mmmcgyver
mmmcgyver
9 posts
Matt McIver's Work
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mmmcgyver 20 days ago
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new creature and modeling demo reel
youtube
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mmmcgyver 1 year ago
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Zbrush hand painted texture with fibermesh, testing out hand made realistic texture
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mmmcgyver 1 year ago
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Self portrait 3D scan. 750k scan cleaned to 30k, sculpted to 32 million polys. Look dev to come.
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mmmcgyver 2 years ago
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Here is a turntable render of the sea creature from zbrush.
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mmmcgyver 2 years ago
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This is a zbrush creature concept, texture in zbrush, then imported the raw high poly and paint into unreal for real time rendering. Loving the workflow! This is still a WIP, however I am excited to use real time rendering for client previews and pre-viz/look dev
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mmmcgyver 2 years ago
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Low Res Character Mesh Reel
youtube
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mmmcgyver 8 years ago
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youtube
This is a generalist reel covering commercial work and some person zbrush work.
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mmmcgyver 12 years ago
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Old lighting and rendering work
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mmmcgyver 12 years ago
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Quick Test for Aeon Virtual
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