rhc777211
rhc777211
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rhc777211 · 5 years ago
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Annotated Bibliography
Game Title: Beat Blader 3D
Genre: Music
Target Demographic: Everyone
Monetization: Free App
To be honest I got addicted to this game from the start. It’s like a combination of Guitar Hero and Temple Run with also addictive music. The design of the game is bright and kind of cyberpunk looking where the player has two swords and slashes cubes to create music. The idea is very original and was implemented by using ideas from other games and putting them together. The mechanics are simple to understand and the UI is easy to navigate. The main issue is not being able to stop the game and that really bothered me because songs are long and the only way to stop is by crashing against and object and watching an add to try again. There are also ads everywhere which makes the game a bit frustrating due to multiple stops every time you end or start a song. The game needs to remove the number of ads and add an option to stop the game anytime. The player can also unlock new player skins and weapons and the three-star goal keeps the game simple but enjoyable.
This is one of the titles that I would like to use as an example for my capstone project. I really like the implementation of the IU and the mechanics of the game which feel fluent and easy to recreate. I would probably take some ideas for the character creation that is futuristic and original.
Game Title: Color Roll 3D
Genre: Puzzle
Target Demographic: everyone
Monetization: Free App
The game is simple and easy to understand. It is about rolling this colorful roll and create the image that is above the rolls. The player also has the option for hints. Every 3 puzzles the player beats an ad will play but you also have the option to buy the game for $3.99 to remove all ads.  It is a very original concept for a puzzle that I have never seen in other games and I can continue where I left off anytime which is great. The slide mechanic is well implemented, and the design of the game is simple with icons that help the player beat the puzzle.
Game Title: Do Not Fall.io
Genre: Arcade
Target Demographic: Everyone
Monetization: Free App
This game is different from any other mobile game I have played. Its about moving this character around platforms and to avoid falling while playing against other players. The game is simple and only requires the player to move around. The character jumps when close to the edge of the platform. Very interesting concept for a competitive game. Every two games an add will play and the player collects coins for unlockable skins. I would prefer if it had better graphics because the design is not appealing and could look better.  
This would be my second choice for capstone ideas because after playing the game I realized that its fun and challenging but also rewarding. I would probably try to implement the character movement mechanic and the auto jump on edge for my project. This also gave me an idea for a multiplayer game about jumping on platforms and shooting the enemy players with movement mechanics.
Game Title: Foil Turning
Genre: Puzzle
Target Demographic: 6+
Monetization: Free App
So, the game is quite interesting because it is about creating objects from foil paper. First you shape the object and then you hammer it to make it more realistic. The player has the option to paint the object and to add textures before using it. The minigame are easy to play and once you beat them it will give you a trophy that also has the object created on it. I played a couple of mini games like bowling and throwing a hammer but after that I got bored because it is all about creating this object and throwing them against stuff. Also like the other games tested this game is full of ads everywhere which is very annoying. The mechanics are well implemented by using multiple gestures to create the object but very fluent. I would keep playing this game if it wasn’t for the number of ads.
Game Title: Scribble Rider
Genre: Action
Target Demographic: Everyone
Monetization: Free App
This is a racing game where the player builds its tires by drawing it on a canvas before the race stars. The player can continuously change the tire while on the race to avoid obstacles and to move faster to beat the opponent. It seems that it’s an online game and the player needs to win to ear coins and stuff like skins and collectibles. Fun concept but the drawing mechanics has already been used in mobile games. I did enjoy the game and was not bothered by the ads because they only appear before the race starts and there is an ad banner on the bottom. This game has a simple UI that is easy to understand and the graphics are not bad. I would add more options for races and maybe a racetrack builder to make it more interesting.
This is my third choice for a game example because the mechanic for drawing your tires is vary amazing and unique. I would totally try to implement something similar for the players vehicle, but I also would have to find more information for this mechanic as I have no idea on how to code this drawing tool. Also, I like the platforms implemented which are very animated and I could use them on my game.
Game Title: Emoji Puzzle!
Genre: Puzzle
Target Demographic: 10+
Monetization: Free App
This game is about dragging a line to connect images with the one that makes more sense. Its only about dragging lines and connecting image and there are also special levels where you drag the image and place it next to the ones that are similar. The game is not challenging and needs more than just connecting images to make it more fun. The design of the game is boring and does not offer much for the player to keep going. The lack of content also makes this game not appealing because it does not offer much other than going forward on levels. I don’t like the fact that its an emoji game and felt that games like this would fall short due to the lack of imagination. Its just a game that will never be great or taken seriously because of its main design.
