ml-typhonverse
ml-typhonverse
ml-TyphonVerse
561 posts
A blog to help me build/direct an alternate universe of Miraculous Ladybug where the miraculouses never end up in Paris and the villainous Typhon threatens the world.
Last active 2 hours ago
Don't wanna be here? Send us removal request.
ml-typhonverse · 2 hours ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
AVPD is a personality disorder in cluster C. 34.91% suffer from alcohol dependence. 19.56% suffer from drug dependence. it is NOT the same as social anxiety disorder (SAD). it is NOT a lack of discipline.
thanks for reading y'all, this turned half informational post half vent, hope you can still appreciate what i'm trying to say.
2K notes · View notes
ml-typhonverse · 1 day ago
Text
One of the common mistakes I see for people relying on "AI" (LLMs and image generators) is that they think the AI they're interacting with is capable of thought and reason. It's not. This is why using AI to write essays or answer questions is a really bad idea because it's not doing so in any meaningful or thoughtful way. All it's doing is producing the statistically most likely expected output to the input.
This is why you can ask ChatGPT "is mayonnaise a palindrome?" and it will respond "No it's not." but then you ask "Are you sure? I think it is" and it will respond "Actually it is! Mayonnaise is spelled the same backward as it is forward"
All it's doing is trying to sound like it's providing a correct answer. It doesn't actually know what a palindrome is even if it has a function capable of checking for palindromes (it doesn't). It's not "Artificial Intelligence" by any meaning of the term, it's just called AI because that's a discipline of programming. It doesn't inherently mean it has intelligence.
So if you use an AI and expect it to make something that's been made with careful thought or consideration, you're gonna get fucked over. It's not even a quality issue. It just can't consistently produce things of value because there's no understanding there. It doesn't "know" because it can't "know".
41K notes · View notes
ml-typhonverse · 2 days ago
Text
8K notes · View notes
ml-typhonverse · 3 days ago
Text
Tumblr media
thank you Canada 🇨🇦
30K notes · View notes
ml-typhonverse · 4 days ago
Text
Tumblr media
love them so bad
344 notes · View notes
ml-typhonverse · 4 days ago
Text
After seeing a few endings for this game and having some time between this specific section of gameplay and now, I can say that I understand where you're coming from. But I'd like to throw in my thoughts on the matter as well.
Okay, what Ima does to Takemaru, completely terrible. I was ready to go and stab him myself as Takemaru is one of my favorite characters. And his treatment of Kako beforehand and up to now is also dancing right on the edge and sometimes tipping over into abuse. I won't deny that.
But looking back after the anger wore off, it makes me more forgiving of Ima. Not because his behavior is in any way justified, but I can sort of see where he's coming from.
At this point in the game, we're past day 50. We're halfway through this scenario where teenagers are forced to put their lives on the line for something they never had a choice in. And I think out of all the characters, this situation is Ima's worst nightmare come to life.
Ima and Kako's parents died when they were young. They were taken in by relatives who were so bad that Ima, (let's be clear that it was most likely Ima's idea for them to leave), felt it was better for them on the streets. Considering he's the one looking out for Kako, we can assume that there are barely any or no adult figures in their lives that Ima trusts.
And then this happens. They're conscripted to fight in a war where yes, the chances of them permanently dying are lower, but dying is still painful and very likely traumatizing in some way. Kako could potentially be hurt or die. And the authority figures that they do have either vanish without giving any information or wind up dead a la Sirei.
So what does Ima do? He buckles down, declares his intention not to fight. And it's not just him, over half the people there join him! So he's not alone. They have enough people who can fight so he and Kako don't have to. And sure, Sirei gives them only dry bread, but that's fine. They've survived on worse. They can get through this at no risk to themselves.
To me, Ima is one of the characters more openly anti-authority. Eito takes the lead in the earlier days, but Ima is the one who has dug in his heels the longest. And it kind of makes sense, considering not only the current situation, but the lives the twins had before the academy.
And then Sirei vanishes. Hiruko steps up and says if you don't fight, you're gone. But Ima's sure he can seduce her, which implies something like this has worked before and has all the implications, but then she vanishes. The twins are safe again.
So time goes by and people keep stepping up to fight, but Kako isn't fighting so it's fine, and having more bodies between them and the enemy isn't something Ima is complaining about. But then Kako wants to fight. They're halfway through and Kako wants to step into the line of fire. Can't she see that if they just keep doing what they've been doing, they'll be safe?
Then Ima goes through the stages of grief. Denial, Kako isn't going to fight because Ima says so. Anger, his reaction and of course the stabbing of Takemaru. Bargaining, going to Takumi and offering himself as a fighter if Kako stays out of it. Maybe depression is somewhere in there, Ima doesn't seem the type to start showing that weakness in front of others. And then there's acceptance, with both him and Kako stepping onto the field together.
I do think part of the reason that Ima acted the way he did is because he got away with it for so long. I don't mean his relationship with Kako, though that's also implied, I mean not fighting. Despite being pressured from Day 1 to fight, Ima was able to keep himself and Kako off the front lines for over 50 days. That's a long time, especially considering the situation! It's not hard for me to see him thinking, 'I did it for 50 days, why not the other 50?'. I am curious if he would have reached this point if Takumi had chosen to convince Ima over Gaku or Tsubasa, but I guess we'll never know.
It doesn't justify his actions, but it does make Ima a bit more palatable to me. It's pretty obvious to me that he and Kako definitely have some things to work out though, and that's why I can forgive Takumi for his actions too.
Despite being the player character and the whole thing with Takumi's choices leading us onto different routes, the first route hasn't really given us options. We've only had one choice, really, and that's whether to fight in the first place or not, before getting to the academy. And it makes sense for Takumi's character, he's pretty relaxed and go with the flow. This is a guy who is willing to guess random answers on a test that he would likely pass easily if he bothered to study the material.
He's not the type of person to stand up and say, 'No, that's wrong.' We saw that with Hiruko, where he got permission to go after Eito by not by openly defying her, but by offering to use it to also look for Sirei. Why would he stand up to Ima when one, Ima is very hard-headed when it comes to Kako, two, Ima has potentially given them a new fighter, and three, Takumi's alone with a guy who has already proven likely to stab people who disagree with him!
Takumi is not in any way, shape, or form, capable of fixing the underlying issues of the twins' relationship. That would require at least a couple of years work with a very skilled therapist. I'm not going to be angry at him for doing what seemed best in an admittedly terrible situation that he clearly had no idea how to handle.
I'm not saying that this part of the story is great. It's not. There are issues here that the writers maybe didn't notice or downplayed in a way that rings hollow to plenty of players. I will say that after beating the game, it has gotten easier for me to think about in a less negative way, especially in regards to Ima.
As to comeuppance though...the route isn't over and there's a hundred endings. I'd say the odds of Ima getting away punishment-free is practically zero. And if not, you can always kill him a dozen times on the battlefield. Sure helped me!
THE HUNDRED LINE: LAST DEFENSE ACADEMY - Journal #4: Route 0 Days 46-56. [MASSIVE SPOILERS]
Tumblr media
//Well...THIS was interesting.
//To be perfectly frank, this part of the game left me very...conflicted. As in some of the ideas that we have presented here, as well as the general plot progression of this part of the story...didn't really sink in with me on first experience, and didn't exactly invoke the kind of feeling in me I think it was supposed to.
//Was it a drop in quality? No, I wouldn't say so. What actually happens is still awesome, just...maybe it's something I'm not quite wrapping my head around.
DO NOT READ THE REST OF THIS POST IF YOU HAVE NOT PLAYED/SEEN THE HUNDRED LINE: LAST DEFENSE ACADEMY. I WILL BE TALKING ABOUT VERY SPECIFIC PLOT POINTS AND MAJOR SPOILERS FOR THE GAME.
