later I was made the Grand Marshal’s Squire. Around this time I became a Lieutenant.
During this time, I underwent the Mage Gauntlet, it only felt like yesterday I was exploring Mauraudon in search of the ring. Through the Cabal, I’ve somehow found my own... Solace? I’m not too the word for it. But, within the Cabal, I can take on any role within reason. As my Knighthood progressed, and the Master Mage continuing to train me in more armed conflicts, I became more confident in my abilities.
Now, I am a Cabalist, a Knight, and a Captain. I have fought with tooth and nail to get where I am. I will not let myself sabotage what I have achieved. I am a Knight-Captain, and I am fucking good at my job. 
- Knight-Captain Witherseed, the Sanguine
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melsletters · 3 years
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Our sacred duty.
First it was the Undead, now it’s the living. It seems that they think themselves grand opportunists. They strike while the VIP’s are most vulnerable, as the sky is shattered above and the screams of the damned can still be heard in the wind.
We have been tasked with keeping them at bay, for now. Even with the armoury at our disposal they still put up a fight. Their numbers grow, even as we cut them down one by one they still seem to only grow in strength. At this rate, we may need proper reinforcements... Perhaps we can stage this as some sort of bandit encampment that’s taken our supplies. Perhaps even get the VIP’s items recovered before the footmen begin the assault.
I must return to Ironforge now however, in order to ensure the Duke’s safety, and to get some warm food and ale for once in quite a long time.
- Knight-Captain Witherseed, Cabalist of the Battlemage Corps
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melsletters · 4 years
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10/10
The Masquerade is breaking. They will know my true self, they must learn to never fear the darkness. The Darkness will always succeed if you fear it, if you revile it. However, if you can steady yourself, and manage the pulls and influences of the darkness, you will be able to conquer it like I have.
- Melanie Witherseed, - Cabalist of the Battlemage Corps - Lieutenant of the First Regiment - Warlock of the Stormwind Mage’s Circle
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melsletters · 4 years
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9/2
I miss Alison...
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melsletters · 4 years
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2/23/40 LC
After the cancellation of the Supply Run to Westfall today I found myself with my packed bags and my scrolls. I’m going to the Timeless Isle today. I made my way up to the Mage Tower where they have a portal to Paw’don Village, an old Alliance base of operations and Pandaren Village. You can still see the Mogu architecture that dominates the landscape. However; I can’t stay there for long. I purchased a Pandaren Flying Kite to the Timeless Isle. Riding it was one of the most unique things I’ve ever done. Flying with the wind in your hair, barely a care in the world. It was amazing. After about an hour and a half of flying I finally landed on the Timeless Isle. The natural arcana of the land seeps out like blood from a wound. Azerite hasn’t been seen on the Isle, likely due to the nature of the Isle. I made contact with the local Tushui and they advised to stay near the camp. However, I was free to roam, the wildlife was fierce.
I decided to rest in the Tushui landing for the night, tomorrow I’ll go deeper into the Isle. 2/24/40 LC
I woke up at what I assumed to be early, early morning and made my way further into the Isle and the Wildlife is fierce. I drank a potion of concealment to hide my movements. Massive snakes, panthers, cranes, yak’s, and hozen. Why’d it have to be hozen. I made my way to Old Pi’jiu a Pandaren village that was abandoned thousands of years ago. The feeling of uneasiness is by far the most prominent thing about the area. If you wait patiently, you can catch a glimpse at one of the old spirits still haunting the area. I was tempted to release the spirit from its bonds here, however due to the nature of the Isle it would be unwise to do so. I went back to the Tushui Landing hours later and ate dinner. A nice meal of Yak and Noodles. I love the noodles. 2/26/40 LC I took a ‘day’ to rest. I was supposed to Stormwind today, however it seems like that flow of time on the Isle is almost... Super Charged. By our clocks only 6 hours have passed on the rest of Azeroth. I might be able to stay here for quite a while... After that fucking campaign in Uldum, I really need a break. Watching the eternal sunset with some noodles has been honestly one of the most relaxing things I’ve done in my life. I could stay here forever. But I know I can’t, I have a responsibility to hold in the Regiment, and in my life. I’ll depart for the Firewalker Ruins tomorrow and see what shape the Leylines are in. 
