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Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
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Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
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Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes
Link
Kodai Wand: It is the item that every master needs it; it ignites fear only with one wave. If you look yourself a true wizard, it will be the Kodak wand. It costs 105m and combines master with insignia. Same launched with chamber of Xeric, it need 75 level magic to set and some impressive skills and abilities. Quickly gain it and grasp it by 28 magic and 5% damage of stackable. The advantage of this wand is that it gives you ultimate water run plus 15% chance of saving all the runs.
0 notes