It's so fucked up that digging a bunch of holes works so well at reversing desertification
I hate that so much discourse into fighting climate change is talking about bioenginerring a special kind of seaweed that removes microplastics or whatever other venture-capital-viable startup idea when we have known for forever about shit like digging crescent shaped holes to catch rainwater and turning barren land hospitable
Gather your crew and swear a magical Oath — to each other, to your ship, and to your goal to reach the Source of the River or cross the horizon of the Sea. No one has ever found the Source and no one has ever come back from the Sea. Journey to four locations along the River, each tied to one of the major arcana, never moving backwards and never lingering for more than 72 hours, but impacting life on the River all the same.
Your time on the River is short, but that it is insignificant.
Upriver, Downriver uses a combination of polyhedral dice and tarot cards to guide the narrative through four to twelve 3-4 hour sessions.
Spock is the fakest hoe in Star Trek. That guy has cried in every single movie. Get out of here with that vulcans don’t have emotions bullshit. You aint fooling nobody, you sensitive fuck
If the space magic is important to you, you probably want Scum & Villainy. If you're happy to forgo magic for *vibes* you're looking for Orbital Blues by @soulmuppet!
I'm looking for a new game to dive into.
Something star-wars-y or cowboy-bebop-y. You know, "the motley crew of a ship going on adventures with some level of space magic to make things interesting." Something I can sink my teeth into. Any recommendations?
(gordon ramsay on star trek) oh what the hell? the gagh is fucking dead! look at this! it’s not moving. it’s feasting with its fucking ancestors in sto’vo’kor! excuse me, darling, how fresh is this gagh? they’re what? fucking hell. thank you. my god, it’s fucking replicated. wow, fuck me.
Today's aesthetic: cosmic horror tabletop RPGs from the 1980s whose creators wrote the "madness rules" by simply plagiarising a list of disorders and their descriptions from the DSM-II and turning it into a d100 lookup table, except the DSM-II still listed "homosexuality" as a mental disorder (it wasn't removed until the DSM-III), with the result that there are several published tabletop RPGs where there's a small but non-zero chance that seeing Cthulhu will make you gay.
Behold! The digital edition of Pitcrawler is here!
...if you backed it on IndieGoGo, at least. The rest of you will have to wait another month or two to Behold! it, I'm afraid.
It's been a real labour of love this last year to get it all ready for folks, and we're so happy to be sharing it. If you backed the campaign, you should have it in a Backerkit email that came through to you inbox (or your spam if your computer's suspicious) last week. If you haven't had it, let us know.
And for everybody else, here's a little tast of what's to come after we've sorted printing and it goes public.
maybe cain wldnt have killed abel if they had video games to healthily channel the violence between siblings. unfortunately back then the only smash brothers they had was smash brothers head in with a rock
Episode 8 drops tomorrow! This is the penultimate episode of our series, and we can't wait to share it with you!!! Here's a photo of our gorgeous cast in the @tincanaudio studio to celebrate.