2/27/40 LC The Leylines here are in good condition, though a bit strained. That should be expected considering the Isle is a mass of Chronomancy. The Firewalker Ruins have been picked clean by archaeologists and looters. There isn’t really anything here. However, the Blazing Way as they called it still is incredibly dangerous with those who served Ordos back during the Pandaria Campaign. Though, it is a wonder how they are faring after all of these years... It must’ve been a millennia since then.
2/28/40 LC I made my way to the old Celestial Court, there it was unsurprisingly empty, aside from the odd food cart and denizen. It’s really fallen into disrepair, it’s become overgrown and full of wildlife. Though, I would suppose that is for the best, considering. In my research I’ve been able to slow time almost to a crawl for a few seconds before returning it to normal. I’ve been able to move freely within the few seconds. However, this is exhausting work and I need constant rest to continue the research.
2/29/40 LC
After a long night of resting, I’ve recovered my strength. I was able to try the Harmonious River Noodles today and honestly it’s really, really good. They’re cool but they calm your mind like nothing else. If only there was a way to get the recipe, it’d be an excellent source of food for the Circle for the mind. However, as I laid in my cot, I felt an odd pull towards the Three-Breeze Terrace. I’ll investigate that tomorrow after I’ve continued to train with Time slowing spells. 3/1/40 LC I made my way over to the Terrace, making sure to get some of those noodles before heading up there. The Leyline energy there is incredibly potent. You can feel its raw power pulsating from underneath. This is where I will produce the spell. I began to attune to the Ley Line here, now that I have a solid ‘anchor’ point for the Leyline. It took me what felt like hours to finally attune to it. I could feel the Chronomantic(?) power from the Leyline, though I still do not fully understand it. I can weave the powers fluidly and almost effortlessly. I began to train with the Time-slowing spell.
On my first night of trying I managed to slow down time around 50 percent while moving freely for 6 seconds. I was able to do this two times in a row.
3/2/40 LC
Today I’ve made great progress on the spell, while maintaining a 50 percent slow down of time, I’ve been able to move freely for up to 12 seconds. As well as being able to cast it twice in a row. I need to keep pushing myself further, this won’t do as a simple spell. This needs to be my magnum opus.
3/3/40 LC I’ve continued my research on the spell, I’ve managed to obtain a Sunset stone, and the spell has been amplified tenfold. With the Sunset stone, I’m able to completely freeze time up to 99% reduction for 12 seconds. However, I’m only able to do this once per day. It’s so mentally exhausting and taxing that I just need to rest afterwards. I’m able to cast other spells, however nothing quite like that ‘power’.
3/5/40 LC
I’ve taken a day to rest, sitting eating the noodles and yak meat. It’s getting tiring. By my calculations, only 18 hours have passed since I’ve left for the Isle. I fear that it isn’t true. I’ve been gone for over a week now by the Isle’s time. I’ve continued my research on the spell, I’ve managed to be able to halt the flow of the timestream completely. empowering the Sunset stone with a focused burst of Arcane Magic.
This allows me to completely stop time for upwards of 18 seconds. I am able to freely move and summon incantations. Conjuring simple barriers while time has been stopped is relatively easy. However, once the 18 seconds is up, time will flow as normal.
I must continue my research, I feel like I’m hitting a wall here. I need to do more research.
3/15/40 LC
It’s been 10 days since I’ve last written in my journal. I’ve made quite a lot of progress with this spell. I am able to completely stop time for upward of 30 seconds. However, I’m unable to cast spells for the duration. I’m looking to be able to fully cast spells and move as if time is normal. This duration will suffice, I just need a slight bit more power.
3/24/40 LC I’ve done it. 10/10 Ley-Lines Attuned.
The Incantation and framework of the spell has been heavily modified. I am able to fully stop time and cast a large variety of spells within 30 seconds. I’m able to move freely as well. However, spells that negatively effect others seem to end this effect early. That can be worked around.
Here is the spell:
Time Stop: Transmutation; Chronomancy V/S/M Components: Timewarmed Sand, Sunstone, Major Mana Potion.
The spellcaster will begin by inscribing a circle around them with the Timewarmed Sand. It will shimmer slightly as the Leylines begin to prepare for the spell. The Mage will then pull out and hold the Sunstone outwards and speak the incantation. “Time ebbs and flows. A ripple will create a wave. And through time, we will save this world.” The mage will then emit a large burst of an almost golden colour magic. The caster will have 24 to 30 seconds to begin their work. Any harmful effects on other creatures or items on their person will break the spell.
