remyvim
remyvim
Rémy Vim
3 posts
Interactive fiction writer. Currently working on "One Foot In" - a supernatural family drama about a ghost, identity, and Lebanese restaurants.
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remyvim · 1 hour ago
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One Foot In - Chapter 1 Demo Release
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You're dead. But hey, at least you get to watch your own memorial service turn into a complete disaster. Family drama at its finest, served with a side of bitter coffee and strained silence.
[Play the Demo on itch.io]
What's in Chapter 1?
~14k words of ghostly family dysfunction
Attend your own memorial dinner (awkward doesn't begin to cover it)
Meet a cast of grieving characters who have no idea you're floating like... right there
Experience every emotion as your twin makes questionable choices at the worst possible moment
Discover that as a ghost, you can't actually do much about it (yet)
Content Warning
This story deals with death, grief, family trauma, mental health, LGBTQ+ identity in religious contexts, and what happens when you die without ever living as your authentic self. Please check the full content warnings before playing.
What's Next ?
This is my first interactive fiction project, and I'd love to hear what you think. Any feedback is always welcome here or on itch.io.
Chapter 2 is in the works, where you'll test the frustrating limits of ghostly existence, witness fumbling attempts at making peace, and maybe—just maybe—find a way to contribute. Somehow.
Now if you'll excuse me, I need to go make some actual Lebanese food because writing about it for months has given me intense cravings. :)
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remyvim · 15 days ago
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One Foot In
You're dead. Sorry about that.
But hey, at least you get a ghostly front-row seat to watch your estranged twin stumble back into town and immediately start unraveling everything you sacrificed your life to build.
The Lebanese restaurant you bled for? They want no part of it. Those carefully buried family secrets? About to surface at the worst possible moment. And in a family where everyone's wearing masks, yours might be the first to crack.
At first, all you can do is hover and fume. Death, it turns out, comes with a strict no-strangling-your-sibling policy.
But here's the thing about being twins: that special connection doesn't give a damn about death. The boundary between the two of you starts to feel… negotiable. Suddenly, you have hands again. A voice. A chance to fix things... or make them infinitely worse.
With each possession, the boundaries between you blur. Who's driving this body? Whose memories are these? And when the time comes to let go, will you be able to?
Death sure isn't going to be the end for you.
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Play as an actual ghost. Start powerless, floating around your own memorial like the world's most committed wallflower. Gradually discover that death comes with some interesting… abilities. Who knew being incorporeal could be so hands-on?
Confront the truth that died with you: who you loved, or who you were. This is fundamentally a story about living—and dying—closeted. But your afterlife doesn't have to be that way. Your hidden identity transforms every possession, every family interaction, every chance at genuine connection.
Navigate love after death with a best friend who can't quite let you go, an investor whose interest goes beyond business, or a fellow ghost who gets what you're going through. Death complicates everything—but love finds a way. It's… complicated.
Your choices reshape how people see you, remember you, and whether they'll fight for you when things get messy. Which they will. Frequently.
Save your family restaurant through community action, business partnership, or legal justice. Or give up on it entirely. Each approach transforms not just the building, but what your family becomes. Careful: some decisions can't be undone. You're a ghost. Not a time traveler.
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◈ You - The Dead Twin
That's you. The dead one. The dutiful twin who stayed home to run the kitchen, perfected grandmother's recipes, and buried every authentic impulse under layers of family obligation. Congratulations—it only took dying to finally get your first real chance at honesty.
Choose your biological sex, your hidden gender identity/sexuality, your appearance, how you respond to and influence the world around you.
◈ Nour - The Living Twin
The one who left. Your mirror opposite who chose freedom over tradition. They're back for your funeral with all the enthusiasm of someone attending a botched root canal, and you can already see them mentally rehearsing excuses to leave early. Will you help them find their place in the family legacy, or give them the push they need to disappear for good?
Choose if you're fraternal (opposite-sex) or identical (same-sex) twins.
◈ Seydou/Safiatou - The Best Friend (Romance Option)
Your closest confidant who's been grieving you with suspicious intensity. There's something about the way they move through the kitchen now—like they're listening for your voice. Surely they can't actually perceive you… right?
Gender matches your biological sex.
◈ Adel/Adela - The Investor (Romance Option)
That smooth-talking customer who started showing up in your final months. Always orders the same dish, polite, tips well, and watches your family with calculating eyes. Now they're back with "investment opportunities" and know way too much about your family's situation. Their timing is awfully convenient.
Gender matches your biological sex.
◈ Finn/Fiona - The Ghost (Romance Option)
The only other dead person you've met, and they're about as welcoming as a health inspector. Bitter, dismissive, and makes it clear they're not running a supernatural support group. But they know things about this whole afterlife business that you desperately need to learn... if you can convince them to share.
Gender matches your biological sex.
◈ Georges - The Grandfather
The family patriarch who built this restaurant's reputation through decades of front-of-house charm and business savvy. Since you died, he's been deflecting questions about the future and avoiding the kitchen like it's sacred ground. He's always looked out for everyone else; who's looking out for him now that you're gone?
◈ Maroun - The Father
Your emotionally distant father who's always found customers easier to deal with than his own children. Your death seems to have shattered his composure, and now he's all hollow eyes and fraying at the edges. Which is just… weird.
◈ Yasmine - The Cousin
Your razor-sharp cousin who showed up with medical textbooks and her signature fierce loyalty. She's taking notes on everything like she's documenting symptoms for a case study. Her scientific mind could be exactly what you need to navigate this supernatural mess, assuming her skepticism doesn't become a problem first.
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One Foot In is a browser-based interactive fiction game written with Ink.
This game is a work in progress and subject to change as development continues. Chapters will be released as they're completed.
Demo: Coming soon
Current progress: Full story outlined. Working on Chapter 1.
This is my first interactive fiction story, which I'm writing on lunch breaks and weekends. Updates won't be rapid-fire, but they are coming, slowly but surely.
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One Foot In is rated 18+ for explicit language, death/grief, closeted protagonist, internalized homophobia/transphobia, family trauma, supernatural possession/bodily autonomy themes, optional sexual content (some involving consensual possession dynamics), and more.
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remyvim · 23 days ago
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I'm finally getting into writing my very own interactive fiction story. After hemming and hawing over which scripting language to use, I settled on Ink because of its unobtrusive syntax.
Problem is, I couldn't seem to find a web template with all the features the Twine templates have (or even the default Choice of Games template for that matter).
So I added a ton of functionality to the basic Inky HTML template. Now, it's got a lot of the stuff I wanted:
proper save/load (with autosave + export/import!),
easy markdown-style text formatting,
support for user input to Ink story variable,
support for images and audio,
a notifications system,
special pages for things like character sheets,
a font setting (with OpenDyslexic option),
light/dark themes,
a mobile-friendly design.
The whole thing is designed so you literally don't have to touch any code (unless you want to) - just compile your Ink story to JSON and swap it in. That's it.
I figured I'd share in case anyone else is looking for a good home for their interactive Ink stories, so I put together a little demo to show it off.
Demo: https://remy-vim.itch.io/ink-template
Source: https://github.com/RemyVim/ink-if-story-template
It's all free and open source, obviously. And it's in active development since there are still some features I'd like to add.
Is this procrastination? Probably. But is it fun to make? Definitely!
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