//So let's get started:
DAY 46:
//The day starts off with Nozomi, who now seems more willing to be open and more willing to talk to Takumi, calls everyone to the War Room so she can finally give us more info about what exactly the group from STLDA learned from Nigou about "World Death."
//By the way, I've been unintentionally calling this thing "World Ender" because I'm writing ReCaptured, and this is what the Remnants call the Future Foundation before they find out the actual name of it, lmao. Unintentional, but honest mistake.
//And of course, this kicks off with a bunch of juicy new lore.
Tumblr media
//As I have mentioned in passing with these blogs, one of my favourite parts about this game's story is how it's clearly set in a "distant" future, where humanity all live under a giant dome-like structure, and throughout the game, we see the characters react weirdly to phenomenons that we as regular humans think is natural.
//Just as it creates interesting scenes like that where the characters are unfamiliar with concepts that we find basic, the concepts that they live with under the TRC are what seem alien to us. So the more we learn about them, the more it hooks me.
//But essentially, Nozomi just gives a straight up summary here of WHY the Tokyo Complex was even created in the first place.
//To summarize what she says, Earth became uninhabitable due to a phenomenon called "World Death," caused by the planet itself deciding to end its life in response to humanity’s exploitation and environmental destruction. As natural disasters ravaged the planet, most of the population perished, but a few survivors escaped to massive underground shelters like the Tokyo Residential Complex.
//Over a century later, TRC's residents are the last remnants of humanity, with no memory of life above ground. Now, their survival is again threatened as resources run out. Their only hope lies in the mysterious item hidden in the Defense Room by Sirei. Nozomi and the others believe that the reason why we are here for 100 days specifically, is because that item is set to activate on the 100th day, serving as potentially humanity’s final chance at salvation.
//I don't know if there's nuance to this explanation, but considering the context we have thus far, it checks out.
//And again, there are some interesting tidbits here. For one thing...we find out that Darumi had an abusive brother...shame that, but unfortunately not super important for the current situation; though I am definitely more curious about it...
//And another, as it turns out, despite living in the TOKYO Residential Complex, none of these kids really even know what Tokyo WAS before World Death consumed it.
//Again, the difference in perspective between the audience and the cast is the most interesting part of this game's plot. This is normal for them. The idea that they descended from an entirely different race of human beings that covered an entire planet never even crossed their minds.
//This situation also got me thinking about the Invaders themselves. The current theory that the students have is that the Invaders are part of the world's will to destroy the rest of humankind.
//A definitely plausible theory for the moment, but I personally don't think it's true. And the main reason why I believe that at this point is because if the Invaders are part of World Death, then why can they not get past the Undying Flames? Or at the very least, how come the mooks can't get past the Undying Flames without some sort of special method? If they were part of the same apocalypse, shouldn't they be able to bypass it far easier than they've been shown to?
//I have other reasons, but they prop up later in this journal, so I'll cover them when I get there.
//MY personal theory is that the Invaders are exactly that. Alien Invaders. It's why they speak a completely unrecognizable language, and why they look so strange and...well...alien. My only issue is that at this point, I don't see why it's important for them to get past the school and into the Defense Room.
//However, my best guess is that whatever it is that humans are using to survive is potentially something that they stole from that alien race, and these guys want it back.
//And I think this checks out, because this conversation we have here really does go out of it's way to highlight that even after ALL the shit that's happened as a result of Earth trying to protect itself from greedy douchebags; the government of what's left of the world is still played up to be extremely selfish.
//A large reason why, or at least, as it's indicated by the characters, that most people in the TRC don't know about the old world is because most history books or textual knowledge on it has been scrapped. And I can only assume the reason is because they tried to erase any history of their fuck-ups. They don't want people to point the finger and blame them for their currently dying race.
//Coupled with the fact that they clearly have a hand in this war we're fighting, and drafted literal children into it to fight for the human race, and...yeah, it really calls morality into question.
//I'm almost thinking there's going to be an ending to this game where we find out the truth about the Invaders and what humans have done to them, switch sides, and help subjugate humanity. Of all the possibilities, there has to be at least one route that lets you turn your back on these nasty bastards.
//Anyway, with that all out of the way, it causes everyone's resolve to tighten...Everyone that is...except Ima and Kako.
//Oh, sorry, everyone except Ima and Ima alone. Kako is clearly far more motivated to fight than ever now, since only she and her brother are the one's sitting on the sidelines while even Shouma was able to come around to the idea.
//But Ima does not let Kako speak for herself, and it aggravates me to no end. Again, I was holding out for hope, because from what I'd seen of these guys so far, there had to be at least a good reason why. I was really banking on that actually, because in this part of the story, Ima just becomes insanely iredeemable, at least for a bit.
//We'll get back to that though.
//I still had Free Time for the rest of the day, and fortunately, within this time it's taken me to play, I've started to figure out more about what you should be doing with your spare time.
//One of the big issues that I had with this game was how upgrading moves costed BP. BP, which is an unreasonably rare resource during explorations. And one of my biggest critique's of the game itself was that doing explorations did not net nearly enough resources needed for character and weapon upgrades; even with a team that increases the likelihood of finding the resource.
//Turns out I was doing things a bit wrong.
//You're not SUPPOSED to farm BP with explorations. You just CAN do it. The REAL best way to get BP is by playing the VR training missions.
//I made the, admittedly, stupid as fuck mistake that you could only get the rewards from the VR missions once. Turns out you can just play them over and over again to get the points you need, and the best part is that it only costs one slot of time. And the more missions you unlock, the higher your potential reward is.
//If I spend a full day grinding the VR missions, it nets me about 6000 BP points minimum, which is perfect and serviceable for what I need. This is something I wish I'd recognized sooner; even before I started the game.
//But hey, better late than never.
//So...yeah, a lot of these 10 days I cover is gonna involve me grinding out the VR training. And again, even though she's not in the squad anymore, Hiruko is still registered in the training sim.
//I'm not going to talk extensively about what happens during my grind, because it's just the same mission over and over again, but I was able to get some new abilities for my characters.
//The standour one's are that Kurara now has an ability where she makes a turret that gives allies shields every turn, which, while not strong shields, is still very useful. And on top of that, Shouma actually got an attacking move.
//From what I can understand, Shouma can throw a punching attack that increases in power the lower his health gets. However, if he does attack, he immediately becomes stunned. Which...makes sense considering what we covered in the previous journal.
//This isn't a huge problem, but it does still make taking hits and reflecting the damage back his better option; especially since he can still lure enemies away from the point.
//Speaking of which, I did a big booboo in this fight as well, because I did not realize that Kurara's ultimate move worked the same way as the trip mine item; as in if they go off, it hurts EVERYTHING in the vicinity, INCLUDING your own teammates.
//So yeah, Gaku (appropriately) ended up getting blasted to death by the bombs. Poor guy.
//After the day ends, we have another Karua scene where she drops lore on what Earth was like before the TRC; very relevant to our current conversations.
//Although, to be honest, what I took away from it was really strange, and probably not important, but apparently what's going on is Takumi is in the middle of doing his summer homework, and Karua is watching him.
//My question is why does the concept of SUMMER break exist when the Tokyo Residential Complex has already been established to not have seasons?
//Should the concept of "summer" even exist to these people? And how come no one's questioning it if that isn't the case?
//I can't even call this a nitpick; I just think it's weird.
DAY 47:
//To be honest, a lot of the days I'm about to list are actually just days with Free Time. Which is good, because we need as much as we can get. But there are spruces of plot to break them up that mainly revolve around the twins, because obviously it's their turn to join the fight.
//But we did actually get a moment today during the breakfast sequence that actually made me laugh a bit.
//Can I just mention that I do really like that the writers of this game do give us extensive scenes to make up each day, even if they don't add much to the overall story. Kind of gives you this reminder that we are basically just living together like this, and we are regular people at the end of the day, despite what we go through.