However, if the spellcaster is prominent enough, they are able to bypass this. As time flows once more all of the spells will impact the target at once, dealing immense damage.
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melsletters · 4 years
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2/20/40 LC
9/10 Leylines attuned to.
The Leyline here in Darkshore is in remarkably good shape considering the hell that has been this land for the last few years. The devastation that the Horde caused, the loss of lives... We can never truly forgive them, nor forget. Whatever ‘peace treaty’ that the High King wants to sign with the Horde will only last until a new Warchief rises amongst the Horde to kill and take our lands. And we will have to put them down again.
The Horde has no ‘honor’ ‘left’. As if they had any to begin with, all that they have been is savages fighting everything that they can to have greater ‘honor’. Fucking savages.
But, I’m not here to rant about the Horde. I’m here to help heal the land with the Kaldorei. As I attuned to the Leyline, I could feel the pain of the land, the devastation that the Horde had caused and the Plague that continued to ravage the lands. I donned the Plague-Resistant Mask and made my way to the Ruins of Auberdine. The Plague had mostly been dealt with by the Kaldorei, however there were a few pockets of Plague-Canisters that had yet to be dealt with. I made my way to what was the Inn. Four Plague-Canisters were in the far back, you could see the horrid aura that it gave off. I moved forward and began the incantation.
Purify Plague - Transmutation V, S, M
The spell begins with Heartwood. Even in its ground up state it will repel Plague. This will help protect the caster from the Plague even while they’re wearing the Plague-Resistant Mask. The caster will draw a Circle around them in the dust of the Heartwood. The caster must make circles with their hands just like they are attempting to cast a Firebolt. They will speak the incantation in High Thalassian.
“As those who Rot and Wither, we shall bloom. The might of the Arcane shall cleanse this corruption, and any who would use its corruption.”
The spell will then take focus and a large blast of Frost Magic will come from the spellcaster, freezing the Plague in place. Another burst of Arcane Magic will soon follow, transmuting the Plague into water. The Water will still be contaminated, however it should be treated as waste-water. Not to be touched without proper protection. However, from this point a simple Purify Water spell will be able to completely cleanse the Water and have it be drinkable.
This spell would not only help combat the Plague as a weapon, but will help heal the wounds caused by the Horde and Scourge. Over time, perhaps the land can return to some normalcy.
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melsletters · 4 years
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2/19/40 LC
It’s been a while since I’ve written in here. It’s been fucking hell. The Void has riddled the Regiment and we are effectively useless. They’re soldiers, not Magi trained to fight the void. They’re meant to deal with the physical threats of the world, not the magical. This campaign has highlighted and under-lined that fact.
We will need some time to heal, all of us. We need time to digest what’s happening and what we’re going to do going forward. We’re arriving home today, home. Stormwind. Fucking shithole that is, but its our shithole. For the fucking Alliance.
I’ll be continuing my trial immediately after we get home. I’ll be going to Darkshore to attune to the leylines there. After the Kaldorei’s victory against the Scourge the land is slowly beginning to heal. I will be going there to help rejuvenate the lands via channeling the Leylines. It seems that the Scourge did not manage to tamper with the local leylines there. I’ll be trying something completely new, and just as dangerous. But, if it works. it will easily be my greatest achievement.
After that... I think I’ll go to the Timeless Isle, Pandaria. The distortion of time on the Isle, along with the massive leyline energy underneath it is an excellent candidate for this trial. It’s a bit of a fitting end, huh. The sheer amount of knowledge locked on the Isle and how much I can learn there will be a massive undertaking. I’ll also have to keep my own time, so that I’m not gone for weeks, or worse.
I’ll close this journal off by saying. Fuck the Void. Kill the Horde.
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melsletters · 4 years
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2/6/40 LC
Badlands,
8 of 10 Ley Lines attuned to.
I’m here with the Regiment for Climate Training, for our next deployment to Tanaris. Fucked if I know why we’re going to that hell hole. But, this presents a unique opportunity for me. The Ley Line under the Badlands is one of power. It is incredibly potent, and I find myself in moments of silence listening to the faint hum of the Leylines underneath. It’s hard to describe. After my attunement I can close my eyes and almost see better, I can feel the world around me. Every blade of grass, the Elements beneath our feet. The massive scorpions, the hyenas, the Dwarves, the Regiment. I can see them, I can feel their natural Mana within. Nevertheless, I go on to my next spell to prove my attunement.
