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ry-ichi1 · 13 hours
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taelgaet
taygay
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ry-ichi1 · 13 hours
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ry-ichi1 · 13 hours
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I FUCKING LOVE CHARACTER DESIGN!!!!!!!!!!!!!!!!!!!!!!!
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ry-ichi1 · 13 hours
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does anyone understand my curse
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ry-ichi1 · 13 hours
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ry-ichi1 · 14 hours
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[It's Just a Theory!]
Just a simple theoretical discussion ^v^
Wanted to see what he would sound like with MatPat's voice then got. just a tinyyy bit carried away..........
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ry-ichi1 · 1 day
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Gave the D.D.D. man a skrunkly face
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ry-ichi1 · 1 day
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The world of “That’s not my Neighbor” is so interesting and I hope we see more world building later on.
But it’s so funny to imagine the small things. Like, what if you get a haircut? What if you wear different clothes? What if you have allergies? Or if you get a scar or a bruise?
Like, what if Francis smiled one day and the doorperson had him killed for it.
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ry-ichi1 · 2 days
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I’m collecting them like Pokémon cards
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@kaycode1999 ;)
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ry-ichi1 · 2 days
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The Rusty Lake Story in Bitchass Baby Terms
this is ALL off the top of my head (and i haven't experienced like 10% of it maybe?) so i might be wrong but i don't care right now
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the lake itself isn't, like, that well established 'cause it's a mystery game or something so we don't need full exposition. it's some deity-like thing as old as the mammoths (not canon) that eats time. or rather memories that are stored in lil cubes. and it gives its zookeepers immortality so they can keep feeding it. they call themselves the Rulers of the Lake but we all know the truth. 'immortality', or rather enlightenment, is represented by you becoming your fursona and living maybe an extra century. mr. owl's looking for a new heir pretty quick in the process but we'll get to that.
corrupted souls are kinda a byproduct of all this. truly the lake's farts. when a person dies horribly, when their memories get extracted wrong, or when the plot demands it, they become corrupted. corrupted souls still talk, and some of them are even sensible (like your mom oooooh), but generally they're jumpscare beasts or wet little puppies. sometimes both. yes you can get corrupted when you're enlightened, and right now it's the more likely outcome actually. there's a whole 'elixir of immortality' that gets harped on, where one drinker gets corrupted and the other gets enlightened, but that is literally only a thing for roots and a little bit of cave so don't worry about it too much. unless you're making dramatic fanart in which case leverage that shit.
cubes come up a lot in cube escape, believe it or not! black ones are bad memories, white ones are good memories, blue ones are connected to the past in a way that's somehow not a memory, gold ones are connected to the future, red ones only exist in my fangame that ellesian recently unearthed, and green ones are jello yum. also suck it anyone who told me pre-tpw the gold cube thing was unestablished. anyway. it was a big thing mr.'s owl and crow were working on, creating a golden cube (presumably to extend their own lives) as seen in cave, but then one just kinda appears in the past within when albert does electric jujitsu. jury is still out on that.
onto the actual narrative i think.
in paradise, you're mr. owl pre-owling (1790-something). the lake's current suckass servants are your family who tried to sacrifice you to it way back, but your mom took your place for mom reasons. now mom's corrupted and guiding you to... well, to get sacrificed for real this time. but with your powers combined (yes mr. owl was two people, no it is never addressed) you get enlightened and tell your family to fuck off 'cause you're building a hotel on that island now. you also get a tease in the secret ending that dale and laura will do a similar fusion dance to be the lake's next suckass. we've been waiting 6 years for that to happen.
in roots, two alchemist brothers get that elixir shit going (1860-1935). one of them becomes mr. crow, while the other becomes a playable character for a game. and corrupted. you rope your whole bloodline into this, harvesting their body parts (usually after they die from other means, but you totally caused most of their deaths) for a reincarnation ritual involving a magic seed (that also only exists for this game). this is where the best characters come from because rusty lake actually wanted to tell a story with this game. you reincarnate into a woman! don't think about the implications.
in samsara room, the inside scoop of reincarnation is fuckin' weird, dude (1935). the original was made before rusty lake began, so it's not truly part of the narrative, but it got folded in for the fifth anniversary.
in hotel, you do not get the backstory of the third bird man (1890ish). instead, you get to kill mr. owl's family again, but one-on-one as animal people. how did they become animal people? fuck you that's how! mr. owl probably did it on purpose to spite them with shit sandwiches and bullets to the brain. oh, also, there might be an evil twin of mr. rabbit that shows up later.
in arles, you're vincent van gogh. that's it. he's not relevant. but it is funny seing the death date of paul gauguin in the timeline docs.
we're talking about the past within later but the 'past' segment takes place around here. 1926 iirc?
in birthday, your parents get shot (1939). you're going to be an important detective, dale, but like right now you're getting traumatized. or rather you're experiencing that memory, then doing blue cube magic to fix it and have your grandpa shoot evil mr. rabbit instead. is your grandpa actually mr. crow? no. shut up about it now.
