starstabberzirc
starstabberzirc
StarStabber Zirc
325 posts
Dev blog where the RandomItemDrop guy tries to figure out how indie 2D shmups go from concept art to reality
Last active 4 hours ago
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starstabberzirc · 27 days ago
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Apparently I’m not the only one that misses shitty old PC gaming
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starstabberzirc · 2 months ago
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Man, animating is easy! I don't know what Hayao Miyazaki is so worked up about
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starstabberzirc · 3 months ago
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Sample escort mission: Orestes is sick of a dinosaur singing at him (a la Hyacinth and the Vicar on "Keeping Up Appearances") so he hires Zirc to stab the music notes. Whenever notes reach Orestes he knocks a few bucks off Zirc's paycheck
Also fun fact Tumblr censors the phrase "escort mission" I guess because they're worried about somebody advertising escort services on here?
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starstabberzirc · 3 months ago
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I like the mechanic of putting Zirc in the middle of other types of games. Here Sulfur Venus is trying to play a game of Pong on her own and your task is to ruin her fun by popping her balls until she runs out. (Note the eyes are the knobs from one of the old Pong home consoles)
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starstabberzirc · 3 months ago
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How many of you have been on the internet long enough to recognize the source of this microsample? I downpitched it a bit to make it less harsh. I think it's a great siren for when an enemy is rushing at you (or perhaps vice versa)
(Volume warning)
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starstabberzirc · 3 months ago
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Dang, I didn't realize how long it had been since I posted some actual game stuff! I started a second job and spent two months working six days a week. The good news is I've gotten that cut back to five and I like them both now, so maybe I'll manage to make some game stuff in between (plus one of the jobs is at a thrift store so I've been taking many many pictures of donations to use in here)
Anyway yeah. End boss for Yex Soda Refinery concept: it spits exploding soda bottles at you while you destroy the corn syrup harvesters
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starstabberzirc · 4 months ago
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Another recovered memory from my formative gaming years: “Munchies” (1995) for Mac System 8. It’s a very simple collect-em-up with mouse controls that I used to play a LOT, and despite the fact that I had completely forgotten it existed for at least a decade or two, I feel like its influence lurking in the back of my mind can be seen pretty clearly.
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starstabberzirc · 4 months ago
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I wonder if the people that made this game would notice if I stole this for my win screen
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The World of Ultimate Gaming
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starstabberzirc · 5 months ago
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I didn’t think I’d be one of those game makers that puts quotations on the loading screens but…
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starstabberzirc · 5 months ago
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Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important.
--John Carmack, on what the hell he intended to be the plot of "Doom"
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starstabberzirc · 5 months ago
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Also fun fact Tumblr censors the phrase "escort mission" I guess because they're worried about somebody advertising escort services on here?
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starstabberzirc · 6 months ago
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Concept art for two more planets, first a polluted industrial world that could probably be the Bad Guy Planet, then some sulfur-brick ruins that rumors say may be haunted
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starstabberzirc · 6 months ago
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Fruit juicers for the Yex Soda Refinery, which I assume you will be tasked with sabotaging. Yes they are just upside-down milking machines
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starstabberzirc · 6 months ago
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This started out as concept art for Capital Planet Capstone, but it turned out a little too Miami Beach so this might be Beach Planet Bingo instead? I dunno, it's just beautiful. As always, still negotiating between aesthetic and over-business.
Obviously the pink knobbed things will rotate like windmills and the little lights will blink; the wavy lines might be part of the stationary scenery or might drift by like clouds, not sure yet. Parallax scrolling on the palm trees, the cityscape, and the clouds.
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starstabberzirc · 6 months ago
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Grrr raar snarl etc.
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starstabberzirc · 6 months ago
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SSZ is inspired by my formative gaming years on shareware PC games, but my other gaming love at the time was Sega Genesis, specifically the aesthetics of the first few Sonic games. It would be a whoooole lot more work to make backgrounds with multiple planes of scenery, but I do love the look of combining that old sprite-based method of repeated shapes and color palettes with the collage...
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starstabberzirc · 6 months ago
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Probably needs some kind of quest object on his necklace
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