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FACES
Commentary by subjects.
Poem: Facing West From California's Shores, Walt Whitman
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Dawoud Bey: An American Project
Photo Exhibition Critique
https://docs.google.com/presentation/d/1VA44k0IzzZDX0t_NJWvzut4MLyel8pvoKFUQILehdsI/edit?usp=sharing
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Reflection: Audio Media
Film Sound Designs
Sound of Metal- this was my favorite of the Oscar contenders last year. It is a story about a heavy metal drummer and addict who loses his hearing. The film simulates the experience of being def by alternating between a normal level of ambient noise and a low humming sound punctuated by muted voices. The latter enhances the audience’s perception of the protagonist’s frustration with his disability.
The Sound Of Metal Scene
Cinema Paradiso- this is one of my favorite movies. I like how sound is used to cut between different points in time in the narrative. For instance, in the beginning of the film the wind chimes in Salvatore’s apartment turn into church bells at his school as a child, taking us into the first of a series of flashbacks that comprise the film. This is also one of the greatest orchestral soundtracks of all time by the great Ennio Morricone.
Cinema Paradiso ('88) - End Credits
Inception-The loud, pulsing score by Hanz Zimmer.
Inception - Final Kick Scene
Technology/Transformation: Wonder Woman 1978-79- I recently saw this installation at the MoMa. It played the soundtrack for Wonder Woman over reedited clips of the TV show. The composite effect of the work to me was an effective illustration of the paradox of a heroine that was made to conform to societal expectations of gender roles.
https://www.moma.org/collection/works/114400
Podcasts?
I listen to music everyday. Mostly I just put my library on shuffle and let it surprise me. Other times I am in a particular mood and seek out something to match it. I don’t listen to podcasts very often. I find it difficult to focus on receiving information auditorily and often have to rewind whatever I am listening to understand something I missed. For a time I was listening to Italian language podcasts just to have it in the background. I hoped it would help me get my Italian back. I think it did activate the language center in my brain, regardless of how much I understood, because I found myself thinking and wanting to speak in Italian.
Here are some podcasts that I have listened to in the past:
-L’italiano Vero
-Rai Radio 1
-Podcast Italian Con Davide Gemello
YouTube
Often times, I will also throw on a YouTube video about a specific topic that I want to learn about and stick my phone in my pocket, just listening to the audio. I find that these videos have fairly good sound design because, similar to a podcast, they have to do something to make a person talking to the screen the whole time interesting.
THEME SONG
Be (Intro) - Common
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Soundscape #2: Pause Cafe
A metal chair scraping against the wood floor.
Steam squirting from an espresso machine.
“Paul?”
Keyboards clacking.
Ice being scooped.
“A large drip coffee, black, no sugar”
Why did he ask for “no sugar”?
“Hi, can I have a small cold brew with almond milk.”
Telling not asking.
Wehhhh. Boom boom beep bop boom boom.
A loud roar of voices.
“There will be opportunities...people will be showering if I need to do work.”
“I don’t think I’ve ever been more busy at work.”
“Hey bro, do you smoke?”
“It went so far up that she bled.”
“Like from her vagina?”
The door squeaks.
Crumpling paper pastry bags.
“Ugh.”
“Sophie? Sophie?”
Utensils. Metal on metal.
“So, ok, ugh.”
Honks reach inside.
A blender.
Sorting through plastic bottles in the cooler. What kombucha flavor?
More ice shoveling.
Sliding straws into cups. Plastic clicking.
More pastry bags.
“Show him the QR code immediately.”
Sniffling.
“Order for Nicole ready!”
“That is NOT ok.”
Whistling along to the music.
Grinding beans.
Emptying espresso grounds.
Shaking sugar packets.
Bags opening. Napkins being stuffed in.
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Yin + Yang Audio Mix
https://drive.google.com/file/d/1AyeuaZJxTee_vNpZeTKtajtKP9-weDry/view?usp=sharing
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Reaction: True North (Isaac Julien)
True North is a visceral, immersive work. The use of three panels adds additional layers of stimuli that create an almost three dimensional experience. In one scene, for instance, the middle frame shows the protagonist traversing a dangerous landscape from afar while the other two frames show close ups of the perilous ground (left) and the face of the explorer overlapping the rough terrain in the background (right). The leftmost frame gives the sensation that this is the explorer’s POV: it puts us in the shoes of the protagonist. Then the middle screen suddenly goes black, and the left and right frames each show a crevice. The camera movement in the left and right frames implies a downward movement (the deep black hole of the crevice takes up more and more of the frame--pulling us down), and the middle frame represents the crevice itself. The result is a falling sensation, which is accentuated by putting the viewer into the explorer’s shoes with the preceding POV shot.
The film also uses continuous movement through adjacent panels to indicate directional motion; in other words, motion vectors. For example, sled dogs move in a line across the panels from left to right in a continuous movement. Then the panels alternate between trees flashing by and the dogs running, suggesting the sensorial experience of riding through a forest by dog sled.
There are also scenes where the three panels display landscape shots of the terrain. In these instances, the panels may show the same terrain with the explorer traversing different parts of it. The relative size of the explorer in each frame suggests the passage of time and closing of distance. The landscape shots themselves emphasize the vastness of the formidable landscape and also give the scene a wandering sensation. Such shots reminded me of the beautiful landscape photography in Lawrence of Arabia.
Also, I noticed that when a landscape is created using all three panels, ice formations are joined together between panels to form a horizon line and make the three separate images seem like one continuous landscape.
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A good reference for understanding graphic depth
https://www.graphicdesignmontreal.ca/blog/graphic-depth-factors-linear-perspective-relative-size-overlapping-planes-height-plane/
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Formal Composition Practice
1. Grief
Prototype

Photo

2. The Ex
Prototype

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3. Elevator
Prototype

Photo

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Begone Dull Care (1949)- Reaction
https://www.youtube.com/watch?v=svD0CWVjYRY
My first impression of Begone Dull Care was that it resembled the images I see on the back of my eyelids, a pattern of amorphous, stringy shapes continually rearranging. The filmmakers arrange the shapes to correspond to the rhythm of the music. When the pace is slower, or a note is being emphasized, one or two images flash on screen. When the music is continuous, the shapes move rapidly from the bottom to the top of the screen, giving the sensation of falling, or from left to right in waves, which made me feel like I was being swept away.
It was more difficult for me to pick out principles of design from this work. There seems to be a moment where Proximity is applied when two parallel lines approach each other, implying a relationship between the two. Before the lines can get too close, they are pushed away from each other like the opposite poles of two magnets. The result is a dramatic moment.
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Frank Film (1973) -Reaction
https://www.ubu.com/film/mouris_frank.html
This film is a deluge of images accompanied by not one, but two simultaneous narrations. The first Gestalt Principle that came to mind was similarity. In the very beginning of the film, the filmmakers organize images by shape. First it is a series of rectangular television sets. Then circular images, many of watches and the earth, each one growing out of the last in rapid succession.
Most of the images in the film are in color. When black and white images appear, they do so all at once so that there are no color images on the screen with them.
Throughout the film, there are framing devices that appear within which we can see a sequence of images flashing. This first appears when Frank describes his religious upbringing while pictures of saints flash inside a box resembling a Holy Card. This makes me think of Uniform Connectedness and the use of common regions.
Finally, there is an interesting Figure-Ground relationship between the two narration tracks. The narration of Frank saying words in free association is the ground, while the more conventional, linear voiceover takes the figure position.
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