resporeces
resporeces
spore resources
5 posts
a blog dedicated to hosting resources from the SPORE Modding Community Discord. owned by making-you-in-spore
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resporeces · 17 days ago
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Disgustedorite's creature animation guides
You can change and customize how a creature moves by adding invisible limbs using Dark Injection. Here are some guides to how you can best manipulate the way your creature moves. The lines marked in red is the invisible limb.
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how to make a bird best appear to fly or soar trough the air.
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use this method to make your creature walk more dog-like.
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method for making a fish appear as hes swimming.
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gives the creature a slight twirling motion. looks funky but can work.
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makes a snake slither.
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bird-hopping.
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makes the chest of a biped wiggle as he goes.
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resporeces · 17 days ago
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How to unlock and control Spore's FPS cap in real time
by the rublixcube
This guide will explain in detail how to remove Spore's 30FPS cap, and modify it in real time.
While 60FPS is sufficient for an old game like Spore, by now a majority of PC/laptop displays have a much higher refresh rate than they did back in Spore's heyday. This guide aims to rectify that to help give the smoothest possible experience on modern devices.
ℹ Note: It is not recommended to set a cap higher than 60FPS, as this may cause the UI and parts to become excessively bouncy
1 - Configuring Spore to unlock the FPS
⚠ The following steps are required in order for the methods below to work
1. Navigate to Spore's Data Folder
2. Open ConfigManager.txt, scroll down to the bottom and paste the following on a new line: intProp frameLimitMS 0. Save, and exit your text editor.
3. Open Properties.txt, scroll down to the bottom and paste the following on a new line: property frameLimitMS 44 int. Once again, save and exit.
ℹYou may launch Spore now. If done correctly, the FPS should be fully uncapped now
2 - Adjusting the FPS cap
Method 1: In-game prop command:
Use this method if you run vanilla Spore, or if you don't wish to install third-party applications
Launch Spore and press CTRL + Shift + C to open the Console
Type prop frameLimitMS followed by the desired value (IE: prop frameLimitMS 17 to set a 60FPS cap, or 0 to fully uncap it)
33 = 30 FPS cap (Default) 17 = 60 FPS cap (~58.8 FPS) 13 = 75 FPS cap (~76.92 FPS) 8 = 120 FPS cap (~125 FPS) 7 = 144 FPS cap (~142.86 FPS) 6 = 165 FPS cap (~166.66 FPS) 4 = 240 FPS cap (~250 FPS) 0 = No FPS cap (Infinite)
Method 2: Using RivaTuner Statistics Server (RTSS):
Use this method to adjust the FPS with a precise value, rather than a value in milliseconds
Installing RTSS:
1. Download RTSS (You can put this file on your Desktop)
2. Right click on [Guru3D.com]-RTSS.zip and click Extract All. Choose a location in the dialog that opens, and click Extract
3. Run [Guru3D.com]-RTSSSetup734.exe and install the program.
Using RTSS with Spore:
4. Run Rivatuner Statistics Server (RTSS.exe), right click on the program's tray icon on the Taskbar (This may sometimes be in the hidden tray icons), and click Show
5. On the bottom left, click Add. Navigate to Spore's installation directory once again, go to SporeBinEP1, select SporeApp.exe and click Open. This will create a new profile for Spore in RTSS.
6. To display an FPS counter in-game, enable Show own statistics in the main RTSS window.
7. Finally, click on the field next to Framerate limit and set your desired FPS (IE: 60 FPS), 0 FPS is fully uncapped.
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resporeces · 17 days ago
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A tutorial for sculpting jackets and pants on humanoids, using the following mods: Advanced CE, Advanced Creature Paint, New Drone Parts, Pandora's Toolbox, Dark Injection (for realistic metaball limb segments) Optional: Delimbiter to facilitate proper limb placement.
By Kevin Cadence
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resporeces · 17 days ago
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ModAPI Launcher Kit: Fix for "Update Check Failed"
From SMC discord #announcements, original post by Kade
We now have a fix for this error, however, it will require some manual steps.
Make sure you have installed the Launcher Kit and have run the ModAPI Launcher at least once (so that you see the "Update Check Failed" message).,
Open the ModAPI Easy Uninstaller and check the Launcher Kit version in the bottom left corner. It must be 1.4.0.0 or lower. If it is 1.5.0.0 or higher, please ask in ⁠mod-support before continuing. You can ignore the DLLs build version.,
Open the folder %appdata%\Spore ModAPI Launcher. You can type/copy this into Windows search, the File Explorer address bar, or pressing Win+R and typing/copying it there. You should see files like current.info and path.info here.,
Download this file and place it in the folder from the previous step. The file name must remain exactly as-is (overrideUpdatePath.info).,
Open the ModAPI Launcher. You should no longer get the error, and if you need to update, you will be prompted to do so.,
If you were already using the Launcher Kit prior to this issue, you may not be prompted to update, as this fix simply resolves the issue with the update service, restoring it to how it worked prior to this issue. There will be an update to the Launcher Kit in the future which will include changes to ensure this scenario does not happen again in the future. As long as you have performed the above steps, you will receive this update when it becomes available.