in underground blossom, your mom gets abducted (1935-1972 maybe). okay, well, not you. this is the laura backstory metaphor game but you're actually playing as the third bird man who is both her stepdad and her pet. and her grandpa albert takes her mom rose for his own nefarious reincarnation schemes maybe probably. rose is surprisingly okay with it but characters rarely put up a fight with the plot anyway. laura's a lonely kid, starts dating robert, picks up art to soothe her nightmares, gets murked, then reaches some kind of epiphany that we just train ride away from before finding out what actually happens. she's your daughter, damnit, you should support her transcendence. not enlightenment importantly. also, no, laura's life didn't literally happen at train stops, it's just a vehicle. not even a pun don't fucking laugh i see you snickering.
in seasons, you set up a really interesting plotline that gets utterly countered by everything that came after (1960's-80's). it's just laura time in there, and she uncorrupts herself, thank you very much. the series has been struggling with how laura gets her corrupted self to 1980-whatever, and so far only one other game's even taken place after 1972. and that game's the past within which also counters every other plotline. sigh. maybe we're not smart enough for these puzzle games. at least harvey's cute and bird-shaped. key point that's impossible to fuck up is that laura dies in 1972, and it's unclear whether it was a murder or suicide. that's why we get a detective.
in harvey's box and the lake, uh i don't know really (1969). these are early games that are basically spinoffs of seasons. they help with the overarching stuff but aren't much for the narrative at this point. also they suck
in case 23, dale starts investigating laura's death and gets wrapped up in the lake stuff (1972). it was supposed to be just another murder case, but he got too into it and it got too into him, so he gets teleported to the lake chapel and ferried off to. somewhere idk. he goes into an elevator that takes him down memory lane to the lake floor.
in the mill, mr. crow is really trying to clean house before dale gets here (1972). this is where laura gets her ass corrupted by mr. crow, and we find out how the lake eats memories or whatever. it's supposed to overlap with case 23 and it almost succeeds. whatever skrunk is still there is forgiveable, this was the flash era after all.
in theatre, dale learns about ripoff hinduism, goads a man into suicide, and abandons his darling toilet fetus son (1971). it's like birthday again, where this is a memory we're seeing, but that is a light distinction. robert kills himself at the bar, and we take his memories for legal reasons. there's some sixfold wheel we learn about that doesn't matter much.
in the cave, mr. crow still cleans house before dale gets to the Magic Memory Machine (1972). mr. owl's kinda sorta dying, and dale's been elected his son or something. gotta get his mindmeats. you read a textbook about cubes, pilot a submarine to the lakefloor, put dale and laura in a surrogate fusion dance machine, then give dale the golden cube it makes before sending him up the elevator again. hotel did imply something serious was gonna happen when he gets to the top, but that was eight years ago. the devs probably forgot and fell too in love with albert vanderboom in the meantime.
in the white door, robert unkills himself and gets wrong psychiatry (1972). as it turns out, mr. owl has a front business running a for-profit psych ward to extract totally good and healthy memories from people. this one is an actual factual spinoff but is kinda relevant for the greater rusty lake metropolitan area.
in paradox, fuuuuuuuck who knows maaaan, isn't it all just a metaphor? (1972). there's a consensus that none of the stuff that happens in paradox actually happens, and that it's all in dale's head while he's in the Magic Memory Machine from cave. even though there's five different endings, he kinda walks away at the end, which might be the worst ending of the lot. the information's solid though; mr. owl spells out the whole heir thing, there's bits of backstory for dale and laura everywhere. also the movie's sick.
in the past within, albert becomes a mechanical engineer for the sole purpose of making plot armor (1926/1984). yeah, remember that guy from roots? the voodoo murderer who got third-hand alchemy information to make up for his lack of pussy? yeah, he invented a time machine decades ago. and he enlisted his daughter to talk to her past/future self to grow him back to life in 1984. with a gold cube that he somehow got. and somehow his scar is genetically coded in him. and we don't see his wiggly lineart dick. what does he do in 1984? trap his daughter in a time loop then who the fuck knows. he's stuck in his jumpscare beast ways from being corrupted for so long. how did he get corrupted when he was literally buried in the ground and salvaged bones from? next game!
there's an ARG that i never saw a thing of because i hated it, best kept memory. from what i gathered, it was another front scheme for memory harvesting, except in the 2000's. does that mean it's enlightened dale/laura doing this one, since mr. owl presumably passed on the title then turned into a fish? i'd like to know too!
also, a chapter of underground blossom i haven't completed, and a paper-based game coming out within the next two years or whatever. i don't know how much they'll clear up.
toodles!
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ry-ichi1 · 2 days
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ry-ichi1 · 2 days
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Tw handcuffed izaack
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ry-ichi1 · 2 days
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Joining TFP kids redesign train
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ry-ichi1 · 3 days
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you wouldn’t last an hour in the asylum where they raised me
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ry-ichi1 · 3 days
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Good omens series 3 sneak peek
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ry-ichi1 · 3 days
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They are doing great
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ry-ichi1 · 3 days
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So yeah the most likely oplita plot in tf one lol
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Tbh I wouldn't actually mind oplita (even though I heavily would prefer a certain other ship *cough cough * megop* cough *) just hope elita won't die in the end lol let Optimus and Elita be happy man no need to kill one of em all the time pff
Also in video format hehe
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