Survived out of desperation. Improved out of spite
You can call me Rye (yes, like the bread). Adult. They/It. Hella Fucking Queer. Graphic Designer, writer, artist, weirdo.
There is no standard theme to this nonsense. It's whatever I see and like, but I make stuff sometimes, so that's cool.
Ko-fi
Teepublic
AO3
(for the purposes of this poll, there is no monkey's paw situation: the chore you pick stays the same level of difficulty/grossness/etc. as it normally is for you, and you only have to do it as often as you want to. the chores you don't pick are magically done for you exactly the way you'd want them to be, just with zero effort on your part.)
Pt.2. Astarion emotes I made for the Wyllstarion discord. Some are memes and some are just emotions I wanted to draw. Thanks for putting up with my shenanigans Wyllstarion fans. <3
"Visual Novel" is a medium, not a genre. Most bad takes from both players and devs are from getting that backwards.
But there's a reason for that: VNs are one of the few subsets of games where broad/common mechanics do ~not~ denote genre.
To use an example from a category that is a genre, when you say something is a FPS, you're immediately saying something about the core unit of interaction. Let's get even more specific and say something is a boomer shooter.
When you hear something is a boomer shooter you know:
1. You'll be spending a lot of time shooting.
2. That shooting will be fast-paced.
3. Aggressive movement
You can also generally assume the aesthetic theme will be something adjacent to sci-fi or horror.
When you hear that a game is a visual novel you know:
1. That you will read.
2. You might make narrative choices (but you also might not)
That's it. That's all you know. It's the equivalent of writing a book and then telling people "this is a book." Lots of things are books!
This is because the core unit of interaction in a visual novel is ~not~ a mechanic. It's the narrative. Which means that as a dev, you need to sell the fantasy of your VN, not its loose identity.
And as a player, "I don't like books a lot of books are smut" isn't substantial.
But because most categories of games do sell genre, it means a lot of devs market their work poorly and miss out on a large cut of potential players, and a lot of players miss out on some great narratives they might have loved.
There are so many plants. I study plants every day of my life and I'm still finding out about plants native to my area that i've never heard of in my life.
my liege you cannot trust this buffoon. he doesn’t even begin every other sentence with “my liege.” he‘ll never whisper in your ear the way i do it, my liege. sire. your fuckableness
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