primmestwitch #11132 // dv blog // Prim, 22, she/her // i follow from @galaxy-print-dragons // fr blog @anat-rising
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A shout out to all information gatherers and artists on dappervolk, you’re all appreciated and loved.
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so far dappervolk is absolutely making me lose it. the currencies are turnips and potatoes. everyone in louise hill is constantly mad at each other except for what seems to be a nonbinary lesbian couple one of which walks around in a full set of armour. a fully grown adult has a legitimate rivalry with a small child. i am currently in the process of adopting a head of cabbage
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an friend and an trout
#primmestvolk#dappervolk#trout#dv trout#remember during beta when i was overcome by the urge to draw?
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Yo can you reblog this post if you’re a dappervolk blog?? I’m looking for more people to follow!!
(or if someone can yeet the dv blog spreadsheet that’d also be great)
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Hi guys. A bit more serious post today.
So as many of you know, Tox has returned once again, but this time to Dappervolk. For those not in the know, Tox is a user who has been repeatedly banned from pet sites for pedophilia. In a more infamous event, he was caught actively grooming children and trying to move their interactions off site to continue the activity.
I am not in the DV discord however a close friend of mine is and has reported that younger members of the community are getting increasingly uncomfortable with his presence. Since I have somewhat of a platform in this community, I would like to ask you all to please assist me in getting DV’s attention on to this guy and the threat he poses. Here and here are receipts for his predatory action (TW: pedophilia, blocked off pedophilic art, abuse).
Per DV’s rules, users are not allowed to “Repeatedly or maliciously use the Dappervolk customer support ticketing system to target a User”. For this reason I cannot recommend reporting him via the ticket desk however I will state that the friend who brought this to my attention did and I intend to as well. If you do decide to report them, you can do so by clicking “ticket desk” at the bottom of the page and going from there. Due to the site being new, I am unsure how the mods will respond to this sort of thing so be careful if you go this route. Ideally one report from many people about the same person shouldn’t cause issues (especially regarding matters like this), however it is a new site and we haven’t had much time to see the mods in action aside from two years ago in beta.
I also highly discourage on site interaction with/about him as the rules also state that you are not allowed to “Incite a group of users to single out, shame, or ostracize (i.e. "tar-and-feathering") a user”. (Though as far as I understand, off-site content that does not directly link to/from DV is fair game). I am unsure how the mods would inforce this rule when it is applied to DM’s.
These are not the only rules that apply to this situation, so be mindful when considering action.
Adults, now is the time we need to step up and work to protect the younger members of our community. We may not be their parents/guardians and thus are technically not responsible for their safety, however I think we have a moral obligation to at least try.
Edit: I have been told he is currently going by scenegelert on tumblr and slash_master_gruslen on neopets.
How to block him:
Account (top of the page under avatar) -> Settings (bottom of drop down list) -> Block/Mute List (under the scroll reading account)
You will then need to type in “5688” (their ID number) into the “Block User” text box and click on the green check mark (do not press enter). You can also type in their username (Tox) however the number is more reliable as it cannot be changed.
Final Note to Minors:
Minors, avoid this person at all costs. If you see him do not interact, just block and move on. He is an experienced predator and while you may be confident that you won’t fall for his tricks, you are better safe than sorry.
You have no obligation to try and stop this man. In fact, I discourage you from doing so. This is a time for adults in the community to step up and protect you— please do not put yourself in harms way trying to stop this predator. I apologize if this comes off as condescending, but I know my stubborn 15y/o butt would try and confront this guy and I cannot emphasize how much of a bad idea that is.
Also be sure to mind what information you share online. My friend who brought this to my attention reported seeing three different threads where children were revealing their age. This may not seem like a big deal, but I doubt Tox is the only experienced predator using this site/similar ones to find victims and you are better safe than sorry.
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A little comic to celebrate the launch of Dappervolk, featuring a glitch where all Elven class spawned without their bottoms :,D
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Dappervolk Pre-Launch Info!
Hello everyone! Before the site officially launches, we have some information that we’d like to impart to help everyone prepare for a smooth start to their Dappervolk journey!
When your player character arrives in the world of Dappervolk, they will begin their journey in the town of Louise Hill. As you meet the NPCs of this town, you will be presented with main-story quests that will teach you about basic game mechanics in Dappervolk. These tutorial quests have now been expanded upon and updated since our beta testing phase, to include new sections that will cover information about features that weren’t available yet in beta.
Additionally, a handful of existing quests have undergone some balancing and routing revisions.
