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sn219115-blog · 5 years
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sn219115-blog · 5 years
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sn219115-blog · 5 years
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sn219115-blog · 5 years
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sn219115-blog · 5 years
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sn219115-blog · 5 years
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sn219115-blog · 5 years
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sn219115-blog · 5 years
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Starting making separatly every part of the enviroment first and bilding at the end the whole picture of the enviroment, placing every single asset inside in Unreal Engine 4 i creat my enviroment. 
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sn219115-blog · 5 years
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Total Creation time for scene: 7 weeks from start to finish. Walls, doors. lights and  elements from the main desc parts were elements created using Maya and Zbrush in tandem with substance painter. Rendered realtime in unreal 4, texture map sized 2048 default except for texture atlases.
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sn219115-blog · 5 years
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Inspired from Cerebro X-men i choose to be  part of an assignment. I look forward for some reference. I found this photos as well as a video https://polycount.com/discussion/164137/x-men-cerebro-realtime-environment-unreal-engine-4 whitch helped me to bild my enviroment.
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