objectiveromance
objectiveromance
Objective Romance
76 posts
mostly art basedBrain soup from the an ace artist with a somewhat useless fine art degree (Anywhere else it’s CaptainLilac)
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objectiveromance · 1 month ago
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For the longest time, I didn’t understand what all the hype was about for the Zoom era Adventuring Party episodes. And then I started watching them.
The hard cut to Zac’s frame absolutely killed me. I’m so on board. I’m 110% baybey. How did he get so low.
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objectiveromance · 2 months ago
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Drawing dump of a bunch of pieces for my Hacked up version of the Spelljammer Module
Of course it’s in my own system with like a whole book of world building. (E134Y Relexus)
Anywho this dump features, Topolah when she was a masters student and present in game, Waylon the Autognome of the Parties ship. Xedalli and Her Solar Dragon Elegy. And the Vanus Soloutions ID for Lovesick.
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objectiveromance · 3 months ago
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New OC
This time a Centaur named Noelle that’s based on G1-3 MLP type designs. With kind of a tad of Barbie flare.
She’s supposed to be a TTRPG character but what class. I still don’t know.
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objectiveromance · 4 months ago
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Sara Heartland for a stewpot game my main TTRPG group is doing as a little cozy side quest.
It’s animal guys themed.
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objectiveromance · 4 months ago
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A second Spriggan with the species abilities:
Creature Type: Humanoid, Seelie Ylfe Size: Medium (~260 cm | ~8.5 feet) Age: Once they reach adulthood, Spriggan cease to age. Like all the Ylfe, their species can live forever if no major harm befalls them. Diet: Plant-based. Common Appearance: Heavy chitinous carapace shell (with wings hidden inside). Many Spriggan have horns and/or antennae. Spriggan are visually based on beetles
Ability Score Increase: +2/+1 Any (by Tasha’s Rules) or +2 Wis/+1 Con (By Classic Rules). Ignore this point for ‘24 Rules.
Heavy Flight: Short, insectile wings allow you to perform heavy flight over short distances. You gain a flight speed equal to your walking speed. However, your flight produces a low, vibrating sound that can be heard clearly within 100 feet from you, and faintly heard out from another 100 feet. The flight speed has no effect if you are wearing heavy armor. They may, however, wear medium armour. Chitinous Armor: You have +1 to AC regardless of the armor type you are wearing Carved Sigils: You choose a hard flat surface no larger than 1x1 feet, for example a rock, a wall, your shell. Spending 1 minute/10 full turns, you can carve a sign that is readable only by the creature type of your choice (ylfe, humans, townsfolk). The sign can contain a message of up to 10 words and contains emotional charge of your choice. Regardless of where you are, you know your approximate location relative to the sign. The marking is visible to all the creatures with eyes and/or sensitive to magic. It can easily be removed or destroyed. If it gets destroyed, the message can no longer be read and you can’t navigate towards it. Green Warden: As an action, you can detect the presence of any plant or fungus within range (proficiency score x 10 squares). The plant has to be alive and healthy. Upon casting the ability, you learn the location and the approximate amount of plants within range. When you consume a fragment of such a plant, you can see what has been happening in its vicinity for the past hour, as if you were standing in its place. Faerie’s Circle: By spending 10 minutes, you carve a magic circle into the ground. The area can’t be larger than 10 feet radius, but no smaller than 5x5 feet. As soon as you finish, the edges of the carving immediately overgrow with mushrooms, flowers, or any other type of plant of your choice. Regardless of the form, the circle visually stands out from its surroundings, emanating a magical aura and lasting for the next 7 days. If any creature (except for Beasts, who are immune) enters the circle, it must make a Wisdom saving throw against your spellcasting DC, or (8 + Proficiency + Cha/Int/Wis) if you wield no magic. On a failed save, the unfortunate being immediately gets lost for 24 hours. Your target:
Cannot point out directions, even with a map or compass 
Makes all Survival checks with disadvantage 
Cannot memorize new landmarks. 