Taking into account beta testing feedback, we have adjusted the pet hatching part of the tutorial to have a shortened hatch time. This is the only time you’ll be able to hatch a pet more quickly than normal, and it will be for a specific, untradeable pet that has not been seen yet!
If you had any Dappervolk redemption codes that you redeemed during beta testing, you’ll be able to redeem it once again to own the item(s) permanently in official launch.
If you’ve misplaced/lost the email containing a redemption code, simply send in a Support Ticket or email [email protected] with the email that you purchased/obtained the code with, and we’ll be able to help you retrieve it.
As our beta testing phase occurred a while ago, we understand that some users with existing accounts may have forgotten their login names/passwords.
A login name retrieval and password reset function is now available for users to access their account information. Simply go to the login page and click “Forgot your password?” Or visit this link: https://dappervolk.com/password/email
If you’ve lost access to your account in another way and need assistance, feel free to send in a Support Ticket or email [email protected] with your problem for assistance from our support team.
As promised, the following items from our beta testing phase will be carried over to existing user accounts:
Beta Pet Hatching Item (Prismatic Bell) - Awarded to all users who played during beta testing.
Beta Tester Achievement - Awarded to all users who played during beta testing.
Animated Spring Bloom Item - Distributed to users who placed in the top 25% for the Spring Event during beta testing.
Beta Spring Event Trophies - Distributed to participants according to the event tier that they obtained in the Spring Event during beta testing.
All carry-over rewards will be present in the user’s account when they log back in, no need for codes or redemptions in this case!
We know many of you are excited to get your first start in our new guilds feature! Here are some important pre-launch tidbits to take note of about guilds:
Guilds will require a certain set of mid-game prerequisites in order to gain the ability to create one, so we anticipate that it will take a bit of time for the first handful of guilds to begin appearing.
Players can expect to first meet the NPC responsible for overseeing the creation of guilds toward the end of the first town’s tutorial quests. From this point forward, you will be able to approach them to inquire about forming a guild.
New and returning seasonal Pride items will be obtainable through gameplay for the rest of June once the site launches!
Our potato and turnip monthly limited shops will receive their first sets of items in the beginning of July.
The Seasonal Charity Pet Sale will end on July 4th, 2020. After this, the Feathered Gem hatchable will not be obtainable until the next charity event is held.
The Light & Dark Launch Support bundles will retire permanently on July 5th, 2020.
A brand new site-wide summer event is planned to occur some time in July/August!
Thank you so much for your continued support and love for the game. We hope you enjoy Dappervolk when it launches, and we will see you there! ♥
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April Progress Update!
As Dappervolk’s closed development period enters its final phase, we are excited to be back with a major new update on some much-anticipated information for everyone!
After much planning and discussion with our team over these last few months, we are finally ready to announce an exact launch date and time for Dappervolk!
This is it, the final countdown begins - mark your calendars!
We’re incredibly excited to finally have a launch date set and confirmed, even though we had initially expected to be able to launch in May instead of June. Despite our best efforts to continue to organize around our anticipated May launch date, the current unfortunate world-wide circumstances have affected the work situations of various members of our small development team and has forced us to rework our prior development ETAs and deadlines for important launch features. In order to prioritize our team’s health and safety, as well as to reduce crunch-time stress and guarantee that Dappervolk will be in launch-ready condition, the above June release date and time has become an unavoidable necessity. Even though we are undeniably disappointed to have to announce that there will be a launch delay, we are still as excited as ever to bring Dappervolk back for everyone to enjoy in June!
With the upcoming release of our new 5th town, players can expect to discover over 400 new clothing items, 50 new items of varying types and functions, 12 new pets, a new mini game, 6 new NPCs, and more! Many of these new additions will remain as surprises to be discovered by players during launch, but here are a few teasers to give everyone a preview of what’s coming in June.
A few of our many new items, what will their purpose be?
These 2 new fantasticals await those with a strong sense of conviction.
In addition to this, our Adventuring feature has received an overhaul both in terms of its underlying framework and its gameplay features. It should now use less CPU and run more smoothly than its beta predecessor, and will sport new active/idle modes, sprite customization unlockables, town unlocks, new item prizes that vary depending on the town you’re adventuring in, and the ability to earn daily bonus pet affection and town hops.
Featured here are a handful of the new unlockable sprite appearances you’ll be able to obtain!
Located at the Peddler’s Port, you will also now find a variety of new NPCs waiting for you to interact with - one of which is an NPC that we’ve shown art for previously but never officially introduced: the Guild Officiator! This NPC will be responsible for handling guild registration for all of the aspiring guild leaders in Dappervolk. You’ll want to stop by and talk to him if you’re interested in forming a guild, as you’ll need to satisfy a few requirements before he will be able to grant you a guild license in any given location.
