This project addresses the ways in which houses, or dwellings, support the identity and wellbeing of people and place. The brief is to re-imagine dwellings for healthy people and places, responding to local sites and situations. Sophie Gibbs
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Code Report
Since my dwelling has a large outdoor deck, I focused on waterproofing between the connections of the wall/roof and the wall and the deck.
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Materials Research
Materials are important in designing a pet friendly home. These are specific materials I have chosen and how they interact with a dog.
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Updated Spec Report
Focusing on an important room for my dwelling the laundry that offers a lot more dog features than a normal laundry might.
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Pet Technology in my Dwelling is an aspect my concept I didn’t fully develop on how some things would work but set it up as a concept and idea that the owners could potentially explore to incorporating it into their home. This new idea could set up for dogs to be able to look after their selves in the dwelling. However dogs are social animals and like spending time with their owners/family. However it could help with if you don’t get home till late, instead of your dog not getting food until you get home, having the ability for the food to be set on a timer and released on a timer could become invaluable for some owners.
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Systems Report
Internal vacuum system is something I have been set on having in my dwelling for many weeks. Being a responsible pet owner means you like to keep you dwelling clean for you as well as your pet. This system would add incredible value to my dwelling as it sets up vacuuming to be easier without having to mov around vacuum like you might usually have to.
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Technical Drawings
Week 12.1 Final Feedback on Technical Drawings








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Week 12.1 Rendered Final Images
Co-Inhabitation Space
Eat Space
Sleep Space
Exterior Perspective
Plan (a rendered plan was important for my design as it was showing the connections between the spaces and the materials which is important for when designing with a pet in mind)
Did a render of the kitchen just to show it in with context however was important to show in my final images
Laundry (Clean Space)
Play Space
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Twinmotion Render
Struggling with rendering my dwelling as all the renders are coming up grainy and not getting to the quality I want them. I trialled putting my model into twinmotion to export scenes as my render and photoshop them.
The image shows the example of the room I am having the most problems with lighting.

Edited Twinmotion Render^
The twin motion renders give different qualities on what I am after. They give it a different atmosphere and render to it to make it look like a game to me. Not giving a real sense of the materiality. Decided to stick with indigo renders for my final images
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Some of the Week 11.2 Technical Drawings Feedback
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