"My source on the dragon's egg was much more reliable than most of the stories I heard about you," she responds, watching the interactions between the man and his wolf with something akin to awe. She can see the trust between the two, the way the wolf is completely unguarded in its seeking affection; while Ghost is entirely at ease with the big beast in his space. They must have been travelling together for a long time; she wonders how many times they've saved each other's lives. Then: "Wait, you called him Soap?" she squints her eyes at him.
"Humans," she answers, before stopping to correct herself: "Well, people. Can't say for sure they're human at all. Some of them might be undead too, if that is of any interest to you. There's no telling who or what we might walk into. Hence why I need the back-up."
It doesn't escape her notice that Ghost just... accepts her at her word. Doesn't question the existence of a dragon egg worth stealing or laugh in her face or even call her suicidal or anything that most anyone else would. Her eyes narrow a little as she appraises him and when she straightens up, it's obvious that her guard is raising.
She twirls something absently through her fingers, a gold coin by the looks of it. "The man we're stealing it from, he is human, however. So far I've never been able to kill him. Maybe this time will be different but the job is to steal the egg and get it out of his hands. You might have heard of him," she glances towards the towering beast of a wolf this man calls a pet and it's not a subtle glance. "He calls himself a collector, likes to collect rare and unique items. A dragon egg is one of them. But his collection is vast and, well, some of it is very much living." Let's just say it's not the first time she's stolen from this man.
soap's the first to react hearing about himself - a soft noise akin to a 'burf' escapes and a slow wag follows, ears flicking as if proud. ghost gives a light flick to one of his ears, gaining a huff from the wolf, before he lifts his head to nudge at ghost's hand for attention. "suck up." ghost mutters it, but obliges the wolf's desire to be pet, gently running fingers through soft fur as soap closes his eyes, wagging his tail idly.
he listens over to the job, and when she finishes, he lets out a scoff. "willin' t' believe a dragon egg's ou' there, bu' doubtin' stories 'bout soap 'ere?" at the mention of his name, soap's eyes open and he looks to ghost, then to the woman, blinking slowly, before closing his eyes again as he's continually pet. not his problem.
"you say guarded." ghost begins, thinking it over slowly. "am i t' take int' consideration you wan' me t' slay dragons? or is this guarded by humans?" better to know now than in the midst of it, at least.
She appreciates his immediate understanding for some discretion in the matter; although no doubt he's more interested in the money being offered. Still, taverns can be dangerous places to discuss things: you never know who might be listening.
Liana follows the man with ease; either incredibly trusting of a stranger she's just met, or secure in the possibility of defending herself should the need arise. But either way, she follows him through the town to the edge and beyond into his camp. She's not startled per se at the sight of the giant wolf but she does glance cautiously between the merc and his... pet. "You know, I'd heard the stories about your wolf," she comments, folding her arms across her chest. "Didn't actually think they were real."
"Anyway, about the job... I don't need a thief," she continues mildly, once she's settled across the firepit from the Ghost. "I need someone to keep the guards off my back while I do the thieving. Because this thing is very heavily guarded and it won't come easy. No doubt you'll have to get your hands dirty but I hear that's what you're good at." She glances around, as if expecting someone or thing to be eavesdropping from the trees. "I'm going after a dragon's egg."
It sounds like a joke. Dragon eggs are nigh impossible to get ahold of, with so few of them in existence at the one time; and the parents are highly protective of any younglings. Liana thinks the one she's found might be the only egg of the next generation; but that's what makes it so important after all. Not to mention that her information suggests it could be a storm dragon's egg. That's not something to be ignored by any means.
ten thousand. hefty amount, really. though thieving isn't his job description. perhaps he can accomodate. his johnny might have his head if he hears simon turned down a job like this. he sets his mug back on the table, sparing a glance the womans way. she seems serious about it. half up front, five thousand. if it goes wrong, he's still taking a good chunk away with him. low risk, high reward. not usually his gamble.