As you establish your guild or join an existing one, you and your fellow guild members will be able to contribute to raising your guild’s level and unlocking new upgrades by being active around the site. Some of these upgrades will be aesthetic additions to your guild, such as new guild emblems and flags to choose from—others will be fun functional upgrades to work toward, such as guild forum polls, extra sub-forums, forum post dice rolling, and eventually even guild dueling!
What are guild duels? It is a versus/team feature that will allow two guilds to create a customizable competition to see which guild can complete various group activity tasks the fastest. Both guilds will earn extra exp toward their guild level from participating in a duel, but the winner will also earn a sizable exp bonus! On top of that, an optional currency wager can be offered up by each guild as an additional winner-take-all prize for the competition.
As our launch date approaches, players can expect to see updates across our social media accounts regarding the following:
Early-game information
Our new referral system
Moderator applications
Advertisement posts
We will also be bringing back our countdown clock that will be calibrated for the exact time and date of the site’s launch, to help mitigate any timezone confusion.
As a reminder to everyone, our very last support bundle will be available until July 5, 2020—after this period, the bundles will be permanently retired and all future real life currency related items will be hosted on site in the form of turnip purchases!
LIGHT BUNDLE • DARK BUNDLE • BOTH BUNDLES
All proceeds go directly toward paying our coders, writers, and server costs!
And lastly, be sure to follow our social media accounts so you don’t miss any of our latest posts, if you haven’t already.
TUMBLR • TWITTER • FACEBOOK • INSTAGRAM • DISCORD
That’s all for this update! We hope that everyone is staying safe in these difficult times, and that Dappervolk can be a small piece of comfort for those at home.
Take care, we’ll see you all soon!
- Dappervolk Team
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September Progress Update!
Hi everyone, we hope you’ve been doing well over these last few months! We’re back with another development update covering the progress we’ve made thus far in each major section of development — with a few sneak peeks thrown in as well!
Since our last update, a bulk of art assets have been completed for launch. This includes all of the artwork associated with our newest town in the storyline, as well as 5 new peddler NPCs who will be selling various new items!
Just beyond Aviar Cove, an oceanic adventure awaits you…
5 new NPCs have set up camp at Peddler’s Port and they’re ready to show off some of the new wares that they’ll be selling! There are 4 class-specific peddlers that will be selling class-restricted items, as well as another peddler that will be selling over 60 different basic clothing items for any class to wear. Each of these shops will also be selling their respective character creation newbie items.
In regards to our art work load, over the last few months we’ve completed a good portion of the art required for launch!
What We’ve Finished:
All artwork for the 5th town - Town Map, NPC’s, Pets, Clothing
All peddler NPC’s & wares for Peddler’s Port
3’s Forest, Silvie’s Mine, Aviar Cove Adventuring Backgrounds
Additional avatar item rewards for the affection system, alchemy, adventuring, some new features, etc
What’s Being Worked on:
New Item Art & Additional NPC Avatar Items
All Guild Emblems & Banners
Event Art Assets & Miscellaneous Graphics
A few month’s worth of items for the monthly shops
Kickstarter Backer Design Rewards (To be completed over time before/after official launch)
We’ve completed a large chunk of the art required for launch and are still working at a good pace!
The development process for our Adventuring feature hasn’t been as smooth as we had hoped for, but we are happy to announce that we have since brought on a new developer who specializes in the coding required for Adventuring and minigames. They are hard at work on our extensive feature overhaul for Adventuring, and we couldn’t be more excited to see this feature really coming together!
Additionally, the artwork progress for Adventuring is doing great. Not only are all of the multi-layered parallax town backgrounds finished, but our amazing pixel artist has done some great work on Adventuring’s new pixel assets. Below is a little sneak preview of a new encounterable in Adventuring - a mysterious gate that leads to new locations.
We are happy to announce that we’ve recently welcomed a new writer to our team! While they are in the process of learning the ropes of our questing systems, they will be helping out our main writers with new side quests, affection quests, and more.
With the help of our wonderful new developer who is taking on the bulk of the Adventuring overhaul, our main dev is now able to fully focus on creating and revamping other major features. Unfortunately, our overall development progress in this area hasn’t been as robust as we had projected due to unavoidable life and work obligations for members of our team. This has resulted in production delays for certain features that are necessary for launch, and is part of why it has been difficult for us to estimate a launch timeframe.
With that said, we are working hard to make Dappervolk the best that it can be for launch and are still aiming for a late 2019 launch date. If we encounter any unexpected delays that may push back this estimate, we’ll be sure to update everyone on it as soon as possible.