Control Weather: (V/S/M) Components: Burning Incense, bits of earth and wood mixed in water. Superior Mana Potion.
The mage takes control of the weather within 10 miles of them for the duration. The mage must be out doors where it takes place. The incantation is spoken in High Thalassian “Spirits of the Storm, Spirits of the Wind, Spirits of the Rain. Heed my call. We shall bring our enemies to heel; to make this place our own for a moment.” Once the incantation is complete the Mage will erupt in a blueish gold fire, as the Arcane energies ripple over their body. They will move their hands up to the sky and a beam of Magic will shoot upwards. As the spell is cast, the Mage has control over the elements the Weather. However, it will be unchanging for the duration. The Duration is anywhere between 10 and 50 minutes. However, I have been able to guarantee at least 30 minutes with proper Mana Potions.
This spell is will become incredibly useful for combat over a large area. Taking control of the weather not only provides us with a tactical advantage, but the element of surprise. Sustained use of this spell could be dangerous for the eco-system, as well as local wildlife. However, if this spell is used wisely, it can turn the tide of a battle easily.
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Spell Components:
Components:
Burning Incense, bits of earth and wood mixed in water. This represents the spirits of Earth, Storm, Air, and Fire. This serves as the main conduit of power for the spell, allowing it to work.
Superior Mana Potion: This allows the spellcaster to hold the spell for longer.
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melsletters · 4 years
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1/30/20 LC
6/10 Ley Lines down.
Next Destination: Dalaran Crater, Hillsbrad Foothills
I managed to obtain a more recently updated Portal Rune for Dalaran Crater. Unfortunately for some adventurers and Magi, the old Portals to Dalaran Crater were to the Spire... Over a hundred feet above the ground. Fortunately, with the updated Runestone this takes you to just the outside of the crater.
Being at the crater itself is a unique Experience, to be honest. I faintly remember coming here when I was little when Dalaran was being reconstructed. I learned most of what I know there. Now, to be back to learn even more... It’s a nice feeling of things coming full circle.
As I made my way down into the crater, the Arcane Remnants, aberrations of Raw Arcane Magic still haunt the area. My Magical aura seemed to have attracted them. However, a simple burst of Arcane Magic seems to keep them at bay.
As I moved further in, I could feel the Ley Lines Power underneath. As I reached the bottom, it was almost a feeling of euphoria. As if you were floating, that you were weightless. I settled at the ‘base’ of the crater. I created a ward around myself, stretching around five feet across. I sat there, controlled breathing and I began my atonement.
I could feel the power of the Ley Line surging through me. The barrier became trivial to hold, I barely needed concentration on it. I slowly stood up and reached into my pocket, pulling out a Fractured Prismatic Gemstone. I tossed it into the air and began to speak the incantation.
Prismatic Burst (V/S/M): Materials: Fractured Prismatic Gemstone
The caster must be holding a Fractured Prismatic Gemstone within their hand as they begin the incantation. They will conjure Arcane Energy from the Leylines and let it flow through them. The raw Arcane magic will flow into the Gemstone and split out into seven beams of Magic in a Rainblow like arc.
The blast of Arcane magic will deal immense damage to anyone who is caught within its rays. Each arch of color represents a different damaging effect of the Burst. Red, Fire Damage. Orange, Acidic Damage. Yellow, Lightning Damage. Green, Poison Damage. Blue, Frost Damage. Indigo, Petrification. Violet, Banishment. There is as well, a small chance that the target is hit with multiple rays. It is doubtful that anyone without proper magical protection could survive.
The ray itself comes from the spellcasters hand, and travels up to 60ft in a cone.
Once the spell is cast, the Mage is free to continue their onslaught. However, it is crucial that the mage must be careful in where they cast it.
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melsletters · 4 years
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1/24/40 LC
I’ve arrived in Nijel’s Point, Desolace. I’ll be staying here for the night, we made it through Stonetalon Mountains without much issue. A few Orcs questioned our true loyalties, and one outright attacked. But, that was something a simple Polymorph couldn’t fix. Better to not leave a trail of blood where I go than to and be caught by all of the other Horde in the area. Desolace is one of the most barren places I’ve seen, it’s far worse than Westfall or Vol’dun. At least in Westfall there’s hope of crops growing without magical assistance.