"hefty price fer wan'in a thief." he remarks idly, before opting to drain his mug and appear to consider the offer. "guessin' yer no' gonna elaborate in a tavern on th' job." he lets out a mild annoyed grunt, standing himself up. "you wan' me t' take you up on i', follow me ou'." he goes to the taverns keep, pulling the coin for his tab he racked up, putting it down, making sure the keep takes the gold before he walks out into the night.
the air is fresh and crisp, and it takes the bite right off�� from the alcohol he'd been drinking. fucking elf physiology. made doing almost anything humans enjoyed as vices boring. took too long to get anywhere. maybe he just enjoyed the bitter burn at this point. hell if he knows. he reaffixes his mask properly over his face and takes the long walk back to his camp just outside of the town. it's secluded, and not many have bothered to come across it. it's almost medieval in setup - warding off many as it's intended to. most of his things are handmade and incorperate bones.
as he approaches his camp, a large wolf perks up. a maned wolf, quite oversized for his kind. if one believed in the stories of dire wolves, they might compare this wolf to those. but those are myth or extinct these days. it's easier to think this wolf a freak of nature - much like the ghost himself would be if he were human beneath the garb - standing an intimidating seven foot with hulking muscle mass to go with it. he pulls up to his firepit, stoking up a fire, before sitting down and waiting for his newfound employer to choose to sit across from him as soap pads over, laying beside ghost, putting his head in ghost's lap with a contented sigh.
They'd said this man was the best of the best when it came to sell swords; and getting her eyes on him now, she's beginning to understand why. He has a very off-putting aura about him; not one that Liana finds herself put off of, really, but she can see why most everyone else in this place is giving him a wide berth. But that only really helps his case: she needs someone she can trust to not go around, giving everything away.
"I need your help to steal something," she says, keeping the information vague enough. This is a delicate subject and she hates to have to pay for loyalty; but there's no one else she can reliably trust at the moment. "There's ten thousand gold in it for you. Half now and the rest when the job is done. And I'll pay for any supplies you need, and necessary accommodations." She's not adverse to throwing more gold his way if it earns her his loyalty long enough to get the prize.
"you lookin' t' 'ire or wot?" the ghost is crass as he speaks, setting the mug down on the tavern table. his brown eyes don't quite strike as human or natural - but with the way he's covered, it's hard to assume any different. the most offputting part to the mercenary is the skull stitched onto the fabric used as a full head mask covering his face - only accented by the hood of the traveling cloak he's got on. black, head to toe, aside from the alabaster of the skull.
"be'er no' be escor'in. ge'in' real sick a doin' tha' shite." a roll of his eyes. "mos' sell swords work bes' on jobs tha' require killin' targets." a roll of his eyes. "if you're no' offerin' a job, scram. ain't th' cha'in type." with that the burly mercenary pulls the mug back to his uncovered lips to take a sip. he's scarred to hell and back - it's clear from what little skin he shows in the moment to drink. though there is a mild ethereal quality to his palor - it doesn't give too much away - one can easily assume he just doesn't see sun under all that garb.
it is interesting to me that SoleSurvivor!Liana is actually more inclined towards chem use (due to a history of weed and the occasional shroom with her bestie) that LoneWanderer!Liana
feel free to combine multiple prompts or add “ + reverse ” to switch roles ! for reference, the one sending in the prompt is the one committing the action.
