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Day 16
- Alex is back and he told me that do make more stuff like the black hole stuff on my Instagram.
- More moodboards for the logo
- I made the design for the animation challenge that I am going to do twice a week, I called the project Week 1 of 1
- I have started a screat project, it has the potential to make me a better animator if I manage to put it off, the first part is to see if I can replicate the same result from another artist, just to see if I can do it in a technical sense
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Day 15
- We had a website kick-off and it’s seems really exiting! I have learned that I am going to do animations for the social media posts
- We had a session with Sam and MC, a lot of things got cleared up and we now know how to move forward with the logo development
- We also have a different deadline for the logo and visual identity
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Day 14
- We are sitting together on third floor and lots of things are being cleared up and we are able to make more decisions
- I am doing a few design for the logo
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Day 12
- Finished my animation and I had a lot of helpful feedback from Ennis, Dolph and Norik
- Me and Ennis made a plan to do an animation every two days and eventually it will be one animation a day
My version:
Ennis’s Version
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Day 11
Main points of the day:
- Kick off for the visual identity
- Almost finished my coffee cup animation
- Might start with doing the Instagram version of the introduction video on Thursday
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Day 10
Main points of the day:
- We got the timeline for the branding, the website one is coming soon
- We had a big brainstorming session about the logo styles and potential directions
- I did some research about UI and UX Design
- I am Blackwidow! (Well more like my computer)

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Day 09
Main points of the day:
- Got the news that I was supposed to finish my personal project in 1 or 2 days (I should have guessed it)
- MC told me about an idea for an animation:
Insight 1: your liver can regenerate. Insight 2: Wasters go to Hat & Tun so often that the days in between are rare. Insight 3: Jimmy's currently beating me at days without heading down there for a pint.
Idea: A loading bar graphic of a liver growing back.
It’s a really fun idea but I am not sure if I will be able to do it.
- We took photos for the blog post and I had the same shirt I has for the introduction video :C

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Day 08
Main points of the day:
- Lot’s of meetings!!!
- Making a lot of decisions with the team about 50 Large.
- Still working on my personal project (design phase)
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Day 07
Main points of the day:
- Lots preparations for next week’s brand identity
- Working on my personal project that I got from Alex (still on the design phase)
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Day 06
Main points of the day:
- We have been briefed about 50 Large, still a lot of questions to be asked
- Ennis is back!!! and he is awesome
- Spoke with Ryan and I picked his brain, he does really cool experiments
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Day 05
Main points of the day:
- Continue with the animation, struggle!!! No cinema 4D, gotta be more creative!!!
- Helping with the mock up of the bin
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Day 04
Main points of the day:
- Mostly free
- I have given an assignment to do an animation about a holiday
- Made some memes for the 10 indie industry fact list
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Day 03
Main points of the day:
- Video delivery!!! MC liked it, hope the others like it too!
- We did lots research about the indie gaming industry these are two of my favorite facts:
1. It used to be that indie games had a simple message of friendship or save the princess and live happily ever after but now games are more meta and they make you question a lot of things on a philosophical level.
2. The story tend to address important mental issues or sexual orientation which raises awareness for a specific community.
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Day 02
Main points of the day:
- We are planning the introduction video, lot of ideas thrown around but we are going to have a focus on the gangster films and tv shows.
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Day 01
Main points of the day:
- The 4 pillars of Waste
- Everyone is cool and I can’t wait to meet and chat to all of them
- Lots of excitement
- Ennis left :__(
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