Game Title: Who is?
Genre: Puzzle
Target Demographic: 10+
Monetization: Free App
The game gives you two similar options to choose from to answer the question. The player gets 50 hints that can be refilled by watching ads. I had a hard time selecting my answer because apparently the touch gestures are not well implemented or maybe the developer forgot to add a tutorial for selecting the option if its either touch or swipe. The game is fun, and the UI is simple but also has a good level of challenge which kept me going. Even after struggling with the controls I found this game fun and interesting and would add a tutorial but also a fix for selecting the answer. The game does not have much content for me to talk about and the mechanics are broken making it a less appealing game than the others I tried.
Game Title: MultiCraft – Build and Mine!
Genre: Adventure
Target Demographic: 10+
Monetization: Free App
This is basically a free to play Minecraft game with less to offer and terrible virtual controller. The game suffers from frame drop even thought I am playing on a Galaxy note 9 that can handle heavily intense games. The game allows you to destroy, build, fight monsters, and collects items or weapons. The difficulty is random and depends on the monster you encounter, and the player can go underwater but needs to avoid for the air bubbles run out because if not the player will die.  The player has a bunch of hearts to start off to fight monsters but also the player starts in a very random areas when creating a new world. There is nothing telling me what to do or any type of objectives, so it’s rather confusing because I don’t really know what to do.
Game Title: 6six9ine Runner
Genre: Music
Target Demographic: Teen
Monetization: Free App
This game is like Beat Blader 3D which is a runner with music but less appealing and has a creepy looking character. The player has the option to play with others and to collect skins and weapons, but the game contains less content than Beat Blader 3D and has ads everywhere on the screen. The UI is confusing and getting new music is harder because money takes forever to collect unless the player watches ads. Mechanics are good and easy to control also its less challenging then Beat Blader 3D and graphics are just not good. The game should improve the actual design and fix the UI to make it more understandable.
Game Title: Puppy Town
Genre: Casual
Target Demographic: Everyone
Monetization:  Free App
Not sure what the purpose of this game is but its about unlocking dog breeds. It works by dragging two dog images of the same breed together to create a new breed and to keep waiting for the timer to go off for unlocking more dogs to combine. It’s about leveling up but there is no challenge or main side objectives other than watching ads to unlock dogs faster. The game is addictive even though it lacks many components of a game and reminds me of the examples we got from comparing toys against games. This game is nice, but it does not feel like a game or puzzle which could be improved if adding mini games of something else other than just combining dogs to get new breeds. Also, this seems to be one of those make money games that are fake.
This would be my fourth choice because I did like the rewarding feeling when getting a new breed on the game. I could implement some type of collectible that would require fusion to create and used for either armor, weapons, or both. I feel that the idea for this game falls more into an extra mechanic for a bigger game and that would keep the player interested on the item system of the game.
Game Title: Harry Potter: Puzzles & Spells
Genre: Puzzle
Target Demographic: Everyone
Monetization: Free App
Game is like Candy Crush and it’s all about moving pieces of the same color and putting them together. This one has a Harry Potter theme with lots of content and items to purchase that will help you unlock more levels. This type of game is fine but not my type as it feels endless and repetitive. The animations and the design of the game are great with excellent UI and very clear icon descriptions. The game also has multiple powers that help destroy multiple crystals faster but the player needs to watch out for the limited number of moves. There is challenge and excitement when unlocking new levels due to the great art and animation of the game.
This would be my fifth choice because of the UI being very appealing and it give the player the feeling to see what is available in every option. The game incorporated a great reward system for exchanging coins to get power ups and use them on levels. Also, the transition between panels is great and keeps the player interested due to the great design of each element on the screen.
Game Title: Toca Life World: Build stories & create your world
Genre: Educational
Target Demographic: Everyone
Monetization: Free App
Unique game where the player can enter buildings by selecting them and once inside there is multiple objects to interact with. The player can create its own characters and collect skins around the world. I like that the map can be moved around, and the design is very appealing with a Japanese look. You can also build around the world and add stuff to houses or buildings. It reminds me of the Sims but in a 2D form with many interactable objects. Everything is self-explanatory with an easy to understand UI and simple mechanics. Overall, I enjoyed playing this game and created around seven characters. Also, playing around the level is fun because you can combine stuff and change characters appearance which makes the game fun but also the design of everything kept me interested on the game.
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