1. GUEST : for one muse to offer the other a place to stay.
2. STORM : for both muses to find shelter from a severe storm.
3. MEDIC : for one muse to show up at the other’s doorstep injured.
4. SURPRISE : for one muse to come home and find the other already inside.
5. TRIP : for both muses to road trip or travel together.
6. BABYSIT : for one muse to help the other home while they’re drunk.
7. INSOMNIA : for one muse to find the other still awake at 3am.
8. AMBUSH : for both characters to come under attack by the same enemy.
9. DANCE : for one muse to ask the other to dance at a party.
10. STRANDED : for one muse to help the other who’s stranded on the road.
11. SERVICE : for one muse to cover the cost of something for the other.
12. SAFEGUARD : for one muse to save the other from being hit by a vehicle or from some other life-threatening event.
13. DAZE : for one muse to wake somewhere and find the other hovering over them.
14. STOWAWAY : for one muse to find the other hiding on the same ship.
15. TAXI : for both muses to share the same taxi ride.
16. MAKEOVER : for one muse to help the other with a new outfit or hairstyle.
17. LIFEGUARD : for one muse to rescue the other from drowning.
18. DISASTER : for both muses to work together to escape a fire, flood, or other disaster.
19. TRANSIT : for one muse to sit next to the other on a public transport.
20. SPRAIN : for one muse to carry the other after spraining their ankle.
21. EMPLOY : for one muse to be hired as the other’s bodyguard, tutor, assistant, etc.
22. QUEST : for one muse to help the other with a task in exchange for compensation.
23. SOOTHE : for one muse to calm the other during a panic attack.
24. RECOVER : for one muse to return the other’s lost belonging.
25. UMBRELLA : for one muse to share their umbrella with the other on a rainy day.
26. HEAL : for one muse to nurse the other back to health from a sickness or injury.
27. NIGHTMARE : for one muse to comfort the other after a nightmare.
28. REUNION : for one muse to run into the other again after a long time.
29. PRIZE : for one muse to win the other a prize at a carnival.
30. NUDE : for one muse to walk in on the other while they’re changing.
31. BED : for both muses to wake in the same bed, naked or fully clothed.
32. TRAIL : for one muse to notice the other has been following them.
33. EVADE : for one muse to pull the other into an alleyway to escape their pursuer.
34. THIEF : for one muse to confront the other after having something stolen by them.
35. CAUGHT : for one muse to walk in on the other singing / dancing.
36. FESTIVE : for both muses to decorate for a special occasion.
37. PRESENT : for one muse to give the other a (birthday) gift.
38. WEARY : for one muse to wake up after falling asleep on the other.
39. CAPTIVE : for one muse to hold the other against their will.
40. SNAP : for one muse to yell at or push the other out of frustration.
41. SLEEPOVER : for one muse to stay the night at the other’s place.
42. TRESPASS : for one muse to trespass on the other’s property.
43. BREAK-IN : for one muse to discover the other robbing their place.
44. MERCY : for both muses to come across an injured animal.
45. UNKNOWN : for both muses to wake and find themselves in a strange place.
46. ACCOMPLICE : for one muse to assist the other at the scene of a crime.
47. ASTRAY : for both muses to take a detour and lose their way.
48. RELAX : for both muses to share a hot tub or hot spring.
49. MUSE : for one muse to model for the other’s art project.
50. ACCOMPANY : for one muse to give the other an extra ticket to an event.
51. SALVAGE : for one muse to retrieve the other’s belongings from a thief.
52. MEAL : for both muses to prepare and share a meal together.
53. CEMETERY : for one muse to find the other at a gravestone.
54. REFUGE : for one muse to shelter the other from enemies.
55. ARRANGED : for both muses to date or marry out of convenience.
56. FAVOR : for one muse to owe the other a favor.
57. VACATION : for both muses to book the same hotel on vacation.
58. DEFEND : for one muse to save the other from one or multiple assailants.
59. CATCH : for one muse to return the other’s pet that escaped.
60. RESTRICTED : for both muses to sneak into someplace they’re not supposed to be.
If anything, the woman's words only make Liana more curious about the place. She isn't really sure what to make of these woods just yet, but the shadows are more enticing than creeping in her opinion. And she's got just enough darkness within her to keep her safe from most any monsters. She's never met anything scarier than her own monster, anyway.
"Neither did I," she responds just as lightly, her fingers itching where they hang listlessly at her side. "Life gets a little boring if you only stay within the lines."
Her eyes flick to the woman's mismatched ones, a little spark of excitement in her eyes. "People go missing around her a lot then?" she asks, as if she doesn't already know the answer. Too many newspaper articles and the local townspeople avoid the woods like the plague, with hushed voices and panicked glances. Liana had learned quickly not to speak of the dreaded woods; so instead she's come to find out for herself. "Can't be that scary if you live here."
there is a moment quile takes to consider the response, furrowing her brow. why are people so adamant? she stands, close to where she's ushered yet another curious creature too far from the safety of the woods that line the small town. she frowns, shaking her head. no; that won't do.
"i did not state that lightly." she speaks, though her tone remains gentle. she steps forward, mismatched irises locked onto the other woman. she brushes some of her teal dyed hair away from her face and lets out a soft exhale.
"are you new here? i can take you some place to rest for the night. there are reasons we have few visitors. reasons more why some come here and don't come back." reasons she knows personally. reasons she takes care of personally. reasons that she is not going to delve into. it's better to keep those worlds separated. as much as possible.
YOUR WORLD AS YOU KNEW IT IS GONE. HOW FAR WOULD YOU GO TO BRING IT BACK?
warhunts is an independent multimuse with a focus on characters from call of duty's modern warfare (original & reboot) game series. by keir, 21+, he/they.
my vague RSD making me think I've been blocked or maybe I've said something stupid and they don't wanna be friends anymore or maybe I've just been too annoying and then I start crying about losing a friendship I HAVEN'T FUCKING LOST BUT MAYBE IT MIGHT STILL HAPPEN BC IT ALWAYS DOES