//And it's a better chance to show off the characters just being friends; especially after the sheer spite between the two groups in the last arc of the story.
Tumblr media
//Also, Komatsuzaki, holy shit, you branched out a lot for these sprites, huh?
//Yeah, not gonna lie, as weird as Gaku's sprites during this sequence is, him having a foodgasm over Kurara's curry is really funny to me. Especially given what's been going on with me at the moment.
//I haven't really talked about it, because it wasn't super relevant, but I've recently been rewatching a lot of Jojo's Bizarre Adventure; particularly Diamond is Unbreakable, because that part's my favourite.
//And one of my favourite episodes of that part; which I'm confident many agree with, is the Tonio Trussardi episode where Josuke and Okuyasu just go eat Italian food at Tonio's restaurant, and every time Okuyasu ate one of Tonio's dishes, he had a very critical breakdown of each one; and acted very intelligent about the flavor.
//This reminded me of that, so for me personally, it's as funny as it is relevant.
//I am also glad to see Kurara being hospitable. Because she is genuinely one of my favourite characters so far; especially after the last arc. Even when she was being a complete jerk, she was still a fav of mine, but having her acting this way just bumps her up for me.
//And one thing that I am so disappointed about is after breakfast, I actually spent the morning of that day hanging out with her to increase my stats. And while I don't remember exactly what happened with it, I remember Kurara was really mad at Gaku about something.
//And then she pulls out a fucking gun!
//Like, no cap, she tells Takumi she's gonna get revenge or...whatever, and then the screencap shows a fucking handgun, and she's like "Yeah, I'm gonna smoke this dweeb!" and Takumi has to talk her down.
//Caught me off guard in the best way, and I think Kurara might actually be one of my favourite characters in the game now.
Tumblr media
//For context, after these days, this is my current tierlist. However, I will say that there is not a single character in this game that I think is bad or poorly written. The cast itself is genuinely very solid, and I pretty much like all of them.
//Which was one big reason why Danganronpa 2 was so good for me; because even the worst characters in it I still like a moderate amount.
//I spent the afternoon reading to increase my stats, and it kind of reinforced this idea that I brought up previously. The book I read was another one that contained a lot of history on the TRC, but so much of the content in it was censored.
//Again, the reason is pretty clearly because the government of the TRC are trying to leave the old world behind, along with how badly they screwed it up.
DAY 48:
//Today was another day where I just played the VR sim again, and even though I know it's going to get stale doing the same fights again and again just to get the resources I need, I think I'm getting used to it.
//It's not the WORST thing in the world. At least your efforts are fruitful.
//Only other thing worth noting is in the morning, there's a scene with Eito in the cafeteria where he mentions that thanks to what we now know about World Death, the possibility of Nozomi being an alternate universe version of Karua is looking increasingly unlikely.
//His reasoning is that since we're fighting for the sake of helping the Tokyo Residential Complex and the remains of humanity inside it to live another day, the likelihood of the academy and the complex being from different worlds is fairly minimal.
//Like I said before, I knew that that wasn't going to be the case, because the game does not just feed you answers like that. But yeah, I guess that's as good a reason as any.
//But once again, I am still absolutely clueless on who or what Nozomi is in that case. And I genuinely can't think of any good theories until the game gives us more information on her; which they have been pretty shy about.
//My best guess is that Nozomi's arc is going to come after we get the whole squad together.
DAY 49:
//I expected this would happen, but Ima has officially cut both himself and Kako off from the rest of the group.
//If you'd noted the tierlist above, Ima is currently square at the bottom of the list, even though I don't hate him. I just really don't like him for most of this part of the story, because he acts SO CONTROLLING. And the longer it goes on, the worse he gets. Again, we'll get to that, but his behaviour just gradually gets more and more disturbing as time goes on.
//But today turned out to be a little bit different. At the point I was at, I managed to get most of my social stats to level two, with Math and Gym being the one's I had to get next. Nozomi raises Math stat, so I planned on giving her a gift so she could help me level it.
//Unfortunately, I did search what she liked, and I didn't actually have the resources to make it. So what I did is I decided to go out exploring, and in one sitting, get to ALL the Treasure Chest locations on the map that I had unlocked so far.
//As a reminder, I am currently flame level 2 in the game, so I only have access to the Desert and the Forest.
//But I'm not gonna lie. Remember how I mentioned that the exploration stuff was by far my least favourite part of the game?
//Well...it STILL is...BUT I have managed to find a way to make it much, much, MUCH easier on myself. And it largely revolves around the team I picked to go out with.
//That squad is Nozomi, Shouma, and Kyoshika.
Tumblr media
//First of all, I know that I kind of shit-talked Kyoshika initially, because her playstyle didn't really click with me, but after getting her some more moves and understanding how she functions, she is easily one of the strongest characters in the game.
//Even at a lower level, setting up the game right allows her to do more damage to enemies than even Hiruko was able to pull off early game. So in this squad, Kyoshika is my main DPS, with Takumi as my sub-DPS basically. If you use Takumi to clear out the smaller enemies and get them on their own with no adjacent backup, Kyoshika can effectively take out stronger enemies in one hit with her attacks.
//Having someone that strong means that I clear enemy spaces very easily very quickly, even the tougher ones.
Tumblr media
//Shouma is really great for long-winded investigations because his whole thing is having the most health out of every character. So if you land on an event square where you take damage, he can take a lot of it and not really worry about it.
//He's also good at getting rid of smaller enemies on a wide scale in battle by luring them in and having them hit him. And again, considering the whole point of these missions is that health depends on how long the exploration is for, him being able to take damage that would normally badly hurt his party members makes him a godsend.
Tumblr media
//This same reason is exactly why Nozomi continues to be the absolute uncrowned queen of this game, because in this kind of situation, having the ability to heal is just ESSENTIAL.
//So my main strategy is if my team is running low on health, I try to aim for spaces that initiate a battle, and during the battle, I have Nozomi just pump everyone's health up again. And then that health carries over to the board game mode.
//Of course, the issue is Nozomi herself is very squishy and lacking in health, so one really unfortunate roll on the board could kill her instantly.
//But in the event of something like that happening to any of my characters, I have been strictly advised to save-scum the fuck out of it, otherwise it's just not enjoyable.
//You need a LOT of patience with this gamemode, because if you don't have mental fortitude, it's gonna eat away at you. Getting these gifts in one sitting took SEVERAL HOURS, because you move so slow around this board, and in some places where you need to go, there aren't even any checkpoints that you can automatically jump to.
//Still easily the worst part of this game, and that's very unfortunate. But with the new characters on the team, it's at least not nearly as much of a luck-based grind that could end purely by chance.
//But I managed to get it all done, and ended that gameplay session there. But Day 49 doesn't end just like that though, because we have a really interesting cutscene.
//Remember how I mentioned that we had a scene where Karua and Takumi talked about the outside world again? Well, in that scene, Karua mentions the Moon, which again, is something that these kids are unfamiliar with. They live under a giant dome, so they've never seen anything in the sky ever.
//But this day ends with Takumi feeling a presence outside his door; which at the time I guessed was the Undying Flames boy, but it's raining when he goes out and no one's there. He ends up looking up at the moon and...
Tumblr media
//...yeeeaaaaaaaaaaaahhh, that ain't normal.
//I have no idea what to make of it, but I do actually have two theories, and both of them relate to the same thing.
//That "thing" is my theory about the Invaders being aliens.
//THEORY 1: What we're looking at here isn't the moon, but the spaceship that the alien Invaders actually come from. They descend down to earth from this conviniently moon-shaped spaceship.
//My reasoning? Sirei mentions at the beginning of the game that the Undying Flames are specifically an inpenetrable wall of fire. The Invaders sometimes get through it, but we're never given explicit detail on HOW. HOWEVER, Sirei does mention that while the flames respond to enemies that try to get OVER them, he does mention that there is a limit to how high they can reach.