Here’s a brief look at a few of the higher priority features that our developers are currently working on:
Guild System
Site Navigation Bar expansion
Quest page revamp
Pet System Upgrade
Text Box upgrade
Block/Mute feature
User Profile adjustments
Random Encounters
Shop System expansions
Event System adjustments & additions
Pet Accessory adjustments
Custom pet/item queue feature
The Ad Theater feature
Referral System
+ many more smaller adjustments & lower priority features
If you’re interested in our smaller, weekly progress updates, you can tune into our Twitch art streams in which we answer questions about our development process - or join our Discord to chat with fellow DV fans!
As always, thank you for taking the time to read our latest update! We are so grateful for everyone’s continued patience through our long development process, and we hope to be able to give you all more definitive news soon!
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May Progress Update!
Hello everyone! After a few months in development, we’re back to show you some progress and outline how development has been coming along. We’ll be covering each section of development and showing some visual progress!
We have a pretty extensive to-do list for the painted assets required for launch.
This includes:
All artwork for the 5th town - Town Map, NPC’s, Pets, Clothing, Items
All peddler NPC’s for Peddler’s Port
All peddler wares for Peddler’s Port
All Adventuring Backgrounds for each town
All new item art
Various additional avatar item rewards for features throughout the site (Affection system, alchemy, some new features, etc)
Event Art Assets (Items, Clothing, etc)
A few month’s worth of items for the monthly shops
Kickstarter Backer Design Rewards (To be completed over time before/after official launch)
So far, we’ve completed all artwork for the 5th town, all peddler NPC’s for the Peddler’s Port, and are currently working on Peddler wares, Adventuring backgrounds, item art, and misc new assets.
We’re working at a good pace to get all assets finished before launch!
Here are some previews of currently completed art:
The NPC’s of Peddler’s Port will be selling various wares not seen in the rest of the Dappervolk world!
3’s Forest Adventuring Background!
Silvie’s Mine Adventuring Background!
We’re holding back on the 5th Town’s artwork in order to keep the spoilers at a minimum!
Since we have a big Adventuring play style update in the works, we’re working on adding new sprite actions and appearances to all class sprites. You’ll be able to unlock new appearances while adventuring and explore new adventuring areas after encountering travel gates, among other mechanisms!
Along with the new Adventuring backgrounds, we’re also working on new pixel npcs for each distinct area as well as gates and obstacles.
Here’s a preview gif of one of our new sprite appearances!
Our guild feature is coming along well, here are some screenshots of what the general layout will look like!
Guilds will be fully colour customizable and have a leveling system that unlocks new upgrade perks which the guild can collectively work towards.
Each guild will have a myriad of features available to facilitate a customized community within the larger Dappervolk userbase.
At higher levels, guilds will unlock the ability to duel other guilds for exp and currency wagers!
We’ve completed much of the music needed for our new town and later features such as Housing. Our composer is working at a steady pace to create a cohesive sound for Dappervolk.
Interested in listening to our existing Dappervolk music? Visit our talented composer’s Dappervolk page over on Bandcamp! https://stijnvanwakeren.bandcamp.com/album/dappervolk
New music for later features and the new town will be available after site launch!
Our writers are hard at work with the continuing quest line going into the 5th town as well as its side quests! We’re excited to share more of the world’s lore and introduce the new NPC’s to everyone through their quests, it’s been a blast to develop!
Over the last few months of development, some members of our developer team have had various changes in situation that have affected their availability. This is why we have a hiring post up to potentially bring on some more developers to increase efficiency. Meanwhile, our current team is working hard on the many features and adjustments to existing features that we have planned for launch.
Click here to view our hiring post!
We’ll be posting more updates on this in the future!
Due to various aspects of development not being concrete, we’re not yet able to give an exact launch date for Dappervolk. We were originally aiming for the first half of 2019, but we may need to extend to the second half of 2019.
We’re committed to making Dappervolk the best it can be for official launch, and more time is required for development to be completed smoothly. We’ll be providing more updates with info on our progression as well as small sneak peeks over the next while.
Once we have a launch date we can announce, we’ll be doing so on all platforms at least a month in advance with emails to all subscribers and users, as well as posts across all social media, so you won’t miss it!
Thank you so much everyone for your patience and support for the game, it’s all because of you that we’ve been able to get this far! ♥
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here’s the base code for my dappervolk profile if anyone wants to use/edit. the badges and pet art are linked to their respective owners on my page: fog #13970
pastebin code
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I’ve been doing a LOT of alchemy lately.
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Prim’s outfits pt. 5
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