The Cenarian Circle has been vigilant in trying to rejuvenate the area, but it’ll take hundreds, if not thousands of years to return Desolace back to whatever was ‘normal’ here before. Either way, I make my way to the Cenarion Wildlands tomorrow, leave Rain there and make my way to an old Alliance Encampment to the far south. It was held by Dwarves at one point, called ‘Thargad’s Camp’. I’ll rest there for the night and then the day after that I’ll delve deep into Maraudon. Hopefully I’ll be able to channel the Leylines and create my last Investiture. The Investiture of Earth.
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melsletters · 4 years
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1/22/40 LC
I arrived in the Barrens yesterday. Bloody hell, it’s hot here.
Myself and Rain  made our way on the roads. Fortunately, my old Kirin Tor robes seemed to have dissuaded any piercing questions about my belonging here. The Orcs and Tauren seem to want to keep to themselves. Perhaps the whole deal with whatever the fuck the Horde are doing is keeping them occupied for now.
I still can’t let my guard down; any of them could turn on me and try to kill me or Rain. Either way, we made it to Honor’s Stand without much issue. We’ll be resting here for the night and then making our way into Stonetalon. Tonight I’ll be inscribing a Portal Rune here, with the Commander’s permission to allow me a way back here for the other Leylines that are under the earth. 
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melsletters · 4 years
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1/19/40 LC
I’ve arrived at the Lunar Crucible. I encountered some resistance from the Shal’dorei, however they were unusually persuaded. The massive Mana Gems that break the very land are fascinating. If you look into one for too long you can find yourself lost within its beauty.
However, onto to the spell.
Mass Mirror Image and Invisibility Illusion, V/S/M Components: Illusion Dust, Mana Crystal, Spiritjewl
The spell begins with drawing a circle around yourself with Illusion Dust. However, just having the Illusion dust on hand will suffice, though will create a lesser version of the spell. Once that is complete, they will hold the Spiritjewl as in their hand. Their arm will be outstretched and they will speak the incantation in High Thalassian. “How can you defeat us, if you cannot even trust your eyes?”
Once the incantation has been completed, everyone within 40 yards of the incantation will turn invisible for upwards of 15 seconds. As well, a mirror image of themselves will take their place. The mage must keep concentration on the spell to keep the mirror images from vanishing, as well as keep the invisibility spell active.
While the Mage is concentrating, they may use the Mana Crystal to amplify the spell, and allow them to regenerate some of their mana to keep their concentration. The amplification of the spell will allow anyone within 15 yards of the caster to cast spells without being revealed by the spell (as per a normal invisibility spell).
Spell Components Explained:
Illusion Dust: While mostly used for enchanting, Illusion dust can be used as an amplifier for Illusion based spells. The circle on the ground will serve as a grounding for the spell in case it gets interrupted at all.
Mana Crystal: Serves as a way to amplify and replenish the mage’s mana reserves.
Spiritjewl: Found typically within Suramar, these are used to cast grand illusions, as well as are known to create images of the caster.
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melsletters · 4 years
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1/18/40 LC
By the Light this place is beautiful. I’ve never seen anything like it... The Leylines surge out from the ground like blood from a wound. I’ve arrived the Moon Guard stronghold. The elite Moon Guard once called this place home. It’s honestly fascinating to me that I’m standing within ancient ruins. Of course I’m not the only one here. There are a few of the NIghtborne here. Though it seems that haven’t detected me just yet, that or they don’t care that someone in Kirin Tor garbs are wandering through the ruins.
Either way, I’m going to be making my way up to the Lunar Crucible today and hopefully begin my attunement without much disruption...
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melsletters · 4 years
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1/3/40 LC,
It's about 0530 AM. I find it hard to sleep. I just can't stop thinking about you. I want to be fucking furious, I should be, I should've just left. But no... That damned face, perhaps it is foolish of me to forgive you so easily. But I just can't help myself being lost in your arms without a care in the world.. You bring me peace in this chaotic world, you bring me hope, love, everything.
I can't stay mad at you. All I want is to just be in your arms by the stream again and just relax like before.