If they try to recognize a road, place, or landmark they have seen before, they have to make a History check with disadvantage 
If they start a journey while affected by the power of your circle, they move in a random direction, mistakenly convinced that they know the right way
Every Spriggan also gains following traits from Seelie creature type:
Dark Materials: Ylfe are not native to our world and have a natural aversion to metal. Under no circumstances can they willingly come into physical contact with any object made of this material. If a metallic object touches flesh of the Ylfe, they immediately become Frightened of it and remain so, until the physical contact with metal stops Creeping Shadow: The Seelie fear the shadows, and if they are in absolute darkness for too long, their body and mind begin to suffer. For each six hours spent in total darkness or in the Shadowfell, you gain 1 Exhaustion Point. Yet, you cannot get lost in Feywild without a direct magical influence. You do not suffer any negative consequences from Dark Materials or Creeping Shadow while in this plane. Light of the Paths: Every Seelie learns the Light cantrip and can cast it without material components, summoning a light that lasts for 24 hours, even if the caster becomes unconscious. Luminous Court: You can expand your mind to connect with your home realm, the Feywild. By spending one 1 minute concentrating, you can sense other Seelies, and all the creatures/objects from the Feywild within a 100ft (~30 meters) radius. You can use this ability the number of times equal to your proficiency bonus. 
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objectiveromance · 4 months ago
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Kevin the Kitten and Satan the Cat 🖤 Artist: 📸@vanessastockard
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objectiveromance · 4 months ago
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Technically true.
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objectiveromance · 4 months ago
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My 2024 Drow Secret Satan piece. This time i got to do Valuan'Drin for @respawnedart .
There was something in Valaun'Drin's backstory that just read as Disaster bard, but also fancy in an Assassin creed kind of way. So naturally that equalled a Tarot card in my mind. Of course, He had to also be on a stage surrounded by Phantom of the opera style candles. Also robot carb was a must to be included.
To add to my "I'm doing the fool card" mindset I had that song that goes "Always the fool with the slowest heart" on repeat while doing this drawing hence it saying Always the fool instead of just the fool.
ANYWHO thanks for coming to my personal text-based Pinterest board of what was going on when i drew this.
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objectiveromance · 4 months ago
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Love a cute theme. Such a cute drawing
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It's time for the Drow Secret Satan once more!!!! This time I got to draw for @shadowsnowdapple (who was also MY satan, what a coincidence!) And so I was so excited to draw their oc Eri'lyn! (They/Them)
Eri was so fluffy and cute, and I absolutely love their hair!!!
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objectiveromance · 4 months ago
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The snow in this one is unbelievably pretty
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Secret satan time!! Had the pleasure to draw for @poisonder and I chose their oc Caspian.
We've had a couple of snowy days here again so that might've inspired the overall vibe here~
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objectiveromance · 4 months ago
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Life cycle of our Sun, from beginning to end~
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objectiveromance · 4 months ago
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Snom nom nom nom nom
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objectiveromance · 4 months ago
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Roëmænce Partnær.
Fabian can mock all he wants he doesn't know whats coming for him in that forest. 🏴‍☠️
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objectiveromance · 4 months ago
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snack break
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objectiveromance · 4 months ago
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glitterbugs
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objectiveromance · 4 months ago
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what if venusaur with tiny rainfrog ass
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objectiveromance · 4 months ago
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Glass Talsarin
A divination wizard with a Bird mouse familiar, Glass is a half elf half Assimar. She is based on the idea of female protagonists/ princesses in European fairy and folk stories. That kind of vague girl who comes across great magic or is more likely sold to it by her idiot father.
Glass’s story is that much like those tells, one day a Unicorn came into town and seeking out a companion asked Glass’s parents if they could take their young daughter, paying them handsomely in return. Of which they were most grateful to accept. So at 14 Glass become a traveling Companion to her chaotic wild fairy godmother esc unicorn. Of which at 22 said unicorn up and disappeared.
So Glass’s long term plot hook is that she’s still wanting to explore the world and learn about magic as much as she can, whilest also trying to hunt down the unicorn and get some sort of closer with her magically adoptive mom.
Glass may have been visually based on fairytales but her first name is Glass as a nod to the TYRPG Wizard class always being Glass Canon’s
Games Glass has been in so far have been, 1. A lost mines of phandelver game that ended quite poorly for her and 2. A doomsday one shot in an under water horror fantasy setting.
This is the first instalment of me making posts on all the Player Characters I played in TTRPG’s so far.
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