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Happy Monday friends! Happy to share with you a special project: Emily Pope's Big Puzzle Adventure!!! This is a printable Remedy themed coloring and activity book containing puzzles, word games, activities, and coloring pages. Cover and page art by: @marmsart
Coloring book pages by: @eggos-esper @evil-owl-loki @diskettezen @katserest @lostinthewoodsomewhere moss baby (not on tumblr) @rib-bitz @artofsitriga @skylitcreations @sunsyfish @artvalentinapaz
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A little firebreak doodle, cause I'm really enjoying the" our first day on the job was fucked, and now we have to navigate this weired world we're trapped in" solidarity/friendship potential between Jesse and Hank
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the way Remedy games skirt so close to the fourth wall without committing the sin of being ironic about it is good. like, Casey does not exist in his own right as a character. from the Doylist perspective, he's there as narrative scaffolding for Saga and for Alan, one of several unifying vertices they share. from the Watsonian perspective, Alan unknowingly pulled details from Casey's life for his writing, and it freaks Casey out. he is so mad and so insistent that he's not a character to be yanked around, because he's having to contend with the growing fear that he is - that at least some of his life is not his own.
and that is true. from the Doylist perspective, if Saga and Alan's stories didn't require him to exist, then he wouldn't. there's also the fact that he's a thinly-veiled reference to Max Payne, a character from a different game. he is entirely formed out of these other characters.
so we've got this character who is upset about his perceived role in the "story." in the Watsonian story? sure, he exists outside of it, and he's right to insist that he's his own person beyond it. but in the Doylist story? he's right to worry that he isn't his own person at all.
in a way, he's aware that he is a secondary character in a video game, without the game having to wink-wink at you about it. and the tension from this narrative overlap and contradiction is treated very earnestly, even when it's in the middle of goofy metatextual musical numbers and missable short snuff films and a running joke about how he looks like that one guy in real life.
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PARTY IN THE OLDEST HOUSE GUUUYYYYYS
There it is, eight months in the making.
Given the size of this file and the amount of details, I've included more close-ups and a download link to a 2k file over here:
big thanks to @wankernumberniiiiiiiiine, she's the reason this painting exists 🥰
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in the world of Control, do we think the FBC supernaturally embezzling money from the rest of the U.S. government is the primary driver of the federal budget deficit
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My Dragon Age gallery wall!
I have a handful more I want to add that I haven't ordered yet, but it's a good start.
Artist credits and links below the cut since there are a lot of them.
Isabela @redactedshapes INPRNT store
Crow and Alder Arrow and Yellow Flowers Fen Inkwright INPRNT store
Zevran Tarot Sebastian Suorsa INPRNT store
Fenris Keezy Young INPRNT store
Emmrich ah_jiing INPRNT store
Griffon Kate Pfeilschiefter INPRNT store
Dorian Leliana @zazrichor INPRNT store
Companions Tapestry (Portrait) Keyvei INPRNT store
Legends Group (Landscape) lithograph included in World of Thedas Vol 2 Deluxe Edition Set Nick Thornburrow
Veilguard Dread Wolf/Villains Mural lithograph included in The Art of Dragon Age The Veilguard Deluxe Edition set This might also be Nick Thornburrow but I was unable to confirm
Illario Me
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Terror at the Lake House!!
Happy Alan Wake Birthday! He is one years old today
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"is it scary being a lady FBI agent?"
close-ups below
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Rose reflecting on the lunchboxes when Saga revealed herself
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I'm trying to get sillay with it today. Gay pride flag colorpicked from Northmoor in Bondage
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on s5 now
started rewatching The Expanse because the music in Osiris Reborn trailer hit me hard, and if Drummer and Naomi appear in that game and their models can be extracted, then that's it
that'll be it man
the only thing that kept me from falling down the Draomi rabbit hole back then was 1) I didn't have my sapphic/shipping goggles on 2) my lack of confidence on drawing people back then.
But today I have my sapphic third eye open and Blender to build scenes with the right assets.
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"So. You like Emily," Jesse grumbled aloud, as she stalked across the gangway away from the NSC Power Plant. "Why do you like Emily?"
Predictably, Polaris didn't respond with anything like words. Instead Jesse perceived a number of sparkling beacons pop into existence well beyond her current line of sight, presumably flung across the expanse of the Oldest House.
She stopped walking and sighed. "What is that, a scavenger hunt? Are you kidding me?" When Polaris offered no further response, Jesse just shrugged. "Fine. I'll squeeze that in after I find Dylan and save reality from extra-dimensional invasion or whatever."
Still, she couldn't help but be intrigued, and couldn't help but wonder what Polaris had already discovered about Emily Pope.
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Woohoo chapter one of Nostalgia Department, on ao3
Jesse/Emily, Awkward Nerds -> Strangers -> Friends -> Lovers 😆
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Art is a sport
One common thing I see among artists who are just starting out is that they are very precious about their work -- ironically, way moreso than experienced artists. They need to get every line JUST right, because in their mind, getting that line just right is what stands between the piece being bad and it being good. I was like that too, for so long that I'm still struggling to catch up because of how it hampered my progress.
Being precious about every line is kind of like a track sprinter starting a run, but then restarting every time their foot lands in any slightly suboptimal way. This is comes off as silly, because we know that the "unit" of what they are doing is a sprint, and that they would make their greatest progress by finishing the full sprints, because that's how they train.
Well, similarly, the "unit" of art is a finished piece. What stands between the sprinter and the time they want isn't 1 individual step, but 1000 sprints. What stands between the beginner artist and making art they like the look of isn't that 1 line, but, i'm sorry to say, 1000 pieces.
Taking note of any mistakes you made afterwards is something done by both the experienced artist and experienced sprinter -- this is healthy and helps you improve. But you can do that later, after you're done.
That line is good enough.
#“finished” is better than “perfect” because “perfect” isn't real and never will be#been drawing since I was a kid and this is something I've started to internalize in my 30s#going from “everything needs to be extremely well rendered and every line needs to be extremely clean and clear” to#“let's how messy I can make this painting and how rough these Iines I can get away with” is the most liberating thing ever lmao
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Jahaa, jaa-a, you think there's a dog buried in this?
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