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February 2025
A few days ago, while I was working on graphics in the army at 4 AM—a time when I'm usually the only one awake—a friend rushed in, visibly shaken, to tell me that a cat had broken into their room and was giving birth to kittens on their bed.
That bizarre moment sparked an idea: a cat soldier breacher—a feline operative who uses a battering ram to force entry. I immediately began jotting down ideas and sketching how this concept could unfold.
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February 2025
While rereading my favorite book, Nine Princes of Amber, I was surprised it hasn't been adapted into film or animation yet. Inspired by this, I reimagined the main character, Corwin, and sketched him in action from one of my favorite scenes.
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February 2025
I chose to reimagine a tragic scene for a comic my friend and I are working on, and I decided to use the Pietà pose, because it resonated with me. I love what Michelangelo did, its a beautiful depiction of sorrow, sacrifice, and the fragility of life.
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January 2025
Above is a video of Home Front Command instructions, one of many projects I created and animated during my service in the army. I was responsible for designing and animating the graphics for my unit. This project specifically aims to warn Bedouin and Arab citizens living in open and high-risk areas near the border. The video also explains that the explosions they hear are from the Iron Dome intercepting missiles, not from missiles hitting their targets.
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January 2025
Detective Whiskey faces off against Simona Gibbes and her deadly opera scream.
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January 2025
“Detective Whiskey" is a personal noir project about a hamster navigating a world of larger animals. I plan to release a short film soon, following Whiskey as he hunts down Simone Gibson, an opera-singing monkey who kills with her voice.
Blaze
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January 2025
After designing the street for the opening scene, I moved on to Whiskey’s lookout room. I started with rough sketches and built from there.
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January 2025
With no prior 3D experience, I first drew the street for Whiskey’s opening shot. And instead of modeling, I created 2D drawings of each element in photoshop, (lamp, floor, etc) and then I placed them in Blender, adjusting their shapes—like origami.
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January 2025
A hand-drawn perspective study for my short film. After sketching the street and planning the lighting in photoshop, I transferred everything to Blender, shaping it like origami.
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