//And when he explains it, he very notably mentions that one way to get by it is to come in from outer space.
//Which is what I think the Invaders are doing, because even though we know some of them get past the Wall of Flames, we're never explicitly given details as to HOW. Just that some particularly strong one's can just...do it. So that would also explain THAT little detail.
//THEORY 2: Remember how I mentioned earlier that whatever's in the Defense Room may be something we've taken from the Invaders that they're trying to get back?
//While this might sound ridiculous, here's a distinct possibility that we're not even ON Earth right now.
//Maybe that's a bit confusing, but what I mean is that the moon that we're looking for is ACTUALLY where the Tokyo Residential complex is. It's not underground; we are GENUINELY on another planet.
//I'm not sure whether we're actually on Earth after World Death though, like Nozomi claimed earlier, or if what we think is the moon is actually the Earth, and we're on a foreign alien planet. It's really going to depend on what the actual mission here is, and those juicy lore drops are stuff that I just cannot WAIT to explore.
//Either way, as I predicted, almost immediately after Takumi looks at the moon, the Undying Flames boy showed up. This time, Takumi goes to manhandle him, but before he can do anything, the doofus slips on the rainwater and knocks himself out.
DAY 50:
//AND WITH THAT WE ARE HALFWAY THROUGH!
//I honestly have no idea how Takumi didn't catch an effin' cold seeing as he not only slept all night under the rain, but the fact that his body is not acclimatized to any kind of weather. Also, did his clothes somehow not get damp? How come Eito or he didn't even notice?
//Today we had a very interesting event happen...Takumi was going to tell everyone at the cafeteria that he'd run into the strange ghost boy again, but in the middle of him trying to explain it, the Invader alarm sounded, meaning everyone needs to rush over to the war room.
//I was surprised because it hadn't actually been that long, and I thought for sure that the next fight we did would be where Ima and Kako stepped into the fray. But turns out I shouldn't have spoken so soon.
//I actually did notice that something wasn't quite right with this time's alarm, because even though it played the intruder alert CG, normally after that, we get a cutscene showing the swarm of invaders rushing into the school. We didn't get that this time; which should have been a clear suggestion that this wasn't what we thought it was.
//When we get to the War Room, Yugamu points out that even though the alarm sounded, there isn't actually anybody on the campus, much less the invaders. However, from the flames, we do see a lone figure incoming. And while at first we think it's an Invader Commander, as we zoom into the image...
Tumblr media
//YEEEEEE-!
//To be perfectly honest, this wasn't how I expected Moko to be introduced into the plot...like, at all.
//I thought that after we managed to get Ima and Kako to join us in the fight, Nozomi would bring Moko up again, and we'd go out on a search mission to rescue her.
//But it seems like she's come to us instead.
//I'm really not sure how she was able to get past the Undying Flames without a Fire Hydrant, but maybe she somehow still had one and used what was left of her Hemoanima to get inside?
//But that's also weird, since STLDA didn't have a wall of flames, so there was no need for those things, and I doubt Moko ever used one. Hopefully it will be explained later.
//We don't actually see a lot of Moko yet, because she spends most of this time recovering, but she's in the Student Profile now, and on the map. And we get this short scene of Nozomi consoling her; which was one of the more notable CG's that were revealed in the pre-release.
Tumblr media
//Even with only a few dialogue lines at the moment, she is pretty entertaining already. Kind of just the silly character it seems; though a less psychotic version than Darumi. Whether or not she'll have any notable involvement in the plot or not remains to be seen.
//We do learn a little bit more about what happened to Moko from Nozomi here, and more about Moko as a character. First off, she's apparently a real high-school wrestler, and strong enough to take out a small army of Invaders on her own.
//Nozomi recounts how, when the second group first woke up at the Second-to-last Defense Academy, they were just as frightened and disoriented as the A-Team had been. But Moko quickly stepped up as a leader, keeping the group from falling apart. Effectively, she was originally for the group what Nozomi is for them now.
//She apparently always knew the right words to lift their spirits when things got tough, and it's because of her guidance and support that they evolved into the powerful team we were first introduced to.
//Tragically, on the tenth day of training, a massive swarm of Invaders attacked. Even with Moko leading them, the team was almost completely wiped out. According to Nozomi, they used a diversionary force on the north side of the school to keep the group occupied, while strike teams silently picked them off one at a time. The group, still inexperienced, couldn’t respond fast enough once they realized what was happening. Yugamu, Kurara, and Kyoshika were killed, and the defensive barrier was destroyed.
//To make things worse, Nigou was captured and the Revive-O'-Matic was damaged. Knowing that Nigou was vital to everything, Moko launched a desperate rescue. Despite being exhausted, she managed to reach him and throw him to safety, but she was too drained to escape and ended up being captured herself. By the time Nigou revived the others, the Invaders had already retreated, taking Moko with them.
//All of this is to say that I'm quite excited to see how Moko plays in battle. Particularly because I don't see what kind of role she might fit into.
//We already have DPS with the likes of Hiruko, Takumi, and Kyoshika, and Takemaru and Shouma already fit into tank role. I doubt she's a support, so...I am interested to see how differently she might play compared to who we've got so far.
//One of my favourite parts of this game is the variety of playstyles and strategies between characters. I do hope that Moko keeps that ball rolling.
DAY 51:
//Despite the fact that Moko came back, Day 50 was surprisingly short considering it's a milestone number.
//Not an awful lot happened today, but I have two highlights.
//First of all, the breakfast cutscene that morning got to show Yugamu and Darumi having an "enlightening" conversation, and even though we don't get much of this duo, I hope we get more, because their conversations are always cryptically hilarious.
//And second, would you FUCKING believe it, after all that grinding I did to get Nozomi a nice gift so I could raise my math stat, because she's busy taking care of Moko, Nozomi is UNAVAILABLE to hang out with!
//FUCK!
//I JUST WANTED TO GIVE YOU CHOCOLATE MY GIRL! WHY MUST I BE CUCKED THIS WAY!?
//Anyway, Eito also raises the Math stat, so I reset and decided to get him a gift instead.
DAY 52:
//*sigh*...Okay...
//Remember how I mentioned at the start that there was a significant point in this part of the story where the plot started to decline in quality? Well, it's this part here.
//This is the point in the story where Ima and Kako's involvement in the plot, and their character arcs, finally come forward. And unfortunately, it's not executed in the way that I hoped or wanted, but...let me explain.
//As I've mentioned before a few times leading up to this day, it's become clear that Kako harbors deep discomfort regarding her brother's behavior toward her. Even if, on the surface, they appear to be a typical pair of siblings, and fortunately, Kodaka doesn't ACTUALLY cross into incest territory with the Tsukumo's, it doesn't stop Ima’s actions crossing the line into something far more disturbing.
//And THIS PART of the story is CROSSING! THE LINE!
//As the plot unfolds, we begin to see Kako’s true desires more clearly. Rather than staying in her brother's shadow or continuing to play the obedient little sister, she wants to stand on her own and be part of the group’s effort to protect the school. Her determination grows steadily, and by this day, she finally reaches a breaking point.
//She gathers the courage to challenge Ima for the first time, to raise her voice and assert herself.
//Unfortunately, Ima’s reaction is as chilling as it is immediate.
Tumblr media
//Rather than even pretending to consider her feelings, Ima glares at her with open malice, his expression dark and hostile. He coldly dismisses her words, grabs her by the arm, and drags her out of the cafeteria in front of everyone!
//He claims he’s going to “punish her for stepping out of line” and promises to give her a “thorough reeducation.” It’s a deeply disturbing moment, not just because of what he says, but because of what it implies.
