A largely non-cohesive body of work generated over a decade represents a diverse and eclectic collection of creative outputs, spanning various mediums and disciplines. Rather than following an overarching plan or direction, the artist explored a variety of techniques and mediums, including game art, music, paint, sketches, texture work, character rigging, environment art, and motion graphics. RH2 showcased their technical skills and versatility, taking creative risks and exploring new forms of expression. They utilized different software programs, materials, and methods to create their work, demonstrating their diversity of skill sets. Each individual part stands on its own as a unique expression of the artist's creativity and imagination. As a whole, the collection serves as a testament to the artist's long-term commitment to their craft and their ongoing exploration of new avenues of creative expression.
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VRChat - animated trees that sway in the wind!
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HYPERGRAPH1 - Still a thing, still incredible. rh2.gumroad.com/l/HyperGraph1 updated pricing
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Accidental looping gif from today, animation, materials, lighting, rigging by me!
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@admiralpotato digging back into the archives for your polyline font. This is the second time haha
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Substance Designer (SBSAR) update for my Hypergraph3 material library. 5 new patterns — in addition to the 50 existing. link: https://rh2.gumroad.com/l/hypergraph3
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