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melsletters · 4 years
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1/3/40 LC
I have attuned myself to the Leyline here in Stormwind, the Ley Pattern is as fascinating as any others. The pattern weaves around everything it touches and focusing on it feels like you are almost weightless. With my time already in the Stormwind Area for the last two years, this was by far the easiest Leyline to attune to. I have selected the spell that I will cast tonight, The Investiture of Wind
Investiture of Wind Evocation, 1 Minute V/S/M (Wind Stone, Elementium Shard, Aethril (x2), Superior Mana Potion)
The caster will begin with placing the Wind Stone within the center of a large circle. They will then place the Elementium Shard in their dominant hand, holding it close to their chest. The caster will then place six petals of Aethril around the Windstone. Then the incantation will begin in High Thalassian ‘Spirits of the Air, Spirits of the North, South, East, and West Wind. Let the Winds of Change flow through me as they do in the Throne. Allow us to be the instrument of your Wrath.’ Once the incantation is complete, the spellcaster will begin to emanate Arcane Magic. The Aethril will begin to glow and dissolve, the essence left behind gives off a fleeting sweet smell. The essence as well will give the caster peace of mind.
The Winds will begin to pick up all around the caster and it will begin to feel like you are unable to breathe. Hold the Wind Stone tightly to your chest, you then need to drink the Superior Mana Potion to keep your stamina up. If you falter here, the spell will be completely broken. 
As the wind howls around the spellcaster, they must draw the Ley Pattern in front of them, once completed they will extend their free hand outwards to the side as the Elements of Air take their form.
The Spellcaster will then feel weightless, and suddenly breathing isn’t a concern for them. They are able to float up to 10 feet off of the earth and their entire form is made of a vortex of wind and cloud. As the spell completes, the caster must work quickly. They will be able to cast spells of raw Arcane Magic with ease.
Within this form, the spellcaster is able to create small bursts of wind that can cut through bark and thin metal armor. As well, they can create a vortex by stretching their hand out to unleash a focused blast. This will cause people and most heavy things to be completely blown down and away. As well, behind the spellcaster there will be an up flow of wind, sucking in air and dirt, moving towards the spellcaster will increase your speed, however breathing becomes incredibly difficult within 5 feet of the caster. As well, ranged attacks against the spellcaster are more likely to miss, as the air warps around the caster, projectiles are batted away with ease.
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Returning to your normal form is another experience. The air becomes still around you, and you fall to the earth (if levitating), you will as well have a hard time hearing as your ears become adjusted. However, you will be winded for a few moments as your body readjusts to this form. However, there are no other side effects of this spell.
Spell Components:
Windstone: Windstones are naturally found on Pandaria and can summon spirits of Air to a location. This is used as the conduit for the spell.
Elementium Shard: Elementium Shards are known to hold massive amounts of Elemental Magic, using this allows the caster to use the Shard in case of a Magical Overflow, however this is generally unneeded.
Aethril: Stores and Conducts Arcane Magic, allowing the caster to achieve even more potent spells.
Superior Mana Potion: Allows the caster to replenish their mana during the spellcasting (Vital).
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melsletters · 4 years
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1/2/40 LC
I’ve attuned myself to the Ley Pattern of Warding now. I can see the pattern and trace it fluidly. It’s rather beautiful, it weaves around a point in almost thousands of ways. It’s truly a sight to behold. I focused on the Pattern of Warding and began my preparations for the spell.
Nullification Barrier Abjuration, 1 Minute
Requires one small shard of Obsidian.
The caster will weave the Ley Pattern around themselves, drawing upon the power of the Ley Lines while holding the Shard of Obsidian. Focusing on themselves or a target within 5 feet of them, the Mage will speak the incantation in High Thalassian ‘We are the defenders of the Weak, We are the First to put out the flames of war, We are the ones who defend those who cannot defend themselves. The Ley Lines shall be our protectors, so that no harm may come to us while we defend the innocent.’
A golden lumen scent barrier will then form around the caster or the target. This causes almost all magic to be completely nullified as it enters the barrier. As well, as any physical blows are bounced off like a traditional magical barrier. However, this also allows the caster to conjure magic without the same penalty.
The Shard of Obsidian will be consumed by the spell while casting. As well, you only need to have minor concentration on the spell to keep the Barrier Active. Thus allowing you to cast your own Magics with it active. However, after 1 minute the barrier will fade and you will need to re-cast the spell.
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melsletters · 4 years
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1/1/40 LC
I’ve arrived. Let the preparations begin.
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