//If you followed my main account @creepercraftguy, you'll know that I recently made a repost from one of @hopeymchope's posts where they talk about how he finds the cast of this game to be terrible, selfish people, and I went out of my way to refute their points and defend the characters and the games writing. In as civilized a way I could manage, I want to add.
//However, I CANNOT defend THIS! I think that hopey's assessment of what happens here with not just Ima and Kako, but everyone's reactions to what happens with the siblings, is spot on.
//This kind of control, entitlement, and possessiveness that are hallmarks of ABUSE!
//The terror on Kako’s face in that moment says it all. While it’s later implied that Ima didn’t physically harm her beyond perhaps a stern verbal tirade, since she seems relatively unharmed the next time she appears, the psychological toll in the moment impossible to ignore. This is the kind of dynamic you’d expect to find in an abusive household, not between two supposedly loving siblings.
//And that's not even the WORST part.
//Just as Ima starts PHYSICALLY dragging Kako away, Takemaru steps forward and blocks their path. Calm and composed, he doesn’t shout or resort to threats.
//He simply states the truth: if Ima truly cares for his sister, he ought to respect her autonomy and listen to what she has to say.
//It’s a simple, rational appeal...but one that Ima responds to in the most violently irrational way possible.
Tumblr media
//Without a word of warning, Ima pulls out a weapon and STABS TAKEMARU IN THE STOMACH!
//JUST LIKE THAT!
//Like...this was his PLAN A! He wasn't even attacking in self-defense! Takemaru literally said ONE THING about how Ima was mistreating his "beloved" sister, that was very clearly true and everyone around him agreed with it, and Ima just STABS HIM FOR IT!
//I know that the game kind of already played it up for a long while before this bombshell dropped, but Ima might GENUINELY be the MOST FUCKED UP character Kodaka has ever written.
//Well...okay, maybe not, but he's DEFINITELY UP THERE!
//But it's not over yet!
//The scene itself is chaotic, shocking, and horrifying. After the stabbing, Ima successfully escapes with Kako, and Takumi, Eito, Gaku, and Yugamu manage to stabilize Takemaru and carry him back to his room so he can recover.
//But in the aftermath, something even more unsettling occurs. Despite everything, the threat to Kako, the stabbing, the obvious danger Ima now poses...Takumi just shrugs it off!
//He basically says it’s "too late" to act that day and simply decides to go to sleep, as if nothing could be done! The others seem to quietly accept this, and Takumi’s parting words are to “worry about them later.”
//LATER!?
//Kako is almost certainly being subjected to more of Ima’s abusive behavior right now, and yet the protagonist apparently prioritizes rest over rescue!
//And even putting that aside, AGAIN!
//IMA!
//STABBED!
//TAKEMARU!
//I can accept the students treating both Hiruko and Kurara's violent threats the way they did, with little agency, because we ultimately KNOW that neither of them are going to actually follow up on them. For Hiruko, it was clearly an incentive to get those afraid to fight to step up, and the same goes for Kurara; wanting to finally settle the disputes between the two sides at that point.
//But IMA is acting entirely selfishly, and did something that could almost have killed Takemaru with VERY LITTLE REASON! IF ANY! Literally all Takemaru did was say "You should listen to your sister!" and Ima went "Haha! You die now for that!"
//The lack of urgency is INFURIATING! No one is making any attempt to rescue Kako, restrain Ima, hell even both!
//And while I have gassed this game up to high heaven, and will likely continue to do so because I AM still enjoying it, this whole situation is a CLEAR failure on the part of the game’s narrative to treat the situation with the seriousness it deserves!
//The evening ends with Takumi getting a letter from Kako, essentially pleading for help. She asks Takumi to try and convince Ima to let her fight with the others, just as he was able to do for Tsubasa, Gaku, and Shouma. And Takumi agrees that tomorrow he will finally confront Ima about it.
//Which gave me a bit of hope that he was gonna step up...only for the next morning to have those hopes immediately dashed...
DAY 53:
The next morning, just as Takumi is about to go convince Ima to let Kako fight, Ima himself shows up at Takumi's door...completely unrepentant, mind you, and has the gall to ask for a favor.
//He flips the situation on its head, and gives us a different mission than normal. Instead of Takumi convincing Ima to fight, Ima instead wants Takumi to convince Kako to abandon her hopes of fighting alongside the group and return to passive obedience.
//However, he doesn't come empty handed. In exchange, Ima offers to take her place in the defense effort. So long as Kako doesn't fight, Ima himself will join the front lines so he can protect her.
//While this scene DID lighten the load a TAD, because it showed that Ima really does just want to protect Kako from any kind of harm, it’s an absurd proposition.
//In return for the privilege of Ima’s help; the same Ima who just stabbed someone for speaking out; you're asked to emotionally crush a victim of his mental abuse, and restore her to her "proper" role as his submissive little sister.
//To put this into Danganronpa fan perspective, this is equivelent to helping Kanade convince Hibiki that her only purpose is a mindless doll for her sister to play with.
//Worse still, this isn't a choice the player can meaningfully engage with. You're railroaded into compliance. No matter how many times you try to refuse. Even if you don't want to; and trust me, I DID NOT WANT TO, the game offers no real alternative.
//You’re stuck in a classic But Thou Must scenario: the story won’t move forward unless you agree to Ima’s terms. For me, it’s not just frustrating. It’s a betrayal of the emotional stakes the game itself has built up, forcing you to go along with a resolution that feels morally bankrupt.
Tumblr media
//Yes Ima! Considering you stabbed a man and also look so much like Kokichi Ouma, you DO look like a HUGE liar!
//ANYYYWAYYYY, since we've essentially been FORCED into doing this, instead of going around to learn more about how to appeal to Ima, we instead go to learn a bit more about Kako and the twins in general.
//I'm actually okay with this part because even though I'm not on board with the actual mission, it does pique my interest.
//Mainly because we do get a little more information and characterization from Kako herself; who's contributions to the plot so far have been...fairly minimal. And some contribution from Ima too, who starts to open up about their backstory.
//Ima has always made it painfully clear that he’d throw the entire world under the bus if it meant ensuring Kako’s safety, but it's only with this part of the story where you see how his obsession with protecting her borders on apocalyptic. He would happily damn humanity if it meant shielding her from harm.
//But but the very obvious issue with what he's doing and why he's acting this way, is what does that kind of safety even mean if Kako isn’t allowed to be happy? If she’s not allowed to be free to make her own choices and have Ima dictate her his whole life?
//That’s the core problem, isn’t it? It's not just about whether she’s alive or unharmed — it’s about whether she gets to live her life, by her choices. And right now, thanks to Takumi's ongoing deference to Ima’s twisted logic, that freedom is slipping further and further out of reach.
//I’ll be honest. It’s incredibly frustrating watching Takumi cave like this. Whether it’s out of guilt, confusion, or just plain weariness, he keeps conceding ground to Ima, inch by inch. It’s not just disappointing. It’s disheartening; especially since Takumi has very quickly become one of my favourite protagonists in one of Kodaka's games, rivalling even KAEDE.
//We also learn something new about in that apparently, the twin's father used to be a detective. Which definitely shines a light on where Kako’s sharp intellect and analytical instincts come from. Even though she's unnasuming, she has been shown to be very keen, intelligent, and good at estimating outcomes, and I see where she gets it now.
//Her love of tech is another defining trait, and when Ima suggests getting her a motor scooter, it surprisingly turns out to be a solid idea. She reacts positively to the idea, and it’s one of the rare moments where Ima actually seems to understand her interests rather than project his own desires onto her.
//We also get confirmation about something that’s long been implied: the twins lost their parents at a very young age. I’d suspected as much, but hearing Ima talk about it gives it some more weight.
//He mentions that while they technically had other family members, those relatives didn’t care for them in any real sense. They abandoned the twins, leaving them to survive on the streets alone.
