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Final 3D animation with sound and music, took 80 hours to render in total at 1080p.
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Scene with free objects from TurboSquid and assorted fusnishings.
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Camera view for the whole animation, camera and train will be shakin gup and down.
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Update to Animation
New Idea: I will separately render the train window view and the enviroment animation to use less polygons and the render will take less time. I can use premiere pro to mask the window and add in the enviroment animation. The train will be slowly coming out of a tunnel, beforehand we see dark stone walls and the odd lightshaft through the window. When we come out of the tunnel, there is a heavy lens glare from the sun which then goes behind the clouds. The sky will be a light blue and there will be dead trees to separate the sky and ground, and we will see broken fences and old run-down houses. Behind the trees and in the distance we will see a larger windmill that stays in view throughout most of the animation.
0-5 Seconds: In the tunnel.
6-15 Seconds: Broken fences and run-down houses.
16-25 Seconds: Windmill and some closer farm animals.
26-31 Seconds: Back into another tunnel.
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Maya Add-On for Blender
Although I consider my Blender skills to be strong, I also understand that most professional work enviroments use high end softwares such as Maya, 3D Studio Max, and ZBrush to do their work, and therefore I have decided to employ the Maya add-on in Blender as to continue to learn Maya while using Blender. I will do this throughout the summer and until I am confident enough to switch to Maya full time.
I learned Blender over a 2 year period in which I had lots of help from online sources on Youtube, Reddit, and the Blender forums. I much prefer using Blender now, but from what I have learned from the community in Maya, it is a switch that is well worth it and is further helped by using this specific add-on.
https://www.reddit.com/r/blender/comments/8vq81z/switching_from_blender_to_maya/
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Ice Texture added to sculpture to show how the material reacts on an organic model. Rendered in 4K using 5000 samples.
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Focus of Animation - World of Delight
I want my animation to be focused on the clouds and sky above the train and its tracks, I want my world to be a real life painting like that of Andreas Schelfhout’s.

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Starting to make the enviroment landscape in Blender instead.
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Update to Software
Not using Maya anymore, I learned Blender already and I can use it well, so therefore I am going to continue to use it for this project.
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