ogrumm
ogrumm
Ogrumm
312 posts
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ogrumm · 1 day ago
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A bit more progress on this guy! It's finally hitting me just how much time this project would take to finish.
I finished the penis. You can see it here: https://crittercave.net/~ogrumm/penis.png Content warning: it's a dick
I am calling the base sculpt done, and now I'm making all the pieces that go on top. The bodysuit portion wasn't too bad, I just need to put more wrinkles on top of it.
Something this project is making me consider is how a video game is a magic trick. There is nothing behind any of the triangles. All the buildings are hollow. If you can't see it, it doesn't exist. And the only thing that holds it together is the sleight of hand of the game developers, helped along with the suspension of disbelief by the player. I try not to pay too much attention to objects popping in the background, because I understand that's not intended to be part of the game.
Why, then, do I do extra needless work? For example, I sculpted in a somewhat detailed back for this guy, even though I don't intend to show it. Thinking about it, it's because I find planning boring. Working on the project itself is a fun activity, so I prefer to jump onto that rather than figure out exactly what corners I can cut.
Game dev is hard
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ogrumm · 9 days ago
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Guh learning things is hard! This is my first time doing actual character design (I don't count making like 3 orcs, those were pretty cliche.) I sculpted this guy, then redid the legs to be digitigrade, then I made a completely new head cause I didn't like the old one. This is why you figure out the final design before you start making the high effort models, but oh well, we learn as we go. He's shaping up to look like a generic sci-fi mook, but I'm happy enough to move on.
Now for the armor. This is going to be the complicated part, as it needs to be able to be disassembled. It'll have a bunch of layers, a top protective alloy layer, a shock absorbing gel layer underneath, hydraulic/electronic actuators, a skintight cooling suit, maybe more? The story is this guy gets hit by an avalanche, and his suit breaks bad enough he can't take it off. You need to take it apart and fix various broken components on it.
You'd use a bunch of different tools, like a plasma torch for the big armor pieces, pliers for the gel, screwdrivers for the electronics. And then it turns there's a hydraulic fluid leak on the chest, so you gotta take off the codpiece to clean it up!
I'm finding it a bit hard to conceptualize this, as it's got so many moving pieces to design and fit together. The art and 3D models of the armor pieces, the interaction system with all the different tools, the animations, it's a big mess of bits and pieces I have ideas about. I'll do a bunch of sketches and hopefully it stops being just a big soup in my head.
And I want to do a backstory comic on top of that, because the scope of this project wasn't big enough already. Did you know this was supposed to be small and simple at one point?
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ogrumm · 12 days ago
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These playfully sadistic self-inflating eldritch beach balls are...oh who am I kidding half of the smashes are from name alone. They also produce mind-rending rainbow lights in weird patterns on command, have some sort of oriface on the underside, and explode into poisonous gas when popped. So try not to do that, they're about as durable as a human so thankfully that's easy to avoid. Oh, and they're 5 foot (1.5m) around.
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ogrumm · 13 days ago
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No tech CEO or NYT bestselling novelist will ever match the creativity of a humble French postman who decided on a whim to spend thirty-three years building a surreal, majestic palace with the bricks and mortar of his dreams.
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ogrumm · 15 days ago
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Library of Congress Photo Archive
The Prints and Photographs Online Catalog (PPOC) contains catalog records and digital images representing a rich cross-section of still pictures held by the Prints & Photographs Division and, in some cases, other units of the Library of Congress. The Library of Congress offers broad public access to these materials as a contribution to education and scholarship.
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ogrumm · 17 days ago
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ogrumm · 17 days ago
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ye are sitting at a computer terminal
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ogrumm · 21 days ago
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by @beetlemoses
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ogrumm · 22 days ago
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ogrumm · 22 days ago
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ogrumm · 24 days ago
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Sydney Mortimer Laurence - Alaska and the Northern Light in nocturnal paintings.
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ogrumm · 24 days ago
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pressure washing gotta feel good when you’re a gargoyle
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ogrumm · 26 days ago
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ogrumm · 27 days ago
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Back on my bullshit
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ogrumm · 1 month ago
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Krabi (1976), Václav Mergl.
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ogrumm · 1 month ago
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ogrumm · 1 month ago
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Henriëtte Ronner-Knip - Rascal (1894)
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