//Which, while this might be a stretch, kind of reminds me of Rei Mekaru's backstory in Danganronpa Another. As a reminder, Rei's backstory was that her birth parents were at risk of going backrupt and ending up on the streets, so they ended up disowning their daughter so that Rei wouldn't get caught up in the trouble and be dragged down with them.
//However, the family members that they entrustred Rei to abandoned her when things got a bit too difficult, betraying the trust of Rei's birth parents, and twisting her to make her believe that they'd never truly loved her. I'm getting similar vibes from this.
//That experience, as Ima explains it, is at the root of his obsession. Without Kako, he has nothing. She’s not just his sister, she’s his anchor. The only thing tethering him to the world.
//BUuuuuUUUuuUUUUuuuUUUuuuuuUUUUT-!
//While that tragic backstory helps explain WHY he clings to her so tightly, it doesn’t ABSOLVE him. Trauma might shape behavior, but it doesn’t excuse cruelty, especially not on this level. And what he’s done to Kako over the years is undeniably cruel, even if Ima himself didn't mean to come across that way.
//Effectively, Kako has relied on Ima to protect her basically their whole lives, and as a result, Ima knows nothing BUT protecting her. There's literally nothing else to his life besides making sure she is safe. Now that Kako is stepping up to fight, his own life is losing its purpose.
//Which I think is the REAL reason why Ima is so desperate to stop her. And honestly? It's sad! It really is sad; because Ima seems incapable of considering that these two could just be normal siblings that support EACH OTHER rather than forcing her to do things she'd rather not, just for her "protection," and his own selfishness!
//It's not that I don't GET it; I just don't think it's stated very plainly! And that kind of ruins the experience for me!
//What's worse, the version of events we hear feels incomplete. Maybe there’s more to it that we'll see later on. For now, there's not too much to work with.
//Interestingly, this moment marks the first time in the game where we’re able to make a gift without having to spend an entire in-game day gathering resources. Everything we need is just…handed to us. No scavenging. No side quests. Just a direct path to giving Kako something meaningful.
//It’s oddly convenient, almost like the game wants this interaction to happen smoothly, and that in itself feels a little suspicious.
//What follows is the minigame where you have to talk to a character and guide the conversation toward a specific outcome. But this time, we’re not trying to persuade Kako to stand up and fight. Rather this time, we’re convincing her to stop.
//And again, I'm REALLY NOT OKAY with this!
//I don't want to tell Kako to pull back, because it feels like I'm telling her to accept the very role she’s spent so long trying to escape. To make things worse, at least in my experience, this minigame was concerningly easy compared to the one's I did with Tsubasa, Shouma, and Gaku. I had basically no trouble with this one and got like...one wrong answer.
//Fortunately, there is one silver lining in this mess, if you can even call it that.
Tumblr media
//The minigame ends as it does normally, but right at the last second, the game reverses, and ends in FAILURE. Takumi completely fails in his mission to convince Kako to step away from the fight. This is the only time in the game (so far) that this has happened, and THANK GOD, because this was the one time I NEEDED it to fail.
//At first, it seems like a small victory: she won’t be silenced, and she’s not going to just fade into the background as her brother wishes.
//Then, in a scene that’s surprisingly short and understated, Ima appears in the flesh and...finally relents.
//He doesn’t APOLOGIZE, at least not outright, but he does acknowledge, in his own indirect way, that he MIGHT have taken things too far.
//For the first time, he gives Kako his approval to stand alongside the others. It’s brief. It’s quiet. But it’s genuine.
//And...I DID like the exchange the twins have. Really I did. I think it's nice to see them come to an understanding, but also...it highlights what my biggest issue with this arc of the story was! It was TOO SHORT!
//The exchange itself is only a few lines of dialogue, and again, it kind of just ends with Ima giving up; not so much apologizing. It's the same issue as what happened with the stabbing scene. It went from 0 to 100 in no time flat, and now it's gone back to 0 equally as fast. Both times for very little rhyme or reason.
//And again, Takumi is not in the right here.
//Because while he fails to get her to abandon her determination, Takumi DOES twist the conversation into a justification of Ima’s possessive and controlling behavior. Instead of helping Kako recognize the toxic, dehumanizing grip her brother has had on her for years, Takumi, perhaps without even fully realizing it, romanticizes it. He reframes Ima’s suffocating control not as abuse, but as some kind of noble, selfless devotion. He paints it as an act of love that should be cherished and repaid.
//And to Kako, who has been emotionally manipulated and gaslit for so long, this recontextualization lands with horrifying effectiveness.
//I can accept that the Tsukumo's love each other really, and that Kako always wanted to fight for the sake of protecting her brother. But the way it's handled feels like some gut-wrenching reversal that doesn't sit right with me.
//Takumi may have walked into that conversation with good intentions, or at least some vague sense of moral responsibility, but the end result is...while I wouldn't call it a CATASTROPHE, because it DID mean something to me, it wasn't completely wholesome and above all else...not warranted.
//Rather than helping Kako, and hell, IMA too, liberate themselves from an emotionally damaging relationship, he becomes complicit in reinforcing it. He gaslights the gaslit. He enables the abuser. Whether it was done through ignorance, cowardice, or sheer moral failing, the outcome is the same.
//I suppose the problem I'm saying is it feels like Ima really didn't get a deserved commupance OR strong character arc here. He kind of just decides everything in this situation on his own, and everyone else is dancing to his tune. Which I really cannot get behind, despite how much I do like this game's writing overall.
//But...yeah, that's how the day ends. Not with a bang but with a "for fucks sake!"
DAY 54:
//Nothing much happens today, and the Tsukumo Twins are kind of off doing their own thing as always. Except this time, they're remaining seperate. I guess to sort things out on their own for once.
//I spent my free time doing gift giving to Takemaru. Gym was the one stat I still needed to upgrade to get more abilities. But in the meantime, I did check out the new area of the school, since it's the one time the game doesn't actively force you to check it out.
//The courtyard is basically just an indoor garden, but the standout feature of it is that there's a giant bird-shaped cage in there that's clearly setting up for something bigger, since they mentioned that it nullifies any powers.
//I don't know why we'd have that cage in the fucking courtyard, which is a place normally for relaxation. If we had any prisoners in there, that'd be really annoying.
//Takemaru's reaction to recieving gifts he likes is...surprisingly cute actually??? lol.
//I mean, I guess it makes sense because the guy clearly isn't the hardass that he comes across as.
//Also, I'm gonna be real, I actually don't care about the stupid guesswork, and did straight up google what gifts each of the characters like in this game to make the best out of my presents.
//And of course, one of the gifts you can give is a goddamn vibrator...
//And of COURSE, KYOSHIKA is the one who likes it.
//I don't know why I'm even surprised.
DAY 55:
//You know what's most surprising?
//Today is the penultimate day that I normally end these journals on where the Invaders come in and attack, but...I actually don't have very much to say about this fight!
//It's GOOD, but definitely not as impactful to me as the previous defense battles were.
//I’m finally starting to get a solid grasp on how to manage my time efficiently in this game. Now that I understand how everything works I feel a lot more in control.
/To be honest, it was pretty obvious this time around that the Invasion was going to come today; all the signs were there, and unlike last time, they rolled out the full cutscene to introduce it. So unlike the fake-out with Moko showing up, I knew that this one had to at least be legit.
//I had a strong hunch that Takemaru would still show up to fight, even after taking a knife to the gut courtesy of Ima. Lo and behold, I was right. He reappears, injured, sure, but still ready to stand his ground.
//I kind of thought that when we got into the fight, Takemaru would either be fatigued, or have lost a little bit of health off rip. But I guess the devs didn't really think to do something like that; or they just chose not to.
//The first round of the battle went relatively smoothly. It felt like a warm-up, especially with the team starting to fall into rhythm. But then round two hit, and things escalated fast. That’s when the Invaders started deploying a nasty new trick: Fog Machines.
