Process of creating my art direction image using Blender!
Started off with the reference image from my storyboard to create this. Tried in Maya first but was so difficult to get it to look right so instead used blender. I then rendered it and imported the png to photoshop just to add some extra lighting stuff as i wasn’t fully happy with my lights.
Followed a tutorial on YouTube to create this and i really really enjoyed it. Definitely going to continue to learn this programme in future! Really happy with how it turned out and wish i could have rendered it for longer to show more of the movement however my laptop sounded like it was going to explode just rendering 3 seconds, so maybe when we get back to labs at uni!
In 1996, British scientists created the first cloned sheep, named Dolly, by transferring the nucleus from an adult cell into an unfertilized premature egg whose nucleus had been removed, a process called nuclear transfer. Sadly, Dolly died of a lung disease at the age of six.
And in 2002, scientists at Caltech created glow-in-the-dark mice by injecting single-celled mouse embryos with a virus that contained a jellyfish gene for green fluorescence. Researchers have since created glow-in-the-dark fish, cats, and other animals.
Scientists in China used a new genome editing technique called CRISPR/Cas9 to modify the genes of Bama pigs to create tiny "micropigs" which they plan to sell commercially. The feat stirs up a larger debate over how this powerful method should be used.
Followed a YouTube tutorial for this but it took a lot longer than expected. Still trying to figure Houdini out as a find it extremely difficult.
The tutorial was to make a colourful smoke effect that looked like it was in a box. Mine doesn’t look quite the same as the guy’s on the tutorial did, it looks more like slime than smoke, however i think this was because he had his particle birth up much higher so there were more particles and therefore less weird black space and they looked less blobby. I couldn’t do this as im working off of my mac at home so i didn’t think it would be able to cope with rendering so much (i was right this took 2.5hours and laptop was very hot).
But overall, im rally proud of myself for sticking with this even after it taking several hours and a lot of tutorial rewinding. I really like the things people create on Houdini so i definitely want to get to know it better!