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My Baldur’s Gate 3 character Neff, drawn with my thumb on my phone
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Neff is reborn.... in Baldur's Gate 3. She's reluctantly romancing Gale lol
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Neff drawing for 2022 🌱
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I draw my OC Neff every January and for this year I thought I’d give her a Cyberpunk twist 😁
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a quick Neff drawing I did a few months back
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My bosmer girl Neff and her beau Reynald in a modern setting…
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drew this in January as my annual drawing of Neff and forgot to post it >:(
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I forgot to post these before, here are some better renders of my Neff model!
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New outfit for Oblivion! It’s called the Bosmer Forest Hunter Outfit, and is taken from a sculpture I recently did. If I find the will, I’ll port it to Skyrim and Fallout 4 too.
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Thought you all might enjoy this recreation of my character Neff that I modeled! I’m going put the model into some other poses later, and port the outfit to Oblivion and Fallout 4
Behance album with the process!
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I wanted to sneak peek y’all on what I’m working on. It’s a posed sculpture of my wood elf gal, Neff :)
I just have the skin textures and base to work on, I’m making everything textured for the final product. I originally posed a t-pose mode of her, so I’m going to use that model for some other things, but this set up was specifically for a digital sculpture class. Also, the outfit I definitely want to port to Oblivion and Fallout 4. I’ll probably be done tomorrow or Saturday
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luckily I found my old modlist order and was able to get my game working again
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I released my first ever outfit mod for Oblivion! :)
It comes in 4 different dress colors, 2 different pants colors, 3 different boot colors, and cropped shirt versions. It was all done from scratch by me. This outfit was a sort of a quickish experiment, and I hope to make more, more detailed outfits in the near future! I’m also planning on porting this to Skyrim and Fallout 4.
Download A Bosmer’s Day Off Outfit here!
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sneak peek of the outfit I’m working on :) I’m not quite done yet, still have to tweak some stuff and add multiple color options
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hyped for this :) It will probably be done tomorrow, just need to fix some weighting issues, add a custom world mesh, and make the mod page :)
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