//Do I even need to explain how infuriating this mechanic is? Surely the word "fog" is a dead giveaway.
//Once it's on the field, your visibility drops to practically zero. You can’t see any enemies unless you’re standing directly next to them, and UNTIL you’re adjacent, you can’t attack them either. It completely derails long-range strategies and makes positioning way more stressful than it needs to be.
//Basically, it forces you to fumble around in the dark, hoping to bump into something hostile before it bumps into you, and in the event you want to attack them on the main turn, that burns through AP like no tomorrow.
//Even more annoying is the low visibility means you can't even use Shouma to draw enemy fire away from the barrier. You CANNOT DO ANYTHING to the enemies UNTIL they are visible!
//Unsurprisingly, I hated this mechanic. It doesn’t feel challenging in a fun way, more like artificially slowing things down and punishing careful planning. The GOOD news is that it doesn't last very long.
Tumblr media
//Luckily, help arrives in the form of the Tsukumo Twins, who join the fight mid-battle (who would have guessed?) with the exact tools needed to shut the fog bulshit down.
//And the way these two play is...well...WEIRD...
//Kako, true to form, plays a long-range sniper role. She can pick off enemies from a safe distance, which is a godsend in a battlefield where visibility is severely limited.
//Ima, meanwhile, is highly mobile and downright overpowered in this terrain. He floats above the ground, completely unaffected by terrain restrictions, and can travel across the map with ease.
//That said, neither of them really do enough damage to really net value out of. They're GOOD, but there are stronger characters in the squad, like Eito. Not that I'm devaluing either of them, because being able to cover that much ground between the two of them is very useful.
//But on top of that, Kako’s main attack comes with an annoying drawback. Every time she uses it, her damage output decreases.
//I get the idea; forcing the player to think carefully about when to use her; but it makes her feel less satisfying to use as the fight drags on. I’m not really a fan.
//After the twins enter the battlefield and start tearing through the fog machines, the tide of the fight shifts dramatically. Once those devices are destroyed, the fog lifts, and the battlefield opens up again. With full visibility restored, the rest of the fight is pretty straightforward. The enemies are fully exposed, and from that point on, it’s a no-holds-barred brawl.
//In the words of our forefathers: Rip and Tear until it's done!
//However, even though the fight itself is nothing to write home about...the CONCLUSION brings a pretty dramatic twist to the story.
//As established, most of these combat situations end with picking one of the students to end the life of the commander and absorb it's hemoanima. But in the past, we've mostly done this to commanders that are defeated and defenseless. The only time that we've done otherwise is the first commander, that Hiruko didn't really give the time of day.
//This time though, the commander survives past the initial cutscene, and pleads for mercy just like the first one does. While we ARE about to ignore it, the twist comes from the Commander REMOVING its mask and...
Tumblr media
//...
//...Is it bad that I find it insanely attractive?
//Okay, jokes aside, there is a very chilling moment here where the characters are shocked to find that the enemy Commanders look like regular human beings under the masks. However, we still can't understand what she's saying because she speaks a completely seperate language from us.
Tumblr media
//There is another interesting lore moment here where Eito suggests that she's speaking a FOREIGN language, which is why the students can't understand her. I didn't even realize that the concept of racism might not even exist within the TRC because it's just the world as they know it. Everyone looks the same and speaks the same language; unlike the world we know.
//Of course, the Invaders speak a completely alien language even to us, but these guys have no way of knowing that.
//But yeah, this fight ends with this Commander succumbing to an entirely different fate than what we're used to. Instead of killing her outright, they take her prisoner and lock her up in one of those cages I mentioned earlier; until they could understand her language and get information out of their enemies from her.
//I KNEW that was gonna come into play somehow!
//I have a distinct feeling that this Invader is gonna end up being an important character, and I didn't even think about it until now but...what if this Invader joins OUR side and becomes the 16th student!?
//Like, we HAVE to have 16 party members by the end of this, right!? It's already so weird that we only have up to 15. I dunno, I guess we'll see.
DAY 56:
//GO HOME GO BED!!!
Conclusion:
//Yeah, this part of the story was a low-point overall.
//Not UNSALVAGEABLE, and definitely good character moments, but my main takeaways from it aren't great:
I like the Tsukumo twins a little bit more than I did before now that I properly understand them, but I think they are still my least favourite characters in the game. At least Ima is.
I did NOT enjoy the coercion segment of this chapter. It felt so wrong trying to steer Kako off doing what she wanted, with no choice but to do so. In the end, I'm glad she stuck to her guns regardless of what Ima and Takumi said.
I'm hoping the twins end up being better characters in the future. I already think Kako is cool and cute, but she hasn't had much change to shine on her own thanks to her fuckhead brother; who definitely didn't get the commupance he deserved.
There are still so many questions about World Death that even the general explanation doesn't answer. The mysteries of this game keep piling on; especially with the introduction of this potential ally commander.
//I AM still enjoying this game as much as I always have done. Even with all that's happened here, it hasn't really affected my opinion of this game; nor my willingness to continue playing it.
//Every game has highs and lows, much like my expectations. I had them high, and was low-blowed by them. This part of the game was fundamentally flaws overall, even if I do understand the idea they were going for; since it felt super rushed and unpolished.
//Which is a real damn shame. Here's hoping the next part will be better.
-Mod
40 notes · View notes
ml-typhonverse · 4 days ago
Text
i think the key difference between george lucas’s star wars and disney’s star wars is that lucas is a man with an ideology. someone with a point of view, and all that entails. which comes with ideas of revolution, anti-imperialism, challenging the status quo, cultural appropriation and racist stereotypes. complex and contradictory ideas because that’s how artists are: complex and complicated people. disney is not. disney is a corporation. a corporation can’t have ideology, because ideology defeats the purpose of profit. and when the only thing you do is to turn on the movie manufacturing machine before you sit down and plan what ideas are you trying to convey to the audience, then your results are going to be washed out corporate garbage. and because when you’re a giant corporation who only cares about selling to the widest audience possible, you can’t take sides. you can’t decide on an idea. because you want to sell your product to people who are on the entire political spectrum. which results in movies without ideology, without purpose, without soul.
35K notes · View notes
ml-typhonverse · 6 days ago
Text
reblog if your name isn't Amanda.
2,121,566 people are not Amanda and counting!
We’ll find you Amanda.
11M notes · View notes
ml-typhonverse · 7 days ago
Text
If you use Duolingo, maybe don't anymore? The company is moving to be "AI-first" and is using AI to generate their content. Meaning, AI is now generating your language lessons.
They announced that they were going to use AI for this a while back but now they're annoucing that they're getting rid of the contractors reviewing the AI generated content. So, very soon Duolingo is just going to be AI generated slop that might not even be correct.
For alternatives, I'd recommend checking with your local library. For instance, mine offers Rosetta Stone for free if you have a library card.
26K notes · View notes
ml-typhonverse · 10 days ago
Text
🇨🇦🇺🇸recall of nearly 2 million sharkninja multi-function pressure cookers: serious injuries and dozens of lawsuits🇺🇸🇨🇦
recall issued may 1, 2025
if you have one of these, stop using the pressure cooking functions IMMEDIATELY. contact sharkninja for a free replacement lid.
Tumblr media Tumblr media
🇺🇸recall link for US🇺🇸 -- 🇨🇦recall link for canada🇨🇦
Name of Product: SharkNinja Foodi OP300 Series Multi-Function Pressure Cookers Hazard: The pressure-cooking lid can be opened during use, causing hot contents to escape, posing a risk of burn injuries to consumers. Remedy: Repair Units: About 1,846,400 (In addition, about 184,240 were sold in Canada)
the problem is with the lid during pressure cooking. the vast majority of units were sold in the US.