The downloaded file contains a URL to a new update service, as the previous one is no longer likely to work. Placing the file in the correct location instructs your Launcher Kit to use the new service.
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resporeces · 17 days ago
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Making-You-In-Spore's Editor Mod List
not mods, but highly recommended for enhanced playing experience
4GB patch - Tutorial - patches spore [and other 32bit programs] to be able to use 4gb of RAM. recommended if playing a highly modded copy, and makes the game more stable.
Reshade & ReSpore - post-processing injector & shader that alters the appearance of spore, giving it more detailed shading and vibrant colors. i use this for gameplay and screenshots. runs on GPU power, so excellent if you have a strong graphics card
HD graphics fix - this doesn't actually seem to work for my copy, but it alters the textures of base spore to be more high-quality.
mods that are absolute must-haves
these mods are ones that i use in almost every creation, and add a lot of QoL to the editors. if i forget a mod in a creature png i post, it will be one of these.
Dark injection - THE spore mod. it's likely a lot of other mods you'll download will mesh well with dark injection. you can turn off whatever you don't want to use through the installer.
Universal Property Enhancer - a library mod that many other mods require
The Smoother - a useful tool for building muscles and smoothing out your creatures' bodies
Enhanced Color Picker - a requirement for super detailed creations, enables hexcode color picking and color wheel selection beyond normal limits of spore
[UPE] Infinite Part Scaling - allows scaling of parts near-infinitely, beyond the limits of the original game
Project Skyncraft - adds new creature skinpaints
Unshackled - adds nodes and limbs for creating custom wings, heads, hands, etc. a little bit unstable, i mostly use this for wings.
Spore Stacker - allows stacking of any part
Subtle Rotations - reduces part rotation snapping
Advanced CE - adds building editor manipulators to the creature editor
Every Part Costs Nothing - self explanatory
Rotate Anything - lets you rotate anything, including feet and hands
Advanced Creature Paint - allows for individual coloring of parts on a creature, like in the building and vehicle editors
Ambient Occlusion Disabler - removes baked-on shadows for creatures
Delta Paints - adds new skinpaints
Valla's Skinpaint Switcheroo - adds duplicates of all vanilla, C&C, and GA creature coat and detail skinpaints into their opposite category
Valla's Vanilla Style Parts - adds several parts which mimic the vanilla style
Delimbiter - increases the amount you can scale limb parts, and allows for more crazy movements of certain limb parts
test drive related mods
these mods are not required to download the creatures i post, but are recommended for the test drive.
No More Creature Editor Animations - turns off the animations that play when you add eyes, mouth, feet/hands, etc
Sevan's TF2 editor animations - adds multiple animations from tf2 into the creature test drive.
Mx3's Dance Animations - adds a multitude of dance animations into the creature test drive.
Tenebris's Creature Test Drive Animations - adds many animations from within the game to the creature test drive.
EditorBG - adds extra editor backgrounds
Ramone Kemono's MMD Drag Ball - high-effort dance mod complete with special effects and a reverse engineered camera system
part mods
these mods add parts to the editors.
DroneParts 2017 - adds many mechanical and polygonal parts useful for machine creatures, i like to use it for building clothes and markings.
New Drone Parts - a sequel to droneparts 2017, compatible with the old version. install both at the same time if you want to be able to use creatures from the old droneparts mod.
Himeric Engine - adds horror-themed parts to the creature editor.
Spore Resurrection Next Steps - adds a few parts to the creature editor and several new textures to the building and vehicle editors.
Dinosaur Parts - adds parts based on dinosaurs and other animals. mostly heads.
Strange And Beautiful - a now-discontinued, reuploaded mod that adds unusual and unique parts to the creature editor
Bionicle parts - adds a few bionicle pieces to the creature editor
Little Box Of Horrors - adds many parts with an overall horror theme. some are animated.
Pandora's Toolbox [1.0] - adds a multitude of basic shapes and polygons to build with
Replicant - adds non-textured animating parts and non-animating parts in a separate tab. good for if you want to use hands, limbs, etc without them animating or adding stats
Armoured And Dangerous - adds a few high detail mechanical looking parts.
Wordsmith 2.1 - adds letters to the creature, building, and vehicle editors
Kaiju parts - adds several parts based on popular kaiju
Organic Help - adds many membrane pieces to the creature editor, for creating wing webbing among other things
Project: Mad Mannequins - adds many human body based parts. and a horse for some reason
A Mouth For All Seasons - adds alternate versions of all vanilla mouths [and all unused cell mouths] with alternate diets
Valla's Captain Badges - adds all space badge models into the captain outfitter and creature editor
Rock On! - adds rock props from spore into the building and creature editors
Anime Parts - adds a couple anime human heads and anime hairs
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