This recall involves all Ninja Foodi OP300 Series Multi-Function Pressure Cookers. The cookers have functions that include pressure cooking and air frying. They were sold in black and have a 6.5-quart capacity. “Ninja” is printed on the front of each unit and on the product label. Model numbers OP300, OP301, OP301A, OP302, OP302BRN, OP302HCN, OP302HAQ, OP302HW, OP302HB, OP305, OP305CO and OP350CO are included in this recall and are printed on a label on the side of the cooker. An additional code following the model number is not part of that model designation. For example, a unit labeled “OP301 I07” is a model OP301 unit. Any OP300 series replacement pressure cooker lids purchased as an additional part are also included in this recall.
emphasis mine, to make the model numbers easier to read. all of these models and any previously purchased replacement lids are being recalled.
Consumers should immediately stop using the product’s pressure-cooking function and contact SharkNinja for a free replacement lid. Consumers can continue to use the product’s air frying and other functions. ... SharkNinja has received 106 reports of burn injuries, including more than 50 reports of second- or third-degree burns to the face or body, with 26 lawsuits filed.
TWENTY SIX FUCKING LAWSUITS FILED. TWENTY SIX LAWSUITS BEFORE THEY RECALLED THIS. these types of injuries can kill someone!
sharkninja is shipping out a free replacement lid to everyone who owns one of these. get on that quick, because shipping two million replacement lids seems like it might take some time.
Sold at: Walmart, Costco, Sam’s Club, Amazon and Target stores nationwide, and online at www.Ninjakitchen.com, www.walmart.com, www.costco.com, www.samsclub.com, www.amazon.com and www.target.com from January 2019 through March 2025 for about $200.
these were on sale for 6 years all over the country, online and in stores. I bet a lot of these were given as gifts.
if you know anyone who cooks a lot, or who might reasonably have one of these, reach out to them. with nearly 2 million units recalled, it will be a while before everyone with one of these can be reached.
the non-pressure cooking settings are apparently still safe (says the company that took 26 lawsuits to issue a recall), even before getting a replacement lid. check your relevant recall link for instructions on how to get a free replacement lid.
🇺🇸recall link for US🇺🇸 -- 🇨🇦recall link for canada🇨🇦
with this many serious injuries, I am shocked they are not yet reporting any deaths.
8K notes · View notes
ml-typhonverse · 11 days ago
Text
a writing competition i was going to participate in again this year has announced that they now allow AI generated content to be submitted
their reasoning being that "we couldn't ban it even if we wanted to, every writer already uses it anyway"
"Every writer"?
come on
53K notes · View notes
ml-typhonverse · 11 days ago
Text
Tumblr media
Amen to this!
Anybody selling tickets? I want a front row seat...!
1K notes · View notes
ml-typhonverse · 11 days ago
Text
Tumblr media
1K notes · View notes
ml-typhonverse · 15 days ago
Text
i don't care if these characters have never interacted in canon. it's called fanfiction, not fanfact
18K notes · View notes
ml-typhonverse · 16 days ago
Text
This is huge: You can now buy ebooks from Bookshop.org, a website that helps boost sales to local independent bookshops!
To read an ebook purchased from Bookshop.org, you must use their own app (for a mobile device) or read it in a web browser. So, unfortunately, you can't (yet) send it to your ereader, but still, you're able to buy ebooks and also share a little bit of that profit with your local bookstore, if they're an affiliate!
6K notes · View notes
ml-typhonverse · 16 days ago
Text
important psa for olba/olnf ao3 writers
recently some shit stain decided to scrape the art/writing off of several websites, including all of ao3, to feed into a shitty ai dataset.
if your works are public and have the id numbers of 1-63200000, they have been fed into the dataset. all of my fanfics were unfortunately stolen. paperdemon has more comprehensive info, is monitoring the situation, and updating info.
if your work was posted after mid-march or was private (has a blue lock), you should be fine.
for now, please, lock your works to registered users only. these scraper bots seem to have only gone for publicly available works. hold off from deleting them too, as it may make reporting the asshole harder.
if you're a reader and don't have an account, get invited so you can still see locked works. it'll normally take 6-7 days for an invite, but this may be increased after the incident.
to all my guest readers, i'm sorry, but i don't want to risk my works getting into another scrape. i'm also going to cease posting fic for the time being.
i'm writing this because i don't want this to happen to anyone in this fandom again. the writers and artists here are so skilled and passionate, and it infuriates me that some festering piece of shit can go and steal it all without credit and churn out slop for a potential profit.
fuck generative ai. fuck people who defend it.
20 notes · View notes
ml-typhonverse · 17 days ago
Text
Tumblr media
I've seen a number of people worried and concerned about this language on Ao3s current "agree to these terms of service" page. The short version is:
Don't worry. This isn't anything bad. Checking that box just means you forgive them for being US American.
Long version: This text makes perfect sense if you're familiar with the issues around GDPR and in particular the uncertainty about Privacy Shield and SCCs after Schrems II. But I suspect most people aren't, so let's get into it, with the caveat that this is a Eurocentric (and in particular EU centric) view of this.
The basic outline is that Europeans in the EU have a right to privacy under the EU's General Data Protection Regulation (GDPR), an EU directive (let's simplify things and call it an EU law) that regulates how various entities, including companies and the government, may acquire, store and process data about you.
The list of what counts as data about you is enormous. It includes things like your name and birthday, but also your email address, your computers IP address, user names, whatever. If an advertiser could want it, it's on the list.
The general rule is that they can't, unless you give explicit permission, or it's for one of a number of enumerated reasons (not all of which are as clear as would be desirable, but that's another topic). You have a right to request a copy of the data, you have a right to force them to delete their data and so on. It's not quite on the level of constitutional rights, but it is a pretty big deal.
In contrast, the US, home of most of the world's internet companies, has no such right at a federal level. If someone has your data, it is fundamentally theirs. American police, FBI, CIA and so on also have far more rights to request your data than the ones in Europe.
So how can an American website provide services to persons in the EU? Well… Honestly, there's an argument to be made that they can't.
US websites can promise in their terms and conditions that they will keep your data as safe as a European site would. In fact, they have to, unless they start specifically excluding Europeans. The EU even provides Standard Contract Clauses (SCCs) that they can use for this.
However, e.g. Facebook's T&Cs can't bind the US government. Facebook can't promise that it'll keep your data as secure as it is in the EU even if they wanted to (which they absolutely don't), because the US government can get to it easily, and EU citizens can't even sue the US government over it.
Despite the importance that US companies have in Europe, this is not a theoretical concern at all. There have been two successive international agreements between the US and the EU about this, and both were struck down by the EU court as being in violation of EU law, in the Schrems I and Schrems II decisions (named after Max Schrems, an Austrian privacy activist who sued in both cases).
A third international agreement is currently being prepared, and in the meantime the previous agreement (known as "Privacy Shield") remains tentatively in place. The problem is that the US government does not want to offer EU citizens equivalent protection as they have under EU law; they don't even want to offer US citizens these protections. They just love spying on foreigners too much. The previous agreements tried to hide that under flowery language, but couldn't actually solve it. It's unclear and in my opinion unlikely that they'll manage to get a version that survives judicial review this time. Max Schrems is waiting.
So what is a site like Ao3 to do? They're arguably not part of the problem, Max Schrems keeps suing Meta, not the OTW, but they are subject to the rules because they process stuff like your email address.
Their solution is this checkbox. You agree that they can process your data even though they're in the US, and they can't guarantee you that the US government won't spy on you in ways that would be illegal for the government of e.g. Belgium. Is that legal under EU law? …probably as legal as fan fiction in general, I suppose, which is to say let's hope nobody sues to try and find out.
But what's important is that nothing changed, just the language. Ao3 has always stored your user name and email address on servers in the US, subject to whatever the FBI, CIA, NSA and FRA may want to do it. They're just making it more clear now.
10K notes · View notes